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{{Retired}}
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{{InfoboxGobbler}}
'''Saltspray Rig''' is a multiplayer [[stage]] in ''[[Splatoon]]''.
'''Saltspray Rig''' is a multiplayer [[stage]] in ''[[Splatoon]]''.


Saltspray Rig is an ocean-based oil rig, with pipes, crates, and suspended platforms resting over a large body of water.  
Saltspray Rig is an ocean-based oil rig, with pipes, crates, and suspended platforms resting over a large body of water.


==Layout==
==Layout==
[[File:Saltsprayrigmap.png|thumb|Saltspray Rig Overview]]
[[File:Saltsprayrigmap.png|thumb|Saltspray Rig overview.]]
Saltspray Rig is shaped like a squid, with two Spawn Points leading into a series of pathways and drop-offs. Spawn point area is not accessible to the enemy team, except in Rainmaker mode. There are two elevators located in the middle of the map to quickly move from the Bottom Area to the Top Area. Pathways stemming from each Respawn Point cannot be accessed by the other team, and branch off into smaller trails that lead to the Top Area and Bottom Area. The Top Area is located opposite from the teams' [[Respawn Point]]s. It is normally the last area to be claimed, due to its distance from the spawnpoints. It features a tall structure in the middle, which is heavily contested in the later parts of the game, in order to claim the surrounding turf. There is also a moving platform that a player can use to claim turf quickly, but in turn, exposes the player, as the player will fall through the platform if they turn into a squid. The Bottom Area is located between the team's Respawn Points. It is often the first area that is claimed, but is typically forgotten towards the end of the game, due to the battle shifting towards the Top Area. In the last minute, it is easily claimable. The Starting Areas in Saltspray Rig cannot be reached on foot by the opposing team, so there's a lot of turf that can be easily claimed during the game. A team with a [[charger]], [[splatling]], [[Inkstrike]] or [[Inkzooka]], though, may be able to claim some turf if the opposing team is not paying attention. Both areas contain paths leading to the 'Bottom Area and Top Area. If a team is not careful, the opposing team may launch an [[Inkstrike]] in the area near the end of a battle, claiming some turf which the players cannot claim after leaving their Starting Area. The only way a player can get back up their team's Starting Area is to [[Super Jump]] to their team's respective spawn or to one of their teammates, or to a {{Weapon|S|Sub|Squid Beakon}}. There is abyss surrounding the stage as a hazard for players who fall in.


==Ranked Battle Terrain==
Unlike most other [[Stage|stages]] in the [[Splatoon (series)|''Splatoon'' series]] that feature rotational symmetry, Saltspray Rig's stage layout is laterally symmetrical, with the exception of the obstacles in the top area. Saltspray Rig is shaped like a squid, with two [[spawn point]]s leading into a series of pathways and drop-offs. The spawn point area is not accessible to the enemy team, except in [[Rainmaker]] mode. There are two elevators located in the middle of the map to quickly move from the bottom area to the top area. Pathways stemming from each spawn point cannot be accessed by the other team, and branch off into smaller trails that lead to the top area and bottom area.
 
The top area is located opposite the teams' spawn points. It is normally the last area to be claimed due to its distance from the spawn points. It features a tall structure in the middle which is heavily contested in the later parts of the game to claim the surrounding turf. There is also a moving platform that a player can use to claim turf quickly, but in turn, exposes the player, as the player will fall through the platform if they turn into a squid.
 
The bottom area is located between the team's spawn points. It is often the first area that is claimed but is typically forgotten towards the end of the game, due to the battle shifting towards the top area. In the last minute, it is easily claimable. The starting areas in Saltspray Rig cannot be reached on foot by the opposing team, so there is a lot of turf that can be easily claimed during the game. A team with a [[charger]], [[splatling]], [[Inkstrike]] or [[Inkzooka]], though, may be able to claim some turf if the opposing team is not paying attention. Both areas contain paths leading to the bottom area and top area. If a team is not careful, the opposing team may launch an Inkstrike in the area near the end of a battle, claiming some turf which the players cannot claim after leaving their starting area. The only way a player can get back up their team's starting area is to [[Super Jump]] to their team's respective spawn or one of their teammates, or a [[Squid Beakon]]. There is an abyss surrounding the stage as a hazard for players who fall in.
 
This stage puts the Alpha team at a slight disadvantage. The Bravo team has more viable right-side peeking points, as [[Inkling]]s are right-handed, so they can peek around a wall and be mostly protected. Peeking to the left, on the other hand, fully exposes them, leaving them open for attack. Additionally, the Bravo team can use the two moving platforms faster at the start of a match.
 
