Main weapon data

From Inkipedia, the Splatoon wiki
Revision as of 20:18, 26 August 2019 by Linkling (talk | contribs) (→‎Splatoon 2: Added more movement speeds)

Definitions

  • Range: How far ink travels before reduced damage occurs; .
  • Damage: The damage value dealt by one attack.
  • Fire rate: The number of frames between each bullet, attack, or full charge (FC).
  • Time to splat: The amount of time, given here in seconds, that it takes for a weapon to splat an enemy in ideal conditions.
  • Ink usage: The percentage of the ink tank consumed with every bullet, attack, or full charge.
  • Mobility: Movement speed while attacking or rolling or holding a charge. Measured in DU per frame. DU refers to the game's internal distance unit. There are 60 frames every second in Splatoon.
  • Paint rate: A rating of how fast a weapon covers the ground with ink. Measured in points per second. Values are averaged from 10 trials.

Splatoon

Range is measured in Shooting Range marks. This range data comes from the red line on the range chart.

Weapon ID Range Damage Fire rate (f) Time to splat (sec) Ink usage (%) Mobility (DU/f) Paint rate (p/sec)
.52 Gal 50 2.3 52 9 0.166 1.2 0.60 30.95
.96 Gal 70 3.1 52 12 0.216 2.5 0.40 31.31
Aerospray 30 2 24.5 4 0.283 0.5 0.72 45.25
Dual Squelcher 80 3.1 28 6 0.316 1.2 0.60 34.40
H-3 Nozzlenose 310 3.1 41 10 0.183 1.6 0.45~0.96 28.59
Jet Squelcher 100 4.1 31 8 0.416 1.6 0.60 28.56
L-3 Nozzlenose 300 2.6 29 6 0.300 1 0.50~0.96 34.10
N-ZAP 60 2.3 28 5 0.266 0.8 0.80 35.00
Splash-o-matic 20 2 28 5 0.266 0.7 0.72 42.36
Splattershot 40 2.3 35 6 0.216 0.9 0.72 34.40
Splattershot Jr. 10 2 28 5 0.266 0.5 0.72 39.44
Splattershot Pro 90 3.3 42 8 0.283 1.9 0.50 30.22
Sploosh-o-matic 0 1.3 38 5 0.183 0.7 0.72 44.21
Blaster 210 1.9 125 50 0.167 8 0.45 16.25
Luna Blaster 200 1.4 125 40 0.167 6 0.50 20.67
Range Blaster 220 2.6 125 60 0.167 10 0.40 14.22
Rapid Blaster 230 3 80 35 0.717 8 0.62 18.57
Rapid Blaster Pro 240 3.4 80 40 0.800 10 0.58 18.66
Carbon Roller 1000 0.8 125 31 0.166 3.5 1.44 25.39 (Roll: 12.67)
Dynamo Roller 1020 2.8 125 67 0.766 20 0.96 36.92 (Roll: 11.52)
Splat Roller 1010 1.1 125 42 0.350 9 1.20 28.87 (Roll: 12.48)
Inkbrush 1100 1 28 7 0.266~0.383 2 1.92 76.07 (Roll: 4.61)
Octobrush 1110 1 37 11 0.216~0.400 3.2 1.68 53.55 (Roll: 6.05)
Bamboozler 14 2050 4.3 80 26/FC 0.433 7 0.40~0.72 33.26
E-liter 3K 2030 7.1 180 100/FC 1.667 30 0.15~0.72 18.43
E-liter 3K Scope 2040 7.7 180 100/FC 1.667 30 0.15~0.72 20.80
Splat Charger 2010 5.5 160 66/FC 1.100 18 0.20~0.72 22.91 S:24.62
Splatterscope 2020 6.1 160 66/FC 1.100 18 0.20~0.72 24.62
Squiffer 2000 3.8 140 51/FC 0.850 10.5 0.30~0.72 22.55
Slosher 3000 2.7 70 30 0.716 7 0.50 28.13
Sloshing Machine 3020 2.5 76 34 0.783 7 0.80 26.40
Tri-Slosher 3010 2.3 62 26 0.650 6 0.70 30.31
Heavy Splatling 4010 3.8 28 4/bullet 220/FC 1.466 22.5 (37 bullets) 0.55~0.70 25.32
Hydra Splatling 4020 4.5 35 4/bullet 352/FC 2.400 35 (55 bullets) 0.40~0.60 19.74
Mini Splatling 4000 2.6 28 4/bullet 100/FC 0.666 15 (19 bullets) 0.70~0.80 39.73
Blaster Blast damage diameter Blast paint diameter Near damage Mid damage Far damage
Blaster 75 68 80 65 50
Luna Blaster 80 80 80 65 50
Range Blaster 70 64 80 60 50
Rapid Blaster 70 56 80 50 25
Rapid Blaster Pro 70 56 80 50 25

[1] [2]

Splatoon 2

The range data here is measured in the game's internal distance unit (DU).

