Main weapon data: Difference between revisions

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|range=132.5|damage=28|fire rate=|ink usage=standard: 0.8<br/>dodge roll: 4|mobility=}}
|range=132.5|damage=28|fire rate=|ink usage=standard: 0.8<br/>dodge roll: 4|mobility=}}
{{main weapon data|weapon=Dualie Squelchers
{{main weapon data|weapon=Dualie Squelchers
|range=160.396|damage=28|fire rate=6|ink usage=1|mobility=0.72}}
|range=160.396|damage=28|fire rate=6|ink usage=1.2|mobility=0.72}}
{{main weapon data|weapon=Glooga Dualies
{{main weapon data|weapon=Glooga Dualies
|range=standard: 141.73<br/>post-roll: 159.94|damage=standard: 36<br/>post-roll: 52.5 |fire rate=9|ink usage=1.8|mobility=0.60}}
|range=standard: 141.73<br/>post-roll: 159.94|damage=standard: 36<br/>post-roll: 52.5 |fire rate=9|ink usage=1.8|mobility=0.60}}

Revision as of 04:31, 2 August 2018

Definitions

  • Range: How far ink travels before reduced damage occurs; .
  • Damage: The damage value dealt by one attack.
  • Fire rate: The number of frames between each bullet, attack, or full charge (FC).
  • Time to splat: The amount of time, given here in seconds, that it takes for a weapon to splat an enemy in ideal conditions.
  • Ink usage: The percentage of the ink tank consumed with every bullet, attack, or full charge.
  • Mobility: Movement speed while attacking or rolling or holding a charge. Measured in DU per frame. DU refers to the game's internal distance unit. There are 60 frames every second in Splatoon.
  • Paint rate: A rating of how fast a weapon covers the ground with ink. Measured in points per second. Values are averaged from 10 trials.

Splatoon

Range is measured in Shooting Range marks. This range data comes from the red line on the range chart.

Weapon Range Damage Fire rate (f) Time to splat (sec) Ink usage (%) Mobility (DU/f) Paint rate (p/sec)
.52 Gal 2.3 52 9 0.166 1.2 0.60 30.95
.96 Gal 3.1 52 12 0.216 2.5 0.40 31.31
Aerospray 2 24.5 4 0.283 0.5 0.72 45.25
Dual Squelcher 3.1 28 6 0.316 1.2 0.60 34.40
H-3 Nozzlenose 3.1 41 10 0.183 1.6 0.45~0.96 28.59
Jet Squelcher 4.1 31 8 0.416 1.6 0.60 28.56
L-3 Nozzlenose 2.6 29 6 0.300 1 0.50~0.96 34.10
N-ZAP 2.3 28 5 0.266 0.8 0.80 35.00
Splash-o-matic 2 28 5 0.266 0.7 0.72 42.36
Splattershot 2.3 35 6 0.216 0.9 0.72 34.40
Splattershot Jr. 2 28 5 0.266 0.5 0.72 39.44
Splattershot Pro 3.3 42 8 0.283 1.9 0.50 30.22
Sploosh-o-matic 1.3 38 5 0.183 0.7 0.72 44.21
Blaster 1.9 125 50 0.167 8 0.45 16.25
Luna Blaster 1.4 125 40 0.167 6 0.50 20.67
Range Blaster 2.6 125 60 0.167 10 0.40 14.22
Rapid Blaster 3 80 35 0.717 8 0.62 18.57
Rapid Blaster Pro 3.4 80 40 0.800 10 0.58 18.66
Carbon Roller 0.8 125 31 0.166 3.5 1.44 25.39 (Roll: 12.67)
Dynamo Roller 2.8 125 67 0.766 20 0.96 36.92 (Roll: 11.52)
Splat Roller 1.1 125 42 0.350 9 1.20 28.87 (Roll: 12.48)
Inkbrush 1 28 7 0.266~0.383 2 1.92 76.07 (Roll: 4.61)
Octobrush 1 37 11 0.216~0.400 3.2 1.68 53.55 (Roll: 6.05)
Bamboozler 4.3 80 26/FC 0.433 7 0.40~0.72 33.26
E-liter 3K 7.1 S:7.7 180 100/FC 1.667 30 0.15~0.72 18.43 S:20.80
Splat Charger 5.5 S:6.1 160 66/FC 1.100 18 0.20~0.72 22.91 S:24.62
Squiffer 3.8 140 51/FC 0.850 10.5 0.30~0.72 22.55
Slosher 2.7 70 30 0.716 7 0.50 28.13
Sloshing Machine 2.5 76 34 0.783 7 0.80 26.40
Tri-Slosher 2.3 62 26 0.650 6 0.70 30.31
Heavy Splatling 3.8 28 4/bullet 220/FC 1.466 22.5 (37 bullets) 0.55~0.70 25.32
Hydra Splatling 4.5 35 4/bullet 352/FC 2.400 35 (55 bullets) 0.40~0.60 19.74
Mini Splatling 2.6 28 4/bullet 100/FC 0.666 15 (19 bullets) 0.70~0.80 39.73
Blaster Blast damage diameter Blast paint diameter Near damage Mid damage Far damage
Blaster 75 68 80 65 50
Luna Blaster 80 80 80 65 50
Range Blaster 70 64 80 60 50
Rapid Blaster 70 56 80 50 25
Rapid Blaster Pro 70 56 80 50 25

