Version 4.3.1 (Splatoon 2): Difference between revisions
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|game = Splatoon 2 | |game = Splatoon 2 | ||
|version = 4.3.1 | |version = 4.3.1 | ||
|image = | |image = | ||
|caption = | |caption = | ||
|prev = 4.3.0 | |prev = 4.3.0 | ||
|next = | |next = 4.4.0 | ||
}} | }} | ||
'''Version 4.3.1''' is an update to ''[[Splatoon 2]]'' that was released on {{date|2018-12-19}} at {{time|2018-12-19 01:00 UTC}}.<ref>[https://twitter.com/SplatoonJP/status/1074851116880297984 {{TWI}} SplatoonJP announcement of the update]</ref> | |||
==New content== | |||
Version 4.3.1 added [[Family vs. Friends|FrostyFest]] [[Splatfest]] data.<ref>[https://twitter.com/0xred/status/1075221099309424640 {{TWI}} 0xRed Dataminer - New Year's patch]</ref> | |||
New Inkopolis Square decorations, graffiti, gear, and a start screen sound effect were added for the event. All of this content added to the game was naturally not available to players until the in-game announcement of the event, when decorations started to be added and the gear was made available by means of a Nintendo Switch news article. | |||
==Balance changes== | ==Balance changes== | ||
===Main weapons=== | ===Main weapons=== | ||
Specifications for some of the [[main | Specifications for some of the [[main weapon]]s have been changed. | ||
{{clr}} | |||
{| class="wikitable sitecolor-s2" | {| class="wikitable sitecolor-s2" | ||
! Weapon !! Change | ! Weapon !! Change | ||
|- | |- | ||
|{{Weapon|S2|Main|Sploosh-o-matic}}<br | |{{Weapon|S2|Main|Sploosh-o-matic}}<br>{{Weapon|S2|Main|Neo Sploosh-o-matic}} | ||
{{Weapon|S2|Main|Neo Sploosh-o-matic}} | |||
| | | | ||
* {{buff|Increased the effect of the [[Main Power Up]] [[ | * {{buff|Increased the effect of the [[Main Power Up]] [[gear]] [[gear ability|ability]].}} | ||
* {{buff|Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 25%.}} | * {{buff|Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 25%.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Aerospray MG}}<br | |{{Weapon|S2|Main|Aerospray MG}}<br>{{Weapon|S2|Main|Aerospray RG}} | ||
{{Weapon|S2|Main|Aerospray RG}} | |||
| | | | ||
* {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | * {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Squeezer}}<br | |{{Weapon|S2|Main|Squeezer}}<br>{{Weapon|S2|Main|Foil Squeezer}} | ||
{{Weapon|S2|Main|Foil Squeezer}} | |||
| | | | ||
* {{buff|Increased the effect of the Main Power Up gear ability.}} | * {{buff|Increased the effect of the Main Power Up gear ability.}} | ||
* {{buff|Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 30%. Damage dealt while holding down ZR to shoot remains unchanged.}} | * {{buff|Increased the amount of additional damage that can be dealt when the maximum number of gear abilities are being used from roughly 20% to roughly 30%. Damage dealt while holding down {{button|ZR|Switch}} to shoot remains unchanged.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Splat Roller}}<br | |{{Weapon|S2|Main|Splat Roller}}<br>{{Weapon|S2|Main|Krak-On Splat Roller}}<br>{{Weapon|S2|Main|Kensa Splat Roller}}<br>{{Weapon|S2|Main|Hero Roller Replica}} | ||
{{Weapon|S2|Main|Krak-On Splat Roller}}<br | |||
{{Weapon|S2|Main|Kensa Splat Roller}}<br | |||
{{Weapon|S2|Main|Hero Roller Replica}} | |||
| | | | ||
* {{nerf|Adjusted the range after which damage from a vertical swing will drop off. Extended the range after which this damage will drop off to 40.0 by roughly 11%. The ranges in which more than 100.0 damage and more than 50.0 damage can be dealt remain unchanged.}} | * {{nerf|Adjusted the range after which damage from a vertical swing will drop off. Extended the range after which this damage will drop off to 40.0 by roughly 11%. The ranges in which more than 100.0 damage and more than 50.0 damage can be dealt remain unchanged.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Inkbrush}}<br | |{{Weapon|S2|Main|Inkbrush}}<br>{{Weapon|S2|Main|Inkbrush Nouveau}} | ||
