Version 4.3.1 (Splatoon 2): Difference between revisions
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'''Version 4.3.1''' is an upcoming minor update to ''[[Splatoon 2]]'' that will be released on {{date|2018-12-19}} at {{time|2018-12-19 01:00 UTC}}. <ref>[https://support.nintendo.co.jp/app/answers/detail/a_id/34680 {{NES}} Nintendo JP support page for Splatoon 2 updates]</ref><ref>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/27028/ {{NES}} Nintendo support page for Splatoon 2 updates]</ref> | '''Version 4.3.1''' is an upcoming minor update to ''[[Splatoon 2]]'' that will be released on {{date|2018-12-19}} at {{time|2018-12-19 01:00 UTC}}. <ref>[https://support.nintendo.co.jp/app/answers/detail/a_id/34680 {{NES}} Nintendo JP support page for Splatoon 2 updates]</ref><ref>[https://en-americas-support.nintendo.com/app/answers/detail/a_id/27028/ {{NES}} Nintendo support page for Splatoon 2 updates]</ref> | ||
== Balance changes == | ==Balance changes== | ||
=== Main weapons === | ===Main weapons=== | ||
Specifications for some of the [[main weapons]] have been changed. | Specifications for some of the [[main weapons]] have been changed. | ||
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* {{buff|Increased the effect of the Main Power Up gear ability.}} | * {{buff|Increased the effect of the Main Power Up gear ability.}} | ||
* {{buff|The reduction in time it takes for a | * {{buff|The reduction in time it takes for a Brella's umbrella portion to be restored with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 33% to roughly 44%.}} | ||
* {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | * {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | ||
|- | |- | ||
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=== Sub weapons === | ===Sub weapons=== | ||
Specifications for some of the [[sub weapon]]s have been changed. | Specifications for some of the [[sub weapon]]s have been changed. | ||
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=== Special weapons === | ===Special weapons=== | ||
Specifications for the | Specifications for the following [[special weapon]] have been changed. | ||
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! Weapon !! Change | ! Weapon !! Change | ||
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==== Special gauge ==== | ====Special gauge==== | ||
Points required to fill the [[special gauge]] for some weapons have been changed. | Points required to fill the [[special gauge]] for some weapons have been changed. | ||
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== Fixes and adjustments == | ==Fixes and adjustments== | ||
=== Multiplayer === | ===Multiplayer=== | ||
* Fixed an issue causing [[Torpedo]]s to disappear instead of exploding if they touched a piece of moving terrain while following a player. | * Fixed an issue causing [[Torpedo]]s to disappear instead of exploding if they touched a piece of moving terrain while following a player. | ||
* Fixed an issue in which players dealing contact damage to an opponent using a [[Booyah Bomb]] with their roller or brush weapon wouldn’t be thrown backward if they failed to splat the Booyah Bomb user with a single attack. | * Fixed an issue in which players dealing contact damage to an opponent using a [[Booyah Bomb]] with their roller or brush weapon wouldn’t be thrown backward if they failed to splat the Booyah Bomb user with a single attack. | ||
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* Fixed an issue occurring on the [[Shellendorf Institute]] stage, where certain animations did not display correctly when viewed through specific panes of glass. | * Fixed an issue occurring on the [[Shellendorf Institute]] stage, where certain animations did not display correctly when viewed through specific panes of glass. | ||
=== Ranked Battle === | ===Ranked Battle=== | ||
* Weapon specifications are taken into account when splitting an assembled group of eight players into teams for Ranked Battle, but this feature has been changed in the following ways: | * Weapon specifications are taken into account when splitting an assembled group of eight players into teams for Ranked Battle, but this feature has been changed in the following ways: | ||
** The number of players with crown icons in X Rank will no longer have a significant impact on team breakdown. | ** The number of players with crown icons in X Rank will no longer have a significant impact on team breakdown. | ||
** The number of players using weapons from different categories such as [[shooter]] or [[roller]] won’t have a significant impact on team breakdown. Instead, the specifications for each specific weapon will be given more weight when splitting up teams. | ** The number of players using weapons from different categories such as [[shooter]] or [[roller]] won’t have a significant impact on team breakdown. Instead, the specifications for each specific weapon will be given more weight when splitting up teams. | ||
=== Salmon Run === | ===Salmon Run=== | ||
* Fixed an issue occurring after creating a "With Friends" room where taking too long before selecting "Recruit more players" would cause other players not to join the room. | * Fixed an issue occurring after creating a "With Friends" room where taking too long before selecting "Recruit more players" would cause other players not to join the room. | ||
* Fixed an issue causing players to occasionally pass through stage terrain after touching and getting knocked back by a Scrapper or Flyfish while standing near a wall. | * Fixed an issue causing players to occasionally pass through stage terrain after touching and getting knocked back by a Scrapper or Flyfish while standing near a wall. | ||
* Fixed an issue causing Scrappers to mistakenly not take damage when hit from behind with a direct shot from a Cannon. | * Fixed an issue causing Scrappers to mistakenly not take damage when hit from behind with a direct shot from a Cannon. | ||
=== Octo Expansion === | ===Octo Expansion=== | ||
* Fixed an issue causing an unintended reaction when touching an ink rail while getting pulled to a Grapplink after attacking the Grapplink. | * Fixed an issue causing an unintended reaction when touching an ink rail while getting pulled to a Grapplink after attacking the Grapplink. | ||
=== Other Changes === | ===Other Changes=== | ||
* When using the [[Kensa Splattershot Jr.]], the sticker on the player's ink tank was previously the same as the one when using the [[Splattershot Jr.]], but is now unique. | * When using the [[Kensa Splattershot Jr.]], the sticker on the player's ink tank was previously the same as the one when using the [[Splattershot Jr.]], but is now unique. | ||
* Fixed an issue in spectator mode that caused the "Turf Inked" stat for each weapon to increase incorrectly. | * Fixed an issue in spectator mode that caused the "Turf Inked" stat for each weapon to increase incorrectly. |
Revision as of 11:20, 17 December 2018
Fuuuuuture!
