User:GloverMist/Sandbox: Difference between revisions

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(Octo Canyon standard enemies)
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It's the super-secret sandbox!
It's the super-secret sandbox!
==Enemies==
===Regular enemies===
Enemies marked with * are newly introduced in {{S2}}.
{| class="wikitable sitecolor-s2"
! Image
! Name
! Description
! Debut
|-
| align="center" |[[File:Deluxe Octobomber Screenshot.jpg|x70px]]
| [[Deluxe Octobomber]]*
| Extremely rare darker variants of Octobombers that can use the rocket thrusters on their helmets to quickly dodge to the side when being attacked. Their attack pattern has not changed, however.
| #24 [[Transfer Junction]]
|-
| align="center" |[[File:Deluxe Twintacle Octocopter Render.jpg|x70px]]
| [[Deluxe Octocopter]]*
| Darker versions of Octocopters that have thrusters attached to their helmets. Although they are no stronger than normal, they can quickly dodge left and right, making them a nuisance to defeat.
| #18 [[Towering Heights]]
|-
| align="center" |[[File:Deluxe Twintacle Octotrooper Screenshot.jpg|x70px]]
| [[Deluxe Twintacle Octotrooper]]*
| Noticeably darker Twintacle Octotroopers. They have the same capabilities of normal Twintacle Octotroopers but with jet thrusters on their machines, making them capable of fast dodges.
| #22 [[Underground Expressway]]
|-
| align="center" |[[File:Active Flooder Artwork.jpg|x70px]]
| [[Flooder]]
| Huge machines on stilts that rain down [[Octarian]] [[ink]] from under them and move in set patterns. They charge at [[Agent 4]] on sight and can defeat them instantly, but their tops also act as platforms that can hold items and other mechanics. Big Flooders are even taller and harder to scale.
| #12 [[Octo-Resort Spring]]
|-
| align="center" |[[File:Industrial Squee-G.jpg|x70px]]
| [[Industrial Squee-G]]*
| Enormous Squee-Gs that act very similarly to their small versions, except that they can deal fatal damage to both Agent 4 and Octarian enemies on touch. They carry important items on top of them and are often necessary to use as platforms, as they can be directed towards the player's shots.
| #7 [[Back-Alley Cleanup]]
|-
| align="center" |[[File:Octoballer.jpg|x70px]]
| [[Octoballer]]*
| Unrelated to [[Octoball]]s, these inky bowling balls populated by Octotroopers spawn infinitely and leave a trail of ink behind them. They can only be destroyed by attacking the Octotrooper. Can also appear in tall stacks that are harder to defeat, while enormous Kingpin Octoballers are near-indestructible except for when using an [[Ink Cannon]].
| #16 [[Secret Bowling Alley]]
|-
| align="center" |[[File:Octobomber Splatoon 2.jpeg|x70px]]
| [[Octobomber]]
| Large flying Octarians similar to improved Octocopters. They hover around and shoot [[Splat Bomb]]s out of their helmets which detonate fatally one second after landing. However, they are large, slow, and unwieldy, making them obvious targets.
| #2 [[Welcome to Octopia]]
|-
| align="center" |[[File:OctoGatling.jpg|x70px]]
| [[Octocommander]]*
| Large stationary enemies that are very similar to Octosnipers. They can only rotate in place and use giant [[splatling]]s to attack quickly over a large range. However, they take a while to recharge, leaving them wide open.
| #17 [[Octocommander Fortress]]
|-
| align="center" |[[File:Octocopter1.png|x70px]]
| [[Octocopter]]
| Flying enemies propelled by their helmets. They hover above the ground and shoot at Agent 4 on sight, but their projectiles and general flying speed are slow, like Octotroopers.
| #3 [[Sunset Octocopter]]
|-
| align="center" |[[File:Octodiver Splatoon 2.JPG|x70px]]
| [[Octodiver]]
| Octotroopers wearing snorkels, which allow them to breathe under their ink. They pop out without warning to attack and can dive to hide like Agent 4. Also appears in Shielded Octotrooper and Twintacle Octotrooper forms.
