Grizzco Dualies

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The Grizzco Dualies are a Salmon Run Next Wave rare weapon in Splatoon 3. They appear to be illegitimately modified[1] Splat Dualies.


Splatoon 3

Grizzco Dualies

Grizzco Dualies

Basic information
Category Main
Class Dualie
Sub
Special
Special points
Special depletion
Range
Damage
Impact
Fire rate
Charge speed
Ink speed
Mobility
Durability
Handling
Level
Cost
Requirement
Added in
Specifications
Weight
Base damage 30 (shots)
125 (dodge roll)
Base duration
Ink consumption
Base range
Rate of fire
Muzzle velocity
Base accuracy
MPU effect
SPU effect
SPU effect
Other variant

The Grizzco Dualies are one of the rare weapons in Salmon Run Next Wave. They were added in Version 5.0.0 on 31 August 2023[2] before making their debut on 2 September 2023 at 00:00 UTC during the Big Run on Um'ami Ruins. The Grizzco Dualies' normal firing mode have a short range and a wide ink spread, while its range and fire rate after performing a dodge roll is comparable to the Splat Dualies. Its dodge rolls are extremely quick, similar to the Dapple Dualies. The dodge rolls also have explosive properties, which deal damage to Salmonids and inks the ground as the player rolls. The player can perform up to nine dodge rolls in a row, which allows the player to quickly splat Lesser Salmonids and move around easily. The explosive properties are able to splat Flyfish with good timing and correct positioning, and it is able to splat a Fish Stick with only one dodge roll if the player is on top of the pillar. It is also possible to instantly ink a Flipper-Flopper's ring by rolling through it.

Data

  • The ink consumption is 0.5% per shot, allowing the user to fire for 16.67 seconds on a full ink tank.
  • When firing continuously, it shoots a bullet every 5 frames (12 shots per second).
  • When firing from humanoid form, the first shot takes 3 frames to come out. When firing from swim form, the first shot takes 12 frames to come out.
  • The interval between firing the weapon and being able to enter swim form or use a sub weapon is 4 frames.
  • When firing while moving, the player's movement speed is set to 0.08 units per frame.
  • Each shot has a base damage of 30 and minimum damage of 25.
  • If a shot is in the air for more than 7 frames after being fired, it will lose about 0.63 damage per frame until it reaches 25 damage at frame 15.
  • The bullet hitbox for collisions with players has a radius of 0.2 units.
  • The bullet hitbox for collisions with the environment has a radius of 0.2 units.
  • Shots initially travel straight at a rate of 1.58 units per frame for 2 frames. Shots travel straight for 3.16 distance units.
    • After that, the shot's velocity is set to 1.58 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
  • The effective range is about 5.67 units.
    • This number may vary at different firing angles.

Rolling

  • Each roll consumes 7% of the ink tank capacity.
  • The user can roll 9 times without interruption. After this, there is a delay before the player can roll again.
  • Rolls cover an initial distance of 5.0 units during the rolling animation, plus an additional 1.0 units of sliding afterwards.
  • After performing a roll, it shoots a bullet every 4 frames.
    • The ink consumption per shot remains the same, so the player can fire for 13.33 seconds on a full ink tank after rolling.
  • After rolling, there is a 75 frame cooldown before the ink tank starts refilling.
  • Damage per shot does not change after rolling.
  • After rolling, shots have a radius of 0.25 units.
  • The angle its shots can deviate in the post-roll state is 1.0 degrees.
  • After performing a roll, the two individual reticles will merge into a single reticle. The rate of shot deviation remains the same.
  • The Grizzco Dualies cannot shoot while rolling. Shots will only fire once the rolling animation is completed.
  • The rolling state can be broken down as follows:
    • After a 5 frame startup, the roll animation lasts for 10 frames, after which a second roll can be inputted, if available.
    • After the roll completes, it takes 4 frames before the weapon can be fired. After an additional 28 frames, the user will regain their rolls and reenter a normal state if they move or stop firing.
    • In total, this takes 47 frames.
  • After rolling, shots initially travel straight at a rate of 1.84 units per frame for 4 frames. Shots travel straight for 7.36 distance units.
    • After that, the shot's velocity is set to 1.6 units per frame if it is not already lower than the listed value, and it loses 36% of its speed every frame (including the first frame after it stops traveling straight). Once the shot velocity decreases below a certain threshold, it will begin to be slowed less and fall faster.
  • The effective range is about 9.46 units.
    • This number may vary when firing at different angles.
  • The Grizzco Dualies causes an explosion when it performs a dodge roll. Targets caught within 4.0 units of the explosion center take 125 damage. Targets caught outside of this radius but inside of the full blast radius of 6.0 units will take between 125 and 40 damage.

[3]

Gallery

Availability

In Splatoon 3, the Grizzco Dualies were available during the following wildcard rotations:

Start time Stage Weapons Rare weapon
2 September 2023 at 00:00 UTC Um'ami Ruins (Big Run) Random Random Random Random Grizzco Dualies
22 September 2023 at 08:00 UTC Sockeye Station Random Random Random Random Multiple
11 November 2023 at 08:00 UTC Sockeye Station Random Rare Random Rare Random Rare Random Rare Any
2 December 2023 at 00:00 UTC Barnacle & Dime (Big Run) Random Random Random Random Any
15 December 2023 at 16:00 UTC Marooner's Bay Random Any
13 January 2024 at 00:00 UTC Sockeye Station Random Any
26 January 2024 at 08:00 UTC Salmonid Smokeyard Random Random Random Random Any
10 February 2024 at 08:00 UTC Spawning Grounds Random Any
23 February 2024 at 16:00 UTC Salmonid Smokeyard Random Rare Random Rare Random Rare Random Rare Any
9 March 2024 at 00:00 UTC Eeltail Alley (Big Run) Random Random Random Random Any
22 March 2024 at 16:00 UTC Marooner's Bay Random Any
6 April 2024 at 16:00 UTC Bonerattle Arena Random Random Random Random Any
20 April 2024 at 00:00 UTC Gone Fission Hydroplant Random Any
18 May 2024 at 08:00 UTC Spawning Grounds Random Any
25 May 2024 at 00:00 UTC Bonerattle Arena Random Rare Random Rare Random Rare Random Rare Any

Trivia

  • Excluding periods between games, the Grizzco Dualies released longer after their predecessor than any other rare weapon, being introduced 9 months after the Grizzco Splatana.

Names in other languages

Language Name Meaning
Japan Japanese クマサン印のマニューバー
Kuma-san jirushi no manyūbā
Mr. Bear-branded Maneuver
Netherlands Dutch Beer & Co-dubbelknallers Grizzco Double Shooters
Canada French (NOA) Arme double M. Ours Cie Mr. Bear Co. double weapon
France French (NOE) Arme double M. Ours SA Mr. Bear Inc. double weapon
Russia Russian Спуртометы «Потапыч Inc.»
Spurtomyoty «Potapych Inc.»
Spurtshots «Potapych Inc.»
SpainMexico Spanish Difusor Dual Don Oso Grizzco Dual Diffuser
China Chinese (Simplified) 熊先生印章机动枪
xióng xiānshēng yìnzhāng jīdòng qiāng (Mandarin)
Mr. Bear Seal Maneuver
Hong Kong Chinese (Traditional) 熊先生印章機動槍
xióng xiānshēng yìnzhāng jīdòng qiāng (Mandarin)
Mr. Bear Seal Maneuver
South Korea Korean Mr. 베어표 머누버
Mr. beeopyo meonubeo
Mr. Bear-branded Manuevers

References