Sub Power Up
Applicable gear
Favored by
Unfavored by
Sub Power Up is an ability in Splatoon 2 and Splatoon 3.
Sub Power Up improves the performance of sub weapons.
Effects by sub weapon
Stacking
Bomb travel speed
- Increases the speed that the object travels at after being thrown, effectively increasing the distance it is able to reach.
Abilities
|
G1 |
Point Sensor |
Fizzy Bomb, Torpedo
|
None
|
|
|
|
100.000% |
123.214…% |
121.428…%
|
Main: 0, Sub: 1
|
|
|
|
104.828…% |
128.376…% |
125.567…%
|
Main: 0, Sub: 2
|
|
|
|
109.414% |
132.719…% |
129.497…%
|
Main: 0, Sub: 3
|
|
|
|
113.756…% |
136.659…% |
133.219…%
|
Main: 1, Sub: 0
|
|
|
|
115.150% |
137.899…% |
134.414…%
|
Main: 0, Sub: 4
|
|
|
|
117.856% |
140.280…% |
136.733…%
|
Main: 1, Sub: 1
|
|
|
|
119.168…% |
141.423…% |
137.858…%
|
Main: 0, Sub: 5
|
|
|
|
121.712…% |
143.621…% |
140.039…%
|
Main: 1, Sub: 2
|
|
|
|
122.944% |
144.676…% |
141.094…%
|
Main: 0, Sub: 6
|
|
|
|
125.326% |
146.705…% |
143.136…%
|
Main: 1, Sub: 3
|
|
|
|
126.476…% |
147.678…% |
144.122…%
|
Main: 2, Sub: 0
|
|
|
|
127.600% |
148.626…% |
145.085…%
|
Main: 0, Sub: 7
|
|
|
|
128.696…% |
149.547…% |
146.025…%
|
Main: 1, Sub: 4
|
|
|
|
129.766% |
150.443…% |
146.942…%
|
Main: 2, Sub: 1
|
|
|
|
130.808…% |
151.314…% |
147.835…%
|
Main: 0, Sub: 8
|
|
|
|
131.824% |
152.160…% |
148.706…%
|
Main: 1, Sub: 5
|
|
|
|
132.812…% |
152.980…% |
149.553…%
|
Main: 2, Sub: 2
|
|
|
|
133.774% |
153.777…% |
150.377…%
|
Main: 0, Sub: 9
|
|
|
|
134.708…% |
154.549…% |
151.178…%
|
Main: 1, Sub: 6
|
|
|
|
135.616% |
155.297…% |
151.956…%
|
Main: 2, Sub: 3
|
|
|
|
136.496…% |
156.022…% |
152.711…%
|
Main: 3, Sub: 0
|
|
|
|
137.350% |
156.723…% |
153.442…%
|
Main: 1, Sub: 7
|
|
|
|
138.176…% |
157.400…% |
154.151…%
|
Main: 2, Sub: 4
|
|
|
|
138.976% |
158.054…% |
154.836…%
|
Main: 3, Sub: 1
|
|
|
|
139.748…% |
158.685…% |
155.498…%
|
Main: 1, Sub: 8
|
|
|
|
140.494% |
159.292…% |
156.137…%
|
Main: 2, Sub: 5
|
|
|
|
141.212…% |
159.877…% |
156.753…%
|
Main: 3, Sub: 2
|
|
|
|
141.904% |
160.439…% |
157.346…%
|
Main: 1, Sub: 9
|
|
|
|
142.568…% |
160.979…% |
157.915…%
|
Main: 2, Sub: 6
|
|
|
|
143.206% |
161.495…% |
158.462…%
|
Main: 3, Sub: 3
|
|
|
|
143.816…% |
161.990…% |
158.985…%
|
Main: 2, Sub: 7
|
|
|
|
144.956…% |
162.911…% |
159.962…%
|
Main: 3, Sub: 4
|
|
|
|
145.486% |
163.338…% |
160.416…%
|
Main: 2, Sub: 8
|
|
|
|
146.464% |
164.126…% |
161.254…%
|
Main: 3, Sub: 5
|
|
|
|
146.912…% |
164.487…% |
161.639…%
|
Main: 2, Sub: 9
|
|
|
|
147.728…% |
165.143…% |
162.338…%
|
Main: 3, Sub: 6
|
|
|
|
148.096% |
165.438…% |
162.653…%
|
Main: 3, Sub: 7
|
|
|
|
149.036…% |
166.192…% |
163.459…%
|
Main: 3, Sub: 8
|
|
|
|
149.734% |
166.751…% |
164.057…%
|
Main: 3, Sub: 9
|
|
|
|
150.000% |
166.964…% |
164.285…%
|
[1]
- Increases the starting number of Damage Points, effectively increasing durability.
