Battle Dojo: Difference between revisions

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(Made some of the text more readable in a table. Also added "Balloon Battle" in some places since the mode is not its own page.)
 
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{{InfoboxMode
{{Infobox/Mode
|color      = {{SiteColor|Splatoon}}
|color      = {{SiteColor|Splatoon}}
|title      = Battle Dojo
|title      = Battle Dojo
|image      = Battle Dojo logo.png
|image      = Battle Dojo logo.png
|type        = Local multiplayer [[mode]]
|type        = Local multiplayer [[mode]] (Balloon Battle)
|players    = 2 (1v1)
|players    = 2 (1v1)
|ranked      = No
|ranked      = No
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|controllers = [[Wii U GamePad]], [[Wii U Pro Controller]], [[Wii Classic Controller]] (optional [[Wii Remote]])
|controllers = [[Wii U GamePad]], [[Wii U Pro Controller]], [[Wii Classic Controller]] (optional [[Wii Remote]])
}}
}}
{{for|the location in [[Splatoon 3]]|Tableturf Battle Dojo}}
{{Quote|Find out who's got the freshest splatter skills in a 1 vs. 1 balloon-bursting battle.|{{S}}{{'s}} official website|<ref>http://splatoon.nintendo.com/overview/</ref>}}
{{Quote|Find out who's got the freshest splatter skills in a 1 vs. 1 balloon-bursting battle.|{{S}}{{'s}} official website|<ref>http://splatoon.nintendo.com/overview/</ref>}}


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== Description ==
== Description ==
Battle Dojo is playable by two people on the same console, one using the [[Wii U GamePad]] and its screen and the other using the [[Wii U Pro Controller]] or [[Wii Classic Controller]] and the TV screen.
Battle Dojo is playable by two people on the same console, one using the [[Wii U GamePad]] and its screen and the other using the [[Wii U Pro Controller]] or [[Wii Classic Controller]] and the TV screen. The only mode playable in the Battle Dojo is Balloon Battle.


Once a match begins, a column of light, marking a location, appears. Players must travel to this location and shoot the seven [[balloon]]s that appear within twenty seconds. Each balloon is worth one point, and two when there is one minute left in the match. After all seven balloons are popped or are not popped after a certain amount of time, a new light column appears. The first player to reach thirty points or the player with the most points after five minutes wins the round.
Once a Balloon Battle match begins, a column of light, marking a location, appears. Players must travel to this location and shoot the seven [[balloon]]s that appear within twenty seconds. Each balloon is worth one point, and two when there is one minute left in the match. After all seven balloons are popped or are not popped after a certain amount of time, a new light column appears. The first player to reach thirty points or the player with the most points after five minutes wins the round.
 
Players can splat each other to reduce the other's points. At 1 point, there is no cost for getting splatted, At 2 and 3 points the cost is 1 point, At 4 and 5 the cost is 2 points, At 6 and 7 the cost is 3 points, At 8 and 9 the cost is 4 points and 10 and above, the cost is 5 points. Going [[out-of-bounds]] or dissolving in the [[water]] does not cost points.


Players can splat each other to reduce the other's points. (Going [[out-of-bounds]] or dissolving in the [[water]] does not cost points.)
{| class="wikitable"
|+Point Loss When Splatted
!Points
!When Splatted
|-
|0-1
| -0 points
|-
|2-3
| -1 point
|-
|4-5
| -2 points
|-
|6-7
| -3 points
|-
|8-9
| -4 points
|-
|≥10
| -5 points
|}
[[File:Canned Special.png|thumb|200px|A canned special found in Battle Dojo.]]
[[File:Canned Special.png|thumb|200px|A canned special found in Battle Dojo.]]
Cans make an appearance here and will either give the players a status effect, [[sub weapon]] or [[special weapon]]. These can be found by breaking open [[crate]]s found in various areas around each stage. All obtainable content from the cans are used immediately upon getting them, so specials are not able to be stored for later use.
Cans make an appearance here and will either give the players a status effect, [[sub weapon]] or [[special weapon]]. These can be found by breaking open [[crate]]s found in various areas around each stage. All obtainable content from the cans are used immediately upon getting them, so specials are not able to be stored for later use.
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* [[Blackbelly Skatepark]]
* [[Blackbelly Skatepark]]
* [[Saltspray Rig]]
* [[Saltspray Rig]]
* [[Urchin Underpass]] (pre Version {{Ver|S|2.0.0}})
* [[Urchin Underpass]] (Unchanged from the modifications in {{Ver|S|2.0.0}})
* [[Walleye Warehouse]]
* [[Walleye Warehouse]]


