Tableturf Battle: Difference between revisions

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*Some cards have similar postures to the [[weapon illustrations]] from {{S}} or other promotional material.
*Some cards have similar postures to the [[weapon illustrations]] from {{S}} or other promotional material.
* The player may not challenge [[Sheldon]], [[Gnarly Eddy]], [[Jel La Fleur]], [[Mr. Coco]], [[Harmony]], or [[Murch]] without first having spoken to them.
* The player may not challenge [[Sheldon]], [[Gnarly Eddy]], [[Jel La Fleur]], [[Mr. Coco]], [[Harmony]], or [[Murch]] without first having spoken to them.
*If a player tries to battle against [[Shiver]] but has not completed [[Return of the Mammalians]] yet, the game will tell them it is not available until they finish the story mode.
*If a player tries to battle against any member of [[Deep Cut]] or the [[Squidbeak Splatoon]] but has not completed [[Return of the Mammalians]] yet, the game will tell them it is not available until they finish the story mode.
*During  [[Splatfest|Splatfests]], players cannot play against [[Shiver]], [[Frye]], or [[Big Man]].
*During  [[Splatfest]]s, players cannot play against [[Shiver]], [[Frye]], or [[Big Man]].
*All Splatsville Locals other than the Jellies use their own card in their deck.
*All Splatsville Locals other than the Jellies use their own card in their deck.
**Each member of Deep Cut also uses the other two members' cards.
**Each member of Deep Cut also uses the other two members' cards.
**Agents 1 and 2 have both Callie and Marie in their deck, with the latter also using Sheldon.
**Agents 1 and 2 both have both [[Callie]] and [[Marie]] in their deck as a reference to their true identity as the [[Squid Sisters]], with the latter also using Sheldon's card, possibly referencing them working together in [[Octo Canyon]].
**The only other character to use another character's card is Judd, who uses Li'l Judd.
**The only other character to use another character's card is Judd, who uses Li'l Judd.
* The cards based off of [[special weapon]]s are the only cards to lack a Special Space.  
* The cards based off of [[special weapon]]s are the only cards to lack a Special Space.  
** The ink pattern on all such cards covers exactly 12 spaces.
** The ink pattern on all such cards covers exactly 12 spaces.


