Boxes Locked! Keys, Please!: Difference between revisions
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{{RotMPrevNext | {{RotMPrevNext|site1=Crater|prevnum=02|prev=Sink into the Ink and SWIM!|site2=Crater|nextnum=04|next=What Are They? Can We Stop Them?!}} | ||
|site1=Crater|prevnum=02|prev=Sink into the Ink and SWIM!|site2=Crater|nextnum=04|next=What Are They? Can We Stop Them?!}} | |||
{{InfoboxMission/RotM | {{InfoboxMission/RotM | ||
|image=S3 crater m3.jpg | |image=S3 crater m3.jpg | ||
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|music=''[[Crater Mission]]'' | |music=''[[Crater Mission]]'' | ||
}} | }} | ||
'''Boxes Locked! Keys, Please!''' is the 3rd level in ''[[Splatoon 3|Splatoon 3's]]'' story mode, [[Return of the Mammalians]]. | '''Boxes Locked! Keys, Please!''' is the 3rd level in ''[[Splatoon 3|Splatoon 3's]]'' story mode, [[Return of the Mammalians]]. | ||
==Access== | ==Access== | ||
[[File:S3 crater kettle03location.jpg|thumb|left|The location of the third [[Kettle]] in [[The Crater]].]] | |||
Accessing the third level is unsurprisingly another straightforward process, as the player has to continue walking down the corridors yet again until their path is blocked by more [[Fuzzy Ooze]]. On their left, they will see the kettle. | |||
==Walkthrough== | ==Walkthrough== | ||
===Checkpoint 1=== | ===Checkpoint 1=== | ||
[[File:S3 crater kettle03 pic1.jpg|thumb|right|The first vault hiding an inkrail.]] | [[File:S3 crater kettle03 pic1.jpg|thumb|right|The first vault hiding an inkrail.]] | ||
The level starts off with the player being confronted with a bunch of [[Crate]]s. Among them is a vault to which the responding key is just ahead, hidden inside a crate. | The level starts off with the player being confronted with a bunch of [[Crate]]s. Among them is a vault to which the responding key is just ahead, hidden inside a crate. | ||
After unlocking the vault, the player can use an [[Inkrail]] to progress to the next checkpoint. | After unlocking the vault, the player can use an [[Inkrail]] to progress to the next checkpoint. | ||
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===Final Checkpoint=== | ===Final Checkpoint=== | ||
[[File:S3 crater kettle03 pic2.jpg|thumb|left|The main section with three different paths.]] | [[File:S3 crater kettle03 pic2.jpg|thumb|left|The main section with three different paths.]] | ||
The final section begins with the player given the choice between 3 paths. For the path in the middle the player has to activate a [[Splat-Switch]], but then will see that to progress further they need to get past two more vaults. On the left there is another inkrail, leading to a small portion where two [[Octocopter]]s will try to shoot at the player. A vault will be surrounded by grates. When the player finds the key, they can unlock the vault revealing yet another inkrail. While that inkrail will lead back to where the section started, it will be essential to progress further soon enough. | |||
The final section begins with the player given the choice between 3 paths. For the path in the middle, the player has to activate a [[Splat-Switch]], but then will see that to progress further they need to get past two more vaults. On the left there is another inkrail, leading to a small portion where two [[Octocopter]]s will try to shoot at the player. A vault will be surrounded by grates. When the player finds the key, they can unlock the vault revealing yet another inkrail. While that inkrail will lead back to where the section started, it will be essential to progress further soon enough. | |||
[[File:S3 crater kettle03 pic3.jpg|thumb|right|The player getting attacked.]] | [[File:S3 crater kettle03 pic3.jpg|thumb|right|The player getting attacked.]] | ||
Afterwards the player should progress to the right path, where the player has to throw [[Smallfry]] towards another inkrail in order to activate it. Then they will be required to activate once more an inkrail leading up a small tower, on top there is a crate holding a key and yet again an inkrail, however this time the player will realize that they cannot reach it from there, they can merely activate it. | |||
