Version 5.4.0 (Splatoon 2): Difference between revisions

From Inkipedia, the Splatoon wiki
m (adjusted translation)
m (adjusted translation)
Line 49: Line 49:
| {{Weapon|S2|Main|Dualie Squelchers}}<br>{{Weapon|S2|Main|Custom Dualie Squelchers}}
| {{Weapon|S2|Main|Dualie Squelchers}}<br>{{Weapon|S2|Main|Custom Dualie Squelchers}}
|
|
* {{nerf|Less accurate when shooting immediately after jumping in normal posture by about 25%.}}
* {{nerf|Decreased accuracy when shooting after jumps by about 25%.}}
** The shooting after dodge roll does not change.
** Shooting after dodge roll does not change.
|}
|}


Line 94: Line 94:
==Fixes and adjustments==
==Fixes and adjustments==
===Multiplayer===
===Multiplayer===
* Fixed an issue in [[Starfish Mainstage]] where you could jump from a specific cover and enter your opponent's base.
* Fixed an issue in [[Starfish Mainstage]] where the player could jump from a specific cover and enter the opponent's base.
* Fixed an issue in [[Manta Maria]] that allowed you to jump from a specific cover and enter your opponent's position.
* Fixed an issue in [[Manta Maria]] that allowed the player to jump from a specific cover and enter the opponent's base.
* Fixed an issue in [[Skipper Pavilion]] where you could jump from a specific cover and enter your opponent's base.
* Fixed an issue in [[Kelp Dome]] that allowed the player to jump from a specific cover and enter the opponent's base.
* Fixed an issue in [[Skipper Pavilion]] where a certain object would transfer to a specific cover and enter the opponent's position.
* Fixed an issue in [[Skipper Pavilion]] that allowed the player to jump from a specific cover and enter the opponent's base.


==References==
==References==

Revision as of 18:45, 20 February 2021

Version 5.4.0
For Splatoon 2
5.3.15.4.0
Version history

Version 5.4.0 is an update for Splatoon 2 that will be released on 24 February 2021 at 01:00 UTC. It was announced on social media on 18 February 2021.[1]

Balance changes

Eel construction worker.png
This page or section is under construction.
Please excuse its informal appearance while it is being worked on. We hope to have it completed once the official English translation comes out!
Can you help us get it done?
 By observing the changes after the delivery of Ver.5.3.0, we made adjustments to slightly lower the ability of some weapons to maintain the front line for a long time from a relatively long distance.

In addition, by adjusting some of the weapons to bring the performance of the weapon that has a high usage rate closer to that of the weapon, the range of weapon selection has been expanded.

We will observe the changes in this updated data over the long term and plan to adjust Splatoon 2 again next time.

— Nintendo

Main weapons

Specifications for some of the main weapons have been changed.

Weapon Change
S2 Weapon Main Splattershot.png Splattershot
S2 Weapon Main Tentatek Splattershot.png Tentatek Splattershot
S2 Weapon Main Kensa Splattershot.png Kensa Splattershot
S2 Weapon Main Hero Shot Replica.png Hero Shot Replica
S2 Weapon Main Octo Shot Replica.png Octo Shot Replica
  • Paints the feet better than before.
S2 Weapon Main .52 Gal.png .52 Gal
S2 Weapon Main .52 Gal Deco.png .52 Gal Deco
S2 Weapon Main Kensa .52 Gal.png Kensa .52 Gal
  • Increased the radius of the landing paint by about 27% when landing far away.
S2 Weapon Main Dapple Dualies.png Dapple Dualies
S2 Weapon Main Dapple Dualies Nouveau.png Dapple Dualies Nouveau
S2 Weapon Main Clear Dapple Dualies.png Clear Dapple Dualies
  • Decreased ink consumption while shooting by about 5%.
S2 Weapon Main Splat Dualies.png Splat Dualies
S2 Weapon Main Enperry Splat Dualies.png Enperry Splat Dualies
S2 Weapon Main Kensa Splat Dualies.png Kensa Splat Dualies
S2 Weapon Main Hero Dualie Replicas.png Hero Dualie Replicas
  • Decreased ink consumption while shooting by about 5%.
S2 Weapon Main H-3 Nozzlenose.png H-3 Nozzlenose
S2 Weapon Main H-3 Nozzlenose D.png H-3 Nozzlenose D
S2 Weapon Main Cherry H-3 Nozzlenose.png Cherry H-3 Nozzlenose
  • Increased ink consumption while shooting by about 25%.
S2 Weapon Main Squeezer.png Squeezer
S2 Weapon Main Foil Squeezer.png Foil Squeezer
  • Increased ink consumption while holding down the ZR button by about 20%.
S2 Weapon Main Dualie Squelchers.png Dualie Squelchers
S2 Weapon Main Custom Dualie Squelchers.png Custom Dualie Squelchers
  • Decreased accuracy when shooting after jumps by about 25%.
    • Shooting after dodge roll does not change.

Sub weapons

Specifications for some of the sub weapons have been changed.

Weapon Change
S2 Weapon Sub Torpedo.png Torpedo
  • The time it takes for the ink to start recovering after use has been extended for approximately 8/60 seconds.

Special gauge

Points required for using specials have been changed for certain main weapons.

Weapon Adjustment
S2 Weapon Main Kensa Splattershot Jr..png Kensa Splattershot Jr. 200 → 190
S2 Weapon Main Kensa Undercover Brella.png Kensa Undercover Brella 200 → 190
S2 Weapon Main Firefin Splat Charger.png Firefin Splat Charger 210 → 220
S2 Weapon Main Firefin Splatterscope.png Firefin Splatterscope 210 → 220
S2 Weapon Main E-liter 4K.png E-liter 4K 170 → 180
S2 Weapon Main E-liter 4K Scope.png E-liter 4K Scope 170 → 180
S2 Weapon Main Custom Dualie Squelchers.png Custom Dualie Squelchers 210 → 220

Fixes and adjustments

Multiplayer

  • Fixed an issue in Starfish Mainstage where the player could jump from a specific cover and enter the opponent's base.
  • Fixed an issue in Manta Maria that allowed the player to jump from a specific cover and enter the opponent's base.
  • Fixed an issue in Kelp Dome that allowed the player to jump from a specific cover and enter the opponent's base.
  • Fixed an issue in Skipper Pavilion that allowed the player to jump from a specific cover and enter the opponent's base.

References