- (This does not affect the base duration.)
Abilities
|
Starting Damage Points
|
None
|
|
|
|
800.0
|
Main: 0, Sub: 1
|
|
|
|
867.5
|
Main: 0, Sub: 2
|
|
|
|
931.7
|
Main: 0, Sub: 3
|
|
|
|
992.5
|
Main: 1, Sub: 0
|
|
|
|
1012.1
|
Main: 0, Sub: 4
|
|
|
|
1049.9
|
Main: 1, Sub: 1
|
|
|
|
1068.3
|
Main: 0, Sub: 5
|
|
|
|
1103.9
|
Main: 1, Sub: 2
|
|
|
|
1121.2
|
Main: 0, Sub: 6
|
|
|
|
1154.5
|
Main: 1, Sub: 3
|
|
|
|
1170.6
|
Main: 2, Sub: 0
|
|
|
|
1186.4
|
Main: 0, Sub: 7
|
|
|
|
1201.7
|
Main: 1, Sub: 4
|
|
|
|
1216.7
|
Main: 2, Sub: 1
|
|
|
|
1231.3
|
Main: 0, Sub: 8
|
|
|
|
1245.5
|
Main: 1, Sub: 5
|
|
|
|
1259.3
|
Main: 2, Sub: 2
|
|
|
|
1272.8
|
Main: 0, Sub: 9
|
|
|
|
1285.9
|
Main: 1, Sub: 6
|
|
|
|
1298.6
|
Main: 2, Sub: 3
|
|
|
|
1310.9
|
Main: 3, Sub: 0
|
|
|
|
1322.9
|
Main: 1, Sub: 7
|
|
|
|
1334.4
|
Main: 2, Sub: 4
|
|
|
|
1345.6
|
Main: 3, Sub: 1
|
|
|
|
1356.4
|
Main: 1, Sub: 8
|
|
|
|
1366.9
|
Main: 2, Sub: 5
|
|
|
|
1376.9
|
Main: 3, Sub: 2
|
|
|
|
1386.6
|
Main: 1, Sub: 9
|
|
|
|
1395.9
|
Main: 2, Sub: 6
|
|
|
|
1404.8
|
Main: 3, Sub: 3
|
|
|
|
1413.4
|
Main: 2, Sub: 7
|
|
|
|
1429.3
|
Main: 3, Sub: 4
|
|
|
|
1436.8
|
Main: 2, Sub: 8
|
|
|
|
1450.4
|
Main: 3, Sub: 5
|
|
|
|
1456.7
|
Main: 2, Sub: 9
|
|
|
|
1468.1
|
Main: 3, Sub: 6
|
|
|
|
1473.3
|
Main: 3, Sub: 7
|
|
|
|
1486.5
|
Main: 3, Sub: 8
|
|
|
|
1496.2
|
Main: 3, Sub: 9
|
|
|
|
1500.0
|
[2]
- Increases the Explode Radius.
- ('Explode Radius (Far)' is also the minimum distance from the sub weapon required for a player to be marked by a Point Sensor.)
- Increases the duration the Point Sensor from this sub weapon is marked on a player.
- Increases the trigger radius of the mine from enemy players.
