Sub Power Up: Difference between revisions
(Added its old counterpart (Bomb Range Up) in "See Also" section.) |
Driftin Soul (talk | contribs) (Changed wording on Ink Mine section (removed direct mentions of a "Point Sensor effect" and linked to mark instead).) |
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{{Infobox/Ability | {{Infobox/Ability | ||
|appgear = Any | |||
|appgear | |favored = Enperry | ||
|favored | |unfavored = Toni Kensa | ||
|unfavored = Toni Kensa | |unfavored2 = Barazushi | ||
}} | }} | ||
'''Sub Power Up''' is an [[ability]] in | '''Sub Power Up''' is an [[gear ability|ability]] in {{S2}} and {{S3}}. | ||
Sub Power Up improves the performance of [[sub weapon]]s. | Sub Power Up improves the performance of [[sub weapon]]s. | ||
==Effects by sub weapon== | ==Effects by sub weapon in ''Splatoon 2''== | ||
{|class="wikitable sitecolor-s2 sortable" | {| class="wikitable sitecolor-s2 sortable" | ||
!Sub Weapon!!Effect | !Sub Weapon!!Effect | ||
|- | |- | ||
Line 31: | Line 31: | ||
|{{Weapon|S2|Sub|Point Sensor}}||Increases travel speed ([[#Bomb travel speed|info]]) and tracking duration ([[#Stacking-Point Sensor|info]]). | |{{Weapon|S2|Sub|Point Sensor}}||Increases travel speed ([[#Bomb travel speed|info]]) and tracking duration ([[#Stacking-Point Sensor|info]]). | ||
|- | |- | ||
|{{Weapon|S2|Sub|Ink Mine}}||Increases range and tracking duration ([[#Stacking-Ink Mine|info]]). | |{{Weapon|S2|Sub|Ink Mine}}|| Increases range and tracking duration ([[#Stacking-Ink Mine|info]]). | ||
|- | |- | ||
|{{Weapon|S2|Sub|Splash Wall}}||Increases durability ([[#Stacking-Splash Wall|info]]). | |{{Weapon|S2|Sub|Splash Wall}}||Increases durability ([[#Stacking-Splash Wall|info]]). | ||
Line 40: | Line 40: | ||
|} | |} | ||
==Stacking== | ===Stacking=== | ||
===Bomb travel speed=== | ====Bomb travel speed==== | ||
*Increases the speed that the object travels at after being thrown, effectively increasing the distance it is able to reach. | *Increases the speed that the object travels at after being thrown, effectively increasing the distance it is able to reach. | ||
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}}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/Player/Player_Spec_BombDistance_Up.json Player_Spec_BombDistance_Up.json]</ref> | }}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/Player/Player_Spec_BombDistance_Up.json Player_Spec_BombDistance_Up.json]</ref> | ||
===<span id="Stacking-Splash_Wall"> | ====<span id="Stacking-Splash_Wall">Splash Wall</span>==== | ||
*Increases the starting number of Damage Points, effectively increasing durability. | *Increases the starting number of Damage Points, effectively increasing durability. | ||
**(This does not | **(This does not affect the base duration.) | ||
{{Stacking | {{Stacking | ||
|game=Splatoon 2 | |game=Splatoon 2 | ||
Line 155: | Line 155: | ||
}}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/WeaponBullet/Shield.json Shield.json, lines 40-42]</ref> | }}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/WeaponBullet/Shield.json Shield.json, lines 40-42]</ref> | ||
===<span id="Stacking-Ink_Mine"> | ====<span id="Stacking-Ink_Mine">Ink Mine</span>==== | ||
*Increases the Explode Radius. | *Increases the Explode Radius. | ||