Weapon ID Range (DU) Damage Fire rate (f) Ink usage Mobility (DU/f)
.52 Gal 124.944 52 9 1.3 0.60
.96 Gal 160.396 62 12 2.5 0.40
Aerospray MG 103.89 24 4 0.55 0.72
H-3 Nozzlenose 160.396 41 1.8 0.60
Jet Squelcher 212.64 32 8 1.6 0.60
L-3 Nozzlenose 141.36 29 1 0.72
N-ZAP '85 116.99 28 5 0.8 0.84
Splash-o-matic 110.03 28 5 0.8 0.72
Splattershot 116.99 35 6 1 0.72
Splattershot Jr. 103.89 28 5 0.5 0.72
Splattershot Pro 160.396 42 8 2 0.55
Sploosh-o-matic 75.64 38 5 0.8 0.80
Squeezer tap: 187.39
hold: 118.064
tap: 38
hold: 30
tap: 10
hold: 7
0.8 0.80
Clash Blaster splash: 30
direct: 60
20 4 0.65
Blaster min splash: 50
max splash: 70
direct: 125
50 10 0.45
Luna Blaster min splash: 50
max splash: 70
direct: 125
40 9 0.50
Range Blaster min splash: 50
max splash: 70
direct: 125
60 11 0.40
Rapid Blaster splash: 35
direct: 85
35 7 0.55
Rapid Blaster Pro splash: 35
direct: 85
40 8 0.50
Carbon Roller standard: 100
jump-flick: 120
contact: 70
4.5 1.28
Dynamo Roller standard: 150
jump-flick: 150
contact: 125
18 0.88
Flingza Roller standard: 150
jump-flick: 150
contact: 125
standard: 8
jump-flick: 12
1.08
Splat Roller standard: 150
jump-flick: 150
contact: 125
9 1.08
Inkbrush standard: 30
contact: 20
6 2 1.92
Octobrush standard: 40
contact: 25
10 3.2 1.68
Bamboozler 14 Mk I 195.64 partial charge: 30-85
full charge: 85
7 0.60
E-liter 4K 290.5 partial charge: 40–80
full charge: 180
25 0.15
E-liter 4K Scope 310.5 partial charge: 40–80
full charge: 180
25 0.15
Goo Tuber 196.04 partial charge: 40–130
full charge: 180
15 0.30
Splat Charger 240.37 partial charge: 40–80
full charge: 160
18 0.20
Splatterscope 260.37 partial charge: 40–80
full charge: 160
18 0.20
Classic Squiffer 167.65 partial charge: 40-70
full charge: 140
10.5 0.30
Bloblobber 30 0.5
Explosher splash: 35
direct: 55
9 0.45
Slosher standard: 70
base: 50
30 7 0.40
Sloshing Machine splash: 38
direct: 76
34 7 0.72
Tri-Slosher 52 26 6 0.60
Ballpoint Splatling short: 108.54
long: 231.526
32 25 0.96
Heavy Splatling 198.21 32 4 22.5 0.66
Hydra Splatling 230.8 standard: 28
full charge: 35
4 35 0.6
Mini Splatling 142.1 32 4 15 0.80
Nautilus 47 32 0.7
Dapple Dualies 88.67 36 standard: 5
post-roll: 4
0.9 0.80
Dark Tetra Dualies 132.5 28 standard: 0.8
dodge roll: 4
0.72
Dualie Squelchers 160.396 28 6 1.2 0.72
Glooga Dualies standard: 141.73
post-roll: 159.94
standard: 36
post-roll: 52.5
9 1.8 0.60
Splat Dualies 117.95 30 standard: 5
post-roll: 4
standard: 0.8
dodge roll: 9
0.80
Splat Brella 111.04 min: 18
max: 90
contact: 30
29 5.5 0.65
Tenta Brella 142.27 min: 17.5
max: 122.5
contact: 30
51 10 0.5
Undercover Brella 118.17 min: 12
max: 40
contact: 15
26 4 0.72

[3]

References