Template:InfoboxAbility
Sub Power Up is an ability in Splatoon 2 and Splatoon 3 .
Sub Power Up improves the performance of sub weapons .
Effects by sub weapon in Splatoon 2
Stacking
Bomb travel speed
Increases the speed that the object travels at after being thrown, effectively increasing the distance it is able to reach.
Abilities
G1
Point Sensor
Fizzy Bomb , Torpedo
None
100.000%
123.214…%
121.428…%
Main: 0, Sub: 1
104.828…%
128.376…%
125.567…%
Main: 0, Sub: 2
109.414%
132.719…%
129.497…%
Main: 0, Sub: 3
113.756…%
136.659…%
133.219…%
Main: 1, Sub: 0
115.150%
137.899…%
134.414…%
Main: 0, Sub: 4
117.856%
140.280…%
136.733…%
Main: 1, Sub: 1
119.168…%
141.423…%
137.858…%
Main: 0, Sub: 5
121.712…%
143.621…%
140.039…%
Main: 1, Sub: 2
122.944%
144.676…%
141.094…%
Main: 0, Sub: 6
125.326%
146.705…%
143.136…%
Main: 1, Sub: 3
126.476…%
147.678…%
144.122…%
Main: 2, Sub: 0
127.600%
148.626…%
145.085…%
Main: 0, Sub: 7
128.696…%
149.547…%
146.025…%
Main: 1, Sub: 4
129.766%
150.443…%
146.942…%
Main: 2, Sub: 1
130.808…%
151.314…%
147.835…%
Main: 0, Sub: 8
131.824%
152.160…%
148.706…%
Main: 1, Sub: 5
132.812…%
152.980…%
149.553…%
Main: 2, Sub: 2
133.774%
153.777…%
150.377…%
Main: 0, Sub: 9
134.708…%
154.549…%
151.178…%
Main: 1, Sub: 6
135.616%
155.297…%
151.956…%
Main: 2, Sub: 3
136.496…%
156.022…%
152.711…%
Main: 3, Sub: 0
137.350%
156.723…%
153.442…%
Main: 1, Sub: 7
138.176…%
157.400…%
154.151…%
Main: 2, Sub: 4
138.976%
158.054…%
154.836…%
Main: 3, Sub: 1
139.748…%
158.685…%
155.498…%
Main: 1, Sub: 8
140.494%
159.292…%
156.137…%
Main: 2, Sub: 5
141.212…%
159.877…%
156.753…%
Main: 3, Sub: 2
141.904%
160.439…%
157.346…%
Main: 1, Sub: 9
142.568…%
160.979…%
157.915…%
Main: 2, Sub: 6
143.206%
161.495…%
158.462…%
Main: 3, Sub: 3
143.816…%
161.990…%
158.985…%
Main: 2, Sub: 7
144.956…%
162.911…%
159.962…%
Main: 3, Sub: 4
145.486%
163.338…%
160.416…%
Main: 2, Sub: 8
146.464%
164.126…%
161.254…%
Main: 3, Sub: 5
146.912…%
164.487…%
161.639…%
Main: 2, Sub: 9
147.728…%
165.143…%
162.338…%
Main: 3, Sub: 6
148.096%
165.438…%
162.653…%
Main: 3, Sub: 7
149.036…%
166.192…%
163.459…%
Main: 3, Sub: 8
149.734%
166.751…%
164.057…%
Main: 3, Sub: 9
150.000%
166.964…%
164.285…%
[1]
Splash Wall
Increases the starting number of Damage Points, effectively increasing durability.
(This does not affect the base duration.)
Abilities
Starting Damage Points
None
800.0
Main: 0, Sub: 1
867.5
Main: 0, Sub: 2
931.7
Main: 0, Sub: 3
992.5
Main: 1, Sub: 0
1012.1
Main: 0, Sub: 4
1049.9
Main: 1, Sub: 1
1068.3
Main: 0, Sub: 5
1103.9
Main: 1, Sub: 2
1121.2
Main: 0, Sub: 6
1154.5
Main: 1, Sub: 3
1170.6
Main: 2, Sub: 0
1186.4
Main: 0, Sub: 7
1201.7
Main: 1, Sub: 4
1216.7
Main: 2, Sub: 1
1231.3
Main: 0, Sub: 8
1245.5
Main: 1, Sub: 5
1259.3
Main: 2, Sub: 2
1272.8
Main: 0, Sub: 9
1285.9
Main: 1, Sub: 6
1298.6
Main: 2, Sub: 3
1310.9
Main: 3, Sub: 0
1322.9
Main: 1, Sub: 7
1334.4
Main: 2, Sub: 4
1345.6
Main: 3, Sub: 1
1356.4
Main: 1, Sub: 8
1366.9
Main: 2, Sub: 5
1376.9
Main: 3, Sub: 2
1386.6
Main: 1, Sub: 9
1395.9
Main: 2, Sub: 6
1404.8
Main: 3, Sub: 3
1413.4
Main: 2, Sub: 7
1429.3
Main: 3, Sub: 4
1436.8
Main: 2, Sub: 8
1450.4
Main: 3, Sub: 5
1456.7
Main: 2, Sub: 9
1468.1
Main: 3, Sub: 6
1473.3
Main: 3, Sub: 7
1486.5
Main: 3, Sub: 8
1496.2
Main: 3, Sub: 9
1500.0
[2]
Ink Mine
Increases the Explode Radius.