**('Explode Radius (Far)' is also the minimum distance from the sub weapon required for a player to be | **('Explode Radius (Far)' is also the minimum distance from the sub weapon required for a player to be [[mark]]ed.) | ||
*Increases the duration the | *Increases the duration of the marking effect. | ||
*Increases the trigger radius of the mine from enemy players. | |||
DU: [[Distance unit]] | DU: [[Distance unit]] | ||
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|game=Splatoon 2 | |game=Splatoon 2 | ||
|ability=Sub Power Up | |ability=Sub Power Up | ||
|bonustitle=Explode Radius (Near)!!Explode Radius (Far)!!Detection Radius!! | |bonustitle=Explode Radius (Near)!!Explode Radius (Far)!!Detection Radius!!Marking Duration | ||
|main0sub0=40.000 DU{{!}}{{!}}80.0000 DU{{!}}{{!}}30.0000 DU{{!}}{{!}}100.000% | |main0sub0=40.000 DU{{!}}{{!}}80.0000 DU{{!}}{{!}}30.0000 DU{{!}}{{!}}100.000% | ||
|main0sub1=41.448… DU{{!}}{{!}}82.8971 DU{{!}}{{!}}30.9657 DU{{!}}{{!}}109.657% | |main0sub1=41.448… DU{{!}}{{!}}82.8971 DU{{!}}{{!}}30.9657 DU{{!}}{{!}}109.657% | ||
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}}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/WeaponBullet/Trap.json Trap.json, lines 11-15, 22-24, 27-29]</ref> | }}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/WeaponBullet/Trap.json Trap.json, lines 11-15, 22-24, 27-29]</ref> | ||
===<span id="Stacking-Sprinkler"> | ====<span id="Stacking-Sprinkler">Sprinkler</span>==== | ||
*Increases the duration of the first (high-power) phase and the second (mid-power) phase. | *Increases the duration of the first (high-power) phase and the second (mid-power) phase. | ||
{{Stacking | {{Stacking | ||
Line 255: | Line 256: | ||
}}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/WeaponBullet/Sprinkler.json Sprinkler.json, lines 27-29, 31-33]</ref> | }}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/WeaponBullet/Sprinkler.json Sprinkler.json, lines 27-29, 31-33]</ref> | ||
===<span id="Stacking-Point_Sensor"> | ====<span id="Stacking-Point_Sensor">Point Sensor</span>==== | ||
*Increases travel speed ([[#Bomb travel speed|info]]). | *Increases travel speed ([[#Bomb travel speed|info]]). | ||
*Increases the duration the Point Sensor is marked on a player. | *Increases the duration the Point Sensor is marked on a player. | ||
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}}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/WeaponBullet/BombPointSensor.json BombPointSensor.json, lines 17-19]</ref> | }}<ref>[https://github.com/Leanny/leanny.github.io/blob/ef27c035bce321a93fe073d2448443cd0acefdb1/data/Parameter/490/WeaponBullet/BombPointSensor.json BombPointSensor.json, lines 17-19]</ref> | ||
===<span id="Stacking-Squid_Beakon"> | ====<span id="Stacking-Squid_Beakon">Squid Beakon</span>==== | ||
When a player places a [[Squid Beakon]] they become the 'owner' of it, and a certain number of [[Quick Super Jump]] [[Ability point|AP]] is added only to all jumps using that specific Squid Beakon. That number is determined by the amount of Sub Power Up that the 'owner' has, and can be found in the following table. | When a player places a [[Squid Beakon]] they become the 'owner' of it, and a certain number of [[Quick Super Jump]] [[Ability point|AP]] is added only to all jumps using that specific Squid Beakon. That number is determined by the amount of Sub Power Up that the 'owner' has, and can be found in the following table. | ||