==Ranked Battle terrain==
[[File:Saltspray Rig.jpg|thumb|Saltspray Rig in different terrain.]]
[[File:Saltspray Rig.jpg|thumb|Saltspray Rig in different terrain.]]
In Ranked Battle, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.


=== [[Splat Zones]] ===
In [[Ranked Battle]]s, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
The Splat Zone for Saltspray Rig sits just below the top area, just inside the "entrance" and before the ramp. It can be easily taken by players shooting ink on ledges on the opposing sides, but if the front of the zone is not protected, the opposing team can easily take control of the zone.


=== [[Tower Control]] ===
===[[Splat Zones]]===
The tower starts at the bottom of the "T" just before the Top Area. When taken, the tower briefly travels around the "T" and down the pathway towards the enemy base before turning and going down the side of the map. It then begins traveling on the lower pathways that lead to the bottom area. Each team's goal-zone is directly below the exit opposite from the Bottom Area when going there. Boxes have been added so that players can easily attack the other team if they've taken the tower or vice versa. This means that the action on this map is condensed to a small area, making the Top and Bottom Areas go almost completely unused.
The Splat Zone for Saltspray Rig sits just below the top area, just inside the "entrance" and before the ramp. It can be easily taken by players shooting [[ink]] on ledges on the opposing sides, but if the front of the zone is not protected, the opposing team can easily take control of the zone.


=== [[Rainmaker]]===
===[[Tower Control]]===
The Rainmaker weapon starts on the middle platform that the elevators rise to. Platforms containing the Rainmaker goal pedestals are built next to the spawn point. Walls have been added so that a team can reach their opponents' base. Walls block off the far side alley, forcing players to leave the spawn area through more direct routes.
The Tower starts at the bottom of the T-shaped section just before the top area. When taken, the Tower briefly travels around the T and down the pathway towards the enemy base before turning and going down the side of the map. It then begins traveling on the lower pathways that lead to the bottom area. Each team's goal zone is directly below the exit opposite from the bottom area when going there. Boxes have been added so that players can easily attack the other team if they have taken the Tower or vice versa. This means that the action on this stage is condensed to a small area, making the top and bottom areas go almost completely unused.


== ''Splatoon'' ==
===[[Rainmaker]]===
The [[Rainmaker (weapon)|Rainmaker]] starts on the middle platform that the elevators rise to. Platforms containing the Rainmaker goal pedestals are built next to the spawn point. Walls have been added so that a team can reach their opponents' base. Walls block off the far side alley, forcing players to leave the spawn area through more direct routes.
 
==''Splatoon''==
{{Infobox/Stage
{{Infobox/Stage
| game         = Splatoon
|game           = Splatoon
| introduced   = Launch
|image=S Stage Saltspray Rig.jpg
| totalbp       = 1,900
|introduced     = ''Initial Release'' ({{ver|s|1.0.0}})
| features     = Moving Platforms
|totalbp       = 1,900
|features       = Moving Platforms
|hasabysshazard = true
|hasabysshazard = true
}}
}}
Saltspray Rig underwent a series of changes between its development period and release.  
Saltspray Rig underwent a series of changes between its development period and release.


=== Pre-release version ===
===Pre-release version===
The pre-release version included many differences, such as:
The pre-release version included many differences, such as:
*There were much fewer vertical pipes to swim up.
 
*The [[Spawn Point]]s were closer together.
* There were much fewer vertical pipes to swim up.
*Four small areas were located near teams' bases, accessed by thin, curved walkways.
* The [[spawn point]]s were closer together.
*The Bottom Area was not present.
* Four small areas were located near teams' bases, accessed by thin, curved walkways.
*The routes that currently allow players to access the Top Area from either side were much less detailed.
* The bottom area was not present.
*Most edges were secured by presumably [[grate]]d fences.
* The routes that currently allow players to access the top area from either side were much less detailed.
*The top area had less crates than in the final version.
* Most edges were secured by presumably [[grate]]d fences.
* The top area had fewer crates than in the final version.
 
<gallery>
<gallery>
Saltsprag Rig (Beta).png|A pre-release version of Saltspray Rig.
Saltsprag Rig (Beta).png|A pre-release version of Saltspray Rig.
PreSR1.png|The Top Area and connecting walkways.
PreSR1.png|The top area and connecting walkways.
PreSR2.png|The four smaller areas and their connecting walkways.
PreSR2.png|The four smaller areas and their connecting walkways.
PreSR3.png|The [[Wii U GamePad]] map of Saltspray Rig.
PreSR3.png|The {{GP}} map of Saltspray Rig.
PreSR4.png|The Top Area and moving grates platform.
PreSR4.png|The top area and moving grates platform.
PreSR5.png|One of the four smaller areas and the platforms that lead to it.
PreSR5.png|One of the four smaller areas and the platforms that lead to it.
PreSR6.png|Another view of one of the four smaller areas.
PreSR6.png|Another view of one of the four smaller areas.
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</gallery>
</gallery>


=== Release version ===
===Release version===
Saltspray Rig was released with launch of ''Splatoon''.
Saltspray Rig was released with the launch of {{S}}.


