Villi Phase: Difference between revisions

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(Added the text shown when skipping this phase)
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Agent 8 lands and has to go through a stage to find a weapon. The first room will have them lure a Sanitized Octoseeker to smash crates and have them get a key to unlock a vault containing a pressure switch. The switch will open a doorway to a room with inkrails and Sanitized Octomissiles. After dodging them, Agent 8 will have to trick a lone Sanitized Octotrooper to break a box and give them access to Splat Bombs and return to the Octoseeker room. They will have to ink a switch with the Splat Bombs and grant them access to a room with Sanitized Octohurlers and platforms with propellors. After super jumping to another section with three Octohurlers, Agent 8 will receive the Octo Shot and will able to climb up the wall past the Octoseeker and finally get to the Belly Phase.
Agent 8 lands and has to go through a stage to find a weapon. The first room will have them lure a Sanitized Octoseeker to smash crates and have them get a key to unlock a vault containing a pressure switch. The switch will open a doorway to a room with inkrails and Sanitized Octomissiles. After dodging them, Agent 8 will have to trick a lone Sanitized Octotrooper to break a box and give them access to Splat Bombs and return to the Octoseeker room. They will have to ink a switch with the Splat Bombs and grant them access to a room with Sanitized Octohurlers and platforms with propellors. After super jumping to another section with three Octohurlers, Agent 8 will receive the Octo Shot and will able to climb up the wall past the Octoseeker and finally get to the Belly Phase.


If the player gets repeatedly splatted they have the option to skip this phase, with each splat contributing to 20% Skip Charge, where the following dialogue will be displayed:  
If the player gets splatted, he/she would be given 20% percent skip charge, meaning 5 splats will end up with 100% skip charge. This moment will allow the option to skip the phase, where the following dialogue will be displayed:  


"''Having acquired a weapon, Agent 8 headed for the upper levels...''"
"''Having acquired a weapon, Agent 8 headed for the upper levels...''"

Revision as of 15:57, 27 December 2018

Escape 01: Coccyx Phase
Deepsea Metro Escape
Escape 03: Belly Phase


Template:InfoboxMission/OctoExpansion Villi Phase is the second stage in Octo Expansion's finale.

Gameplay

Agent 8 lands and has to go through a stage to find a weapon. The first room will have them lure a Sanitized Octoseeker to smash crates and have them get a key to unlock a vault containing a pressure switch. The switch will open a doorway to a room with inkrails and Sanitized Octomissiles. After dodging them, Agent 8 will have to trick a lone Sanitized Octotrooper to break a box and give them access to Splat Bombs and return to the Octoseeker room. They will have to ink a switch with the Splat Bombs and grant them access to a room with Sanitized Octohurlers and platforms with propellors. After super jumping to another section with three Octohurlers, Agent 8 will receive the Octo Shot and will able to climb up the wall past the Octoseeker and finally get to the Belly Phase.

If the player gets splatted, he/she would be given 20% percent skip charge, meaning 5 splats will end up with 100% skip charge. This moment will allow the option to skip the phase, where the following dialogue will be displayed:

"Having acquired a weapon, Agent 8 headed for the upper levels..."

Names in other languages

Template:Foreignname

Translation notes