#11 above: Difference between revisions
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{{Infobox/Music | |||
{{Infobox | |image = S2 Band Dedf1sh.jpg | ||
|title = ''#11 above'' | |||
|artist = [[Acht|Dedf1sh]] | |||
|composer = [[Toru Minegishi]]<br>[[Ryo Nagamatsu]]<br>[[Shiho Fujii]] | |||
|in s2 octo = {{OctoExpansionStation|D|09}} [[Goose Station]]<br>{{OctoExpansionStation|G|06}}{{OctoExpansionStation|A|01}} [[Gnarly Rails Station]]<br>{{OctoExpansionStation|G|08}} [[Freakazoid Station]]<br>{{OctoExpansionStation|I|05}}{{OctoExpansionStation|B|08}} [[Righteous Rails Station]]<br>{{OctoExpansionStation|J|05}}{{OctoExpansionStation|C|14}} [[Stick 'n' Move Station]] | |||
|album = [[Octotune (Splatoon 2 Original Soundtrack)|''Octotune'']] | |||
|track no. = 20 (''Octotune'' Disc 1) | |||
|genre = Electronic | |||
|bpm = 191 | |||
|length = 2:10 (''Octotune'') | |||
|audio = [[File:OE 11 above.mp3]] | |||
}} | |||
:''The correct title of this article is '''#11 above'''. The substitution of the # symbol with the "fullwidth" # symbol is due to technical restrictions.'' | |||
:''The correct title of this article is '''#11 above'''. The | |||
'''''#11 above''''' is a [[Music|song]] performed by [[Dedf1sh]]. | '''''#11 above''''' is a [[Music|song]] performed by [[Acht|Dedf1sh]]. | ||
==Description== | ==Description== | ||
''#11 above'' is quite an upbeat, easy-going electronic track. It starts with a synthesizer rhythm which repeats throughout all of the track, accompanied by some percussion. Soon after a repeating guitar chord pattern enters. Soon after, the guitar is replaced by deep piano keys before it loops. It | ''#11 above'' is quite an upbeat, easy-going electronic track. It starts with a synthesizer rhythm which repeats throughout all of the track, accompanied by some percussion. Soon after a repeating guitar chord pattern enters. Soon after, the guitar is replaced by deep piano keys before it loops. It plays in levels where [[Agent 8]] must get to a goal with the help of rails; either [[ride rail]]s in {{OctoExpansionStation|G|06}}{{OctoExpansionStation|A|01}} [[Gnarly Rails Station]], {{OctoExpansionStation|I|05}}{{OctoExpansionStation|B|08}} [[Righteous Rails Station]] and {{OctoExpansionStation|J|05}}{{OctoExpansionStation|C|14}} [[Stick 'n' Move Station]], or with [[Inkrail]]s in {{OctoExpansionStation|D|09}} [[Goose Station]] and {{OctoExpansionStation|G|08}} [[Freakazoid Station]]. | ||
==Trivia== | ==Trivia== | ||
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{{Navbox/S2 Music}} | {{Navbox/S2 Music}} | ||
[[Category:Dedf1sh songs]] | [[Category:Dedf1sh songs|#11 above]] | ||
[[Category: | [[Category:Music|#11 above]] | ||
[[Category: | [[Category:Splatoon 2 music|#11 above]] | ||
[[Category:Octo Expansion music|#11 above]] | |||
[[Category:Octo Expansion music]] |
Latest revision as of 20:07, 30 April 2024
#11 above
Artist | Dedf1sh |
Composer | Toru Minegishi Ryo Nagamatsu Shiho Fujii |
Game | Splatoon 2 (Octo Expansion only) |
Heard in Splatoon 2 |
D09 Goose Station G06A01 Gnarly Rails Station G08 Freakazoid Station I05B08 Righteous Rails Station J05C14 Stick 'n' Move Station |
Album | Octotune |
Track list no. | 20 (Octotune Disc 1) |
Genre | Electronic |
BPM | 191 |
Length | 2:10 (Octotune) |
Audio file |
- The correct title of this article is #11 above. The substitution of the # symbol with the "fullwidth" # symbol is due to technical restrictions.
#11 above is a song performed by Dedf1sh.
Description
#11 above is quite an upbeat, easy-going electronic track. It starts with a synthesizer rhythm which repeats throughout all of the track, accompanied by some percussion. Soon after a repeating guitar chord pattern enters. Soon after, the guitar is replaced by deep piano keys before it loops. It plays in levels where Agent 8 must get to a goal with the help of rails; either ride rails in G06A01 Gnarly Rails Station, I05B08 Righteous Rails Station and J05C14 Stick 'n' Move Station, or with Inkrails in D09 Goose Station and G08 Freakazoid Station.
Trivia
- The rhythm to this song is similar to that of Splattack!.
Etymology
This song is played in stations where Agent 8 is required to ride rails or fly their way to the goal, making the player rise 'above' the ground.