{{Stacking | {{Stacking | ||
Line 358: | Line 359: | ||
</gallery> | </gallery> | ||
==Gear== | ===Gear=== | ||
Sub Power Up is the main ability of: | Sub Power Up is the main ability of: | ||
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{{Gear/S2 Shoes|ability=Sub Power Up|collapsed=true}} | {{Gear/S2 Shoes|ability=Sub Power Up|collapsed=true}} | ||
==Version history== | ===Version history=== | ||
{| class="wikitable sitecolor-s2" | {| class="wikitable sitecolor-s2" | ||
! Version !! Adjustments | !Version !!Adjustments | ||
|- | |- | ||
| '''{{Ver|S2|1.4.0}}''' || | |'''{{Ver|S2|1.4.0}}'''|| | ||
* {{buff|For [[Ink Mine]]s, the ability now also increases the duration of time opponents remain marked.}} | *{{buff|For [[Ink Mine]]s, the ability now also increases the duration of time opponents remain marked.}} | ||
* {{buff|For [[Sprinkler]]s, the ability increases the duration of time the Sprinkler sprays ink at maximum power by roughly 150%.}} | *{{buff|For [[Sprinkler]]s, the ability increases the duration of time the Sprinkler sprays ink at maximum power by roughly 150%.}} | ||
* {{buff|For the [[Point Sensor]], the ability now also increases the duration of time opponents remain marked.}} | *{{buff|For the [[Point Sensor]], the ability now also increases the duration of time opponents remain marked.}} | ||
* {{buff|For the [[Squid Beakon]], the ability increases the effect of reducing super jump time by roughly 50%.}} | *{{buff|For the [[Squid Beakon]], the ability increases the effect of reducing super jump time by roughly 50%.}} | ||
|- | |- | ||
| '''{{Ver|S2|4.7.0}}''' || | |'''{{Ver|S2|4.7.0}}'''|| | ||
* {{buff|For the Squid Beakon, the benefits are now more likely to occur, even with fewer [[Ability point|AP]].}} | *{{buff|For the Squid Beakon, the benefits are now more likely to occur, even with fewer [[Ability point|AP]].}} | ||
|} | |} | ||
==Effects by sub weapon in ''Splatoon 3''== | |||
{| class="wikitable sitecolor-s3 sortable" | |||
!Sub Weapon!!Effect | |||
|- | |||
|{{Weapon|S3|Sub|Autobomb}} | |||
|Increases travel speed. | |||
|- | |||
|{{Weapon|S3|Sub|Burst Bomb}} | |||
|Increases travel speed. | |||
|- | |||
|{{Weapon|S3|Sub|Curling Bomb}} | |||
|Increases travel speed. | |||
|- | |||
|{{Weapon|S3|Sub|Fizzy Bomb}} | |||
|Increases travel speed. | |||
|- | |||
|{{Weapon|S3|Sub|Splat Bomb}} | |||
|Increases travel speed. | |||
|- | |||
|{{Weapon|S3|Sub|Suction Bomb}} | |||
|Increases travel speed. | |||
|- | |||
|{{Weapon|S3|Sub|Torpedo}} | |||
|Increases travel speed. | |||
|- | |||
|{{Weapon|S3|Sub|Toxic Mist}} | |||
|Increases travel speed. | |||
|- | |||
|{{Weapon|S3|Sub|Point Sensor}} | |||
|Increases travel speed and tracking duration. | |||
|- | |||
| {{Weapon|S3|Sub|Ink Mine}} | |||
|Increases range and tracking duration. | |||
|- | |||
|{{Weapon|S3|Sub|Angle Shooter}} | |||
|Increases tracking duration. | |||
|- | |||
|{{Weapon|S3|Sub|Splash Wall}} | |||
| Increases durability. | |||
|- | |||
|{{Weapon|S3|Sub|Sprinkler}} | |||
|Increases duration of high-power and mid-power phase. | |||
|- | |||
|{{Weapon|S3|Sub|Squid Beakon}} | |||
|Gives the effect of [[Quick Super Jump]] to any player jumping to the Squid Beakon. | |||
|- | |||
|} | |||
===<span id="Stacking-Angle_Shooter">Angle Shooter</span>=== | |||
*Increases the duration the Angle Shooter is marked on a player. | |||
