Battle Dojo: Difference between revisions
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| controllers = {{GP}} [[Wii U GamePad]] and {{Wii U Pro Controller}} [[Wii U Pro Controller]] / {{Wii Classic Controller}} [[Wii Classic Controller]] / {{Wii Classic Controller Pro}}[[Wii Classic Controller Pro]], optionally with {{Wii Remote Plus}} [[Wii Remote Plus]] or {{Wii Remote}} [[Wii Remote]] with Wii Motion Plus for motion controls (see Trivia) | | controllers = {{GP}} [[Wii U GamePad]] and {{Wii U Pro Controller}} [[Wii U Pro Controller]] / {{Wii Classic Controller}} [[Wii Classic Controller]] / {{Wii Classic Controller Pro}}[[Wii Classic Controller Pro]], optionally with {{Wii Remote Plus}} [[Wii Remote Plus]] or {{Wii Remote}} [[Wii Remote]] with Wii Motion Plus for motion controls (see Trivia) | ||
}} | }} | ||
{{Quote|Find out who's got the freshest splatter skills in a 1 vs. 1 balloon-bursting battle.| | {{Quote|Find out who's got the freshest splatter skills in a 1 vs. 1 balloon-bursting battle.|{{S'}} official website|<ref>http://splatoon.nintendo.com/overview/</ref>}} | ||
'''Battle Dojo''' is a 1v1 local multiplayer mode in ''[[Splatoon]]''. It was announced on {{date|2015-04-01}} during a [[Nintendo Direct]]. | '''Battle Dojo''' is a 1v1 local multiplayer mode in ''[[Splatoon]]''. It was announced on {{date|2015-04-01}} during a [[Nintendo Direct]]. | ||
== Description == | == Description == | ||
Battle Dojo is playable by two people on the same console, one using the [[Wii U GamePad | Battle Dojo is playable by two people on the same console, one using the [[Wii U GamePad]] and its screen and the other using the [[Wii U Pro Controller]], [[Wii Classic Controller]], or [[Wii Classic Controller Pro]] and the TV screen. | ||
Once a match begins, a column of light, marking a location, appears. Players must travel to this [[location]] and shoot the seven [[balloon]]s that appear | Once a match begins, a column of light, marking a location, appears. Players must travel to this [[location]] and shoot the seven [[balloon]]s that appear within twenty seconds. Each balloon is worth one point, and two when there is one minute left in the match. After all seven balloons are popped or are not popped after a certain amount of time, a new light column appears. The first player to reach thirty points or the player with the most points after three minutes wins the round. | ||
[[Canned Special]]s make an appearance here and will either give | [[Canned Special]]s make an appearance here and will either give the players a status effect, [[sub weapon]] or [[special weapon]]. These can be found by breaking open [[crate]]s found in various areas around each stage. All obtainable content from the Canned Specials are used immediately upon getting them, so specials are not able to be stored for later use. | ||
A list of the obtainable items and conditions from the Canned Specials are shown below. | A list of the obtainable items and conditions from the Canned Specials are shown below. | ||
*'''[[Bubbler]]''': Equips player with a | *'''[[Bubbler]]''': Equips player with a Bubbler. | ||
*'''[[Disruptor]]''': Causes the opponent to suffer as if under the effects of a | *'''[[Disruptor]]''': Causes the opponent to suffer as if under the effects of a Disruptor. | ||
*'''Full Power-Up''': Causes the player to receive a temporary boost to their run speed, swim speed and ink recovery. | *'''Full Power-Up''': Causes the player to receive a temporary boost to their run speed, swim speed, and ink recovery. | ||
*'''[[Inkstrike]]''': Automatically sends an Inkstrike to the opponent's current location. | *'''[[Inkstrike]]''': Automatically sends an Inkstrike to the opponent's current location. | ||
*'''[[Inkzooka]]''': Equips the player with an Inkzooka. | *'''[[Inkzooka]]''': Equips the player with an Inkzooka. | ||
*'''[[Point Sensor]]''': Causes the player to see the opponent as if under the effects of a | *'''[[Point Sensor]]''': Causes the player to see the opponent as if under the effects of a Point Sensor. | ||
*'''[[Sprinkler]]''': Automatically places a Sprinkler in front of the player. | *'''[[Sprinkler]]''': Automatically places a Sprinkler in front of the player. | ||
*'''[[Super Jump]]''': Automatically cause both players to swap places through a Super Jump. | *'''[[Super Jump]]''': Automatically cause both players to swap places through a Super Jump. | ||
