Version 4.3.0 (Splatoon 2): Difference between revisions

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m (→‎Abilities: Mistake)
(An observation of mine, I believe which is worthy of the trivia section)
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* Both new abilities started appearing on gear in the {{Shop|SplatNet Gear Shop|game=Splatoon 2}}.
* Both new abilities started appearing on gear in the {{Shop|SplatNet Gear Shop|game=Splatoon 2}}.
** As a special promotion to allow players access to the new abilities, the first three pieces of gear added to the shop after the update's release ({{Gear|S2|Headgear|Studio Headphones}}, {{Gear|S2|Clothing|White Tee}}, and {{Gear|S2|Shoes|Pink Trainers}}, in that order) had the {{Ability|S2|Main Power Up}} ability, which could not have been acquired otherwise if the player opened the game with the previous version on the same day due to the way shop inventory is generated.<ref>[https://twitter.com/SplatoonJP/status/1070137892381442048 {{TWI}} SplatoonJP on Twitter]</ref>
** As a special promotion to allow players access to the new abilities, the first three pieces of gear added to the shop after the update's release ({{Gear|S2|Headgear|Studio Headphones}}, {{Gear|S2|Clothing|White Tee}}, and {{Gear|S2|Shoes|Pink Trainers}}, in that order) had the {{Ability|S2|Main Power Up}} ability, which could not have been acquired otherwise if the player opened the game with the previous version on the same day due to the way shop inventory is generated.<ref>[https://twitter.com/SplatoonJP/status/1070137892381442048 {{TWI}} SplatoonJP on Twitter]</ref>
***Following this, several sets of gear featured in official art were released, all with Main Power Up as their main ability.


== Balance changes ==
== Balance changes ==

Revision as of 21:37, 9 December 2018

Version 4.3.0
For Splatoon 2
4.2.04.3.0-
Version history

Version 4.3.0 is an update to Splatoon 2 that was released on 5 December 2018 at 01:00 UTC. It is the last update for Splatoon 2 that will add new weapons.

Stages

The announcement image for the renovations to Blackbelly Skatepark.

Weapons

Promotional image for Kensa Collection 4.

Abilities

  • Existing gear abilities Bomb Defense Up and Cold-Blooded were combined into a single ability, Bomb Defense Up DX.
    • The new ability has the same effect as equipping both the old ones, with no downgrade.
    • Existing Ability chunks and drink tickets were also converted.
  • An additional new ability, Main Power Up was also added to gear as well as in secondary ability slots.
    • This ability's effect varies between different main weapons, even in the same class (see the ability page for details). Examples given prior to release were:
  • Gear that previously appeared in Lua error in Module:Shop at line 47: attempt to index field '?' (a nil value).Lua error in Module:Shop at line 47: attempt to index field '?' (a nil value).Lua error in Module:Shop at line 47: attempt to index field '?' (a nil value). shops with Bomb Defense Up will now appear with Bomb Defense Up DX.
  • Gear that previously appeared in Lua error in Module:Shop at line 47: attempt to index field '?' (a nil value).Lua error in Module:Shop at line 47: attempt to index field '?' (a nil value).Lua error in Module:Shop at line 47: attempt to index field '?' (a nil value). shops with Cold-Blooded will now appear with Main Power Up.
  • amiibo gear that previously appeared with either Bomb Defense Up or Cold-Blooded ( Pearlescent Crown, Power Mask, Fringed Loafers, Power Boots Mk I) will now appear with Bomb Defense Up DX.
  • Both new abilities started appearing on gear in the Lua error in Module:Shop at line 47: attempt to index field '?' (a nil value)..
    • As a special promotion to allow players access to the new abilities, the first three pieces of gear added to the shop after the update's release ( Studio Headphones, White Tee, and Pink Trainers, in that order) had the Main Power Up ability, which could not have been acquired otherwise if the player opened the game with the previous version on the same day due to the way shop inventory is generated.[2]
      • Following this, several sets of gear featured in official art were released, all with Main Power Up as their main ability.

Balance changes

Main weapons

Specifications for some of the main weapons have been changed.

