Zip, Splat, and Jump: Difference between revisions

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{{quote|Stretch, grab, and cling your way to the goal by mastering the use of the Zipcaster.|[[O.R.C.A.]] describing the stage}}
{{quote|Stretch, grab, and cling your way to the goal by mastering the use of the Zipcaster.|[[O.R.C.A.]] describing the stage}}
'''Zip, Splat, and Jump''' is the 11th level in [[Splatoon 3]]'s story mode, [[Return of the Mammalians]].  
'''Zip, Splat, and Jump''' is the 11th level in ''[[Splatoon 3]]''{{'s}} story mode, [[Return of the Mammalians]].


== Description ==
==Description==
To reach the goal, the player will have to make use of the [[Zipcaster]], (unlimited) while also using a [[Splattershot]].
To reach the goal, the player will have to make use of the [[Zipcaster]], (unlimited) while also using a [[Splattershot]].


== Access ==
==Access==
Next to [[Splat You on the Flip Side]], there is an broken-down orange RV. Going behind it, you can see the level. Walk carefully because the [[Fuzzy Ooze]] is narrow.
Next to [[Splat You on the Flip Side]], there is a broken-down orange RV. Going behind it, you can see the level. Walk carefully because the [[Fuzzy Ooze]] is narrow.


== Walkthrough ==
==Walkthrough==
=== Checkpoint 1 ===
===Checkpoint 1===
The player transforms using the [[Zipcaster]] Agent 3 can still use their [[Splattershot]]. They first has to climb a wall using the Zipcaster's long and stretchy arm with {{Button|R|Switch}} and {{Button|B|Switch}} to jump. The same is true for the next wall, except it's uninkable, meaning that the Zipcaster can still cling on uninkable walls. Jumping through a [[Squid Ring]], the player finds 3 [[Octotrooper|Octotroopers]]. There is a [[Crate|crate]] on the top of the wall which contains 3 [[Power Eggs]]. The player would cling onto a wall and an uninkable floating wall with a [[Shielded Octotrooper]] beneath. Next, there would be a wall of crates and there are 2 rows of Octotroopers and [[Balloon Fish]]. After that, there is another wall of crates which after is the next checkpoint.
The player transforms using the [[Zipcaster]] Agent 3 can still use their [[Splattershot]]. They first have to climb a wall using the Zipcaster's long and stretchy arm with {{Button|R|Switch}} and {{Button|B|Switch}} to jump. The same is true for the next wall, except it's uninkable, meaning that the Zipcaster can still cling on uninkable walls. Jumping through a [[Squid Ring]], the player finds 3 [[Octotrooper]]s. There is a [[crate]] on the top of the wall which contains 3 [[Power Egg]]s. The player would cling onto a wall and an uninkable floating wall with a [[Shielded Octotrooper]] beneath. Next, there would be a wall of crates and there are 2 rows of Octotroopers and [[Balloon Fish]]. After that, there is another wall of crates which after is the next checkpoint.


=== Checkpoint 2 ===
===Checkpoint 2===
The player will see tons of pillars floating in the air. They have to cling on to them to progress through the mission. There are many Power Eggs. At the end of this series of pillars are a couple of crates. At the top of the pillar with crates, when Agent 3 goes to the top, they will find a Power Egg pack. The player will cling into another pillar which leads to the next checkpoint.
The player will see tons of pillars floating in the air. They have to cling on to them to progress through the mission. There are many Power Eggs. At the end of this series of pillars are a couple of crates. At the top of the pillar with crates, when Agent 3 goes to the top, they will find a Power Egg pack. The player will cling to another pillar which leads to the next checkpoint.


=== Checkpoint 3 ===
===Checkpoint 3===
There would be a platform containing an [[Octosniper]]. Regarded as the villain of the level, the player must cling onto a pillar and use the Splattershot to splat it. The player must dodge the Octosniper's attacks and cling to the goal.
There would be a platform containing an [[Octosniper]]. Regarded as the villain of the level, the player must cling onto a pillar and use the Splattershot to splat it. The player must dodge the Octosniper's attacks and cling to the goal.