| #1 [[Return of the Octarians]]
|-
| align="center" |[[File:Rolonium Octarian.jpg|x70px]]
| [[Octohurler]]*
| Large, very rare Octarians with goggles that spit up bundles of [[Rolonium]] to attack the player. They are immobile and therefore vulnerable to attack, but the Rolonium can be deflected back at them to defeat them in one hit.
| #4 [[Enter the Octohurler]]
|-
| align="center" |[[File:Splatoon 2 Octoling 3D.png|x70px]]
| [[Octoling (enemy)|Octoling]]
| Octarian variants of [[Inkling]]s that protect Mini [[Zapfish]]es, given a new design and more weapons. They can attack with [[shooter]]s, blasters, [[roller]]s and [[slosher]]s, as well as hide in their ink and [[Super Jump]]. Dark-haired Elite Octolings are much harder to defeat and act similar to human opponents in multiplayer modes.
| #9 [[Octoling Strike]]
|-
| align="center" |[[File:Octarian missile.jpg|x70px]]
| [[Octomissile]]*
| Little explosive missiles with a tentacle in the middle. They spawn infinitely and burst with ink on contact, but can be defeated simply by being attacked.
| #6 [[Octozeppelin Invasion]]
|-
| align="center" |[[File:Octopod Splatoon 2.jpeg|x70px]]
| [[Octopod]]
| Small metallic creatures that run around on sneakers, Octopods jump to attention upon seeing Agent 4. Upon reaching them, they explode in Octarian ink, dealing some damage. They can be attacked to be defused.
| #2 [[Welcome to Octopia]]
|-
| align="center" |[[File:Splatoon 2 Octorpedo Model.png|x70px]]
| [[Octorpedo]]
| Missiles filled with Octarian ink fired by the [[Octo Shower]]. Acting like flying Octopods, they home in on Agent 4 and explode, but can be easily shot down. However, amongst the rest of the boss battle, they can serve as major distractions.
| #B4 [[The Octo Shower]]
|-
| align="center" |[[File:Octoseeker.jpg|x70px]]
| [[Octoseeker]]*
| Extremely rare large flying machines piloted by Twintacle Octotroopers. They use their propellers to rain ink below them and use their searchlights to seek out Agent 4. If they do so, they will slam down fatally like the [[Octostomp]] they are modelled after, leaving ink behind and allowing Agent 4 to climb on their backs.
| #10 [[Octoseeker Shakedown]]
|-
| align="center" |[[File:Octosniper Splatoon 2.jpeg|x70px]]
| [[Octosniper]]
| Elite enemies that shoot long, thin, and very powerful shots of ink, similar to [[charger]]s, while stationed on unmoving platforms. Like charger users, they have an extremely long line of sight but are mostly incapable of close-quarters fighting, while their shots require some time to charge and are marked with a laser line.
| #12 [[Octo-Resort Spring]]
|-
| align="center" |[[File:Octostamp Splatoon 2.jpeg|x70px]]
| [[Octostamp]]
| Cuboid, machine-like creatures with inky faces. Although they are not fast, they can leap into the air and face-plant the ground, dealing fatal damage. They can only be defeated from behind, which is exposed by their method of attack.
| #17 [[Octocommander Fortress]]
|-
| align="center" |[[File:Octarian tank.jpg|x70px]]
| [[Octostamp DX]]*
| Very rare tank-like robotic Octostamps that are indestructible, unlike their smaller counterparts. They are equally as dangerous and often need to be scaled to collect items.
| #17 [[Octocommander Fortress]]
|-
| align="center" |[[File:Splatoon 2 Octotrooper 3D.png|x70px]]
| [[Octotrooper]]
| The basic grunts of the Octarian army, Octotroopers stand on small machines that allow them to shoot single, very slow ink globules. They have very little health and mobility and so are easily defeated, but may pose a threat in numbers. New Bonbon Octotroopers shoot a duo of shots that bounce along the ground.
| #1 [[Return of the Octarians]]
|-
| align="center" |[[File:Octozeppilin.jpg|x70px]]
| [[Octozeppelin]]*
