#0 shell: Difference between revisions

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==Samples and Interpolations==
==Samples and Interpolations==
===[[Media:Player Make - Splatoon 2 (Octo).mp3|''Player Editor'']]===
===[[Media:Player Make - Splatoon 2 (Octo).mp3|''Player Editor'']]===
The music used in [[player customization]] in [[Octo Expansion]] has the main melody taken from ''#0 shell'', albeit fading away every two bars. It transitions from and to ''[[Cap'n Cuttlefish's Theme#Cap'n Cuttlefish's Theme (Octo)|Cap'n Cuttlefish's Theme (Octo)]]'' as well as sharing the same snaps, heartbeats, and shaker sounds.
The music used in [[Player Settings]] in the ''[[Octo Expansion]]'' has the main melody taken from ''#0 shell'', albeit fading away every two bars. It transitions from and to ''[[Cap'n Cuttlefish's Theme#Cap'n Cuttlefish's Theme (Octo)|Cap'n Cuttlefish's Theme (Octo)]]'' as well as sharing the same snaps, heartbeats, and shaker sounds.


==Etymology==
==Etymology==

Revision as of 16:56, 25 September 2022

Template:Foreign Source

The correct title of this article is #0 shell. The omission of the # is due to technical restrictions.

#0 shell is a song by Dedf1sh.

Description

This song is used before the start of every station in the Deepsea Metro, except for boss stations and thang stations. The song features a relatively short loop with features synthesizer chords which are repeated and seem to oscillate. While the chords play, some strange echoing sounds play.

Samples and Interpolations

Player Editor

The music used in Player Settings in the Octo Expansion has the main melody taken from #0 shell, albeit fading away every two bars. It transitions from and to Cap'n Cuttlefish's Theme (Octo) as well as sharing the same snaps, heartbeats, and shaker sounds.

Etymology

In computing, many program languages will start from index 0 and not 1. A 'shell' is a place where a user can gain access to a computer's services, similar to how Agent 8 is gaining access to the tests.

Names in other languages

Player Editor Template:Foreignname