#6 frisk: Difference between revisions
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{{Infobox/Music | |||
{{Infobox | |image = S2 Band Dedf1sh.jpg | ||
|title = ''#6 frisk'' | |||
|artist = [[Acht|Dedf1sh]] | |||
|composer = [[Toru Minegishi]]<br>[[Ryo Nagamatsu]]<br>[[Shiho Fuji]] | |||
|in s2 octo = {{OctoExpansionStation|A|06}} [[Bounce with Me Station]]<br>{{OctoExpansionStation|G|04}}{{OctoExpansionStation|B|10}} [[Ink 'n' Slide Station]]<br>{{OctoExpansionStation|F|04}}{{OctoExpansionStation|C|05}} [[Stamped-Up Station]]<br>{{OctoExpansionStation|F|08}} [[Jump Station]]<br>{{OctoExpansionStation|H|02}} [[Ballercise Station]] | |||
|album = [[Octotune (Splatoon 2 Original Soundtrack)|''Octotune'']] | |||
|track no. = 10 (''Octotune'' Disc 1) | |||
|genre = Electronic | |||
|bpm = 148 | |||
|length = 1:56 | |||
|audio = [[File:OE 6 frisk.mp3]] | |||
}} | |||
:''The correct name for this article is '''#6 frisk'''. The substitution of the # symbol with the "fullwidth" # symbol is due to technical restrictions.'' | |||
:''The correct name for this article is '''#6 frisk'''. The | |||
'''''#6 frisk''''' is a [[Music|song]] by [[Dedf1sh]]. | '''''#6 frisk''''' is a [[Music|song]] by [[Acht|Dedf1sh]]. | ||
==Description== | ==Description== |
Latest revision as of 13:45, 1 April 2024
#6 frisk
Artist | Dedf1sh |
Composer | Toru Minegishi Ryo Nagamatsu Shiho Fuji |
Game | Splatoon 2 (Octo Expansion only) |
Heard in Splatoon 2 |
A06 Bounce with Me Station G04B10 Ink 'n' Slide Station F04C05 Stamped-Up Station F08 Jump Station H02 Ballercise Station |
Album | Octotune |
Track list no. | 10 (Octotune Disc 1) |
Genre | Electronic |
BPM | 148 |
Length | 1:56 |
Audio file |
- The correct name for this article is #6 frisk. The substitution of the # symbol with the "fullwidth" # symbol is due to technical restrictions.
#6 frisk is a song by Dedf1sh.
Description
The song begins with a drumroll. Then, two chiptune glissandi appear, alternating four times, accompanied by a steady drum beat, which is repeated throughout most of the track. After a short break and a drumroll, this repeats with additional chiptune sound effects and some deep melody, played four times. After another break and a drumroll, a rising synth instrumental plays twice, with the second one being slightly extended as a break before the song repeats with a drumroll. It is generally used in stations focused on traversing to the goal.
Etymology
Frisk means an enjoyable event, or a playful leap, considering that this song plays in stations focused on traversing and movement, such as jumping.