=== Maps ===
===Maps===
<gallery>
<gallery>
Map Saltspray Rig Turf War Overhead.png|Turf War (alpha)
Map Saltspray Rig Turf War Overhead.png|[[Turf War]] (alpha)
Map Saltspray Rig Splat Zones Overhead.jpg|Splat Zones (alpha)
Map Saltspray Rig Splat Zones Overhead.jpg|[[Splat Zones]] (alpha)
Map Saltspray Rig Tower Control Overhead Right.jpg|Tower Control (alpha)
Map Saltspray Rig Tower Control Overhead Right.jpg|[[Tower Control]] (alpha)
Map Saltspray Rig Rainmaker Overhead Right.jpg|Rainmaker (alpha)
Map Saltspray Rig Rainmaker Overhead Right.jpg|[[Rainmaker]] (alpha)
Map Saltspray Rig Turf War Overhead Left.jpg|Turf War (bravo)
Map Saltspray Rig Turf War Overhead Left.jpg|Turf War (bravo)
Map Saltspray Rig Splat Zones Overhead Left.jpg|Splat Zones (bravo)
Map Saltspray Rig Splat Zones Overhead Left.jpg|Splat Zones (bravo)
Line 68: Line 80:
===Gallery===
===Gallery===
<gallery>
<gallery>
Splat Zones Saltspray Rig.jpg|A match of [[Splat Zones]] on Saltspray Rig.
Splat Zones Saltspray Rig.jpg|A match of Splat Zones on Saltspray Rig.
Splat roller pushing.gif|An [[Inkling]] running with the [[Splat Roller]] on one of the small pathways.
Splat roller pushing.gif|An [[Inkling]] running with the [[Splat Roller]] on one of the small pathways.
SaltsprayRigp2.jpg|Far in the background of Saltspray Rig, a large bridge can be seen. There are also a few [[Animal#Seagulls|seagulls]] flying around.
SaltsprayRigp2.jpg|Far in the background of Saltspray Rig, a large bridge can be seen. There are also a few [[Animal#Seagulls|seagulls]] flying around.
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SaltspraySplatfest.jpg|An isometric view of the north of Saltspray Rig, during a [[Splatfest]].
SaltspraySplatfest.jpg|An isometric view of the north of Saltspray Rig, during a [[Splatfest]].
Saltspray view during splatfest.png|The view from Saltspray Rig during a Splatfest.
Saltspray view during splatfest.png|The view from Saltspray Rig during a Splatfest.
ZinkPromo1.jpg|Promo for [[Zink]] at Saltspray Rig.
S Zink promo 1.jpg|Promo for [[Zink]] at Saltspray Rig.
SaltsprayRigp3.jpg|An [[Inkling]] in the Top Area, next to the moving grated platform.
S Saltspray Rig Top Area.png|An Inkling in the top area, next to the moving grated platform.
Custom E-Liter 3K.jpg|A Inkling Girl fires a [[Custom E-liter 3K]] in the top middle of Saltspray Rig.
</gallery>
</gallery>


== Quotes ==
===Splatfests===
Saltspray Rig was available in the following [[Splatfest]]s in {{S}}:
 
* [[Red Kitsune Udon vs. Green Tanuki Soba (July 2015)]]
* [[Roller Coasters vs. Water Slides]]
* [[Eating vs. Sleeping]]
* [[Autobots vs. Decepticons]]
* [[Airhead vs. Wisecracker (2015)|Airhead vs. Wisecracker]]
* [[Cats vs. Dogs (October 2015)]]
* [[Love vs. Money]]
* [[Burgers vs. Pizza]]
* [[Hoverboard vs. Jet Pack]]
 