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== Stages == | == Stages == | ||
Only five stages are currently playable in Battle Dojo: | Only five stages are currently playable in Battle Dojo: | ||
* [[Arowana Mall]] | * [[Arowana Mall]] | ||
* [[Blackbelly Skatepark]] | * [[Blackbelly Skatepark]] | ||
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* [[Walleye Warehouse]] | * [[Walleye Warehouse]] | ||
== Weapons and | == Weapons and Gear == | ||
There are eight weapons available in Battle Dojo. The player will be equipped with gear based on the weapon they choose, as shown in the following table. | There are eight weapons available in Battle Dojo. The player will be equipped with gear based on the weapon they choose, as shown in the following table. | ||
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== Trivia == | == Trivia == | ||
[[File:ProControllerAdv.jpg|thumb|200px|right|Pro Controller + Wii Remote | [[File:ProControllerAdv.jpg|thumb|200px|right|Pro Controller + Wii Remote combo.]] | ||
* Multiple Pro Controllers and a [[Wii U GamePad]] can be seen inside the Battle Dojo hanging on the wall. There are three white controllers, a black controller and a white GamePad on the left side and two black controllers on the right side. | * Multiple Pro Controllers and a [[Wii U GamePad]] can be seen inside the Battle Dojo hanging on the wall. There are three white controllers, a black controller and a white GamePad on the left side and two black controllers on the right side. | ||
* Battle Dojo matches can also be played with a combination of [[Wii U Pro Controller]], [[Wii Classic Controller]] or [[Wii Classic Controller Pro]] | * Battle Dojo matches can also be played with a combination of [[Wii U Pro Controller]], [[Wii Classic Controller]] or [[Wii Classic Controller Pro]] attached to a [[Wii Remote Plus]] or [[Wii Remote]] with a Wii MotionPlus accessory, which was hinted at in the [[Sunken Scroll#Scroll 26|26th Sunken Scroll]], pictured right. This allows the player using the controller to have motion controls. To perform this, the player must hold down on the {{Button|DPad}}, hold down {{button|B}}, and press {{button|ZL}} and {{button|ZR}}, as described on the ''Splatoon'' Tumblr, [[Live from Squid Research Lab]]. | ||
* The playable [[Inkling]]s in the Battle Dojo are based | * The playable [[Inkling]]s in the Battle Dojo are based on those seen in various pieces of official art. | ||
* During [[Splatfest]], all the stages in the Battle Dojo | * During a [[Splatfest]], all the stages in the Battle Dojo were switched to nighttime. | ||
* Stages that | * Stages that were added to the game through updates were not present in this mode. The reason why is unknown. | ||
* For unknown reasons the [[Urchin Underpass]] map | * For unknown reasons, the [[Urchin Underpass]] map never received the changes from Version {{Ver|S|2.0.0}} like the [[multiplayer]] map did. | ||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
Battle-dojo-screens-1.png | Battle-dojo-screens-1.png | ||
Battle Dojo Pro Controller.png | |||
Battle-dojo-balloons.png | Battle-dojo-balloons.png | ||
Battle Dojo balloon battle 4.jpg | Battle Dojo balloon battle 4.jpg | ||
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Battle Dojo controllers.jpg | Battle Dojo controllers.jpg | ||
Battle Dojo building.jpg | Battle Dojo building.jpg | ||
BattleDojoEasterEgg.jpg|A Wii U | BattleDojoEasterEgg.jpg|A Wii U GamePad and four Wii U Pro Controllers, visible inside the Battle Dojo building. | ||
Battle Dojo Splatfest.jpg|The pre-2.0.0 [[Urchin Underpass]] in the Battle Dojo during [[Splatfest]] | Battle Dojo Splatfest.jpg|The pre-2.0.0 [[Urchin Underpass]] in the Battle Dojo during a [[Splatfest]]. | ||
Disruptors.jpeg|An [[Inkling]] affected by a [[Disruptor]] in the Battle Dojo. | Disruptors.jpeg|An [[Inkling]] affected by a [[Disruptor]] in the Battle Dojo. | ||
</gallery> | </gallery> | ||
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== References == | == References == | ||
<references /> | <references/> | ||
{{Navbox/S Modes}} | {{Navbox/S Modes}} | ||
[[Category:Modes]] | [[Category:Modes]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] |
Revision as of 10:26, 13 April 2019
“ | Find out who's got the freshest splatter skills in a 1 vs. 1 balloon-bursting battle. | ” |
— Template:S' official website, [1]
|
Battle Dojo is a 1v1 local multiplayer mode in Splatoon. It was announced on 1 April 2015 during a Nintendo Direct.