DU: Distance unit
Abilities
|
Explode Radius (Near) |
Explode Radius (Far) |
Detection Radius |
Point Sensor Duration
|
None
|
|
|
|
40.000 DU |
80.0000 DU |
30.0000 DU |
100.000%
|
Main: 0, Sub: 1
|
|
|
|
41.448… DU |
82.8971 DU |
30.9657 DU |
109.657%
|
Main: 0, Sub: 2
|
|
|
|
42.824… DU |
85.6484 DU |
31.8828 DU |
118.828%
|
Main: 0, Sub: 3
|
|
|
|
44.126… DU |
88.2539 DU |
32.7513 DU |
127.513%
|
Main: 1, Sub: 0
|
|
|
|
44.545 DU |
89.0900 DU |
33.0300 DU |
130.300%
|
Main: 0, Sub: 4
|
|
|
|
45.356… DU |
90.7136 DU |
33.5712 DU |
135.712%
|
Main: 1, Sub: 1
|
|
|
|
45.750… DU |
91.5011 DU |
33.8337 DU |
138.337%
|
Main: 0, Sub: 5
|
|
|
|
46.513… DU |
93.0275 DU |
34.3425 DU |
143.425%
|
Main: 1, Sub: 2
|
|
|
|
46.883… DU |
93.7664 DU |
34.5888 DU |
145.888%
|
Main: 0, Sub: 6
|
|
|
|
47.597… DU |
95.1956 DU |
35.0652 DU |
150.652%
|
Main: 1, Sub: 3
|
|
|
|
47.942… DU |
95.8859 DU |
35.2953 DU |
152.953%
|
Main: 2, Sub: 0
|
|
|
|
48.280 DU |
96.5600 DU |
35.5200 DU |
155.200%
|
Main: 0, Sub: 7
|
|
|
|
48.608… DU |
97.2179 DU |
35.7393 DU |
157.393%
|
Main: 1, Sub: 4
|
|
|
|
48.929… DU |
97.8596 DU |
35.9532 DU |
159.532%
|
Main: 2, Sub: 1
|
|
|
|
49.242… DU |
98.4851 DU |
36.1617 DU |
161.617%
|
Main: 0, Sub: 8
|
|
|
|
49.547… DU |
99.0944 DU |
36.3648 DU |
163.648%
|
Main: 1, Sub: 5
|
|
|
|
49.843… DU |
99.6875 DU |
36.5625 DU |
165.625%
|
Main: 2, Sub: 2
|
|
|
|
50.132… DU |
100.2644 DU |
36.7548 DU |
167.548%
|
Main: 0, Sub: 9
|
|
|
|
50.412… DU |
100.8251 DU |
36.9417 DU |
169.417%
|
Main: 1, Sub: 6
|
|
|
|
50.684… DU |
101.3696 DU |
37.1232 DU |
171.232%
|
Main: 2, Sub: 3
|
|
|
|
50.948… DU |
101.8979 DU |
37.2993 DU |
172.993%
|
Main: 3, Sub: 0
|
|
|
|
51.205 DU |
102.4100 DU |
37.4700 DU |
174.700%
|
Main: 1, Sub: 7
|
|
|
|
51.452… DU |
102.9059 DU |
37.6353 DU |
176.353%
|
Main: 2, Sub: 4
|
|
|
|
51.692… DU |
103.3856 DU |
37.7952 DU |
177.952%
|
Main: 3, Sub: 1
|
|
|
|
51.924… DU |
103.8491 DU |
37.9497 DU |
179.497%
|
Main: 1, Sub: 8
|
|
|
|
52.148… DU |
104.2964 DU |
38.0988 DU |
180.988%
|
Main: 2, Sub: 5
|
|
|
|
52.363… DU |
104.7275 DU |
38.2425 DU |
182.425%
|
Main: 3, Sub: 2
|
|
|
|
52.571… DU |
105.1424 DU |
38.3808 DU |
183.808%
|
Main: 1, Sub: 9
|
|
|
|
52.770… DU |
105.5411 DU |
38.5137 DU |
185.137%
|
Main: 2, Sub: 6
|
|
|
|
52.961… DU |
105.9236 DU |
38.6412 DU |
186.412%
|
Main: 3, Sub: 3
|
|
|
|
53.144… DU |
106.2899 DU |
38.7633 DU |
187.633%
|
Main: 2, Sub: 7
|
|
|
|
53.486… DU |
106.9739 DU |
38.9913 DU |
189.913%
|
Main: 3, Sub: 4
|
|
|
|
53.645… DU |
107.2916 DU |
39.0972 DU |
190.972%
|
Main: 2, Sub: 8
|