{{Stacking | |||
|game=Splatoon 3 | |||
|ability=Sub Power Up | |||
|bonustitle=Duration | |||
|main0sub0=100.000% | |||
|main0sub1=108.823% | |||
|main0sub2=117.646% | |||
|main0sub3=126.469% | |||
|main1sub0=130.300% | |||
|main0sub4=135.292% | |||
|main1sub1=139.123% | |||
|main0sub5=144.115% | |||
|main1sub2=147.946% | |||
|main0sub6=152.938% | |||
|main1sub3=156.769% | |||
|main2sub0=160.600% | |||
|main0sub7=161.761% | |||
|main1sub4=165.592% | |||
|main2sub1=169.423% | |||
|main0sub8=170.584% | |||
|main1sub5=174.415% | |||
|main2sub2=118.246% | |||
|main0sub9=179.407% | |||
|main1sub6=183.238% | |||
|main2sub3=187.069% | |||
|main3sub0=190.900% | |||
|main1sub7=192.061% | |||
|main2sub4=195.892% | |||
|main3sub1=199.723% | |||
|main1sub8=200.884% | |||
|main2sub5=204.715% | |||
|main3sub2=208.546% | |||
|main1sub9=209.707% | |||
|main2sub6=213.538% | |||
|main3sub3=217.369% | |||
|main2sub7=222.361% | |||
|main3sub4=226.192% | |||
|main2sub8=231.184% | |||
|main3sub5=235.015% | |||
|main2sub9=240.007% | |||
|main3sub6=243.838% | |||
|main3sub7=252.661% | |||
|main3sub8=261.484% | |||
|main3sub9=270.306% | |||
}} | |||
===Gear=== | |||
Sub Power Up is the main ability of: | |||
{{Gear/S3 Headgear|ability=Sub Power Up|collapsed=true}} | |||
{{Gear/S3 Clothing|ability=Sub Power Up|collapsed=true}} | |||
{{Gear/S3 Shoes|ability=Sub Power Up|collapsed=true}} | |||
==Names in other languages== | ==Names in other languages== | ||
{{ | {{Localized name | ||
|Jap=サブ性能アップ | |Jap=サブ性能アップ | ||
|JapR= | |JapR=sabu seinō appu | ||
|JapM=Sub Performance Up | |JapM=Sub Performance Up | ||
|Dut=Subtopper | |Dut=Subtopper | ||
Line 400: | Line 503: | ||
|SpaE=Superarma secundaria | |SpaE=Superarma secundaria | ||
|SpaEM=Secondary super weapon | |SpaEM=Secondary super weapon | ||
|Chi=提升次要武器性能 | |||
|ChiR=tíshēng cìyào wǔqì xìngnéng (Mandarin) | |||
|ChiM=Increased Sub Weapon Performance | |||
|Kor=서브 성능 업 | |||
|KorR=seobeu seongneung eop | |||
|KorM=Sub Performance Up | |||
}} | }} | ||
==See Also== | ==See Also== | ||
* [[Bomb Range Up]] | *[[Bomb Range Up]] | ||
==References== | ==References== | ||
<references/> | <references /> | ||
{{Navbox/S2 Abilities}} | {{Navbox/S2 Abilities}} | ||
{{Navbox/S3 Abilities}} | |||
[[Category:Abilities]] | [[Category:Abilities]] |
Latest revision as of 05:56, 20 February 2024
Sub Power Up is an ability in Splatoon 2 and Splatoon 3.
Sub Power Up improves the performance of sub weapons.
Effects by sub weapon in Splatoon 2
Sub Weapon | Effect |
---|---|
Autobomb | Increases travel speed (info). |
Burst Bomb | Increases travel speed (info). |
Curling Bomb | Increases travel speed (info). |
Fizzy Bomb | Increases travel speed (info). |
Splat Bomb | Increases travel speed (info). |
Suction Bomb | Increases travel speed (info). |
Toxic Mist | Increases travel speed (info). |
Torpedo | Increases travel speed (info). |
Point Sensor | Increases travel speed (info) and tracking duration (info). |
Ink Mine | Increases range and tracking duration (info). |
Splash Wall | Increases durability (info). |
Sprinkler | Increases duration of high-power and mid-power phase (info). |
Squid Beakon | Gives Quick Super Jump AP only toward Squid Beakons (info). |
Stacking
Bomb travel speed
- Increases the speed that the object travels at after being thrown, effectively increasing the distance it is able to reach.
