Central Station: Difference between revisions

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{{OctoExpansionPrevNext
{{OctoExpansionPrevNext
|line1=A|prev1=|prevnum1=|next1=Fake Plastic Station|nextnum1=05}}
|line1=A|prev1=|prevnum1=|next1=Fake Plastic Station|nextnum1=05}}
{{Future}} '''Deep Sea Central Station''' appears to be the starting point and first location of the upcoming Octo Expansion.
'''Central Station''', or '''Deep Sea Central Station''' as it is commonly referred to as, is the primary hub and starting point of the Octo Expansion.


{{InfoboxMission
{{InfoboxMission
|color    = {{SiteColor|Splatoon 2}}
|color    = {{SiteColor|Splatoon 2}}
|subtitle = "Promise land here we come!"
|subtitle = "Promise land here we come!"
|image    = Unknown_station.jpg
|line    = A00
|line    = A00
|music    = ???
|music    = ???
|image    = -
}}
}}


== Gameplay ==
== Gameplay ==
After completing the tutorial station, [[Agent 8]] and [[Cap'n Cuttlefish]] will find themselves at the Central Station. No weapons are allowed in the area. On an initial play through the only things of note in this station is the actual metro, which can be boarded in order to access the other station, and [[Telephone]], who will act the primary catalyst of the Octo Expansion. After completing any of the Thang stages, Agent 8 will return to the Central Station with the Thang.
== Postgame ==
After completing the Octo Expansion, Agent 8 can return to Central Station in order remember and replay the final act of Octo Expansion or watch the credits.
Additionally, after completing Octo Expansion, a vending machine will now be functioning, the vending machine will accept either exchanges of either 15000 CQP or Mem Tokens. The vending machine will randomly give items, including Food and Drink tickets, Coins, and Ability Chunks in varying quantities.
== Secret Boss ==
Upon completing all the Test Chambers and collection all the [[Mem cake]]s, Agent 8's final memory can be unlocked. An open locker will trigger Agent 8's memory of fighting [[Agent 3]] prior to the events of Octo Expansion. This memory acts as a Secret Super Boss in Octo Expansion. Beating this boss will reward players with the [[Golden Toothpick]] gear piece.


{{Navbox/Octo Expansion}}
{{Navbox/Octo Expansion}}

Revision as of 06:26, 16 June 2018

Deepsea Metro Line A
A05: Fake Plastic Station

Central Station, or Deep Sea Central Station as it is commonly referred to as, is the primary hub and starting point of the Octo Expansion.

Template:InfoboxMission

Gameplay

After completing the tutorial station, Agent 8 and Cap'n Cuttlefish will find themselves at the Central Station. No weapons are allowed in the area. On an initial play through the only things of note in this station is the actual metro, which can be boarded in order to access the other station, and Telephone, who will act the primary catalyst of the Octo Expansion. After completing any of the Thang stages, Agent 8 will return to the Central Station with the Thang.

Postgame

After completing the Octo Expansion, Agent 8 can return to Central Station in order remember and replay the final act of Octo Expansion or watch the credits.

Additionally, after completing Octo Expansion, a vending machine will now be functioning, the vending machine will accept either exchanges of either 15000 CQP or Mem Tokens. The vending machine will randomly give items, including Food and Drink tickets, Coins, and Ability Chunks in varying quantities.

Secret Boss

Upon completing all the Test Chambers and collection all the Mem cakes, Agent 8's final memory can be unlocked. An open locker will trigger Agent 8's memory of fighting Agent 3 prior to the events of Octo Expansion. This memory acts as a Secret Super Boss in Octo Expansion. Beating this boss will reward players with the Golden Toothpick gear piece.