{{Weapon|S2|Main|Inkbrush Nouveau}} | |||
| | | | ||
* {{buff|Increased the effect of the Main Power Up gear ability.}} | * {{buff|Increased the effect of the Main Power Up gear ability.}} | ||
* {{buff|The increase to movement speed while | * {{buff|The increase to movement speed while [[ink]]ing with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 4% to roughly 5%.}} | ||
* {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | * {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Octobrush}}<br | |{{Weapon|S2|Main|Octobrush}}<br>{{Weapon|S2|Main|Octobrush Nouveau}}<br>{{Weapon|S2|Main|Kensa Octobrush}}<br>{{Weapon|S2|Main|Herobrush Replica}} | ||
{{Weapon|S2|Main|Octobrush Nouveau}}<br | |||
{{Weapon|S2|Main|Kensa Octobrush}}<br | |||
{{Weapon|S2|Main|Herobrush Replica}} | |||
| | | | ||
* {{buff|Increased the effect of the Main Power Up gear ability.}} | * {{buff|Increased the effect of the Main Power Up gear ability.}} | ||
Line 57: | Line 52: | ||
* {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | * {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|E-liter 4K}}<br | |{{Weapon|S2|Main|E-liter 4K}}<br>{{Weapon|S2|Main|Custom E-liter 4K}}<br>{{Weapon|S2|Main|E-liter 4K Scope}}<br>{{Weapon|S2|Main|Custom E-liter 4K Scope}} | ||
{{Weapon|S2|Main|Custom E-liter 4K}}<br | |||
{{Weapon|S2|Main|E-liter 4K Scope}}<br | |||
{{Weapon|S2|Main|Custom E-liter 4K Scope}} | |||
| | | | ||
* {{buff|Increased the effect of the Main Power Up gear ability.}} | * {{buff|Increased the effect of the Main Power Up gear ability.}} | ||
* {{buff|The increase to shot range with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 3% to roughly 5%.}} | * {{buff|The increase to shot range with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 3% to roughly 5%.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Tri-Slosher}}<br | |{{Weapon|S2|Main|Tri-Slosher}}<br>{{Weapon|S2|Main|Tri-Slosher Nouveau}} | ||
{{Weapon|S2|Main|Tri-Slosher Nouveau}} | |||
| | | | ||
* {{buff|Increased the effect of the Main Power Up gear ability.}} | * {{buff|Increased the effect of the Main Power Up gear ability.}} | ||
Line 72: | Line 63: | ||
* {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | * {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Mini Splatling}}<br | |{{Weapon|S2|Main|Mini Splatling}}<br>{{Weapon|S2|Main|Zink Mini Splatling}}<br>{{Weapon|S2|Main|Kensa Mini Splatling}} | ||
{{Weapon|S2|Main|Zink Mini Splatling}}<br | |||
{{Weapon|S2|Main|Kensa Mini Splatling}} | |||
| | | | ||
* {{buff|Increased the effect of the Main Power Up gear ability.}} | * {{buff|Increased the effect of the Main Power Up gear ability.}} | ||
Line 80: | Line 69: | ||
* {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | * {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Undercover Brella}}<br | |{{Weapon|S2|Main|Undercover Brella}}<br>{{Weapon|S2|Main|Undercover Sorella Brella}}<br>{{Weapon|S2|Main|Kensa Undercover Brella}} | ||
{{Weapon|S2|Main|Undercover Sorella Brella}}<br | |||
{{Weapon|S2|Main|Kensa Undercover Brella}} | |||
| | | | ||
* {{buff|Increased the effect of the Main Power Up gear ability.}} | * {{buff|Increased the effect of the Main Power Up gear ability.}} | ||
* {{buff|The reduction in time it takes for a Brella's umbrella portion to be restored with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 33% to roughly 44%.}} | * {{buff|The reduction in time it takes for a [[Brella]]'s umbrella portion to be restored with the maximum number of Main Power Up gear abilities equipped has been raised from roughly 33% to roughly 44%.}} | ||