G1 |
---|
Splat Bomb |
Suction Bomb |
Burst Bomb |
Curling Bomb |
Autobomb |
Toxic Mist |
Abilities | G1 | Point Sensor | Fizzy Bomb, Torpedo | |||
---|---|---|---|---|---|---|
None | 100.000% | 123.214…% | 121.428…% | |||
Main: 0, Sub: 1 | 104.828…% | 128.376…% | 125.567…% | |||
Main: 0, Sub: 2 | 109.414% | 132.719…% | 129.497…% | |||
Main: 0, Sub: 3 | 113.756…% | 136.659…% | 133.219…% | |||
Main: 1, Sub: 0 | 115.150% | 137.899…% | 134.414…% | |||
Main: 0, Sub: 4 | 117.856% | 140.280…% | 136.733…% | |||
Main: 1, Sub: 1 | 119.168…% | 141.423…% | 137.858…% | |||
Main: 0, Sub: 5 | 121.712…% | 143.621…% | 140.039…% | |||
Main: 1, Sub: 2 | 122.944% | 144.676…% | 141.094…% | |||
Main: 0, Sub: 6 | 125.326% | 146.705…% | 143.136…% | |||
Main: 1, Sub: 3 | 126.476…% | 147.678…% | 144.122…% | |||
Main: 2, Sub: 0 | 127.600% | 148.626…% | 145.085…% | |||
Main: 0, Sub: 7 | 128.696…% | 149.547…% | 146.025…% | |||
Main: 1, Sub: 4 | 129.766% | 150.443…% | 146.942…% | |||
Main: 2, Sub: 1 | 130.808…% | 151.314…% | 147.835…% | |||
Main: 0, Sub: 8 | 131.824% | 152.160…% | 148.706…% | |||
Main: 1, Sub: 5 | 132.812…% | 152.980…% | 149.553…% | |||
Main: 2, Sub: 2 | 133.774% | 153.777…% | 150.377…% | |||
Main: 0, Sub: 9 | 134.708…% | 154.549…% | 151.178…% | |||
Main: 1, Sub: 6 | 135.616% | 155.297…% | 151.956…% | |||
Main: 2, Sub: 3 | 136.496…% | 156.022…% | 152.711…% | |||
Main: 3, Sub: 0 | 137.350% | 156.723…% | 153.442…% | |||
Main: 1, Sub: 7 | 138.176…% | 157.400…% | 154.151…% | |||
Main: 2, Sub: 4 | 138.976% | 158.054…% | 154.836…% | |||
Main: 3, Sub: 1 | 139.748…% | 158.685…% | 155.498…% | |||
Main: 1, Sub: 8 | 140.494% | 159.292…% | 156.137…% | |||
Main: 2, Sub: 5 | 141.212…% | 159.877…% | 156.753…% | |||
Main: 3, Sub: 2 | 141.904% | 160.439…% | 157.346…% | |||
Main: 1, Sub: 9 | 142.568…% | 160.979…% | 157.915…% | |||
Main: 2, Sub: 6 | 143.206% | 161.495…% | 158.462…% | |||
Main: 3, Sub: 3 | 143.816…% | 161.990…% | 158.985…% | |||
Main: 2, Sub: 7 | 144.956…% | 162.911…% | 159.962…% | |||
Main: 3, Sub: 4 | 145.486% | 163.338…% | 160.416…% | |||
Main: 2, Sub: 8 | 146.464% | 164.126…% | 161.254…% | |||
Main: 3, Sub: 5 | 146.912…% | 164.487…% | 161.639…% | |||
Main: 2, Sub: 9 | 147.728…% | 165.143…% | 162.338…% | |||
Main: 3, Sub: 6 | 148.096% | 165.438…% | 162.653…% | |||
Main: 3, Sub: 7 | 149.036…% | 166.192…% | 163.459…% | |||
Main: 3, Sub: 8 | 149.734% | 166.751…% | 164.057…% | |||
Main: 3, Sub: 9 | 150.000% | 166.964…% | 164.285…% |
Splash Wall
- Increases the starting number of Damage Points, effectively increasing durability.
- (This does not affect the base duration.)
Ink Mine
- Increases the Explode Radius.
- ('Explode Radius (Far)' is also the minimum distance from the sub weapon required for a player to be marked.)
- Increases the duration of the marking effect.
- Increases the trigger radius of the mine from enemy players.
DU: Distance unit
Sprinkler
- Increases the duration of the first (high-power) phase and the second (mid-power) phase.
Point Sensor
- Increases travel speed (info).
- Increases the duration the Point Sensor is marked on a player.
Squid Beakon
When a player places a Squid Beakon they become the 'owner' of it, and a certain number of Quick Super Jump AP is added only to all jumps using that specific Squid Beakon. That number is determined by the amount of Sub Power Up that the 'owner' has, and can be found in the following table.