| Giant airships themed after Octarians with a single tentacle sticking out the top. They spawn infinitely, using their propellers to spray ink behind them, and are invulnerable apart from their tentacle.
| #6 [[Octozeppelin Invasion]]
|-
| align="center" |[[File:Shielded Octotrooper Splatoon 2.JPG|x70px]]
| [[Shielded Octotrooper]]
| Octotroopers with shields in front of their machines. The shield can be destroyed after taking a lot of damage, but their exposed backsides are their weak spots, easily hit after being distracted. Also appears in Octodiver and Twintacle Octotrooper forms.
| #1 [[Octotrooper Hideout]]
|-
| align="center" |[[File:Squee-G Splatoon 2.jpeg|x70px]]
| [[Squee-G]]
| Although incapable of dealing damage, these small robots serve as nuisances, attaching to walls and automatically sucking up Agent 4's ink. They can sometimes carry items and slow down upon being attacked.
| #2 [[Welcome to Octopia]]
|-
| align="center" |[[File:Octo Canyon Tentakook.png|x70px]]
| [[Tentakook]]*
| Rare little Octarians that hide important items and give chase on sight. They use their ink-powered rollerskates to cover their tracks and can drop [[Splat Bomb]]s behind them. They are very fast and can only be caught by swimming in ink.
| #11 [[The Floating Garden]]
|-
| align="center" |[[File:Twintacle Splatoon 2.jpg|x70px]]
| [[Twintacle Octotrooper]]
| Stronger Octotroopers with two tentacles. These enemies have better mobility than the normal Octotrooper and greater ink-firing capability, similar to a [[splatling]], but are still easy targets.
| #3 [[Sunset Octocopter]]
|}
===Bosses===
{| class="wikitable sitecolor-s2"
! Image
! Name
! Description
! Debut
|-
| align="center" |[[File:Octo Valley The Mighty Octostomp render.png|x70px]]
| [[Octostomp]]
| A giant robot with an [[ink]]-covered face. He attempts to attack [[Agent 3]] by face-slamming them, leaving ink behind but revealing his weak tentacle on his back in the process. His sides are inkable and must be climbed to reach the tentacle, but side panels will be removed during the battle to make this harder.
| #B1 [[The Mighty Octostomp!]]
|-
| align="center" |[[File:Octo Valley Octonozzle render.png|x70px]]
| [[Octonozzle]]
| A kelp-covered machine that attacks from its nozzle-shaped nose. It has several octopus-like suction cups on multiple layers around its body that need to be attacked to reveal its tentacle. However, doing so adds an extra vertical layer of suction cups.
| #B2 [[The Dreaded Octonozzle!]]
|-
| align="center" |[[File:Octo Valley Octowhirl render.png|x70px]]
| [[Octowhirl]]
| A huge spiky clam-like [[Octarian]] robot that attacks by rolling and spinning around its arena. Like [[Octoball]]s, it can only be stopped by getting stranded in Agent 3's ink, which reveals its tentacle. Later on, the floor starts moving while it attacks.
| #B3 [[The Rampaging Octowhirl!]]
|-
| align="center" |[[File:Octo Valley Ravenous Octomaw render.png|x70px]]
| [[Octomaw]]
| A large metallic creature that attacks by lunging out of its ink with its huge mouth and many sharp teeth. Upon doing so, its teeth can be attacked, leaving its mouth open. When a [[Splat Bomb]] is thrown in its mouth, its tentacle is revealed, but its teeth become reinforced for the next round.
| #B4 [[The Ravenous Octomaw!]]
|-
| align="center" |[[File:DJ Octavio Enter the Octobot King transparent bg.png|x70px]]
| [[DJ Octavio]] and the Octobot King
| The leader of the Octarians and mastermind of the [[Great Zapfish]] kidnapping. As Agent 3 gives chase, he uses a wide variety of attacks, some of which can push his Octobot King flying machine back slightly. When he reaches the edge of a platform, he launches an enormous octopus bomb that sends him to the next area if sent back at him. Agent 3 must work with the [[Squid Sisters]] to dodge and counterattack across many small platforms to rescue [[Cap'n Cuttlefish]] and the Great Zapfish.
| #B5 [[Enter the Octobot King!]]
|}