Weapon Change
Mini Splatling

Zink Mini Splatling

  • Increased the effect of the Run Speed Up gear ability.
Heavy Splatling

Heavy Splatling Deco
Hero Splatling Replica

  • Increased the effect of the Run Speed Up gear ability.
Hydra Splatling

Custom Hydra Splatling

  • Increased the effect of the Run Speed Up gear ability.
Splat Charger

Firefin Splat Charger
Kensa Charger
Hero Charger Replica

  • Slightly narrowed the spread of ink created by shots.
Splatterscope

Firefin Splatterscope
Kensa Splatterscope

  • Slightly narrowed the spread of ink created by shots.
Tenta Brella

Tenta Sorella Brella

  • Decreased durability of the umbrella portion by roughly 13%.
  • Increased damage dealt to the umbrella portion after launching it by roughly 20%.

Sub weapons

The specifications for some sub weapons have been changed.

Weapon Change
Autobomb
  • Decreased time after use for the Autobomb to start walking in the direction of its target by roughly 20/60 of a second.
Ink Mine
  • Increased the effect of the Ink Saver (Sub) gear ability.
Sprinkler
  • Increased the effect of the Ink Saver (Sub) gear ability.
Point Sensor
  • Decreased ink consumption from 60% to 55% of a standard ink tank.
  • Increased the effect of the Ink Saver (Sub) gear ability.
Squid Beakon
  • Increased the effect of the Ink Saver (Sub) gear ability.
Fizzy Bomb
  • Increased time after use before ink recovery begins by roughly 10/60 of a second.
  • Decreased the effect of the Ink Saver (Sub) gear ability.

Special weapons

The specifications for some sub weapons have been changed.

Weapon Change
Tenta Missiles
  • Greatly increased the effect of the Special Power Up gear ability that increases ink coverage of missiles when they hit.
Splashdown
  • Greatly increased damage dealt to opponent Brellas.
    • Increased damage to opponent Brellas varies from roughly 2 to 3.2 times the previous amount depending on the Brella.
  • Increased damage dealt to an opponent Baller by roughly 2.5 times.
Baller
  • Greatly increased damage dealt to opponent Brellas.
    • Increased damage to opponent Brellas varies from roughly 3 to 4.8 times the previous amount depending on the Brella.
Ultra Stamp
  • When holding ZR to attack repeatedly, number of possible attacks has been increased by shortening the amount of time the stamp is cocked back, making it easier to block shots from directly in front of you.
  • Increased player movement and rotation speed when holding ZR to attack repeatedly.
Sting Ray
  • Decreased duration by roughly 35/60 of a second.
  • Decreased effect granted by the Special Power Up gear ability.
  • Decreased damage dealt to opponents using Ink Armor by roughly 56%.
  • Decreased damage dealt to opponents using a Baller by roughly 25%.
  • Decreased ability to knock back opponents using a Baller.
Inkjet
  • Decreased damage dealt to opponents using a Baller by roughly 30%.

Special gauge

Points required for using specials have changed for certain main weapons.

Weapon Adjustment
Kensa L-3 Nozzlenose 190 → 180
Kensa Octobrush 190 → 180
Kensa Splattershot Jr. 190 → 200
Splat Brella
Hero Brella Replica
190 → 200

Abilities

Specifications for some of the abilities have been changed.

Ability Change
Run Speed Up
  • Previously, Run Speed Up only gave a significant boost to speed while firing a Splatling weapon, but will now also significantly boost speed while charging a Splatling as well.
Swim Speed Up
  • When using weapons that feature lower movement and swim speeds when not firing, such as the E-liter 4K or Dynamo Roller, Swim Speed Up will now grant a significant boost to swim speed, even when using fewer instances of the gear ability than in previous updates.
Ink Resistance Up
  • When using this gear ability, players will avoid taking damage for a brief time after first stepping into an opponent’s ink.
    • The length of time before taking damage in this way will be increased in proportion to the number of Ink Resistance Up abilities being used.
Thermal Ink
  • Extended duration of effect by roughly four seconds.

External Links

References