|
|
|
53.939… DU |
107.8784 DU |
39.2928 DU |
192.928%
|
Main: 3, Sub: 5
|
|
|
|
54.073… DU |
108.1475 DU |
39.3825 DU |
193.825%
|
Main: 2, Sub: 9
|
|
|
|
54.318… DU |
108.6371 DU |
39.5457 DU |
195.457%
|
Main: 3, Sub: 6
|
|
|
|
54.428… DU |
108.8576 DU |
39.6192 DU |
196.192%
|
Main: 3, Sub: 7
|
|
|
|
54.710… DU |
109.4219 DU |
39.8073 DU |
198.073%
|
Main: 3, Sub: 8
|
|
|
|
54.920… DU |
109.8404 DU |
39.9468 DU |
199.468%
|
Main: 3, Sub: 9
|
|
|
|
55.000 DU |
110.0000 DU |
40.0000 DU |
200.000%
|
[3]
- Increases the duration of the first (high-power) phase and the second (mid-power) phase.
Abilities
|
First Phase (approx.) |
Second Phase (approx.) |
Third Phase
|
None
|
|
|
|
5.000s |
15.000s |
∞
|
Main: 0, Sub: 1
|
|
|
|
5.466s |
15.183s |
∞
|
Main: 0, Sub: 2
|
|
|
|
5.933s |
15.366s |
∞
|
Main: 0, Sub: 3
|
|
|
|
6.366s |
15.550s |
∞
|
Main: 1, Sub: 0
|
|
|
|
6.500s |
15.600s |
∞
|
Main: 0, Sub: 4
|
|
|
|
6.783s |
15.700s |
∞
|
Main: 1, Sub: 1
|
|
|
|
6.916s |
15.766s |
∞
|
Main: 0, Sub: 5
|
|
|
|
7.166s |
15.866s |
∞
|
Main: 1, Sub: 2
|
|
|
|
7.283s |
15.916s |
∞
|
Main: 0, Sub: 6
|
|
|
|
7.516s |
16.000s |
∞
|
Main: 1, Sub: 3
|
|
|
|
7.633s |
16.050s |
∞
|
Main: 2, Sub: 0
|
|
|
|
7.750s |
16.100s |
∞
|
Main: 0, Sub: 7
|
|
|
|
7.866s |
16.133s |
∞
|
Main: 1, Sub: 4
|
|
|
|
7.966s |
16.183s |
∞
|
Main: 2, Sub: 1
|
|
|
|
8.066s |
16.216s |
∞
|
Main: 0, Sub: 8
|
|
|
|
8.166s |
16.266s |
∞
|
Main: 1, Sub: 5
|
|
|
|
8.266s |
16.300s |
∞
|
Main: 2, Sub: 2
|
|
|
|
8.366s |
16.350s |
∞
|
Main: 0, Sub: 9
|
|
|
|
8.466s |
16.383s |
∞
|
Main: 1, Sub: 6
|
|
|
|
8.550s |
16.416s |
∞
|
Main: 2, Sub: 3
|
|
|
|
8.633s |
16.450s |
∞
|
Main: 3, Sub: 0
|
|
|
|
8.733s |
16.483s |
∞
|
Main: 1, Sub: 7
|
|
|
|
8.816s |
16.516s |
∞
|
Main: 2, Sub: 4
|
|
|
|
8.883s |
16.550s |
∞
|
Main: 3, Sub: 1
|
|
|
|
8.966s |
16.583s |
∞
|
Main: 1, Sub: 8
|
|
|
|
9.033s |
16.616s |
∞
|
Main: 2, Sub: 5
|
|
|
|
9.116s |
16.633s |
∞
|
Main: 3, Sub: 2
|
|
|
|
9.183s |
16.666s |
∞
|
Main: 1, Sub: 9
|
|
|
|
9.250s |
16.700s |
∞
|
Main: 2, Sub: 6
|
|
|
|
9.316s |
16.716s |
∞
|
Main: 3, Sub: 3
|
|
|
|
9.366s |
16.750s |
∞
|
Main: 2, Sub: 7
|
|
|
|
9.483s |
16.783s |
∞
|
Main: 3, Sub: 4
|
|
|
|
9.533s |
16.816s |
∞
|
Main: 2, Sub: 8
|
|
|
|
9.633s |
16.850s |
∞
|
Main: 3, Sub: 5
|
|
|
|
9.683s |
16.866s |
∞
|
Main: 2, Sub: 9
|
|
|
|
9.766s |
16.900s |
∞
|
Main: 3, Sub: 6
|
|
|
|
9.800s |
16.916s |
∞
|
Main: 3, Sub: 7
|
|
|
|
9.900s |
16.950s |
∞
|
Main: 3, Sub: 8
|
|
|
|
9.966s |
16.983s |
∞
|
Main: 3, Sub: 9
|
|
|
|
10.000s |
17.000s |
∞
|
[4]
- Increases travel speed (info).