('Explode Radius (Far)' is also the minimum distance from the sub weapon required for a player to be marked by a Point Sensor.)
Increases the duration the Point Sensor from this sub weapon is marked on a player.
Increases the trigger radius of the mine from enemy players.
DU: Distance unit
Abilities
Explode Radius (Near)
Explode Radius (Far)
Detection Radius
Point Sensor Duration
None
40.000 DU
80.0000 DU
30.0000 DU
100.000%
Main: 0, Sub: 1
41.448… DU
82.8971 DU
30.9657 DU
109.657%
Main: 0, Sub: 2
42.824… DU
85.6484 DU
31.8828 DU
118.828%
Main: 0, Sub: 3
44.126… DU
88.2539 DU
32.7513 DU
127.513%
Main: 1, Sub: 0
44.545 DU
89.0900 DU
33.0300 DU
130.300%
Main: 0, Sub: 4
45.356… DU
90.7136 DU
33.5712 DU
135.712%
Main: 1, Sub: 1
45.750… DU
91.5011 DU
33.8337 DU
138.337%
Main: 0, Sub: 5
46.513… DU
93.0275 DU
34.3425 DU
143.425%
Main: 1, Sub: 2
46.883… DU
93.7664 DU
34.5888 DU
145.888%
Main: 0, Sub: 6
47.597… DU
95.1956 DU
35.0652 DU
150.652%
Main: 1, Sub: 3
47.942… DU
95.8859 DU
35.2953 DU
152.953%
Main: 2, Sub: 0
48.280 DU
96.5600 DU
35.5200 DU
155.200%
Main: 0, Sub: 7
48.608… DU
97.2179 DU
35.7393 DU
157.393%
Main: 1, Sub: 4
48.929… DU
97.8596 DU
35.9532 DU
159.532%
Main: 2, Sub: 1
49.242… DU
98.4851 DU
36.1617 DU
161.617%
Main: 0, Sub: 8
49.547… DU
99.0944 DU
36.3648 DU
163.648%
Main: 1, Sub: 5
49.843… DU
99.6875 DU
36.5625 DU
165.625%
Main: 2, Sub: 2
50.132… DU
100.2644 DU
36.7548 DU
167.548%
Main: 0, Sub: 9
50.412… DU
100.8251 DU
36.9417 DU
169.417%
Main: 1, Sub: 6
50.684… DU
101.3696 DU
37.1232 DU
171.232%
Main: 2, Sub: 3
50.948… DU
101.8979 DU
37.2993 DU
172.993%
Main: 3, Sub: 0
51.205 DU
102.4100 DU
37.4700 DU
174.700%
Main: 1, Sub: 7
51.452… DU
102.9059 DU
37.6353 DU
176.353%
Main: 2, Sub: 4
51.692… DU
103.3856 DU
37.7952 DU
177.952%
Main: 3, Sub: 1
51.924… DU
103.8491 DU
37.9497 DU
179.497%
Main: 1, Sub: 8
52.148… DU
104.2964 DU
38.0988 DU
180.988%
Main: 2, Sub: 5
52.363… DU
104.7275 DU
38.2425 DU
182.425%
Main: 3, Sub: 2
52.571… DU
105.1424 DU
38.3808 DU
183.808%
Main: 1, Sub: 9
52.770… DU
105.5411 DU
38.5137 DU
185.137%
Main: 2, Sub: 6
52.961… DU
105.9236 DU
38.6412 DU
186.412%
Main: 3, Sub: 3
53.144… DU
106.2899 DU
38.7633 DU
187.633%
Main: 2, Sub: 7
53.486… DU
106.9739 DU
38.9913 DU
189.913%
Main: 3, Sub: 4
53.645… DU
107.2916 DU
39.0972 DU
190.972%
Main: 2, Sub: 8
53.939… DU
107.8784 DU
39.2928 DU
192.928%
Main: 3, Sub: 5
54.073… DU
108.1475 DU
39.3825 DU
193.825%
Main: 2, Sub: 9
54.318… DU
108.6371 DU
39.5457 DU
195.457%
Main: 3, Sub: 6
54.428… DU
108.8576 DU
39.6192 DU
196.192%
Main: 3, Sub: 7
54.710… DU
109.4219 DU
39.8073 DU
198.073%
Main: 3, Sub: 8
54.920… DU
109.8404 DU
39.9468 DU
199.468%
Main: 3, Sub: 9
55.000 DU
110.0000 DU
40.0000 DU
200.000%
[3]
Sprinkler
Increases the duration of the first (high-power) phase and the second (mid-power) phase.