==Quotes==
{{Quotes}}
{{Quotes}}


==Trivia==
==Trivia==
*Saltspray Rig was one of the two playable maps during the [[Splatoon Global Testfire]], alongside [[Walleye Warehouse]].
* Saltspray Rig was one of the two playable maps during the ''[[Splatoon Global Testfire]]'', alongside [[Walleye Warehouse]].
*Unlike every other [[stage]] in ''[[Splatoon]]'', Saltspray Rig does not feature rotational symmetry; for this reason, teams have different views of the map from their [[Spawn Point]]s, and because of this layout, the [[Wii U GamePad]]'s map does not look the same for both teams, like it does in other stages. Another map of this type would not appear in the franchise until [[Shifty Station]] Layout #10 in ''[[Splatoon 2]]'', followed by [[Skipper Pavilion]].
* Saltspray Rig, [[Skipper Pavilion]], [[Zappy Longshocking]], and [[Bridge to Tentaswitchia]] are the only stages that have lateral symmetry.
*An evening variant of this map exists in [[Octo Valley (mode)|Octo Valley]] in the mission [[Octoling Onslaught]].
** Saltspray Rig is one of the three stages that is not truly symmetrical in the ''[[Splatoon (series)|Splatoon]]'' series, followed by [[Kelp Dome]] and [[Port Mackerel]]; the obstacles in the top area are not arranged symmetrically.
*Saltspray Rig is currently the only map whose name is not related to a marine organism.
* An evening variant of this map exists in [[Octo Valley (mode)|Octo Valley]] in the mission [[Octoling Onslaught]].
**[[The Reef]], [[Inkblot Art Academy]], and [[Shellendorf Institute]] do not have the names of marine organisms in the title, but still refer to the features or abilities of marine organisms.
* Saltspray Rig is the only stage in {{S}} whose name is not related to an aquatic organism.
*Some people consider this stage to be unfair in competitive play. The team on the left has more viable right-side peeking points. ([[Inklings]] are right-handed, so they can peek around a wall and be mostly protected while left-peeking fully exposes them leaving them open for attack). Also, the team on the left is able to use the 2 moving platforms faster to go up at the start of a match.
* Saltspray Rig and [[Urchin Underpass]] are the only stages in ''Splatoon'' to not return in a sequel.
*The internal codename for this stage in the game files is "Seaplant".
 
==Etymology==
Saltspray Rig is derived from the nouns 'saltspray' and 'rig'. Saltspray is salt that comes from the ocean waves, and a rig is a structure housing equipment used to drill or extract oil from underground.


== Etymology ==
シオノメ油田 ''Shionome Yuden'' is derived from 'Shionome' (the point where two ocean currents meet) and 'oil field', an area deep underground in the ocean for oil to be drilled or extracted.
Saltspray Rig is derived from the nouns ''Saltspray'' and ''Rig''. Saltspray is salt that comes from the ocean waves, and Rig is a structure housing equipment used to drill or extract oil from underground.


シオノメ油田 Shionome Yuden is derived from ''Shionome (point where two ocean currents meet)'' and ''Oil Field'', Oil field is deep underground the ocean for it to be drilled or extracted.
===Names in other languages===
===Names in other languages===
{{Foreignname
{{Localized name
|color=Splatoon
|color=Splatoon
|Jap=シオノメ油田
|Jap=シオノメ油田
|JapR=Shionome Yuden
|JapR=Shionome Yuden
|JapM=Shionome (point where two ocean currents meet) Oil Field
|JapM=Shionome Oil Field
|Spa=Plataforma Gaviota
|Spa=Plataforma Gaviota
|SpaM=Seagull Rig
|SpaM=Seagull Rig
Line 110: Line 136:
|Ita=Raffineria
|Ita=Raffineria
|ItaM=Refinery
|ItaM=Refinery
|Internal=Seaplant
}}
==External links==
{{External links
|twitch=no
|speedrun=no
|youtube=no
|strategywiki=Splatoon/Saltspray Rig
}}
}}


== External links ==
* [[strategywiki:Splatoon/Saltspray Rig|Saltspray Rig on StrategyWiki]]
{{-}}
{{Navbox/S Locations}}
{{Navbox/S Locations}}
[[Category:Stages]]
 
[[Category:Locations]]
[[Category:Splatoon stages]]
 
[[es:Plataforma Gaviota]]
[[fr:Station Doucebrise]]
[[fr:Station Doucebrise]]

Latest revision as of 03:54, 13 April 2024

RotM Icon Cuttlefish square.png
Retired.
This article or section describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.
Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

Saltspray Rig is a multiplayer stage in Splatoon.

Saltspray Rig is an ocean-based oil rig, with pipes, crates, and suspended platforms resting over a large body of water.

Layout

Saltspray Rig overview.

Unlike most other stages in the Splatoon series that feature rotational symmetry, Saltspray Rig's stage layout is laterally symmetrical, with the exception of the obstacles in the top area. Saltspray Rig is shaped like a squid, with two spawn points leading into a series of pathways and drop-offs. The spawn point area is not accessible to the enemy team, except in Rainmaker mode. There are two elevators located in the middle of the map to quickly move from the bottom area to the top area. Pathways stemming from each spawn point cannot be accessed by the other team, and branch off into smaller trails that lead to the top area and bottom area.