Revision as of 11:57, 24 January 2021

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It's the super-secret sandbox!

Enemies

Regular enemies

Enemies marked with * are newly introduced in Splatoon 2.

Image Name Description Debut
Deluxe Octobomber Screenshot.jpg Deluxe Octobomber* Extremely rare darker variants of Octobombers that can use the rocket thrusters on their helmets to quickly dodge to the side when being attacked. Their attack pattern has not changed, however. #24 Transfer Junction
Deluxe Twintacle Octocopter Render.jpg Deluxe Octocopter* Darker versions of Octocopters that have thrusters attached to their helmets. Although they are no stronger than normal, they can quickly dodge left and right, making them a nuisance to defeat. #18 Towering Heights
Deluxe Twintacle Octotrooper Screenshot.jpg Deluxe Twintacle Octotrooper* Noticeably darker Twintacle Octotroopers. They have the same capabilities of normal Twintacle Octotroopers but with jet thrusters on their machines, making them capable of fast dodges. #22 Underground Expressway
Active Flooder Artwork.jpg Flooder Huge machines on stilts that rain down Octarian ink from under them and move in set patterns. They charge at Agent 4 on sight and can defeat them instantly, but their tops also act as platforms that can hold items and other mechanics. Big Flooders are even taller and harder to scale. #12 Octo-Resort Spring
Industrial Squee-G.jpg Industrial Squee-G* Enormous Squee-Gs that act very similarly to their small versions, except that they can deal fatal damage to both Agent 4 and Octarian enemies on touch. They carry important items on top of them and are often necessary to use as platforms, as they can be directed towards the player's shots. #7 Back-Alley Cleanup
Octoballer.jpg Octoballer* Unrelated to Octoballs, these inky bowling balls populated by Octotroopers spawn infinitely and leave a trail of ink behind them. They can only be destroyed by attacking the Octotrooper. Can also appear in tall stacks that are harder to defeat, while enormous Kingpin Octoballers are near-indestructible except for when using an Ink Cannon. #16 Secret Bowling Alley
File:Octobomber Splatoon 2.jpeg Octobomber Large flying Octarians similar to improved Octocopters. They hover around and shoot Splat Bombs out of their helmets which detonate fatally one second after landing. However, they are large, slow, and unwieldy, making them obvious targets. #2 Welcome to Octopia
OctoGatling.jpg Octocommander* Large stationary enemies that are very similar to Octosnipers. They can only rotate in place and use giant splatlings to attack quickly over a large range. However, they take a while to recharge, leaving them wide open. #17 Octocommander Fortress
File:Octocopter1.png Octocopter Flying enemies propelled by their helmets. They hover above the ground and shoot at Agent 4 on sight, but their projectiles and general flying speed are slow, like Octotroopers. #3 Sunset Octocopter
File:Octodiver Splatoon 2.JPG Octodiver Octotroopers wearing snorkels, which allow them to breathe under their ink. They pop out without warning to attack and can dive to hide like Agent 4. Also appears in Shielded Octotrooper and Twintacle Octotrooper forms. #1 Return of the Octarians
Rolonium Octarian.jpg Octohurler* Large, very rare Octarians with goggles that spit up bundles of Rolonium to attack the player. They are immobile and therefore vulnerable to attack, but the Rolonium can be deflected back at them to defeat them in one hit. #4 Enter the Octohurler
Splatoon 2 Octoling 3D.png Octoling Octarian variants of Inklings that protect Mini Zapfishes, given a new design and more weapons. They can attack with shooters, blasters, rollers and sloshers, as well as hide in their ink and Super Jump. Dark-haired Elite Octolings are much harder to defeat and act similar to human opponents in multiplayer modes. #9 Octoling Strike
Octarian missile.jpg Octomissile* Little explosive missiles with a tentacle in the middle. They spawn infinitely and burst with ink on contact, but can be defeated simply by being attacked. #6 Octozeppelin Invasion
File:Octopod Splatoon 2.jpeg Octopod Small metallic creatures that run around on sneakers, Octopods jump to attention upon seeing Agent 4. Upon reaching them, they explode in Octarian ink, dealing some damage. They can be attacked to be defused. #2 Welcome to Octopia
Splatoon 2 Octorpedo Model.png Octorpedo Missiles filled with Octarian ink fired by the Octo Shower. Acting like flying Octopods, they home in on Agent 4 and explode, but can be easily shot down. However, amongst the rest of the boss battle, they can serve as major distractions. #B4 The Octo Shower
Octoseeker.jpg Octoseeker* Extremely rare large flying machines piloted by Twintacle Octotroopers. They use their propellers to rain ink below them and use their searchlights to seek out Agent 4. If they do so, they will slam down fatally like the Octostomp they are modelled after, leaving ink behind and allowing Agent 4 to climb on their backs. #10 Octoseeker Shakedown
File:Octosniper Splatoon 2.jpeg Octosniper Elite enemies that shoot long, thin, and very powerful shots of ink, similar to chargers, while stationed on unmoving platforms. Like charger users, they have an extremely long line of sight but are mostly incapable of close-quarters fighting, while their shots require some time to charge and are marked with a laser line. #12 Octo-Resort Spring
File:Octostamp Splatoon 2.jpeg Octostamp Cuboid, machine-like creatures with inky faces. Although they are not fast, they can leap into the air and face-plant the ground, dealing fatal damage. They can only be defeated from behind, which is exposed by their method of attack. #17 Octocommander Fortress
Octarian tank.jpg Octostamp DX* Very rare tank-like robotic Octostamps that are indestructible, unlike their smaller counterparts. They are equally as dangerous and often need to be scaled to collect items. #17 Octocommander Fortress
Splatoon 2 Octotrooper 3D.png Octotrooper The basic grunts of the Octarian army, Octotroopers stand on small machines that allow them to shoot single, very slow ink globules. They have very little health and mobility and so are easily defeated, but may pose a threat in numbers. New Bonbon Octotroopers shoot a duo of shots that bounce along the ground. #1 Return of the Octarians
File:Octozeppilin.jpg Octozeppelin* Giant airships themed after Octarians with a single tentacle sticking out the top. They spawn infinitely, using their propellers to spray ink behind them, and are invulnerable apart from their tentacle. #6 Octozeppelin Invasion
File:Shielded Octotrooper Splatoon 2.JPG Shielded Octotrooper Octotroopers with shields in front of their machines. The shield can be destroyed after taking a lot of damage, but their exposed backsides are their weak spots, easily hit after being distracted. Also appears in Octodiver and Twintacle Octotrooper forms. #1 Octotrooper Hideout
File:Squee-G Splatoon 2.jpeg Squee-G Although incapable of dealing damage, these small robots serve as nuisances, attaching to walls and automatically sucking up Agent 4's ink. They can sometimes carry items and slow down upon being attacked. #2 Welcome to Octopia
Octo Canyon Tentakook.png Tentakook* Rare little Octarians that hide important items and give chase on sight. They use their ink-powered rollerskates to cover their tracks and can drop Splat Bombs behind them. They are very fast and can only be caught by swimming in ink. #11 The Floating Garden
Twintacle Splatoon 2.jpg Twintacle Octotrooper Stronger Octotroopers with two tentacles. These enemies have better mobility than the normal Octotrooper and greater ink-firing capability, similar to a splatling, but are still easy targets. #3 Sunset Octocopter