Abilities
First Phase (approx.)
Second Phase (approx.)
Third Phase
None
5.000s
15.000s
∞
Main: 0, Sub: 1
5.466s
15.183s
∞
Main: 0, Sub: 2
5.933s
15.366s
∞
Main: 0, Sub: 3
6.366s
15.550s
∞
Main: 1, Sub: 0
6.500s
15.600s
∞
Main: 0, Sub: 4
6.783s
15.700s
∞
Main: 1, Sub: 1
6.916s
15.766s
∞
Main: 0, Sub: 5
7.166s
15.866s
∞
Main: 1, Sub: 2
7.283s
15.916s
∞
Main: 0, Sub: 6
7.516s
16.000s
∞
Main: 1, Sub: 3
7.633s
16.050s
∞
Main: 2, Sub: 0
7.750s
16.100s
∞
Main: 0, Sub: 7
7.866s
16.133s
∞
Main: 1, Sub: 4
7.966s
16.183s
∞
Main: 2, Sub: 1
8.066s
16.216s
∞
Main: 0, Sub: 8
8.166s
16.266s
∞
Main: 1, Sub: 5
8.266s
16.300s
∞
Main: 2, Sub: 2
8.366s
16.350s
∞
Main: 0, Sub: 9
8.466s
16.383s
∞
Main: 1, Sub: 6
8.550s
16.416s
∞
Main: 2, Sub: 3
8.633s
16.450s
∞
Main: 3, Sub: 0
8.733s
16.483s
∞
Main: 1, Sub: 7
8.816s
16.516s
∞
Main: 2, Sub: 4
8.883s
16.550s
∞
Main: 3, Sub: 1
8.966s
16.583s
∞
Main: 1, Sub: 8
9.033s
16.616s
∞
Main: 2, Sub: 5
9.116s
16.633s
∞
Main: 3, Sub: 2
9.183s
16.666s
∞
Main: 1, Sub: 9
9.250s
16.700s
∞
Main: 2, Sub: 6
9.316s
16.716s
∞
Main: 3, Sub: 3
9.366s
16.750s
∞
Main: 2, Sub: 7
9.483s
16.783s
∞
Main: 3, Sub: 4
9.533s
16.816s
∞
Main: 2, Sub: 8
9.633s
16.850s
∞
Main: 3, Sub: 5
9.683s
16.866s
∞
Main: 2, Sub: 9
9.766s
16.900s
∞
Main: 3, Sub: 6
9.800s
16.916s
∞
Main: 3, Sub: 7
9.900s
16.950s
∞
Main: 3, Sub: 8
9.966s
16.983s
∞
Main: 3, Sub: 9
10.000s
17.000s
∞
[4]
Point Sensor
Increases travel speed (info ).
Increases the duration the Point Sensor is marked on a player.