The top area is located opposite the teams' spawn points. It is normally the last area to be claimed due to its distance from the spawn points. It features a tall structure in the middle which is heavily contested in the later parts of the game to claim the surrounding turf. There is also a moving platform that a player can use to claim turf quickly, but in turn, exposes the player, as the player will fall through the platform if they turn into a squid.

The bottom area is located between the team's spawn points. It is often the first area that is claimed but is typically forgotten towards the end of the game, due to the battle shifting towards the top area. In the last minute, it is easily claimable. The starting areas in Saltspray Rig cannot be reached on foot by the opposing team, so there is a lot of turf that can be easily claimed during the game. A team with a charger, splatling, Inkstrike or Inkzooka, though, may be able to claim some turf if the opposing team is not paying attention. Both areas contain paths leading to the bottom area and top area. If a team is not careful, the opposing team may launch an Inkstrike in the area near the end of a battle, claiming some turf which the players cannot claim after leaving their starting area. The only way a player can get back up their team's starting area is to Super Jump to their team's respective spawn or one of their teammates, or a Squid Beakon. There is an abyss surrounding the stage as a hazard for players who fall in.

This stage puts the Alpha team at a slight disadvantage. The Bravo team has more viable right-side peeking points, as Inklings are right-handed, so they can peek around a wall and be mostly protected. Peeking to the left, on the other hand, fully exposes them, leaving them open for attack. Additionally, the Bravo team can use the two moving platforms faster at the start of a match.

Ranked Battle terrain

Saltspray Rig in different terrain.

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The Splat Zone for Saltspray Rig sits just below the top area, just inside the "entrance" and before the ramp. It can be easily taken by players shooting ink on ledges on the opposing sides, but if the front of the zone is not protected, the opposing team can easily take control of the zone.

Tower Control

The Tower starts at the bottom of the T-shaped section just before the top area. When taken, the Tower briefly travels around the T and down the pathway towards the enemy base before turning and going down the side of the map. It then begins traveling on the lower pathways that lead to the bottom area. Each team's goal zone is directly below the exit opposite from the bottom area when going there. Boxes have been added so that players can easily attack the other team if they have taken the Tower or vice versa. This means that the action on this stage is condensed to a small area, making the top and bottom areas go almost completely unused.

Rainmaker

The Rainmaker starts on the middle platform that the elevators rise to. Platforms containing the Rainmaker goal pedestals are built next to the spawn point. Walls have been added so that a team can reach their opponents' base. Walls block off the far side alley, forcing players to leave the spawn area through more direct routes.

Splatoon

Saltspray Rig

Saltspray Rig

Added in Initial Release (1.0.0)
Total area 1,900p
Features Moving Platforms
Hazards Abyss

Saltspray Rig underwent a series of changes between its development period and release.

Pre-release version

The pre-release version included many differences, such as:

  • There were much fewer vertical pipes to swim up.
  • The spawn points were closer together.
  • Four small areas were located near teams' bases, accessed by thin, curved walkways.
  • The bottom area was not present.
  • The routes that currently allow players to access the top area from either side were much less detailed.
  • Most edges were secured by presumably grated fences.
  • The top area had fewer crates than in the final version.

Release version

Saltspray Rig was released with the launch of Splatoon.

Maps

Gallery

Splatfests

Saltspray Rig was available in the following Splatfests in Splatoon:

Quotes

Click to view the quotes for Saltspray Rig. View the quotation page.

Trivia

Etymology

Saltspray Rig is derived from the nouns 'saltspray' and 'rig'. Saltspray is salt that comes from the ocean waves, and a rig is a structure housing equipment used to drill or extract oil from underground.

シオノメ油田 Shionome Yuden is derived from 'Shionome' (the point where two ocean currents meet) and 'oil field', an area deep underground in the ocean for oil to be drilled or extracted.

Names in other languages

Language Name Meaning
Japan Japanese シオノメ油田
Shionome Yuden
Shionome Oil Field
Canada French (NOA) Plate-forme Mouette Seagull Rig
France French (NOE) Station Doucebrise Fresh Breeze Station
Germany German Bohrinsel Nautilus Nautilus Oil Rig
Italy Italian Raffineria Refinery
SpainMexico Spanish Plataforma Gaviota Seagull Rig
Translate logo.svg Internal Seaplant

External links

External links:
  StrategyWiki Icon.svg