Central Station: Difference between revisions
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{{OctoExpansionPrevNext | {{OctoExpansionPrevNext|line1=A|prev1=Abandoned Station|prevnum1=?|next1=Fake Plastic Station|nextnum1=05 | ||
|line1=A|prev1=Abandoned Station|prevnum1=?|next1=Fake Plastic Station|nextnum1=05 | |||
|line2=Escape|prev2=|prevnum2=|next2=Coccyx Phase|nextnum2= 01}} | |line2=Escape|prev2=|prevnum2=|next2=Coccyx Phase|nextnum2= 01}} | ||
{{InfoboxMission/OctoExpansion | {{InfoboxMission/OctoExpansion | ||
|subtitle = "The promised land awaits!" | |subtitle = "The promised land awaits!" | ||
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|music = ??? | |music = ??? | ||
}} | }} | ||
'''Central Station''', or '''Deepsea Central Station''' as it is commonly referred to as, is the primary hub of the [[Deepsea Metro]] and starting point of the ''[[Octo Expansion]]''. | |||
== Gameplay == | ==Gameplay== | ||
After completing the tutorial | After completing the tutorial [[Abandoned Station]], [[Agent 8]] and [[Cap'n Cuttlefish]] find themselves at the Central Station. No weapons are allowed in the area. On an initial playthrough, the only things of note in this station is the actual metro train, which can be boarded in order to access any other station, and the [[Telephone]], who will act the primary catalyst of the ''Octo Expansion'', granting Agent 8 a CQ Card and a CQ-80 device before giving them their objective. After completing any of the thang stages, Agent 8 will return to the Central Station with the thang. After collecting all four thangs, interacting with the Telephone will trigger the escape sequence of stages. | ||
== Postgame == | ==Postgame== | ||
After completing the Octo Expansion, Agent 8 can return to Central Station and go to the remains of the blender in order | After completing the ''Octo Expansion'', Agent 8 can return to Central Station and go to the remains of the blender in order to replay the final act of the game or to watch the credits, which are known as "Remember the fight" and "Remember the light" respectively. | ||
Additionally, after completing Octo Expansion, a vending machine | Additionally, after completing the ''Octo Expansion'', a vending machine starts functioning which accepts either CQ Points or mem medals. The vending machine randomly gives out items, including food and drink tickets, Cash, and ability chunks in varying quantities. When exchanging mem medals, it may also reward more CQ Points. | ||
== Secret Boss: [[Inner Agent 3]] == | ===Secret Boss: [[Inner Agent 3]]=== | ||
Upon completing all the Test Chambers and | Upon completing all the Test Chambers and collecting all the [[mem cake]]s, Agent 8's final memory is unlocked. Locker number eight on the station's platform opens and interacting with it triggers a battle with their "Inner [[Agent 3]]". This acts as a secret boss in the ''Octo Expansion''. Beating this boss rewards players with the {{Gear|S2|Headgear|Golden Toothpick}} gear piece. | ||
== Trivia == | ==Trivia== | ||
* In a screenshot released shortly after the announcement of the | * In a screenshot released shortly after the announcement of the ''Octo Expansion'', this station was shown on the [[Deepsea Metro]] map. At that time, the translation was not yet finalized, and the station's subtitle was "Promised land here we come!" | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapM=Ok, Let's go to the Promised Land<br>Deepsea Metro Central Station | |JapM=Ok, Let's go to the Promised Land<br>Deepsea Metro Central Station | ||
|Dut=Op naar het beloofde land!<br>Diepzee Centraal | |Dut=Op naar het beloofde land!<br>Diepzee Centraal | ||
|DutM=Up to the promised land!<br> | |DutM=Up to the promised land!<br>Deepsea Central | ||
|Fre=En route pour la terre promise !<br>Station principale | |Fre=En route pour la terre promise !<br>Station principale | ||
|FreM=On the way to the promised land!<br>First station | |FreM=On the way to the promised land!<br>First station | ||
|Ger=Auf zum Land der Verheißung!<br>Tiefsee-Hauptbahnhof | |Ger=Auf zum Land der Verheißung!<br>Tiefsee-Hauptbahnhof | ||
|GerM=Off to the Promised Land!<br>Deep Sea Main-station | |GerM=Off to the Promised Land!<br>Deep Sea Main-station | ||
|Ita=Si va alla terra promessa!<br>Stazione Centrale | |Ita=Si va alla terra promessa!<br>Stazione Centrale | ||
|ItaM=Off to the promised land!<br>Central | |ItaM=Off to the promised land!<br>Central Station | ||
|Rus=С нами — в светлое будущее!<br>Дефолтово | |Rus=С нами — в светлое будущее!<br>Дефолтово | ||
|RusR=S nami — v svetloye budushcheye!<br>Defoltovo | |RusR=S nami — v svetloye budushcheye!<br>Defoltovo | ||
|RusM=With us — into the bright future!<br>Default | |RusM=With us — into the bright future!<br>Default | ||
|Spa=En dirección al paraíso soñado<br>Estación central | |Spa=En dirección al paraíso soñado<br>Estación central | ||
|SpaM=On the way to the dreamed- | |SpaM=On the way to the dreamed-of paradise<br>Central station | ||
}} | }} | ||
{{Navbox/Octo Expansion}} | {{Navbox/Octo Expansion}} |
Revision as of 12:08, 3 May 2019
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Template:InfoboxMission/OctoExpansion Central Station, or Deepsea Central Station as it is commonly referred to as, is the primary hub of the Deepsea Metro and starting point of the Octo Expansion.
Gameplay
After completing the tutorial Abandoned Station, Agent 8 and Cap'n Cuttlefish find themselves at the Central Station. No weapons are allowed in the area. On an initial playthrough, the only things of note in this station is the actual metro train, which can be boarded in order to access any other station, and the Telephone, who will act the primary catalyst of the Octo Expansion, granting Agent 8 a CQ Card and a CQ-80 device before giving them their objective. After completing any of the thang stages, Agent 8 will return to the Central Station with the thang. After collecting all four thangs, interacting with the Telephone will trigger the escape sequence of stages.
Postgame
After completing the Octo Expansion, Agent 8 can return to Central Station and go to the remains of the blender in order to replay the final act of the game or to watch the credits, which are known as "Remember the fight" and "Remember the light" respectively.
Additionally, after completing the Octo Expansion, a vending machine starts functioning which accepts either CQ Points or mem medals. The vending machine randomly gives out items, including food and drink tickets, Cash, and ability chunks in varying quantities. When exchanging mem medals, it may also reward more CQ Points.
Secret Boss: Inner Agent 3
Upon completing all the Test Chambers and collecting all the mem cakes, Agent 8's final memory is unlocked. Locker number eight on the station's platform opens and interacting with it triggers a battle with their "Inner Agent 3". This acts as a secret boss in the Octo Expansion. Beating this boss rewards players with the Golden Toothpick gear piece.
Trivia
- In a screenshot released shortly after the announcement of the Octo Expansion, this station was shown on the Deepsea Metro map. At that time, the translation was not yet finalized, and the station's subtitle was "Promised land here we come!"