Launchpad: Difference between revisions

From Inkipedia, the Splatoon wiki
(→‎Names in other languages: Added more translations.)
 
(44 intermediate revisions by 21 users not shown)
Line 1: Line 1:
[[File:Launchpad1.jpg|thumb|400px|[[Agent 3]] launching from a Launchpad.]]
[[File:Launchpad Render.jpg|thumb|200px|A Launchpad.]]
{{quote|Launchpad ahoy!|[[Cap'n Cuttlefish]]}}
 
__NOTOC__
{{quote|Launchpad ahoy!|[[Cuttlefish|Cap'n Cuttlefish]]}}
'''Launchpads''' are a mechanic in ''[[Splatoon|Splatoon]]''<nowiki>'</nowiki>s [[Octo Valley (mode)|Octo Valley]].
 
'''Launchpads''' are an object in the {{Ss}}, appearing in [[Octo Valley (mode)|Octo Valley]], [[Octo Canyon (mode)|Octo Canyon]], the ''[[Octo Expansion]]'', [[Return of the Mammalians]], the [[tutorial]]s of {{S}} and {{S2}}, and the [[Shifty Station]] [[The Bunker Games]].


==Description==
==Description==
Launchpads appear as flat circles of swirling [[ink]] on horizontal and vertical [[surfaces]], and launch [[Agent 3]] from one platform to another, similar to [[Super Jump]]ing. This can be done by pressing {{Button|ZL}} on the [[Wii U GamePad]]. Launchpads are the most common form of transportation between platforms, followed by [[Inkrail]]s. While Inkrails require manual traversal on the player's part, launchpads are automatic and must only be activated to use.
Launchpads appear as flat circles of swirling [[ink]] on horizontal or vertical [[surfaces]]. If the player assumes swim form on a launchpad, they will immediately [[Super Jump]] to a predetermined destination. This functions like a regular Super Jump, meaning it is possible to use a [[Splashdown]] at the end of it. Launchpads are the most common form of transportation between platforms in single-player modes and tend to appear after an objective, such as defeating all enemies in the area, has been completed.


==Appearances==
==Appearances==
Launchpads appear in every [[Octo Valley (mode)|Octo Valley]] mission, including [[Great Octoweapon|boss battles]]. They are also seen in the fifth section if [[Octo Valley]], where ot will take you to [[Enter the Octobot King!|Final boss kettle]]
In {{s}}, launchpads appear in every [[Octo Valley (mode)|Octo Valley]] mission, including [[Great Octoweapon|boss battles]]. They are also seen in [[Area 5]] of [[Octo Valley (location)|Octo Valley]], where a launchpad will take the player to the [[Enter the Octobot King!|final boss]] [[kettle]]. A launchpad also appears at the end of the [[tutorial]], launching the player to [[Inkopolis Plaza]].


==Trivia==
In {{S2}}, launchpads are frequently present in [[Octo Canyon (mode)|Octo Canyon]] and ''[[Octo Expansion]]'' missions and are also used to travel between sectors in [[Octo Canyon (location)|Octo Canyon]]. They are also used in a [[Shifty Station]] layout, [[The Bunker Games]], and one again appears at the end of the tutorial, launching the player to [[Inkopolis Square]].
*Using a launchpad displays the same animation as [[Super Jump]]ing.
 
{{collapse|
In {{S3}}, launchpads only appear in the following 24 [[Return of the Mammalians]] missions out of all 78 of them:|
* {{RotMMission|Crater|1}} [[Octarians in the Crater? YIKES!]]
* {{RotMMission|Crater|2}} [[Sink into the Ink and SWIM!]]
* {{RotMMission|01|05}} [[Relic Restoration]]
* {{RotMMission|01|07}} [[Become One with Your Smallfry]]
* {{RotMMission|01|09}} [[The String's the Thing]]
* {{RotMMission|01|10}} [[Deadly Dance Hall—Jump, Jump!]]
* {{RotMMission|00|00}} [[After Alterna]]
* {{RotMMission|01|02}} [[Absorbency and You]]
* {{RotMMission|01|08}} [[Switching Things Up]]
* {{RotMMission|02|Boss}} [[The Future Stares Back]]
* {{RotMMission|01|01}} [[Climbing the Corporate Splatter]]
* {{RotMMission|01|04}} [[Try Curling! Alterna's 11th Most Popular Athleisure Activity!]]
* {{RotMMission|01|06}} [[Time Trial and Errors]]
* {{RotMMission|01|05}} [[Amusing a Bemused Muse]]
* {{RotMMission|01|06}} [[Those Aren't Birds]]
* {{RotMMission|01|07}} [[Charge Now, Splat Later]]
* {{RotMMission|04|Boss}} [[The Pursuit of the Precious]]
* {{RotMMission|01|01}} [[Trouble Round Every Corner]]
* {{RotMMission|01|05}} [[A Compulsive Collector's Paradise]]
* {{RotMMission|01|05}} [[The Enemy Ink Is Lava!]]
* {{RotMMission|01|08}} [[Breathe In, Breathe Out]]
* {{RotMMission|01|10}} [[Mission: Fly-Fishin']]
* {{RotMMission|06|Boss}} [[The Obscurest Chiaroscurist]]
* {{RotMMission|Rocket|04}} [[The Spirit Lifter: Steerage]]
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Launchpad.png|[[Agent 3]] using a launchpad in [[Octo Valley (mode)|Octo Valley]].
Area Gate.jpg|An area gate.
Launchpad1.jpg|[[Agent 3 (Splatoon)|Agent 3]] launching from a Launchpad.
Launchpad.png|Agent 3 using a launchpad in [[Octo Valley (mode)|Octo Valley]].
Launchpad2.jpg|A launchpad located on a wall.
Launchpad2.jpg|A launchpad located on a wall.
Launchpad4.jpg|Agent 3 approaching a launchpad.
Launchpad4.jpg|Agent 3 approaching a launchpad.
Launchpad3.jpg|Agent 3 preparing to use a launchpad.
Launchpad3.jpg|Agent 3 preparing to use a launchpad.
Inkopolis View.jpg|The launchpad in Octo Valley.
</gallery>
</gallery>