Abilities | Quick Super Jump AP | |||
---|---|---|---|---|
None | 0 AP | |||
Main: 0, Sub: 1 | 4 AP | |||
Main: 0, Sub: 2 | 9 AP | |||
Main: 0, Sub: 3 | 13 AP | |||
Main: 1, Sub: 0 | 14 AP | |||
Main: 0, Sub: 4 | 17 AP | |||
Main: 1, Sub: 1 | 18 AP | |||
Main: 0, Sub: 5 | 21 AP | |||
Main: 1, Sub: 2 | 22 AP | |||
Main: 0, Sub: 6 | 25 AP | |||
Main: 1, Sub: 3 | 26 AP | |||
Main: 2, Sub: 0 | 27 AP | |||
Main: 0, Sub: 7 | 28 AP | |||
Main: 1, Sub: 4 | 29 AP | |||
Main: 2, Sub: 1 | 31 AP | |||
Main: 0, Sub: 8 | 32 AP | |||
Main: 1, Sub: 5 | 33 AP | |||
Main: 2, Sub: 2 | 34 AP | |||
Main: 0, Sub: 9 | 35 AP | |||
Main: 1, Sub: 6 | 36 AP | |||
Main: 2, Sub: 3 | 37 AP | |||
Main: 3, Sub: 0 | 38 AP | |||
Main: 1, Sub: 7 | 39 AP | |||
Main: 2, Sub: 4 | 40 AP | |||
Main: 3, Sub: 1 | 41 AP | |||
Main: 1, Sub: 8 | 42 AP | |||
Main: 2, Sub: 5 | 42 AP | |||
Main: 3, Sub: 2 | 43 AP | |||
Main: 1, Sub: 9 | 44 AP | |||
Main: 2, Sub: 6 | 45 AP | |||
Main: 3, Sub: 3 | 46 AP | |||
Main: 2, Sub: 7 | 47 AP | |||
Main: 3, Sub: 4 | 48 AP | |||
Main: 2, Sub: 8 | 49 AP | |||
Main: 3, Sub: 5 | 50 AP | |||
Main: 2, Sub: 9 | 51 AP | |||
Main: 3, Sub: 6 | 52 AP | |||
Main: 3, Sub: 7 | 54 AP | |||
Main: 3, Sub: 8 | 55 AP | |||
Main: 3, Sub: 9 | 57 AP |
-
A chart showing the effect of Sub Power Up on Splash Walls.
-
A chart showing the effect of Sub Power Up for some throwable sub weapons.
-
A chart showing the effect of Sub Power Up on Point Sensor and Ink Mine tracking time.
Gear
Sub Power Up is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Conductor Cap | Cuttlegear | Octo Expansion | Sub Power Up | 3.1.0 | ||
Cycling Cap | Zink | 800 | Sub Power Up | 2.0.0 | ||
Deca Tackle Visor Helmet | Forge | 10100 | Sub Power Up | 3.0.0 | ||
Matte Bike Helmet | Zekko | 10000 | Sub Power Up | 2.0.0 | ||
Pilot Goggles | Forge | 5500 | Sub Power Up | Initial Release (1.0.0) | ||
Sun Visor | Tentatek | 2600 | Sub Power Up | Initial Release (1.0.0) | ||
Urchins Cap | Skalop | 600 | Sub Power Up | Initial Release (1.0.0) |
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Black Inky Rider | Rockenberg | 12100 | Sub Power Up | Initial Release (1.0.0) | ||
Blue Sailor Suit | Forge | 11000 | Sub Power Up | Initial Release (1.0.0) | ||
Firefin Navy Sweat | Firefin | 2500 | Sub Power Up | 2.0.0 | ||
Gray Hoodie | Skalop | 1900 | Sub Power Up | Initial Release (1.0.0) | ||
Green-Check Shirt | Zekko | 2000 | Sub Power Up | Initial Release (1.0.0) | ||
Linen Shirt | Splash Mob | 700 | Sub Power Up | 2.0.0 | ||
Lob-Stars Jersey | Tentatek | 4650 | Sub Power Up | 3.0.0 | ||
Mecha Body - AKM | SquidForce | CoroCoro Comic | Sub Power Up | 15 April 2019 | ||
Panda Kung-Fu Zip-Up | Toni Kensa | 10280 | Sub Power Up | 3.0.0 | ||
Purple Camo LS | Takoroka | 600 | Sub Power Up | Initial Release (1.0.0) | ||
Rockin' Leather Jacket | Annaki | 10666 | Sub Power Up | 3.0.0 | ||
Squidmark Sweat | SquidForce | 800 | Sub Power Up | 2.0.0 | ||
White 8-Bit FishFry | Firefin | 800 | Sub Power Up | Initial Release (1.0.0) |
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Annaki Habaneros | Annaki | 8800 | Sub Power Up | 2.0.0 | ||
Blue Slip-Ons | Krak-On | 400 | Sub Power Up | Initial Release (1.0.0) | ||