* Each rival's deck (other than the jellyfish) follow a theme.
* Each rival's deck (other than the jellyfish) follows a certain theme.
** Sheldon's deck is solely themed after [[weapon|weaponry]], with no cards themed after brands, Octarians, or Salmonids, referencing his status as the world's premier weapon salesman.
** Sheldon's deck is solely themed after [[weapon]]ry, with no cards themed after brands, Octarians, or Salmonids, referencing his status as the world's premier weapon salesman.
** Gnarly Eddy's deck seems to focus on cards with a similar shape to his own character card, and other cards such as Luna Blaster that synergise well with them.
** Gnarly Eddy's deck seems to focus on cards with a similar shape to his own character card, and other cards such as Luna Blaster that synergise well with them.
** Most of Jel La Fleur's cards are of gear brands, befitting of his reputation as a connoisseur of fashion.
** Most of Jel La Fleur's cards are of gear brands, befitting of his reputation as a connoisseur of fashion.
** Mr. Coco's deck features remarkably few brands compared to Gnarly Eddy and Jel La Fleur, focusing instead on heavy weapons and other "heavy" things such as the Big Shot, befitting his titanic stature.
** Mr. Coco's deck features remarkably few brands compared to Gnarly Eddy and Jel La Fleur, focusing instead on heavy weapons and other "heavy" things such as the Big Shot, befitting his titanic stature.
** Harmony's deck seems to have no specific theme, perhaps reflecting the wide assortment of items found at [[Hotlantis]] or simply her blasé attitude toward deck building.
** Harmony's deck seems to have no specific theme, perhaps reflecting the wide assortment of items found at [[Hotlantis]] or simply her blasé attitude toward deck building.
** Judd's deck features the Tower Control, Rainmaker, and Power Clam cards, referencing three of the four modes of [[Anarchy Battle]]s. He also has Li'l Judd's card, referencing their roles as the arbiters of matches.
** Judd's deck features the Tower Control, Rainmaker, and Power Clam cards, referencing three of the four modes of [[Anarchy Battle]]s.
** All but two of Li'l Judd's cards are directly themed after [[Salmon Run Next Wave]]: his own card, and the Inkjet, which itself is a special weapon available in the mode. This, along with both his Salmon Run-themed card sleeves, and the headset that he gains after the player clears [[Return of the Mammalians]], may imply that he's the new owner of [[Grizzco]].
** All but two of Li'l Judd's cards are directly themed after [[Salmon Run Next Wave]]: his own card and the Inkjet, which itself may reference [[Flyfish]]. His card sleeves also follow this theme.
** Most of Murch's cards have diagonal patterns, similar to his own card.  
** Most of Murch's cards have diagonal patterns, similar to his own card.  
** All three members of [[Deep Cut]] have each others' cards.
** Shiver wields both [[Stringer]]-based cards, and the Maws, Flipper-Flopper and Reefslider cards may reference her shark-tamer pedigree.
*** Shiver wields both [[stringer]]-based cards, and the Maws and Reefslider cards may reference her shark-tamer pedigree.
** Frye's deck has little theming apart from wielding both [[Splatana]]-based cards, but the inclusion of the Steel Eel in her deck might recall her eel-trainer lineage.
*** Frye's deck has little theming apart from wielding both [[splatana]]-based cards, but the inclusion of the Steel Eel in her deck might recall her eel-trainer lineage.
** Big Man's deck consists primarily of explosives, possibly referencing [[The Obscurest Chiaroscurist|his boss battle]] where he threw out many such explosives, as well as the Triple Inkstrike, in the form of the Manta Storm.
*** Big Man's deck consists primarily of explosives, possibly referencing [[The_Obscurest_Chiaroscurist|his boss battle]], where he threw out many such explosives, as well as the Triple Inkstrike, in the form of the Manta Storm.
** Staff has the lowest total ink coverage of any Splatsville Local, taking advantage of the claustrophobic board on which she is fought. Her deck seems to have little theming outside of this.  
** Staff has the lowest total ink coverage of any Splatsville Local, taking advantage of the claustrophobic board on which she is fought. Her deck seems to have little theming outside of this.  
** Cuttlefish's deck consists solely of characters found in [[Alterna]], and his Bamboozler card refers to his signature weapon, which he uses as a cane.
** Cuttlefish's deck consists solely of characters and enemies found in [[the Crater]], and his Bamboozler card refers to his signature weapon, which he uses as a cane.
** Agents 1 and 2 have each others' cards, referencing their music career as the [[Squid Sisters]]. Additionally, many of their weapon-based cards belong to their favored weapon classes, among other things:
** Agent 1 has every [[roller]]-based card as a homage to her signature weapon class, as well as a few Octarian-based cards, referencing her brief stint working for the Octarians.
*** Agent 1 has every [[roller]]-based card, as well as a few Octarian-based cards, referencing her brief stint working for the Octarians.
** Agent 2 has every [[charger]]-based card in reference to her own signature class, and her Undercover Brella card may reference the parasol she brandishes in [[Octo Canyon]] and [[Alterna]].
*** Agent 2 has every [[charger]]-based card, and her Undercover Brella card may reference the parasol she brandishes in [[Octo Canyon]] and [[Alterna]]. She also has Sheldon's card, referencing the two of them working together in Octo Canyon.
* The Sploosh-o-matic, Splash-o-matic, .52 Gal, Jet Squelcher, H-3 Nozzlenose, Glooga Dualies, Slammin' Lid, and Mudmouth cards are the only ones to not appear in any rival's deck.
* The Sploosh-o-matic, Splash-o-matic, .52 Gal, Jet Squelcher, H-3 Nozzlenose, Glooga Dualies, Slammin' Lid, and Mudmouth cards are the only ones to not appear in any rival's deck.