[1] [2]

Splatoon 2

The range data here is measured in the game's internal distance unit (DU).

Weapon Range (DU) Damage Fire rate (f) Ink usage Mobility (DU/f)
.52 Gal 124.944 52 9 1.3 0.60
.96 Gal 160.396 62 12 2.5 0.40
Aerospray MG 103.89 24 4 0.55 0.72
H-3 Nozzlenose 160.396 41 1.8 0.60
Jet Squelcher 212.64 32 8 1.6 0.60
L-3 Nozzlenose 141.36 29 1 0.72
N-ZAP '85 116.99 28 5 0.8 0.84
Splash-o-matic 110.03 28 5 0.8 0.72
Splattershot 116.99 35 6 1 0.72
Splattershot Jr. 103.89 28 5 0.5 0.72
Splattershot Pro 160.396 42 8 2 0.55
Sploosh-o-matic 75.64 38 5 0.8 0.80
Squeezer tap: 187.39
hold: 118.064
tap: 38
hold: 30
tap: 10
hold: 7
0.8 0.80
Dapple Dualies 88.67 36 standard: 5
post-roll: 4
0.9 0.80
Dark Tetra Dualies 132.5 28 standard: 0.8
dodge roll: 4
Dualie Squelchers 160.396 28 6 1.2 0.72
Glooga Dualies standard: 141.73
post-roll: 159.94
standard: 36
post-roll: 52.5
9 1.8 0.60
Splat Dualies 117.95 28 standard: 5
post-roll: 4
0.8 0.80
Blaster min splash: 50
max splash: 70
direct: 125
50 10 0.45
Clash Blaster splash: 30
direct: 60
20 4 0.65
Luna Blaster min splash: 50
max splash: 70
direct: 125
40 9 0.50
Range Blaster min splash: 50
max splash: 70
direct: 125
60 11 0.40
Rapid Blaster splash: 35
direct: 85
35 7 0.55
Rapid Blaster Pro splash: 35
direct: 85
40 8 0.50
Splat Brella 111.04 min: 18
max: 90
contact: 30
29 5.5 0.65
Tenta Brella 142.27 min: 17.5
max: 122.5
contact: 30
51 10
Undercover Brella 118.17 min: 7
max: 40
contact: 15
26 4
Carbon Roller standard: 100
jump-flick: 120
contact: 70
4.5 1.28
Dynamo Roller standard: 150
jump-flick: 150
contact: 125
18 0.88
Flingza Roller standard: 150
jump-flick: 150
contact: 125
standard: 8
jump-flick: 12
1.08
Splat Roller standard: 150
jump-flick: 150
contact: 125
9 1.08
Inkbrush standard: 30
contact: 20
6 2 1.92
Octobrush standard: 40
contact: 25
10 3.2 1.68
Bamboozler 14 Mk I 195.64 80 7 0.60
E-liter 4K 290.5 180 25 0.15
E-liter 4K Scope 310.5 180 25 0.15
Goo Tuber 196.04 180 15 0.30
Splat Charger 240.37 160 18 0.20
Splatterscope 260.37 160 18 0.20
Classic Squiffer 167.65 140 10.5 0.30
Explosher splash: 35
direct: 55
9
Slosher 70 30 7 0.40
Sloshing Machine splash: 38
direct: 76
34 7 0.72
Tri-Slosher 52 26 6 0.60
Ballpoint Splatling short: 108.54
long: 231.526
32 25
Heavy Splatling 198.21 32 4 22.5 0.66
Hydra Splatling 230.8 standard: 28
full charge: 35
4 35 0.6
Mini Splatling 142.1 32 4 15 0.80

[3]

References