Peristalsis Phase: Difference between revisions
From Inkipedia, the Splatoon wiki
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|JapR=Zendou ryūtsūro | |JapR=Zendou ryūtsūro | ||
|JapM=Peristalsis flow passage | |JapM=Peristalsis flow passage | ||
|Dut=Dat wordt een zware pil | |Dut=Dat wordt een zware pil<br>Transporteer de aandrijfcapsule! | ||
|DutM=That will be a tough pill | |DutM=That will be a tough pill<br>transport the power capsule! | ||
|FreE=Vestibule péristaltique | |FreE=Vestibule péristaltique | ||
|FreEM=Peristaltic vestibule | |FreEM=Peristaltic vestibule |
Revision as of 18:05, 30 June 2018
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Template:InfoboxMission/OctoExpansion
Peristalsis Phase is the sixth stage in Octo Expansion's finale.
Gameplay
Agent 8 must ride a Propeller-driven platform with the energy core acquired from the previous stage to the end of the level, defending the energy core from a long series of enemies and obstacles.
If the energy core loses all its health, Agent 8 must restart from the last checkpoint. Checkpoints can heal the core, but it cannot regain health any other way.