Description
Battle Dojo is playable by two people on the same console, one using the Wii U GamePad and its screen and the other using the Wii U Pro Controller, Wii Classic Controller, or Wii Classic Controller Pro and the TV screen.
Once a match begins, a column of light, marking a location, appears. Players must travel to this location and shoot the seven balloons that appear within twenty seconds. Each balloon is worth one point, and two when there is one minute left in the match. After all seven balloons are popped or are not popped after a certain amount of time, a new light column appears. The first player to reach thirty points or the player with the most points after three minutes wins the round.
Canned Specials make an appearance here and will either give the players a status effect, sub weapon or special weapon. These can be found by breaking open crates found in various areas around each stage. All obtainable content from the Canned Specials are used immediately upon getting them, so specials are not able to be stored for later use.
A list of the obtainable items and conditions from the Canned Specials are shown below.
- Bubbler: Equips player with a Bubbler.
- Disruptor: Causes the opponent to suffer as if under the effects of a Disruptor.
- Full Power-Up: Causes the player to receive a temporary boost to their run speed, swim speed, and ink recovery.
- Inkstrike: Automatically sends an Inkstrike to the opponent's current location.
- Inkzooka: Equips the player with an Inkzooka.
- Point Sensor: Causes the player to see the opponent as if under the effects of a Point Sensor.
- Sprinkler: Automatically places a Sprinkler in front of the player.
- Super Jump: Automatically cause both players to swap places through a Super Jump.
Stages
Only five stages are currently playable in Battle Dojo:
- Arowana Mall
- Blackbelly Skatepark
- Saltspray Rig
- Urchin Underpass (pre Version 2.0.0)
- Walleye Warehouse
Weapons and Gear
There are eight weapons available in Battle Dojo. The player will be equipped with gear based on the weapon they choose, as shown in the following table.
Trivia
- Multiple Pro Controllers and a Wii U GamePad can be seen inside the Battle Dojo hanging on the wall. There are three white controllers, a black controller and a white GamePad on the left side and two black controllers on the right side.
- Battle Dojo matches can also be played with a combination of Wii U Pro Controller, Wii Classic Controller or Wii Classic Controller Pro attached to a Wii Remote Plus or Wii Remote with a Wii MotionPlus accessory, which was hinted at in the 26th Sunken Scroll, pictured right. This allows the player using the controller to have motion controls. To perform this, the player must hold down on the , hold down , and press and , as described on the Splatoon Tumblr, Live from Squid Research Lab.
- The playable Inklings in the Battle Dojo are based on those seen in various pieces of official art.
- During a Splatfest, all the stages in the Battle Dojo were switched to nighttime.
- Stages that were added to the game through updates were not present in this mode. The reason why is unknown.
- For unknown reasons, the Urchin Underpass map never received the changes from Version 2.0.0 like the multiplayer map did.
Gallery
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A Wii U GamePad and four Wii U Pro Controllers, visible inside the Battle Dojo building.
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The pre-2.0.0 Urchin Underpass in the Battle Dojo during a Splatfest.
Names in other languages
References
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