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File:Battle Dojo weapon select.jpg|Choosing weapons in the Dojo
File:Battle Dojo weapon select.jpg|Choosing weapons in the Dojo
S Battle Dojo Connect A Controller Screen.png|Connecting a controller
S Battle Dojo Connect A Controller Screen.png|Connecting a controller
File:S Battle Dojo Classic Controllers.jpg|Choosing a classic controller type
File:S Battle Dojo Classic Controllers.jpg|Choosing a Classic Controller type
File:BattleDojoEasterEgg.jpg|A Wii U GamePad and four Wii U Pro Controllers, visible inside the Battle Dojo building
File:BattleDojoEasterEgg.jpg|A Wii U GamePad and four Wii U Pro Controllers, visible inside the Battle Dojo building
File:Battle Dojo Splatfest.jpg|The pre-2.0.0 [[Urchin Underpass]] in the Battle Dojo during a [[Splatfest]]
File:Battle Dojo Splatfest.jpg|The pre-2.0.0 [[Urchin Underpass]] in the Battle Dojo during a [[Splatfest]]
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* Multiple Pro Controllers and a [[Wii U GamePad]] can be seen inside the Battle Dojo hanging on the wall. There are three white controllers, a black controller and a white GamePad on the left side and two black controllers on the right side.
* Multiple Pro Controllers and a [[Wii U GamePad]] can be seen inside the Battle Dojo hanging on the wall. There are three white controllers, a black controller and a white GamePad on the left side and two black controllers on the right side.
* Battle Dojo matches can also be played with a combination of the [[Wii U Pro Controller]] or [[Wii Classic Controller]] attached to a [[Wii Remote]] with MotionPlus, which is hinted at in the [[List of Sunken Scrolls in Splatoon#Scroll 26|26th Sunken Scroll]], pictured right. This allows the player using the controller to have motion controls. To perform this, the player must hold down on {{Button|DPad}} and {{button|B}}, and press {{button|ZL}} and {{button|ZR}}, as described on [[Live from Squid Research Lab]].
* Battle Dojo matches can also be played with a combination of the [[Wii U Pro Controller]] or [[Wii Classic Controller]] attached to a [[Wii Remote]] with MotionPlus, which is hinted at in the [[List of Sunken Scrolls in Splatoon#Scroll 26|26th Sunken Scroll]], pictured right. This allows the player using the controller to have motion controls. To perform this, the player must hold down on {{Button|DPad}} and {{button|B}}, and press {{button|ZL}} and {{button|ZR}}, as described on [[Squid Research Lab]].
* The playable [[Inkling]]s in the Battle Dojo are based on those seen in various pieces of official art.
* The playable [[Inkling]]s in the Battle Dojo are based on those seen in various pieces of official art.
* During a [[Splatfest]], all the stages in the Battle Dojo were switched to nighttime along with the Squid Sisters Splatfest theme ''[[Ink Me Up]]''.
* During a [[Splatfest]], all the stages in the Battle Dojo were switched to nighttime along with the Squid Sisters Splatfest theme ''[[Ink Me Up]]''.
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** Using hacks, one can load every stage into Battle Dojo, and each player would spawn where the spawn points would be in multiplayer, but no balloons or crates would spawn anywhere.
** Using hacks, one can load every stage into Battle Dojo, and each player would spawn where the spawn points would be in multiplayer, but no balloons or crates would spawn anywhere.
* The [[Urchin Underpass]] stage never received the changes from Version {{Ver|S|2.0.0}} as the multiplayer stage did.
* The [[Urchin Underpass]] stage never received the changes from Version {{Ver|S|2.0.0}} as the multiplayer stage did.
* In {{S3}}, [[the Shoal]] in [[Inkopolis Plaza]] is in the same spot as the Battle Dojo was in originally.


== Names in other languages ==
== Names in other languages ==

Latest revision as of 21:15, 16 April 2024

Battle Dojo
Battle Dojo logo.png
Type Local multiplayer mode (Balloon Battle)
Players 2 (1v1)
Ranked No
Weapons 8 (see Weapons)
Controllers Wii U GamePad, Wii U Pro Controller, Wii Classic Controller (optional Wii Remote)
Release Date Launch
For the location in Splatoon 3, see Tableturf Battle Dojo.
Find out who's got the freshest splatter skills in a 1 vs. 1 balloon-bursting battle.
Splatoon's official website, [1]

Battle Dojo is a 1v1 local multiplayer mode in Splatoon. It was announced on 1 April 2015 during a Nintendo Direct.

Description

Battle Dojo is playable by two people on the same console, one using the Wii U GamePad and its screen and the other using the Wii U Pro Controller or Wii Classic Controller and the TV screen. The only mode playable in the Battle Dojo is Balloon Battle.