Revision as of 05:58, 13 October 2022

Template:InfoboxMode Tableturf Battle is an in-universe collectible card game inspired by Turf War battles, but turn-based and designed for two players. Both players use the cards in their custom decks to add ink patterns to a grid-like board, competing to have the most ink on the board at the end of the game.

Tableturf Battle is popular in the Splatlands and can be played in Splatsville's Tableturf Battle Dojo.

History

Tableturf Battle was announced on 10 August 2022 during the Splatoon 3 Direct. It was released with the launch of Splatoon 3.

Cards

Main article: List of Tableturf Battle cards in Splatoon 3

There are currently 162 cards to collect. The cards are based on weapons, characters, and other Splatoon concepts such as Tower Control.

Splattershot Jr. card

Attributes

The face of every card has:

  • a name at the top,
  • an illustration in the center,
  • an 8-by-8 square grid containing an ink pattern in the lower-right corner,
  • a number inside a diamond in the lower-left corner equal to the number of squares the pattern covers, and
  • a Special Attack cost, indicated by the number of Special Space squares that are shown at the bottom.

The ink pattern depicted in the grid is added to the board when the card is played. Most card patterns contain exactly one Special Space, indicated by their unique colour.

A card's Special Attack cost is typically proportionate to its size, roughly equal to one Special Point per three spaces (rounded up). Cards that do not feature a Special Space have a lower Special Attack cost than other cards of the same size.

There are three levels of card rarity: Common, Rare, and Fresh. The color of the card's name and the diamond in the lower-left corner correspond to this rarity, being either purple, yellow, or multi-colored respectively.

Each card has a sequence number that is not shown on the card but can be used for sorting. For example, the .52 Gal card is No. 7.

Each card has an upgrade level that affects the card's appearance. The level is indicated using one, two, or three stars.

Acquiring cards

Every player receives a Starter Deck from Staff at the Tableturf Battle Dojo upon speaking to them for the first time.[1] This deck is always composed of these 15 cards.

Starter Deck

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Players can earn either normal or "fresh" card packs by increasing their Tableturf Battle rank[2] or catalog level. The Shell-Out Machine also has a chance to dispense normal packs, but whether or not the Shell-Out Machine can dispense fresh card packs is currently unknown. You can find some card packs by exploring Alterna as well. A pack contains five random cards,[2] with a fresh pack containing one guaranteed Fresh card. Players cannot own more than one copy of a card;[2] duplicates are converted to a certain number of card bits based on their rarity.[2][3] Players can spend card bits to acquire new cards or upgrade the appearance of existing cards.[2]

Upgrading cards

Upgrading a card from ★ to ★★ changes its background image.[4]

Upgrading a card from ★★ to ★★★ adds a holographic foil layer.[4]

Decks

A deck contains 15 cards. A player can save up to 16 decks, assigning a name and a card sleeve design to each one. When selecting or editing a deck, the total number of spaces covered by the ink patterns of cards in the deck is shown.

When the player receives the Starter Deck, it is automatically saved to their first deck slot with the name "Starter Deck" and the default sleeves.

Sleeves

New sleeves can be unlocked by reaching certain Tableturf ranks or by defeating a (non-Jellyfish) rival 30 times on Level 3.

Crusty Sean's sleeve design is available as a Wandercrust Tour reward.

Rules

A game lasts 12 turns. Each turn, working simultaneously, both players choose a card from a hand of four cards and decide where to place that card's ink pattern on the board. Players may also pass, discarding one card from their hand and gaining a Special Point.

Ink placement

A card's ink pattern must be placed orthogonally or diagonally adjacent to spaces that already contain the player's ink. On a normal turn, it cannot overlap existing ink.