* {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | * {{buff|The effect provided by Main Power Up is now more easily triggered, even with fewer instances of the gear ability equipped.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Hydra Splatling}}<br | |{{Weapon|S2|Main|Hydra Splatling}}<br>{{Weapon|S2|Main|Custom Hydra Splatling}} | ||
{{Weapon|S2|Main|Custom Hydra Splatling}} | |||
| | | | ||
* {{nerf|Decreased the effect of the Main Power Up gear ability.}} | * {{nerf|Decreased the effect of the Main Power Up gear ability.}} | ||
* {{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability. The damage of a fully-charged shot remains unchanged.}} | * {{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability. The damage of a fully-charged shot remains unchanged.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Ballpoint Splatling}}<br | |{{Weapon|S2|Main|Ballpoint Splatling}}<br>{{Weapon|S2|Main|Ballpoint Splatling Nouveau}} | ||
{{Weapon|S2|Main|Ballpoint Splatling Nouveau}} | |||
| | | | ||
* {{nerf|Decreased the effect of the [[Run Speed Up]] gear ability.}} | * {{nerf|Decreased the effect of the [[Run Speed Up]] gear ability.}} | ||
Line 101: | Line 86: | ||
* {{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.}} | * {{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 0.9 basic gear abilities to 1.5 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.}} | ||
|- | |- | ||
|{{Weapon|S2|Main|Splat Dualies}}<br | |{{Weapon|S2|Main|Splat Dualies}}<br>{{Weapon|S2|Main|Enperry Splat Dualies}}<br>{{Weapon|S2|Main|Kensa Splat Dualies}}<br>{{Weapon|S2|Main|Hero Dualie Replicas}} | ||
{{Weapon|S2|Main|Enperry Splat Dualies}}<br | |||
{{Weapon|S2|Main|Kensa Splat Dualies}}<br | |||
{{Weapon|S2|Main|Hero Dualie Replicas}} | |||
| | | | ||
* {{nerf|Decreased the effect of the Main Power Up gear ability.}} | * {{nerf|Decreased the effect of the Main Power Up gear ability.}} | ||
* {{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 2.0 basic gear abilities to 3.2 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.}} | * {{nerf|Changed the number of gear abilities required for the damage of less than fully-charged shots to reach 33.3 from 2.0 basic gear abilities to 3.2 basic gear abilities. Additional gear abilities have 0.3 the effect of a basic gear ability.}} | ||
|} | |} | ||
===Sub weapons=== | ===Sub weapons=== | ||
Specifications for some of the [[sub weapon]]s have been changed. | Specifications for some of the [[sub weapon]]s have been changed. | ||
{| class="wikitable sitecolor-s2" | {| class="wikitable sitecolor-s2" | ||
! Weapon !! Change | ! Weapon !! Change | ||
Line 118: | Line 100: | ||
|{{Weapon|S2|Sub|Fizzy Bomb}} | |{{Weapon|S2|Sub|Fizzy Bomb}} | ||
| | | | ||
* {{nerf|Decreased the radius of ink coverage from the 2nd explosion by roughly 15%.}} | * {{nerf|Decreased the radius of [[ink]] coverage from the 2nd explosion by roughly 15%.}} | ||
* {{nerf|Decreased the radius of ink coverage from the 3rd explosion by roughly 21%.}} | * {{nerf|Decreased the radius of ink coverage from the 3rd explosion by roughly 21%.}} | ||
|- | |- | ||
Line 125: | Line 107: | ||
* {{nerf|Increased ink consumption on use from 60% to 65% of a standard ink tank.}} | * {{nerf|Increased ink consumption on use from 60% to 65% of a standard ink tank.}} | ||
* {{nerf|Decreased splash damage dealt by ink explosions from 18.0 to 12.0.}} | * {{nerf|Decreased splash damage dealt by ink explosions from 18.0 to 12.0.}} | ||
* {{buff|Increased splash damage dealt by ink explosions to Bubble Blower bubbles by roughly 50%.}} | * {{buff|Increased splash damage dealt by ink explosions to [[Bubble Blower]] bubbles by roughly 50%.}} | ||
* Combining the effects of the above two changes means that damage dealt to Bubble Blower bubbles remains the same as it was prior to this update. | * Combining the effects of the above two changes means that damage dealt to Bubble Blower bubbles remains the same as it was prior to this update. | ||