Once a Balloon Battle match begins, a column of light, marking a location, appears. Players must travel to this location and shoot the seven balloons that appear within twenty seconds. Each balloon is worth one point, and two when there is one minute left in the match. After all seven balloons are popped or are not popped after a certain amount of time, a new light column appears. The first player to reach thirty points or the player with the most points after five minutes wins the round.

Players can splat each other to reduce the other's points. (Going out-of-bounds or dissolving in the water does not cost points.)

Point Loss When Splatted
Points When Splatted
0-1 -0 points
2-3 -1 point
4-5 -2 points
6-7 -3 points
8-9 -4 points
≥10 -5 points
A canned special found in Battle Dojo.

Cans make an appearance here and will either give the players a status effect, sub weapon or special weapon. These can be found by breaking open crates found in various areas around each stage. All obtainable content from the cans are used immediately upon getting them, so specials are not able to be stored for later use.

A list of the obtainable items and conditions from the cans are shown below.

  • Bubbler: Equips player with a Bubbler.
  • Disruptor: Causes the opponent to suffer as if under the effects of a Disruptor.
  • Full Power-Up: Causes the player to receive a temporary boost to their run speed, swim speed, and ink recovery.
  • Inkstrike: Automatically sends an Inkstrike to the opponent's current location.
  • Inkzooka: Equips the player with an Inkzooka.
  • Point Sensor: Causes the player to see the opponent as if under the effects of a Point Sensor.
  • Sprinkler: Automatically places a Sprinkler in front of the player.
  • Super Jump: Automatically cause both players to swap places through a Super Jump.

Stages

Only five stages are playable in Battle Dojo:

Weapons and gear

There are eight weapons available in Battle Dojo. The player will be equipped with gear based on the weapon they choose, as shown in the following table.

Weapon Sub Weapon Headgear Clothing Shoes
S Weapon Main Splattershot.png Splattershot S Weapon Sub Burst Bomb.png Burst Bomb Studio Headphones White Tee Pink Trainers
S Weapon Main Jet Squelcher.png Jet Squelcher S Weapon Sub Splash Wall.png Splash Wall Skate Helmet Yellow Urban Vest Orange Lo-Tops
S Weapon Main Splat Roller.png Splat Roller S Weapon Sub Suction Bomb.png Suction Bomb Retro Specs Baby-Jelly Shirt Blue Slip-Ons
S Weapon Main Aerospray MG.png Aerospray MG S Weapon Sub Seeker.png Seeker Takoroka Mesh Black Squideye White Kicks
S Weapon Main Splat Charger.png Splat Charger S Weapon Sub Splat Bomb.png Splat Bomb Bobble Hat Green Zip Hoodie Moto Boots
S Weapon Main Classic Squiffer.png Classic Squiffer S Weapon Sub Point Sensor.png Point Sensor Paintball Mask Gray College Sweat Zombie Hi-Horses
S Weapon Main Blaster.png Blaster S Weapon Sub Disruptor.png Disruptor Safari Hat Black Baseball LS Red Work Boots
S Weapon Main Rapid Blaster.png Rapid Blaster S Weapon Sub Ink Mine.png Ink Mine Pilot Goggles Zink Layered LS Purple Hi-Horses

Gallery

Trivia

Pro Controller + Wii Remote combo.
  • Multiple Pro Controllers and a Wii U GamePad can be seen inside the Battle Dojo hanging on the wall. There are three white controllers, a black controller and a white GamePad on the left side and two black controllers on the right side.
  • Battle Dojo matches can also be played with a combination of the Wii U Pro Controller or Wii Classic Controller attached to a Wii Remote with MotionPlus, which is hinted at in the 26th Sunken Scroll, pictured right. This allows the player using the controller to have motion controls. To perform this, the player must hold down on D-Pad and B, and press ZL and ZR, as described on Squid Research Lab.
  • The playable Inklings in the Battle Dojo are based on those seen in various pieces of official art.
  • During a Splatfest, all the stages in the Battle Dojo were switched to nighttime along with the Squid Sisters Splatfest theme Ink Me Up.
  • Stages that were added to the game through updates were not added to this mode.
    • Using hacks, one can load every stage into Battle Dojo, and each player would spawn where the spawn points would be in multiplayer, but no balloons or crates would spawn anywhere.
  • The Urchin Underpass stage never received the changes from Version 2.0.0 as the multiplayer stage did.
  • In Splatoon 3, the Shoal in Inkopolis Plaza is in the same spot as the Battle Dojo was in originally.

Names in other languages

Language Name Meaning
Japan Japanese バトルドージョー
batoru dōjō
Battle Dojo
France French (NOE) Dojo Dojo
Italy Italian Palestra Gym
Russia Russian Схватка додзё
Skhvatka dodzyo
Combat dojo
Spain Spanish (NOE) Arena Arena

References