Sink into the Ink and SWIM!: Difference between revisions

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|site1=Crater|prevnum=01|prev=Octarians in the Crater? YIKES!|site2=Crater|nextnum=03|next=Boxes Locked! Keys, Please!}}
|site1=Crater|prevnum=01|prev=Octarians in the Crater? YIKES!|site2=Crater|nextnum=03|next=Boxes Locked! Keys, Please!}}


{{Infobox|open|image=S3 crater m2.jpg|color={{SiteColor|Splatoon 3}}}}
{{InfoboxMission/RotM
{| style="border-spacing: 4px;"
|image=S3 crater m2.jpg
{{InfoboxProperty|color={{SiteColor|Splatoon 3}}|Area|[[The Crater]]}}
|area=The Crater
{{InfoboxProperty|color={{SiteColor|Splatoon 3}}|Fee|0 [[Power Egg]]s}}
|fee=0
{{InfoboxProperty|color={{SiteColor|Splatoon 3}}|Lives|}}
|lives=∞
{{InfoboxProperty|color={{SiteColor|Splatoon 3}}|Weapons|[[Hero Shot]] & [[Smallfry]]}}
|main1=Hero Shot
{{InfoboxProperty|color={{SiteColor|Splatoon 3}}|Reward|500 [[Power Egg]]s}}
|sub1=Smallfry
|}</div>
|reward1=500}}


'''Sink into the Ink and SWIM!''' is the second level of ''[[Splatoon 3|Splatoon 3's]]'' story mode [[Return of the Mammalians]].
'''Sink into the Ink and SWIM!''' is the second level of ''[[Splatoon 3|Splatoon 3's]]'' story mode [[Return of the Mammalians]].

Revision as of 02:09, 1 October 2022

01: Octarians in the Crater? YIKES!
Return of the Mammalians missions
03: Boxes Locked! Keys, Please!

Template:InfoboxMission/RotM

Sink into the Ink and SWIM! is the second level of Splatoon 3's story mode Return of the Mammalians.


File:S3 crater kettle02location.jpg
The location of the second Kettle in The Crater.

Access

Accessing the second level is yet again a straightfoward process, as the player has to simply continue walking down the corridors until their path is blocked once more by more Fuzzy Ooze. Then they simply have to go to the right and will find the kettle.


Walkthrough

Checkpoint 1

File:S3 crater kettle02 pic1.jpg
A good view of the second level.

The level starts off with the player going to a Launchpad. After landing, they will see a path of their own ink alongside a trail of Power Eggs and enemy ink on the sides. The player can swim through the ink and easily collect the Power Eggs and jump through some additional Squid Rings. The path will split at certain points, however both lead to the same destination. The player will soon stumble upon Dash tracks which can be used to quickly jump over large gaps. If the player does fall down, they can be attacked by a patroling Octotrooper but can easily get back up.

Final Checkpoint

The final section begins with another dash track which leads to a tower. The player has to climb their way up the tower with the help of multiple dash tracks, however at one point they will be forced to manually jump over two slight gaps. At these gaps the player will notice that there is an ink trail on the wall. If the player ignores the wall and jumps towards the next dash tracks, they will be brought back to an earlier part of the tower. If the player decides to climb the wall up they will be confronted with another Octotrooper and the Zapfish. Then they simply have to pop the barrier and finish the level.

File:S3 crater kettle02 pic2.jpg
The wall leading to the goal.

Enemies and Mechanics

First Introduced


Quotes

File:S3 Icon Cuttlefish.png Craig Cuttlefish's Quotes

Now's the time to squid after it! Press ZL to bloop into the ink and start swimmin'!
Remember...you can jump with B!
Hey, those're dash tracks up ahead! Dive onto one, and you'll go flyin'!
Not sure what you're lookin' for, but I don't think it's here, kiddo.
Booyah! Now just grab that Zapfish and skedaddle!

Names in other languages

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