- Increases the duration the Point Sensor is marked on a player.
Abilities
|
Duration
|
None
|
|
|
|
100.000%
|
Main: 0, Sub: 1
|
|
|
|
109.657%
|
Main: 0, Sub: 2
|
|
|
|
118.828%
|
Main: 0, Sub: 3
|
|
|
|
127.513%
|
Main: 1, Sub: 0
|
|
|
|
130.300%
|
Main: 0, Sub: 4
|
|
|
|
135.712%
|
Main: 1, Sub: 1
|
|
|
|
138.337%
|
Main: 0, Sub: 5
|
|
|
|
143.425%
|
Main: 1, Sub: 2
|
|
|
|
145.888%
|
Main: 0, Sub: 6
|
|
|
|
150.652%
|
Main: 1, Sub: 3
|
|
|
|
152.953%
|
Main: 2, Sub: 0
|
|
|
|
155.200%
|
Main: 0, Sub: 7
|
|
|
|
157.393%
|
Main: 1, Sub: 4
|
|
|
|
159.532%
|
Main: 2, Sub: 1
|
|
|
|
161.617%
|
Main: 0, Sub: 8
|
|
|
|
163.648%
|
Main: 1, Sub: 5
|
|
|
|
165.625%
|
Main: 2, Sub: 2
|
|
|
|
167.548%
|
Main: 0, Sub: 9
|
|
|
|
169.417%
|
Main: 1, Sub: 6
|
|
|
|
171.232%
|
Main: 2, Sub: 3
|
|
|
|
172.993%
|
Main: 3, Sub: 0
|
|
|
|
174.700%
|
Main: 1, Sub: 7
|
|
|
|
176.353%
|
Main: 2, Sub: 4
|
|
|
|
177.952%
|
Main: 3, Sub: 1
|
|
|
|
179.497%
|
Main: 1, Sub: 8
|
|
|
|
180.988%
|
Main: 2, Sub: 5
|
|
|
|
182.425%
|
Main: 3, Sub: 2
|
|
|
|
183.808%
|
Main: 1, Sub: 9
|
|
|
|
185.137%
|
Main: 2, Sub: 6
|
|
|
|
186.412%
|
Main: 3, Sub: 3
|
|
|
|
187.633%
|
Main: 2, Sub: 7
|
|
|
|
189.913%
|
Main: 3, Sub: 4
|
|
|
|
190.972%
|
Main: 2, Sub: 8
|
|
|
|
192.928%
|
Main: 3, Sub: 5
|
|
|
|
193.825%
|
Main: 2, Sub: 9
|
|
|
|
195.457%
|
Main: 3, Sub: 6
|
|
|
|
196.192%
|
Main: 3, Sub: 7
|
|
|
|
198.073%
|
Main: 3, Sub: 8
|
|
|
|
199.468%
|
Main: 3, Sub: 9
|
|
|
|
200.000%
|
[5]
When a player places a Squid Beakon they become the 'owner' of it, and a certain number of Quick Super Jump AP is added only to all jumps using that specific Squid Beakon. That number is determined by the amount of Sub Power Up that the 'owner' has, and can be found in the following table.