Abilities
Duration
None
100.000%
Main: 0, Sub: 1
109.657%
Main: 0, Sub: 2
118.828%
Main: 0, Sub: 3
127.513%
Main: 1, Sub: 0
130.300%
Main: 0, Sub: 4
135.712%
Main: 1, Sub: 1
138.337%
Main: 0, Sub: 5
143.425%
Main: 1, Sub: 2
145.888%
Main: 0, Sub: 6
150.652%
Main: 1, Sub: 3
152.953%
Main: 2, Sub: 0
155.200%
Main: 0, Sub: 7
157.393%
Main: 1, Sub: 4
159.532%
Main: 2, Sub: 1
161.617%
Main: 0, Sub: 8
163.648%
Main: 1, Sub: 5
165.625%
Main: 2, Sub: 2
167.548%
Main: 0, Sub: 9
169.417%
Main: 1, Sub: 6
171.232%
Main: 2, Sub: 3
172.993%
Main: 3, Sub: 0
174.700%
Main: 1, Sub: 7
176.353%
Main: 2, Sub: 4
177.952%
Main: 3, Sub: 1
179.497%
Main: 1, Sub: 8
180.988%
Main: 2, Sub: 5
182.425%
Main: 3, Sub: 2
183.808%
Main: 1, Sub: 9
185.137%
Main: 2, Sub: 6
186.412%
Main: 3, Sub: 3
187.633%
Main: 2, Sub: 7
189.913%
Main: 3, Sub: 4
190.972%
Main: 2, Sub: 8
192.928%
Main: 3, Sub: 5
193.825%
Main: 2, Sub: 9
195.457%
Main: 3, Sub: 6
196.192%
Main: 3, Sub: 7
198.073%
Main: 3, Sub: 8
199.468%
Main: 3, Sub: 9
200.000%
[5]
Squid Beakon
When a player places a Squid Beakon they become the 'owner' of it, and a certain number of Quick Super Jump AP is added only to all jumps using that specific Squid Beakon. That number is determined by the amount of Sub Power Up that the 'owner' has, and can be found in the following table.
Abilities
Quick Super Jump AP
None
0 AP
Main: 0, Sub: 1
4 AP
Main: 0, Sub: 2
9 AP
Main: 0, Sub: 3
13 AP
Main: 1, Sub: 0
14 AP
Main: 0, Sub: 4
17 AP
Main: 1, Sub: 1
18 AP
Main: 0, Sub: 5
21 AP
Main: 1, Sub: 2
22 AP
Main: 0, Sub: 6
25 AP
Main: 1, Sub: 3
26 AP
Main: 2, Sub: 0
27 AP
Main: 0, Sub: 7
28 AP
Main: 1, Sub: 4
29 AP
Main: 2, Sub: 1
31 AP
Main: 0, Sub: 8
32 AP
Main: 1, Sub: 5
33 AP
Main: 2, Sub: 2
34 AP
Main: 0, Sub: 9
35 AP
Main: 1, Sub: 6
36 AP
Main: 2, Sub: 3
37 AP
Main: 3, Sub: 0
38 AP
Main: 1, Sub: 7
39 AP
Main: 2, Sub: 4
40 AP
Main: 3, Sub: 1
41 AP
Main: 1, Sub: 8
42 AP
Main: 2, Sub: 5
42 AP
Main: 3, Sub: 2
43 AP
Main: 1, Sub: 9
44 AP
Main: 2, Sub: 6
45 AP
Main: 3, Sub: 3
46 AP
Main: 2, Sub: 7
47 AP
Main: 3, Sub: 4
48 AP
Main: 2, Sub: 8
49 AP
Main: 3, Sub: 5
50 AP
Main: 2, Sub: 9
51 AP
Main: 3, Sub: 6
52 AP
Main: 3, Sub: 7
54 AP
Main: 3, Sub: 8
55 AP
Main: 3, Sub: 9
57 AP
[6]
A chart showing the effect of Sub Power Up on Splash Walls .
A chart showing the effect of Sub Power Up for some throwable sub weapons.
A chart showing the effect of Sub Power Up on Point Sensor and Ink Mine tracking time.
Gear
Sub Power Up is the main ability of:
Headgear with Sub Power Up in Splatoon 2
Clothing with Sub Power Up in Splatoon 2
Shoes with Sub Power Up in Splatoon 2
Version history
Version
Adjustments
1.4.0
▲ For Ink Mines , the ability now also increases the duration of time opponents remain marked.
▲ For Sprinklers , the ability increases the duration of time the Sprinkler sprays ink at maximum power by roughly 150%.
▲ For the Point Sensor , the ability now also increases the duration of time opponents remain marked.
▲ For the Squid Beakon , the ability increases the effect of reducing super jump time by roughly 50%.
4.7.0
▲ For the Squid Beakon, the benefits are now more likely to occur, even with fewer AP .
Effects by sub weapon in Splatoon 3
Angle Shooter
Increases the duration the Angle Shooter is marked on a player.