== Names in other languages ==
==Trivia==
{{foreignname
* In [[Octo Valley (mode)|Octo Valley]], there are small arrows pointing to the launchpads once they appear. Once the player is near one, a prompt telling them to press {{button|ZL}} will appear above it. This is not the case in [[Octo Canyon (mode)|Octo Canyon]].
 
==Names in other languages==
{{Localized name
|Jap=ジャンプポイント
|Jap=ジャンプポイント
|JapR=janpu pointo
|JapR=janpu pointo
|JapM=jump point
|JapM=Jump point
|Dut=Lanceerpunt
|DutM=Lauch point
|Fre=Propulseur
|FreM=Propulsor
|FreA=<!--French (NoA) and (NoE) share the same name-->
|FreAM=<!--French (NoA) and (NoE) share the same meaning-->
|Ger=Sprungfeld
|Ger=Sprungfeld
|GerM=jump area
|GerM=Jump field
|Ita=Propulsore
|Ita=Propulsore
|ItaM=Propulsor
|ItaM=Propulsor
|Rus=Пусковая площадка
|RusR=Puskovaya ploshchadka
|RusM=Launch pad
|SpaA=Propulsor
|SpaAM=
|SpaE=Lanzador
|SpaEM=Launcher
|ChiS=跳跃点
|ChiSR=Tiàoyuè diǎn
|ChiSM=Jump point
|ChiT=跳躍點
|ChiTR=Tiàoyuè diǎn
|ChiTM=Jump point
|Kor=점프 포인트
|KorR=jeompeu pointeu
|KorM=Same as Japanese
|Internal=Msn_JumpPoint <ref name="Leanny GitHub">[https://github.com/Leanny/splat3/blob/main/data/language/EUen.json {{GH}} Leanny on GitHub]</ref>
|InternalM=
}}
}}
==References==
<references/>
{{Navbox/Mechanics}}


[[Category:Mechanics]]
[[Category:Mechanics]]
[[Category:Octo Valley]]
[[Category:Octo Valley]]
[[Category:Octo Canyon]]
[[Category:Octo Expansion]]
[[Category:Return of the Mammalians]]

Latest revision as of 17:31, 8 March 2024

A Launchpad.
Launchpad ahoy!

Launchpads are an object in the Splatoon series, appearing in Octo Valley, Octo Canyon, the Octo Expansion, Return of the Mammalians, the tutorials of Splatoon and Splatoon 2, and the Shifty Station The Bunker Games.

Description

Launchpads appear as flat circles of swirling ink on horizontal or vertical surfaces. If the player assumes swim form on a launchpad, they will immediately Super Jump to a predetermined destination. This functions like a regular Super Jump, meaning it is possible to use a Splashdown at the end of it. Launchpads are the most common form of transportation between platforms in single-player modes and tend to appear after an objective, such as defeating all enemies in the area, has been completed.

Appearances

In Splatoon, launchpads appear in every Octo Valley mission, including boss battles. They are also seen in Area 5 of Octo Valley, where a launchpad will take the player to the final boss kettle. A launchpad also appears at the end of the tutorial, launching the player to Inkopolis Plaza.

In Splatoon 2, launchpads are frequently present in Octo Canyon and Octo Expansion missions and are also used to travel between sectors in Octo Canyon. They are also used in a Shifty Station layout, The Bunker Games, and one again appears at the end of the tutorial, launching the player to Inkopolis Square.

Gallery

Trivia

  • In Octo Valley, there are small arrows pointing to the launchpads once they appear. Once the player is near one, a prompt telling them to press ZL will appear above it. This is not the case in Octo Canyon.

Names in other languages

Language Name Meaning
Japan Japanese ジャンプポイント
janpu pointo
Jump point
Netherlands Dutch Lanceerpunt Lauch point
CanadaFrance French Propulseur Propulsor
Germany German Sprungfeld Jump field
Italy Italian Propulsore Propulsor
Russia Russian Пусковая площадка
Puskovaya ploshchadka
Launch pad
Mexico Spanish (NOA) Propulsor
Spain Spanish (NOE) Lanzador Launcher
China Chinese (Simplified) 跳跃点
Tiàoyuè diǎn
Jump point
Hong Kong Chinese (Traditional) 跳躍點
Tiàoyuè diǎn
Jump point
South Korea Korean 점프 포인트
jeompeu pointeu
Same as Japanese
Translate logo.svg Internal Msn_JumpPoint [1]

References