|} | |} | ||
===Special weapons=== | ===Special weapons=== | ||
Specifications for the following [[special weapon]] have been changed. | Specifications for the following [[special weapon]] have been changed. | ||
{| class="wikitable sitecolor-s2" | {| class="wikitable sitecolor-s2" | ||
! Weapon !! Change | ! Weapon !! Change | ||
Line 138: | Line 120: | ||
| | | | ||
* {{nerf|Decreased the radius within which 250.0 damage is dealt by roughly 8%.}} | * {{nerf|Decreased the radius within which 250.0 damage is dealt by roughly 8%.}} | ||
* {{nerf|Decreased amount of time before bubbles disappear on their own by | * {{nerf|Decreased amount of time before bubbles disappear on their own by 6 seconds.}} | ||
|} | |} | ||
====Special gauge==== | ====Special gauge==== | ||
Points required to fill the [[special gauge]] for some weapons have been changed. | Points required to fill the [[special gauge]] for some weapons have been changed. | ||
{| class="wikitable sitecolor-s2" | {| class="wikitable sitecolor-s2" | ||
! | ! Weapon !! Adjustment | ||
|- | |- | ||
| {{Weapon|S2|Main|Bloblobber Deco}} | | {{Weapon|S2|Main|Bloblobber Deco}} | ||
Line 155: | Line 137: | ||
| {{Weapon|S2|Main|Ballpoint Splatling Nouveau}} | | {{Weapon|S2|Main|Ballpoint Splatling Nouveau}} | ||
|style="white-space: nowrap;"|{{Nerf||190|200}} | |style="white-space: nowrap;"|{{Nerf||190|200}} | ||
|} | |} | ||
Line 161: | Line 142: | ||
===Multiplayer=== | ===Multiplayer=== | ||
* Fixed an issue causing [[Torpedo]]s to disappear instead of exploding if they touched a piece of moving terrain while following a player. | * Fixed an issue causing [[Torpedo]]s to disappear instead of exploding if they touched a piece of moving terrain while following a player. | ||
* Fixed an issue in which players dealing contact damage to an opponent using a [[Booyah Bomb]] with their roller or brush weapon | * Fixed an issue in which players dealing contact damage to an opponent using a [[Booyah Bomb]] with their [[roller]] or brush weapon wouldn't be thrown back if they failed to splat the Booyah Bomb user with a single attack. | ||
* Fixed an issue in [[Clam Blitz]] where readying a clam while being tracked by an opponent's | * Fixed an issue in [[Clam Blitz]] where readying a clam while being tracked by an opponent's Torpedo would cause the aiming reticle to react, even if the Torpedo passed through the clam. | ||
* Fixed an issue occurring on the [[Walleye Warehouse]] stage, related to taking damage from an opponent's Ink Storm. While standing on the crates beneath the lights near the center of the stage, players would previously take damage from an opponent's | * Fixed an issue occurring on the [[Walleye Warehouse]] [[stage]], related to taking damage from an opponent's [[Ink Storm]]. While standing on the crates beneath the lights near the center of the stage, players would previously take damage from an opponent's Ink Storm while standing on one crate but not the other, but will now take damage while standing on either crate. | ||
* Fixed an issue occurring on the [[Shellendorf Institute]] stage, where certain animations did not display correctly when viewed through specific panes of glass. | * Fixed an issue occurring on the [[Shellendorf Institute]] stage, where certain animations did not display correctly when viewed through specific panes of glass. | ||
===Ranked Battle=== | ===Ranked Battle=== | ||
* Weapon specifications are taken into account when splitting an assembled group of eight players into teams for Ranked Battle, but this feature has been changed in the following ways: | * [[Weapon]] specifications are taken into account when splitting an assembled group of eight players into teams for [[Ranked Battle]], but this feature has been changed in the following ways: | ||
