Version 5.4.0 (Splatoon 2): Difference between revisions
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{{DISPLAYTITLE:Version 5. | {{DISPLAYTITLE:Version 5.4.0 (''Splatoon 2'')}} | ||
{{Infobox/Version | {{Infobox/Version | ||
|game = Splatoon 2 | |game = Splatoon 2 | ||
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==Balance changes== | ==Balance changes== | ||
{{construction|once the official English translation comes out}} | |||
{{quote| By observing the changes after the delivery of Ver.5.3.0, we made adjustments to slightly lower the ability of some weapons to maintain the front line for a long time from a relatively long distance. | |||
In addition, by adjusting some of the weapons to bring the performance of the weapon that has a high usage rate closer to that of the weapon, the range of weapon selection has been expanded. | |||
We will observe the changes in this updated data over the long term and plan to adjust ''Splatoon 2'' again next time.|Nintendo}} | |||
===Main weapons=== | ===Main weapons=== | ||
Specifications for some of the [[main weapon]]s have been changed. | Specifications for some of the [[main weapon]]s have been changed. | ||
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| | | | ||
* {{buff|Paints the feet better than before.}} | * {{buff|Paints the feet better than before.}} | ||
|- | |||
| {{Weapon|S2|Main|.52 Gal}}<br>{{Weapon|S2|Main|.52 Gal Deco}}<br>{{Weapon|S2|Main|Kensa .52 Gal}} | |||
| | |||
* {{buff|Increased the radius of the landing paint by about 27% when landing far away.}} | |||
|- | |||
| {{Weapon|S2|Main|Dapple Dualies}}<br>{{Weapon|S2|Main|Dapple Dualies Nouveau}}<br>{{Weapon|S2|Main|Clear Dapple Dualies}} | |||
| | |||
* {{buff|Decreased ink consumption while shooting by about 5%.}} | |||
|- | |||
| {{Weapon|S2|Main|Splat Dualies}}<br>{{Weapon|S2|Main|Enperry Splat Dualies}}<br>{{Weapon|S2|Main|Kensa Splat Dualies}}<br>{{Weapon|S2|Main|Hero Dualie Replicas}} | |||
| | |||
* {{buff|Decreased ink consumption while shooting by about 5%.}} | |||
|- | |||
| {{Weapon|S2|Main|H-3 Nozzlenose}}<br>{{Weapon|S2|Main|H-3 Nozzlenose D}}<br>{{Weapon|S2|Main|Cherry H-3 Nozzlenose}} | |||
| | |||
* {{nerf|Increased ink consumption while shooting by about 25%.}} | |||
|- | |||
| {{Weapon|S2|Main|Squeezer}}<br>{{Weapon|S2|Main|Foil Squeezer}} | |||
| | |||
* {{nerf|Increased ink consumption while holding down the {{button|ZR}} button by about 20%.}} | |||
|- | |||
| {{Weapon|S2|Main|Dualie Squelchers}}<br>{{Weapon|S2|Main|Custom Dualie Squelchers}} | |||
| | |||
* {{nerf|Increased blur when shooting immediately after jumping in normal posture by about 25%.}} | |||
** The shooting blur after the slide does not change. | |||
|} | |||
===Sub weapons=== | |||
Specifications for some of the [[sub weapon]]s have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! Weapon !! Change | |||
|- | |||
| {{Weapon|S2|Sub|Torpedo}} | |||
| | |||
* {{nerf|The time it takes for the ink to start recovering after use has been extended for approximately 8/60 seconds.}} | |||
|} | |} | ||
====Special gauge==== | |||
Points required for using [[special weapon|specials]] have been changed for certain main weapons. | |||
{| class="wikitable sitecolor-s2" | |||
! Weapon !! Adjustment | |||
|- | |||
| {{Weapon|S2|Main|Kensa Splattershot Jr.}} | |||
|style="white-space: nowrap;"|{{buff||200|190}} | |||
|- | |||
| {{Weapon|S2|Main|Kensa Undercover Brella}} | |||