If both players try to place their ink patterns in the same spot, one of two things will happen:

  • If the two cards have different numbers, then the card with the larger ink pattern is placed first, and the card with the smaller ink pattern is placed second. The smaller pattern covers up the larger one.[5][6] However, Special Spaces can only be covered by other Special Spaces.
  • If the two cards have the same number, then both cards add their ink patterns to the board at the same time. Spaces where the patterns overlap become neutral walls and cannot be inked again. Special Spaces do not become walls unless both are on the exact same square.

Special Spaces and Special Attacks

When a Special Space on the board has no empty spaces adjacent to it (including diagonally), the space will begin to glow with a fiery effect. When this happens, the player that the space belongs to earns a Special Point.

A player can spend Special Points to play a card as a Special Attack, allowing the card's ink pattern to be placed over existing ink (but not Special Spaces or Walls) and replace it. When a card is played as a Special Attack, its ink pattern must be placed orthogonally or diagonally adjacent to one of the player's own Special Spaces on the board.

End of game

The player with more ink spaces on the board at the end of the game wins. However, the player who resigns always loses, regardless of how many ink spaces they have.

Rank and rewards

Players earn Tableturf Points at the end of each game. 40 points are awarded for a loss or draw, while 100, 115, or 130 points are awarded for a win against a Splatsville rival, depending on the rival's level. For a computer-controlled player, 115, 130 or 150 points can be awarded. This value is fixed for each player that appears, seemingly at random. No points are awarded for resigning (giving up).

At certain point thresholds, the player's Tableturf Rank increases, allowing access to new opponents and unlocking new Tableturf Battle stages (for use when testing out decks in the editor), as well as Splashtag and Emote options.[2]

Tableturf Battle Rank Rewards
Points Needed Rank Reward
Total Diff.
0 N/A 1 Rival: Baby Jelly S3 Icon Baby Jelly.png
100 100 2 Rival: Cool Jelly S3 Icon Cool Jelly.png
250 150 3 Pack of cards S3 Pack of Cards.png
400 150 4 Rival: Aggro Jelly S3 Icon Aggro Jelly.png
550 150 5 Stage: Thunder Point File:S3 Tableturf Battle Stage Small Thunder Point.webp
700 150 6 Title: Fun - Tableturf Battler S3 Title Random ?.png
850 150 7 Rival: Sheldon S3 Icon Ammo Knights.png
1000 150 8 Stage: X Marks the Garden File:S3 Tableturf Battle Stage Small X Marks the Garden.webp
1150 150 9 Pack of cards S3 Pack of Cards.png
1300 150 10 Banner: Rank 10 S3 Banner Random.png
1500 200 11 Rival: Gnarly Eddy S3 Icon Naut Couture.png
1750 250 12 Sticker: Tableturf Battle sticker 1
2050 300 13 Rival: Jel La Fleur S3 Icon Man-o'-Wardrobe.png
2400 350 14 Stage: Square Squared File:S3 Tableturf Battle Stage Small Square Squared.webp
2810 410 15 Rival: Mr. Coco S3 Icon Crush Station.png
3270 460 16 Pack of cards S3 Pack of Cards.png
3790 520 17 Rival: Harmony S3 Icon Hotlantis.png
4370 580 18 Stage: Lakefront Property File:S3 Tableturf Battle Stage Small Lakefront Property.webp
5000 630 19 Rival: Judd S3 Icon Judd.png
5690 690 20 Card Sleeves: Rank 20 S3 Badge Tableturf Cards 90.png
6440 750 21 Rival: Li'l Judd S3 Icon Li'l Judd.png
7250 810 22 Stage: Double Gemini File:S3 Tableturf Battle Stage Small Double Gemini.webp
8120 870 23 Pack of cards S3 Pack of Cards.png
9060 940 24 Rival: Murch S3 Icon Murch.png
10060 1000 25 Banner: Rank 25 S3 Banner Random.png
11130 1070 26 Rival: Shiver File:S3 Icon Shiver.png
12260 1130 27 Stage: River Drift File:S3 Tableturf Battle Stage Small River Drift.webp
13460 1200 28 Decoration: Tri-Stringer Card
14730 1270 29 Rival: Frye File:S3 Icon Frye.png
16070 1340 30 Emote: Card Shark, and Badge: Rank 30 S3 Emote Card Shark.png S3 Badge Tableturf Rank 30.png
17480 1410 31 Rival: Big Man File:S3 Icon Big Man.png
18960 1480 32 Locker sticker
20510 1550 33 Pack of cards S3 Pack of Cards.png
22140 1630 34 Rival: Staff S3 Icon Staff.png
23840 1700 35 Stage: Box Seats File:S3 Tableturf Battle Stage Small Box Seats.webp
25620 1780 36 Locker sticker
27480 1860 37 Decoration: Trizooka Card
29420 1940 38 Rival: Cuttlefish File:S3 Icon Cuttlefish Dry.png
31440 2020 39 Locker sticker
33540 2100 40 Card Sleeves: Rank 40 and Badge: Rank 40 S3 Badge Tableturf Cards 90.png S3 Badge Tableturf Rank 40.png
35720 2180 41 Rival: Agent 1 (Callie) File:S3 Icon Callie.png
37990 2270 42 Locker sticker
40340 2350 43 Decoration: Smallfry Card
42780 2440 44 Rival: Agent 2 (Marie) File:S3 Icon Marie.png
45310 2530 45 Locker sticker
47930 2620 46 Banner: Rank 46 S3 Banner Random.png
50640 2710 47 Rival: Clone Jelly S3 Icon Clone Jelly.png
53450 2810 48 Locker sticker
56350 2900 49 Card Sleeves: Rank 49 S3 Badge Tableturf Cards 90.png
59683 3333 50 Title: The Strongest - Card Gamer and Badge: Rank 50 S3 Title Random ?.png S3 Badge Tableturf Rank 50.png