** The number of players with crown icons in X Rank will no longer have a significant impact on team breakdown. | ** The number of players with crown icons in X Rank will no longer have a significant impact on team breakdown. | ||
** The number of players using weapons from different categories such as [[shooter]] or [[roller]] | ** The number of players using weapons from different categories such as [[shooter]]s or [[roller]]s won't have a significant impact on team breakdown. Instead, the specifications for each specific weapon will be given more weight when splitting up teams. | ||
===Salmon Run=== | ===Salmon Run=== | ||
* Fixed an issue occurring after creating a "With Friends" room where taking too long before selecting "Recruit more players" would cause other players not to join the room. | * Fixed an issue occurring after creating a "With Friends" room where taking too long before selecting "Recruit more players" would cause other players not to join the room. | ||
* Fixed an issue causing players to occasionally pass through stage terrain after touching and getting knocked back by a Scrapper or Flyfish while standing near a wall. | * Fixed an issue causing players to occasionally pass through [[stage]] terrain after touching and getting knocked back by a [[Scrapper]] or [[Flyfish]] while standing near a wall. | ||
* Fixed an issue causing Scrappers to mistakenly not take damage when hit from behind with a direct shot from a | * Fixed an issue causing Scrappers to mistakenly not take damage when hit from behind with a direct shot from a cannon. | ||
===Octo Expansion=== | ===''Octo Expansion''=== | ||
* Fixed an issue causing an unintended reaction when touching an | * Fixed an issue causing an unintended reaction when touching an [[Inkrail]] while getting pulled to a [[Grapplink]] after attacking the Grapplink. | ||
===Other changes=== | ===Other changes=== | ||
* When using the [[Kensa Splattershot Jr.]], the sticker on the player's ink tank was previously the same as the one when using the [[Splattershot Jr.]], but is now unique. | * When using the [[Kensa Splattershot Jr.]], the sticker on the player's [[ink tank]] was previously the same as the one when using the [[Splattershot Jr.]], but is now unique. | ||
* Fixed an issue in spectator mode that caused the "Turf Inked" stat for each weapon to increase incorrectly. | * Fixed an issue in spectator mode that caused the "Turf Inked" stat for each weapon to increase incorrectly. | ||
Line 187: | Line 168: | ||
==External links== | ==External links== | ||
* [https://support.nintendo.co.jp/app/answers/detail/a_id/34680 {{NES}} Nintendo JP support page for Splatoon 2 updates] | * [https://support.nintendo.co.jp/app/answers/detail/a_id/34680 {{NES}} Nintendo JP support page for ''Splatoon 2'' updates] | ||
* [https://en-americas-support.nintendo.com/app/answers/detail/a_id/27028/ {{NES}} Nintendo support page for Splatoon 2 updates] | * [https://en-americas-support.nintendo.com/app/answers/detail/a_id/27028/ {{NES}} Nintendo support page for ''Splatoon 2'' updates] | ||
{{Navbox/S2 Versions}} | |||
[[Category:Splatoon 2 history]] | [[Category:Splatoon 2 history]] | ||
[[Category:Splatoon 2 Version 4.3. | [[Category:Splatoon 2 Version 4.3.1| ]] |
Latest revision as of 21:27, 30 December 2023
Version 4.3.1 is an update to Splatoon 2 that was released on 19 December 2018 at 01:00 UTC.[1]
New content
Version 4.3.1 added FrostyFest Splatfest data.[2] New Inkopolis Square decorations, graffiti, gear, and a start screen sound effect were added for the event. All of this content added to the game was naturally not available to players until the in-game announcement of the event, when decorations started to be added and the gear was made available by means of a Nintendo Switch news article.