Abilities
Duration
None
100.000%
Main: 0, Sub: 1
108.823%
Main: 0, Sub: 2
117.646%
Main: 0, Sub: 3
126.469%
Main: 1, Sub: 0
130.300%
Main: 0, Sub: 4
135.292%
Main: 1, Sub: 1
139.123%
Main: 0, Sub: 5
144.115%
Main: 1, Sub: 2
147.946%
Main: 0, Sub: 6
152.938%
Main: 1, Sub: 3
156.769%
Main: 2, Sub: 0
160.600%
Main: 0, Sub: 7
161.761%
Main: 1, Sub: 4
165.592%
Main: 2, Sub: 1
169.423%
Main: 0, Sub: 8
170.584%
Main: 1, Sub: 5
174.415%
Main: 2, Sub: 2
118.246%
Main: 0, Sub: 9
179.407%
Main: 1, Sub: 6
183.238%
Main: 2, Sub: 3
187.069%
Main: 3, Sub: 0
190.900%
Main: 1, Sub: 7
192.061%
Main: 2, Sub: 4
195.892%
Main: 3, Sub: 1
199.723%
Main: 1, Sub: 8
200.884%
Main: 2, Sub: 5
204.715%
Main: 3, Sub: 2
208.546%
Main: 1, Sub: 9
209.707%
Main: 2, Sub: 6
213.538%
Main: 3, Sub: 3
217.369%
Main: 2, Sub: 7
222.361%
Main: 3, Sub: 4
226.192%
Main: 2, Sub: 8
231.184%
Main: 3, Sub: 5
235.015%
Main: 2, Sub: 9
240.007%
Main: 3, Sub: 6
243.838%
Main: 3, Sub: 7
252.661%
Main: 3, Sub: 8
261.484%
Main: 3, Sub: 9
270.306%
Gear
Sub Power Up is the main ability of:
Headgear with Sub Power Up in Splatoon 3
Clothing with Sub Power Up in Splatoon 3
Name
Brand
Availability
Ability
Star power
Added in
Apple Ringer
Zink
1,000
Sub Power Up
Drizzle Season 2022 (1.1.0 )
Arctic Monster Parka
Barazushi
12,000
Sub Power Up
Drizzle Season 2022 (1.1.0 )
Black Inky Rider
Rockenberg
12,100
Sub Power Up
Drizzle Season 2022 (1.1.0 )
Blue Sailor Suit
Forge
11,000
Sub Power Up
Fresh Season 2023 (3.0.0 )
Fancyfish Stitch
Krak-On
4,600
Sub Power Up
Drizzle Season 2022 (1.1.0 )
Firefin Navy Sweat
Firefin
2,500
Sub Power Up
Fresh Season 2023 (3.0.0 )
Gray Hoodie
Skalop
1,900
Sub Power Up
Drizzle Season 2022 (1.1.0 )
Green-Check Shirt
Zekko
2,000
Sub Power Up
Fresh Season 2023 (3.0.0 )
Khaki Ranger Vest
Inkline
4,200
Sub Power Up
Drizzle Season 2022 (1.1.0 )
Lime BlobMob Tee
Emberz
1,050
Sub Power Up
Drizzle Season 2022 (1.1.0 )
Linen Shirt
Splash Mob
700
Sub Power Up
Fresh Season 2023 (3.0.0 )
Lob-Stars Jersey
Tentatek
4,650
Sub Power Up
Fresh Season 2024 (7.0.0 )
North-Country Parka
Grizzco
300
Sub Power Up
Fresh Season 2024 (7.0.0 )
Panda Kung-Fu Zip-Up
Toni Kensa
10,280
Sub Power Up
Fresh Season 2024 (7.0.0 )
Purple Camo LS
Takoroka
600
Sub Power Up
Fresh Season 2023 (3.0.0 )
Rockin' Leather Jacket
Annaki
10,666
Sub Power Up
Fresh Season 2024 (7.0.0 )
Squidmark Sweat
SquidForce
800
Sub Power Up
Drizzle Season 2022 (1.1.0 )
White 8-Bit FishFry
Firefin
800
Sub Power Up
Drizzle Season 2022 (1.1.0 )
Shoes with Sub Power Up in Splatoon 3
Names in other languages
Language
Name
Meaning
Japanese
サブ性能アップ sabu seinō appu
Sub Performance Up
Dutch
Subtopper
Sub topper
French
Arme secondaire +
Second weapon +
German
Sekundärstärke +
Secondary strength +
Italian
Arma secondaria +
Secondary Weapon +
Russian
Про-Запас Pro-Zapas
Pro-Supply
Spanish (NOA)
Mejora secundaria
Secondary improvement
Spanish (NOE)
Superarma secundaria
Secondary super weapon
Chinese
提升次要武器性能 tíshēng cìyào wǔqì xìngnéng (Mandarin)
Increased Sub Weapon Performance
Korean
서브 성능 업 seobeu seongneung eop
Sub Performance Up
See Also
References