Gallery

Opponents

Players can battle their way to the top by challenging the 'Splatsville locals', a group of computer controlled Tableturf opponents. The 'Splatsville locals' are comprised of "Baby Jelly", "Cool Jelly", "Aggro Jelly", Sheldon, Gnarly Eddy, Jel La Fleur, Mr. Coco, Harmony, Judd, Li’l Judd, Murch, Shiver, Frye, Big Man, "Staff", Cuttlefish, Agent 1, Agent 2 and "Clone Jelly".

Each of the 'Splatsville locals' have 3 difficulty rankings (Rank 1, Rank 2, and Rank 3). When a new 'Splatsville local' is unlocked, only Rank 1 is available for the player to challenge. When the player has beaten a 'Splatsville local' three times at a particular Rank, the next sequential Rank is unlocked.

Some player avatars holding a small spread of cards can be played against; they gather by groups of three to the right of Hotlantis and around the Battle Dojo. Each will take the form of a computer opponent using that player's deck. Beating them can award either 115, 130 or 150 exp, as shown before challenging them. AIs awarding 150 exp will have a much more aggressive playstyle.

A free update to Splatoon 3 will allow online play against other human players sometime in the future.[7]

Computer-controlled opponents

Main article: List of Tableturf Battle rivals in Splatoon 3

There are nineteen Splatsville Locals to fight in Tableturf Battle, each of whom wields a unique deck of cards.

Stages

There are eight stages:

Icon Name Spaces
S3 Tableturf Battle Board Box Seats.png Box Seats 100
S3 Tableturf Battle Board Double Gemini.png Double Gemini 249
S3 Tableturf Battle Board Lakefront Property.png Lakefront Property 240
S3 Tableturf Battle Board Main Street.png Main Street 234
S3 Tableturf Battle Board River Drift.png River Drift 245
S3 Tableturf Battle Board Square Squared.png Square Squared 225
S3 Tableturf Battle Board Thunder Point.png Thunder Point 240
S3 Tableturf Battle Board X Marks the Garden.png X Marks the Garden 245

Quotes

Remember the discovery of the Tableturf Battle minigame in our Splatoon 3 Direct? SRL here - we wanted to make sure this competitive card game didn't get lost in the shuffle, so to speak. Collect cards, build out your deck, and see who can ink the most 2D table turf to win!