Afterwards, the player should progress to the right path, where the player has to throw [[Smallfry]] towards another inkrail in order to activate it. Then they will be required to activate once more an inkrail leading up a small tower, on top there is a crate holding a key and yet again an inkrail, however this time the player will realize that they cannot reach it from there, they can merely activate it. | |||
After returning back to the main section, they will see that they can use the inkrail to jump on top of the other and reach a new area, hiding the last key required. | After returning back to the main section, they will see that they can use the inkrail to jump on top of the other and reach a new area, hiding the last key required. | ||
After unlocking the two vaults, they will have to activate the last inkrail of the level and ride towards the [[Zapfish]], finishing the level. | After unlocking the two vaults, they will have to activate the last inkrail of the level and ride towards the [[Zapfish]], finishing the level. | ||
[[File:S3 crater kettle03 pic4.jpg|thumb|left|The player jumping from one inkrail to the other.]] | [[File:S3 crater kettle03 pic4.jpg|thumb|left|The player jumping from one inkrail to the other.]] | ||
{{clr}} | {{clr}} | ||
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Octocopter1.png|[[Octocopter]] | Octocopter1.png|[[Octocopter]] | ||
</gallery> | </gallery> | ||
==Quotes== | ==Quotes== | ||
{{collapse| | {{collapse| | ||
===[[File: | ===[[File:S3 Icon Cuttlefish.png|45px]] [[Cap'n Cuttlefish|Cuttlefish]]{{color|'s Quotes|green}}=== | ||
{{Clr}} | {{Clr}} | ||
| | | | ||
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{{Quote|Try as you might, I don't think you're gonna be able to hop onto the inkrail from here...}} | {{Quote|Try as you might, I don't think you're gonna be able to hop onto the inkrail from here...}} | ||
{{Quote|Think you could {{Color|jump|orange}} from one {{Color|inkrail|orange}} to another? It's worth a shot!}} | {{Quote|Think you could {{Color|jump|orange}} from one {{Color|inkrail|orange}} to another? It's worth a shot!}} | ||
{{Quote|Keep it up, Agent 3! You're making me proud. | |||
; '''After the mission:''' | |||
{{Quote|Keep it up, Agent 3! You're making me proud. Now, I don't wanna ruffle your tentacles any further than they've already been aruffled, but... Those fuzzy Octarians are freakin' me out. I think we oughta consider callin' some backup. Lemme just fire up the ol' communicator... Check, check! This is Cuttlefish, over. Do you copy?}} | |||
{{Quote|...Did they just hang up on me?! Agents these days, am I right? So impatient...}} | |||
{{Quote|...Did they just hang up on me?! | |||
{{Quote|Dagnabbit, this ol' thing is busted. Oh well. C'mon, let's go!}} | {{Quote|Dagnabbit, this ol' thing is busted. Oh well. C'mon, let's go!}} | ||
}} | }} | ||
{{collapse| | {{collapse| | ||
===[[File: | ===[[File:S3 Icon Marie.png|45px]] [[Marie|Agent 2]]{{color|'s Quotes|green}}=== | ||
{{Clr}} | {{Clr}} | ||
| | | | ||
; | ; | ||
{{Quote|Agent 2 here. Over. | {{Quote|Agent 2 here. Over. Wait—Gramps? Is that you? Where are you? Agent 1, this is Agent 2. Gramps has wandered off again. Over.}} | ||
{{Quote|...Roger that. Stay fresh!}} | {{Quote|...Roger that. Stay fresh!}} | ||
}} | }} | ||
{{collapse| | {{collapse| | ||
===[[File: | ===[[File:S3 Icon Callie.png|45px]] [[Callie|Agent 1]]{{color|'s Quotes|green}}=== | ||
{{Clr}} | {{Clr}} | ||
| | | | ||
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{{collapse| | {{collapse| | ||
===[[File: | ===[[File:S3 Icon DJ Octavio.png|45px]] [[DJ Octavio|???]]{{color|'s Quotes|green}}=== | ||
{{Clr}} | {{Clr}} | ||
| | | | ||
; | ; | ||
{{Quote|Ksss-ksssh! Kssssssht! | {{Quote|Ksss-ksssh! Kssssssht! GYA...A HA... Cuttl... I foun... you!}} | ||
}} | }} | ||
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|KorR= | |KorR= | ||
|KorM= | |KorM= | ||
|SpaA=¿Cajas cerradas? ¡A buscar llaves!|SpaAM=Locked vaults? Look for keys!|SpaE=¿Cerrojos al canto? ¡A buscar llaves!}} | |SpaA=¿Cajas cerradas? ¡A buscar llaves! | ||
|SpaAM=Locked vaults? Look for keys! | |||
|SpaE=¿Cerrojos al canto? ¡A buscar llaves!}} | |||
{{Navbox/Return of the Mammalians}} | {{Navbox/Return of the Mammalians}} | ||
[[Category:Return of the Mammalians missions]] | [[Category:Return of the Mammalians missions]] |
Revision as of 17:54, 14 January 2023
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Template:InfoboxMission/RotM Boxes Locked! Keys, Please! is the 3rd level in Splatoon 3's story mode, Return of the Mammalians.