Bosses

Image Name Description Debut
Octo Valley The Mighty Octostomp render.png Octostomp A giant robot with an ink-covered face. He attempts to attack Agent 3 by face-slamming them, leaving ink behind but revealing his weak tentacle on his back in the process. His sides are inkable and must be climbed to reach the tentacle, but side panels will be removed during the battle to make this harder. #B1 The Mighty Octostomp!
Octo Valley Octonozzle render.png Octonozzle A kelp-covered machine that attacks from its nozzle-shaped nose. It has several octopus-like suction cups on multiple layers around its body that need to be attacked to reveal its tentacle. However, doing so adds an extra vertical layer of suction cups. #B2 The Dreaded Octonozzle!
Octo Valley Octowhirl render.png Octowhirl A huge spiky clam-like Octarian robot that attacks by rolling and spinning around its arena. Like Octoballs, it can only be stopped by getting stranded in Agent 3's ink, which reveals its tentacle. Later on, the floor starts moving while it attacks. #B3 The Rampaging Octowhirl!
Octo Valley Ravenous Octomaw render.png Octomaw A large metallic creature that attacks by lunging out of its ink with its huge mouth and many sharp teeth. Upon doing so, its teeth can be attacked, leaving its mouth open. When a Splat Bomb is thrown in its mouth, its tentacle is revealed, but its teeth become reinforced for the next round. #B4 The Ravenous Octomaw!
File:DJ Octavio Enter the Octobot King transparent bg.png DJ Octavio and the Octobot King The leader of the Octarians and mastermind of the Great Zapfish kidnapping. As Agent 3 gives chase, he uses a wide variety of attacks, some of which can push his Octobot King flying machine back slightly. When he reaches the edge of a platform, he launches an enormous octopus bomb that sends him to the next area if sent back at him. Agent 3 must work with the Squid Sisters to dodge and counterattack across many small platforms to rescue Cap'n Cuttlefish and the Great Zapfish. #B5 Enter the Octobot King!