Neon Delta Straps | Inkline | 4800 | Sub Power Up | Initial Release (1.0.0) | ||
Pink Trainers | Tentatek | 500 | Sub Power Up | Initial Release (1.0.0) | ||
Shark Moccasins | Splash Mob | 800 | Sub Power Up | 2.0.0 | ||
Tan Work Boots | Rockenberg | 3000 | Sub Power Up | 2.0.0 | ||
Toni Kensa Black Hi-Tops | Toni Kensa | 9880 | Sub Power Up | 3.0.0 | ||
Trooper Power Stripes | Takoroka | Nintendo Switch News | Sub Power Up | 15 April 2019 |
Version history
Version | Adjustments |
---|---|
1.4.0 |
|
4.7.0 |
|
Effects by sub weapon in Splatoon 3
Sub Weapon | Effect |
---|---|
Autobomb | Increases travel speed. |
Burst Bomb | Increases travel speed. |
Curling Bomb | Increases travel speed. |
Fizzy Bomb | Increases travel speed. |
Splat Bomb | Increases travel speed. |
Suction Bomb | Increases travel speed. |
Torpedo | Increases travel speed. |
Toxic Mist | Increases travel speed. |
Point Sensor | Increases travel speed and tracking duration. |
Ink Mine | Increases range and tracking duration. |
Angle Shooter | Increases tracking duration. |
Splash Wall | Increases durability. |
Sprinkler | Increases duration of high-power and mid-power phase. |
Squid Beakon | Gives the effect of Quick Super Jump to any player jumping to the Squid Beakon. |
Angle Shooter
- Increases the duration the Angle Shooter is marked on a player.
Gear
Sub Power Up is the main ability of:
Name | Brand | Availability | Ability | Star power | Added in
| |
---|---|---|---|---|---|---|
Cycling Cap | Zink | 800 | Sub Power Up | Drizzle Season 2022 (1.1.0) | ||
Dapperdasher Hat | SquidForce | Switch News Channel | Sub Power Up | 5 January 2024 | ||
Deca Tackle Visor Helmet | Forge | 10,100 | Sub Power Up | Fresh Season 2024 (7.0.0) | ||
Hero Mindset Replica | Cuttlegear | Return of the Mammalians | Sub Power Up | Drizzle Season 2022 (1.1.0) | ||
Hohojiro Mask | amiibo | Shiver | Sub Power Up | 17 November 2023 | ||
Matte Bike Helmet | Zekko | 10,000 | Sub Power Up | Fresh Season 2024 (7.0.0) | ||
Pilot Goggles | Forge | 5,500 | Sub Power Up | Drizzle Season 2022 (1.1.0) | ||
Squidbeak Shield | Toni Kensa | 4,000 | Sub Power Up | Drizzle Season 2022 (1.1.0) | ||
Stay Crusty Cap | SquidForce | Wandercrust | Sub Power Up | Drizzle Season 2022 (1.1.0) | ||
Sun Visor | Tentatek | 2,600 | Sub Power Up | Fresh Season 2023 (3.0.0) | ||
Triple-Deck Specs | Enperry | 11,300 | Sub Power Up | Drizzle Season 2022 (1.1.0) | ||
Urchins Cap | Skalop | 600 | Sub Power Up | Drizzle Season 2022 (1.1.0) |
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | サブ性能アップ sabu seinō appu |
Sub Performance Up |
Dutch | Subtopper | Sub topper |
French | Arme secondaire + | Second weapon + |
German | Sekundärstärke + | Secondary strength + |
Italian | Arma secondaria + | Secondary Weapon + |
Russian | Про-Запас Pro-Zapas |
Pro-Supply |
Spanish (NOA) | Mejora secundaria | Secondary improvement |
Spanish (NOE) | Superarma secundaria | Secondary super weapon |
Chinese | 提升次要武器性能 tíshēng cìyào wǔqì xìngnéng (Mandarin) |
Increased Sub Weapon Performance |
Korean | 서브 성능 업 seobeu seongneung eop |
Sub Performance Up |
See Also
References
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