==Enemies and Mechanics==
==Enemies and Mechanics==
===First Introduced===
===First Introduced===
<gallery>
<gallery>
File:FuzzyShieldedBlobbyOctotrooper.jpg|[[Shielded Octotrooper|Shielded]] [[Blobby Octotrooper]]
FuzzyShieldedBlobbyOctotrooper.jpg|[[Shielded Octotrooper|Shielded]] [[Blobby Octotrooper]]
</gallery>
</gallery>
===Previously Introduced===
===Previously Introduced===
<gallery>
<gallery>
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S3 Tableturf Card Octosniper.png|[[Octosniper]]
S3 Tableturf Card Octosniper.png|[[Octosniper]]
Balloon Fish.jpeg|[[Balloon Fish]]
Balloon Fish.jpeg|[[Balloon Fish]]
Squid ring.PNG|[[Squid Ring]]
Squid ring.png|[[Squid Ring]]
File:FuzzyBlobbyOctotrooper.jpg|[[Blobby Octotrooper]]
FuzzyBlobbyOctotrooper.jpg|[[Blobby Octotrooper]]
</gallery>
</gallery>


== Quotes ==
==Quotes==
==={{flag|us}} English (North America)===
{{collapse|
{{collapse|
===[[File:S3 Icon Callie.png|45px]] [[Agent 1]]{{color|'s Quotes|green}}===
====[[File:S3 Icon Callie.png|45px]] [[Agent 1]]{{color|'s Quotes|green}}====
{{Clr}}
{{Clr}}
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{{collapse|
{{collapse|
===[[File:S3 Icon Marie.png|45px]] [[Agent 2]]{{color|'s Quotes|green}}===
====[[File:S3 Icon Marie.png|45px]] [[Agent 2]]{{color|'s Quotes|green}}====
{{clr}}
{{clr}}
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Revision as of 14:38, 16 February 2023

01-05: Relic Restoration
Return of the Mammalians missions
01-07: Become One with Your Smallfry

Template:InfoboxMission/RotM

Stretch, grab, and cling your way to the goal by mastering the use of the Zipcaster.
O.R.C.A. describing the stage

Zip, Splat, and Jump is the 11th level in Splatoon 3's story mode, Return of the Mammalians.

Description

To reach the goal, the player will have to make use of the Zipcaster, (unlimited) while also using a Splattershot.

Access

Next to Splat You on the Flip Side, there is a broken-down orange RV. Going behind it, you can see the level. Walk carefully because the Fuzzy Ooze is narrow.

Walkthrough

Checkpoint 1

The player transforms using the Zipcaster Agent 3 can still use their Splattershot. They first have to climb a wall using the Zipcaster's long and stretchy arm with and to jump. The same is true for the next wall, except it's uninkable, meaning that the Zipcaster can still cling on uninkable walls. Jumping through a Squid Ring, the player finds 3 Octotroopers. There is a crate on the top of the wall which contains 3 Power Eggs. The player would cling onto a wall and an uninkable floating wall with a Shielded Octotrooper beneath. Next, there would be a wall of crates and there are 2 rows of Octotroopers and Balloon Fish. After that, there is another wall of crates which after is the next checkpoint.

Checkpoint 2

The player will see tons of pillars floating in the air. They have to cling on to them to progress through the mission. There are many Power Eggs. At the end of this series of pillars are a couple of crates. At the top of the pillar with crates, when Agent 3 goes to the top, they will find a Power Egg pack. The player will cling to another pillar which leads to the next checkpoint.

Checkpoint 3

There would be a platform containing an Octosniper. Regarded as the villain of the level, the player must cling onto a pillar and use the Splattershot to splat it. The player must dodge the Octosniper's attacks and cling to the goal.

Enemies and Mechanics

First Introduced

Previously Introduced

Quotes

USA English (North America)

File:S3 Icon Callie.png Agent 1's Quotes

That'll let you sling and cling to far-off walls! Ugh. I'm so jealous.
Press for another heroic leap!
Splatacular!
Um...INKStraordinary! Whew, running low on these...
Looks like you can use those pillars to work your way up in super style!
Whoa. These pillars go up and up...and up...
Wow, you're pretty high up! Hope you aren't afraid of heights...
There's the goal!
My hero!

File:S3 Icon Marie.png Agent 2's Quotes

Superhero time! Aim and streeetch out your arm with .
Now hop on top of the wall with !
Pretty cool, right? You can even cling to walls that can't be inked.
The amazINK Agent 3!
Splashtonishing!
INKredible! I can do these all day, Agent 1.
Wow. Are you an ACTUAL superhero?
Don't be afraid to "hang out" for a sec and check your surroundings...
You reached the top! Spot any crime from up there?
Every superhero needs a relatable weakness, Agent 1.
But wait! Our hero's path is blocked by a villainous Octosniper!
And yet, this sniper is no match for our hero's super-stretchy arm...
Now for the big, heroic finish! No pressure.

Names in other languages

Template:Foreignname