|style="white-space: nowrap;"|{{buff||200|190}} | |||
|- | |||
| {{Weapon|S2|Main|Firefin Splat Charger}} | |||
|style="white-space: nowrap;"|{{nerf||210|220}} | |||
|- | |||
| {{Weapon|S2|Main|Firefin Splatterscope}} | |||
|style="white-space: nowrap;"|{{nerf||210|220}} | |||
|- | |||
| {{Weapon|S2|Main|E-liter 4K}} | |||
|style="white-space: nowrap;"|{{nerf||170|180}} | |||
|- | |||
| {{Weapon|S2|Main|E-liter 4K Scope}} | |||
|style="white-space: nowrap;"|{{nerf||170|180}} | |||
|- | |||
| {{Weapon|S2|Main|Custom Dualie Squelchers}} | |||
|style="white-space: nowrap;"|{{nerf||210|220}} | |||
|} | |||
==Fixes and adjustments== | |||
===Multiplayer=== | |||
* Fixed an issue in [[Starfish Mainstage]] where you could jump from a specific cover and enter your opponent's base. | |||
* Fixed an issue in [[Manta Maria]] that allowed you to jump from a specific cover and enter your opponent's position. | |||
* Fixed an issue in [[Skipper Pavilion]] where you could jump from a specific cover and enter your opponent's base. | |||
* Fixed an issue in [[Skipper Pavilion]] where a certain object could transfer to a specific cover and enter the opponent's position. | |||
==References== | ==References== |
Revision as of 10:21, 18 February 2021
Version 5.4.0 is an update for Splatoon 2 that will be released on 24 February 2021 at 01:00 UTC. It was announced on social media on 18 February 2021.[1]
Balance changes
Can you help us get it done?
“ | By observing the changes after the delivery of Ver.5.3.0, we made adjustments to slightly lower the ability of some weapons to maintain the front line for a long time from a relatively long distance.
In addition, by adjusting some of the weapons to bring the performance of the weapon that has a high usage rate closer to that of the weapon, the range of weapon selection has been expanded. We will observe the changes in this updated data over the long term and plan to adjust Splatoon 2 again next time. |
” |
— Nintendo
|
Main weapons
Specifications for some of the main weapons have been changed.
Weapon | Change |
---|---|
Splattershot Tentatek Splattershot Kensa Splattershot Hero Shot Replica Octo Shot Replica |
|
.52 Gal .52 Gal Deco Kensa .52 Gal |
|
Dapple Dualies Dapple Dualies Nouveau Clear Dapple Dualies |
|
Splat Dualies Enperry Splat Dualies Kensa Splat Dualies Hero Dualie Replicas |
|
H-3 Nozzlenose H-3 Nozzlenose D Cherry H-3 Nozzlenose |
|
Squeezer Foil Squeezer |
|
Dualie Squelchers Custom Dualie Squelchers |
|
Sub weapons
Specifications for some of the sub weapons have been changed.
Weapon | Change |
---|---|
Torpedo |
|
Special gauge
Points required for using specials have been changed for certain main weapons.
Weapon | Adjustment |
---|---|
Kensa Splattershot Jr. | ▲ 200 → 190 |
Kensa Undercover Brella | ▲ 200 → 190 |
Firefin Splat Charger | ▼ 210 → 220 |
Firefin Splatterscope | ▼ 210 → 220 |
E-liter 4K | ▼ 170 → 180 |
E-liter 4K Scope | ▼ 170 → 180 |
Custom Dualie Squelchers | ▼ 210 → 220 |
Fixes and adjustments
Multiplayer
- Fixed an issue in Starfish Mainstage where you could jump from a specific cover and enter your opponent's base.
- Fixed an issue in Manta Maria that allowed you to jump from a specific cover and enter your opponent's position.
- Fixed an issue in Skipper Pavilion where you could jump from a specific cover and enter your opponent's base.
- Fixed an issue in Skipper Pavilion where a certain object could transfer to a specific cover and enter the opponent's position.
References
|