This article or section discusses unreleased content. Information is subject to change.
Please review our policy on rumors and leaks before adding leaked information.
Please review our policy on rumors and leaks before adding leaked information.
Version 4.3.1 is an upcoming minor update to Splatoon 2 that will be released on 19 December 2018 at 01:00 UTC. [1][2]
Balance changes
Main weapons
Specifications for some of the main weapons have been changed.
Weapon | Change |
---|---|
Sploosh-o-matic |
|
Aerospray MG |
|
Squeezer |
|
Splat Roller |
|
Inkbrush |
|
Octobrush |
|
E-liter 4K |
|
Tri-Slosher |
|
Mini Splatling |
|
Undercover Brella |
|
Hydra Splatling |
|
Ballpoint Splatling |
|
Splat Dualies Enperry Splat Dualies |
|
Sub weapons
Specifications for some of the sub weapons have been changed.
Weapon | Change |
---|---|
Fizzy Bomb |
|
Torpedo |
|
Special weapons
Specifications for the following special weapon have been changed.
Weapon | Change |
---|---|
Bubble Blower |
|
Special gauge
Points required to fill the special gauge for some weapons have been changed.
Weapon | Adjustment |
---|---|
Bloblobber Deco | ▼ 180 → 190 |
Custom Hydra Splatling | ▼ 180 → 190 |
Ballpoint Splatling Nouveau | ▼ 190 → 200 |
Fixes and adjustments
Multiplayer
- Fixed an issue causing Torpedos to disappear instead of exploding if they touched a piece of moving terrain while following a player.
- Fixed an issue in which players dealing contact damage to an opponent using a Booyah Bomb with their roller or brush weapon wouldn’t be thrown backward if they failed to splat the Booyah Bomb user with a single attack.
- Fixed an issue in Clam Blitz where readying a clam while being tracked by an opponent's torpedo would cause the aiming reticle to react, even if the torpedo passed through the clam.
- Fixed an issue occurring on the Walleye Warehouse stage, related to taking damage from an opponent's Ink Storm. While standing on the crates beneath the lights near the center of the stage, players would previously take damage from an opponent's Ink Storm while standing on one crate but not the other, but will now take damage while standing on either crate.
- Fixed an issue occurring on the Shellendorf Institute stage, where certain animations did not display correctly when viewed through specific panes of glass.
Ranked Battle
- Weapon specifications are taken into account when splitting an assembled group of eight players into teams for Ranked Battle, but this feature has been changed in the following ways:
- The number of players with crown icons in X Rank will no longer have a significant impact on team breakdown.
- The number of players using weapons from different categories such as shooter or roller won’t have a significant impact on team breakdown. Instead, the specifications for each specific weapon will be given more weight when splitting up teams.
Salmon Run
- Fixed an issue occurring after creating a "With Friends" room where taking too long before selecting "Recruit more players" would cause other players not to join the room.
- Fixed an issue causing players to occasionally pass through stage terrain after touching and getting knocked back by a Scrapper or Flyfish while standing near a wall.
- Fixed an issue causing Scrappers to mistakenly not take damage when hit from behind with a direct shot from a Cannon.
Octo Expansion
- Fixed an issue causing an unintended reaction when touching an ink rail while getting pulled to a Grapplink after attacking the Grapplink.
Other Changes
- When using the Kensa Splattershot Jr., the sticker on the player's ink tank was previously the same as the one when using the Splattershot Jr., but is now unique.
- Fixed an issue in spectator mode that caused the "Turf Inked" stat for each weapon to increase incorrectly.