Balance changes
Main weapons
Specifications for some of the main weapons have been changed.
Weapon | Change |
---|---|
Sploosh-o-matic Neo Sploosh-o-matic |
|
Aerospray MG Aerospray RG |
|
Squeezer Foil Squeezer |
|
Splat Roller Krak-On Splat Roller Kensa Splat Roller Hero Roller Replica |
|
Inkbrush Inkbrush Nouveau |
|
Octobrush Octobrush Nouveau Kensa Octobrush Herobrush Replica |
|
E-liter 4K Custom E-liter 4K E-liter 4K Scope Custom E-liter 4K Scope |
|
Tri-Slosher Tri-Slosher Nouveau |
|
Mini Splatling Zink Mini Splatling Kensa Mini Splatling |
|
Undercover Brella Undercover Sorella Brella Kensa Undercover Brella |
|
Hydra Splatling Custom Hydra Splatling |
|
Ballpoint Splatling Ballpoint Splatling Nouveau |
|
Splat Dualies Enperry Splat Dualies Kensa Splat Dualies Hero Dualie Replicas |
|
Sub weapons
Specifications for some of the sub weapons have been changed.
Weapon | Change |
---|---|
Fizzy Bomb |
|
Torpedo |
|
Special weapons
Specifications for the following special weapon have been changed.
Weapon | Change |
---|---|
Bubble Blower |
|
Special gauge
Points required to fill the special gauge for some weapons have been changed.
Weapon | Adjustment |
---|---|
Bloblobber Deco | ▼ 180 → 190 |
Custom Hydra Splatling | ▼ 180 → 190 |
Ballpoint Splatling Nouveau | ▼ 190 → 200 |
Fixes and adjustments
Multiplayer
- Fixed an issue causing Torpedos to disappear instead of exploding if they touched a piece of moving terrain while following a player.
- Fixed an issue in which players dealing contact damage to an opponent using a Booyah Bomb with their roller or brush weapon wouldn't be thrown back if they failed to splat the Booyah Bomb user with a single attack.
- Fixed an issue in Clam Blitz where readying a clam while being tracked by an opponent's Torpedo would cause the aiming reticle to react, even if the Torpedo passed through the clam.
- Fixed an issue occurring on the Walleye Warehouse stage, related to taking damage from an opponent's Ink Storm. While standing on the crates beneath the lights near the center of the stage, players would previously take damage from an opponent's Ink Storm while standing on one crate but not the other, but will now take damage while standing on either crate.
- Fixed an issue occurring on the Shellendorf Institute stage, where certain animations did not display correctly when viewed through specific panes of glass.
Ranked Battle
- Weapon specifications are taken into account when splitting an assembled group of eight players into teams for Ranked Battle, but this feature has been changed in the following ways:
- The number of players with crown icons in X Rank will no longer have a significant impact on team breakdown.
- The number of players using weapons from different categories such as shooters or rollers won't have a significant impact on team breakdown. Instead, the specifications for each specific weapon will be given more weight when splitting up teams.
Salmon Run
- Fixed an issue occurring after creating a "With Friends" room where taking too long before selecting "Recruit more players" would cause other players not to join the room.
- Fixed an issue causing players to occasionally pass through stage terrain after touching and getting knocked back by a Scrapper or Flyfish while standing near a wall.
- Fixed an issue causing Scrappers to mistakenly not take damage when hit from behind with a direct shot from a cannon.
Octo Expansion
- Fixed an issue causing an unintended reaction when touching an Inkrail while getting pulled to a Grapplink after attacking the Grapplink.
Other changes
- When using the Kensa Splattershot Jr., the sticker on the player's ink tank was previously the same as the one when using the Splattershot Jr., but is now unique.
- Fixed an issue in spectator mode that caused the "Turf Inked" stat for each weapon to increase incorrectly.
References
External links
|