Of course, Tableturf Battle is deeper than that, and we've discovered that an official manual exists! Nothing beats field research, but you can get a tentacle up by reading through the manual carefully before starting a battle. Did you even KNOW there are Special Attacks?

— @SplatoonNA on Twitter[8][9]

Trivia

  • Some cards have similar postures to the weapon illustrations from Splatoon or other promotional material.
  • The player may not challenge Sheldon, Gnarly Eddy, Jel La Fleur, Mr. Coco, Harmony, or Murch without first having spoken to them.
  • If a player tries to battle against any member of Deep Cut or the Squidbeak Splatoon but has not completed Return of the Mammalians yet, the game will tell them it is not available until they finish the story mode.
  • During Splatfests, players cannot play against Shiver, Frye, or Big Man.
  • All Splatsville Locals other than the Jellies use their own card in their deck.
    • Each member of Deep Cut also uses the other two members' cards.
    • Agents 1 and 2 both have both Callie and Marie in their deck as a reference to their true identity as the Squid Sisters, with the latter also using Sheldon's card, possibly referencing them working together in Octo Canyon.
    • The only other character to use another character's card is Judd, who uses Li'l Judd.
  • The cards based off of special weapons are the only cards to lack a Special Space.
    • The ink pattern on all such cards covers exactly 12 spaces.
  • Each rival's deck (other than the jellyfish) follows a certain theme.
    • Sheldon's deck is solely themed after weaponry, with no cards themed after brands, Octarians, or Salmonids, referencing his status as the world's premier weapon salesman.
    • Gnarly Eddy's deck seems to focus on cards with a similar shape to his own character card, and other cards such as Luna Blaster that synergise well with them.
    • Most of Jel La Fleur's cards are of gear brands, befitting of his reputation as a connoisseur of fashion.
    • Mr. Coco's deck features remarkably few brands compared to Gnarly Eddy and Jel La Fleur, focusing instead on heavy weapons and other "heavy" things such as the Big Shot, befitting his titanic stature.
    • Harmony's deck seems to have no specific theme, perhaps reflecting the wide assortment of items found at Hotlantis or simply her blasé attitude toward deck building.
    • Judd's deck features the Tower Control, Rainmaker, and Power Clam cards, referencing three of the four modes of Anarchy Battles.
    • All but two of Li'l Judd's cards are directly themed after Salmon Run Next Wave: his own card and the Inkjet, which itself may reference Flyfish. His card sleeves also follow this theme.
    • Most of Murch's cards have diagonal patterns, similar to his own card.
    • Shiver wields both Stringer-based cards, and the Maws, Flipper-Flopper and Reefslider cards may reference her shark-tamer pedigree.
    • Frye's deck has little theming apart from wielding both Splatana-based cards, but the inclusion of the Steel Eel in her deck might recall her eel-trainer lineage.
    • Big Man's deck consists primarily of explosives, possibly referencing his boss battle where he threw out many such explosives, as well as the Triple Inkstrike, in the form of the Manta Storm.
    • Staff has the lowest total ink coverage of any Splatsville Local, taking advantage of the claustrophobic board on which she is fought. Her deck seems to have little theming outside of this.
    • Cuttlefish's deck consists solely of characters and enemies found in the Crater, and his Bamboozler card refers to his signature weapon, which he uses as a cane.
    • Agent 1 has every roller-based card as a homage to her signature weapon class, as well as a few Octarian-based cards, referencing her brief stint working for the Octarians.
    • Agent 2 has every charger-based card in reference to her own signature class, and her Undercover Brella card may reference the parasol she brandishes in Octo Canyon and Alterna.
  • The Sploosh-o-matic, Splash-o-matic, .52 Gal, Jet Squelcher, H-3 Nozzlenose, Glooga Dualies, Slammin' Lid, and Mudmouth cards are the only ones to not appear in any rival's deck.

Gallery

Rules

Names in other languages

Template:Foreignname

Translation notes


References