Abilities
|
Quick Super Jump AP
|
None
|
|
|
|
0 AP
|
Main: 0, Sub: 1
|
|
|
|
4 AP
|
Main: 0, Sub: 2
|
|
|
|
9 AP
|
Main: 0, Sub: 3
|
|
|
|
13 AP
|
Main: 1, Sub: 0
|
|
|
|
14 AP
|
Main: 0, Sub: 4
|
|
|
|
17 AP
|
Main: 1, Sub: 1
|
|
|
|
18 AP
|
Main: 0, Sub: 5
|
|
|
|
21 AP
|
Main: 1, Sub: 2
|
|
|
|
22 AP
|
Main: 0, Sub: 6
|
|
|
|
25 AP
|
Main: 1, Sub: 3
|
|
|
|
26 AP
|
Main: 2, Sub: 0
|
|
|
|
27 AP
|
Main: 0, Sub: 7
|
|
|
|
28 AP
|
Main: 1, Sub: 4
|
|
|
|
29 AP
|
Main: 2, Sub: 1
|
|
|
|
31 AP
|
Main: 0, Sub: 8
|
|
|
|
32 AP
|
Main: 1, Sub: 5
|
|
|
|
33 AP
|
Main: 2, Sub: 2
|
|
|
|
34 AP
|
Main: 0, Sub: 9
|
|
|
|
35 AP
|
Main: 1, Sub: 6
|
|
|
|
36 AP
|
Main: 2, Sub: 3
|
|
|
|
37 AP
|
Main: 3, Sub: 0
|
|
|
|
38 AP
|
Main: 1, Sub: 7
|
|
|
|
39 AP
|
Main: 2, Sub: 4
|
|
|
|
40 AP
|
Main: 3, Sub: 1
|
|
|
|
41 AP
|
Main: 1, Sub: 8
|
|
|
|
42 AP
|
Main: 2, Sub: 5
|
|
|
|
42 AP
|
Main: 3, Sub: 2
|
|
|
|
43 AP
|
Main: 1, Sub: 9
|
|
|
|
44 AP
|
Main: 2, Sub: 6
|
|
|
|
45 AP
|
Main: 3, Sub: 3
|
|
|
|
46 AP
|
Main: 2, Sub: 7
|
|
|
|
47 AP
|
Main: 3, Sub: 4
|
|
|
|
48 AP
|
Main: 2, Sub: 8
|
|
|
|
49 AP
|
Main: 3, Sub: 5
|
|
|
|
50 AP
|
Main: 2, Sub: 9
|
|
|
|
51 AP
|
Main: 3, Sub: 6
|
|
|
|
52 AP
|
Main: 3, Sub: 7
|
|
|
|
54 AP
|
Main: 3, Sub: 8
|
|
|
|
55 AP
|
Main: 3, Sub: 9
|
|
|
|
57 AP
|
[6]
-
A chart showing the effect of Sub Power Up on Splash Walls.
-
A chart showing the effect of Sub Power Up for some throwable sub weapons.
-
A chart showing the effect of Sub Power Up on Point Sensor and Ink Mine tracking time.
Gear
Sub Power Up is the main ability of:
Headgear with Sub Power Up in Splatoon 2
Clothing with Sub Power Up in Splatoon 2
Shoes with Sub Power Up in Splatoon 2
Version history
Version |
Adjustments
|
1.4.0 |
- ▲ For Ink Mines, the ability now also increases the duration of time opponents remain marked.
- ▲ For Sprinklers, the ability increases the duration of time the Sprinkler sprays ink at maximum power by roughly 150%.
- ▲ For the Point Sensor, the ability now also increases the duration of time opponents remain marked.
- ▲ For the Squid Beakon, the ability increases the effect of reducing super jump time by roughly 50%.
|
4.7.0 |
- ▲ For the Squid Beakon, the benefits are now more likely to occur, even with fewer AP.
|
Names in other languages
Template:Foreignname
See Also
References