Access
Accessing the third level is unsurprisingly another straightforward process, as the player has to continue walking down the corridors yet again until their path is blocked by more Fuzzy Ooze. On their left, they will see the kettle.
Walkthrough
Checkpoint 1
The level starts off with the player being confronted with a bunch of Crates. Among them is a vault to which the responding key is just ahead, hidden inside a crate. After unlocking the vault, the player can use an Inkrail to progress to the next checkpoint.
Final Checkpoint
The final section begins with the player given the choice between 3 paths. For the path in the middle, the player has to activate a Splat-Switch, but then will see that to progress further they need to get past two more vaults. On the left there is another inkrail, leading to a small portion where two Octocopters will try to shoot at the player. A vault will be surrounded by grates. When the player finds the key, they can unlock the vault revealing yet another inkrail. While that inkrail will lead back to where the section started, it will be essential to progress further soon enough.
Afterwards, the player should progress to the right path, where the player has to throw Smallfry towards another inkrail in order to activate it. Then they will be required to activate once more an inkrail leading up a small tower, on top there is a crate holding a key and yet again an inkrail, however this time the player will realize that they cannot reach it from there, they can merely activate it. After returning back to the main section, they will see that they can use the inkrail to jump on top of the other and reach a new area, hiding the last key required. After unlocking the two vaults, they will have to activate the last inkrail of the level and ride towards the Zapfish, finishing the level.
Enemies and Mechanics
First Introduced
Quotes
File:S3 Icon Cuttlefish.png Cuttlefish's Quotes
“ | You wanna get to what's inside that vault? You gotta find a key! | ” |
“ | There it is! Grab that key and unlock the vault. | ” |
“ | There you go. Now ink up that thingamabob! | ” |
“ | Aha! You activated an inkrail! Hop on and ride it by pressing . | ” |
“ | Now, don't panic, but if you let go of , you'll fall to your doom. So hold on tight! | ” |
“ | Well, well, well. Another vault. Find the key! | ” |
“ | Thar she glows! I can see the Zapfish from here. | ” |
“ | Octocopter spotted! Ink it up! | ” |
“ | Remember-you can slip under or through grates by pressin' to get into swim form. | ” |
“ | If your ink won't reach, it's Smallfry's time to shine! | ” |
“ | Try as you might, I don't think you're gonna be able to hop onto the inkrail from here... | ” |
“ | Think you could jump from one inkrail to another? It's worth a shot! | ” |
- After the mission:
“ | Keep it up, Agent 3! You're making me proud. Now, I don't wanna ruffle your tentacles any further than they've already been aruffled, but... Those fuzzy Octarians are freakin' me out. I think we oughta consider callin' some backup. Lemme just fire up the ol' communicator... Check, check! This is Cuttlefish, over. Do you copy? | ” |
“ | ...Did they just hang up on me?! Agents these days, am I right? So impatient... | ” |
“ | Dagnabbit, this ol' thing is busted. Oh well. C'mon, let's go! | ” |
Agent 2's Quotes
“ | Agent 2 here. Over. Wait—Gramps? Is that you? Where are you? Agent 1, this is Agent 2. Gramps has wandered off again. Over. | ” |
“ | ...Roger that. Stay fresh! | ” |
Agent 1's Quotes
“ | Well, what are we waiting for, Agent 2? Let's go collect him! | ” |
File:S3 Icon DJ Octavio.png ???'s Quotes
“ | Ksss-ksssh! Kssssssht! GYA...A HA... Cuttl... I foun... you! | ” |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | 怪奇!閉ざされたドアに■■■■■■を発見?! Kaiki! Tozasareta doa ni ■■■■■■ wo hakken?! |
Weird! ■■■■■■ discovered behind the closed door?! |
Dutch | Achter slot en grendel! Sleutels graag! | Under lock and key! Keys please! |
French (NOE) | Caisses vérouillées! Par ici les clés! | Crates locked! Hand over the keys! |
German | Schlüsselerlebnis für Spürnasen! | Key experience for people with intuition! |
Russian | Ящики заперты! Нужны ключи! Yashchiki zaperty! Nuzhny klyuchi! |
Boxes locked! Keys needed! |
Spanish (NOA) | ¿Cajas cerradas? ¡A buscar llaves! | Locked vaults? Look for keys! |
Spanish (NOE) | ¿Cerrojos al canto? ¡A buscar llaves! | |
Chinese (Simplified) | 怪诞!在紧闭的门中发现了■■■■■■?! Guàidàn! Zài jǐnbì de mén zhōng fāxiànle ■■■■■■?! |
Weird! ■■■■■■ discovered behind the firmly shut door?! |