Coccyx Phase: Difference between revisions
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{{OctoExpansionPrevNext | {{OctoExpansionPrevNext|line1=Escape|prev1=Central Station|prevnum1= 00|next1=Villi Phase|nextnum1= 02}} | ||
|line1=Escape|prev1=Central Station|prevnum1= 00|next1=Villi Phase|nextnum1= 02}} | |||
{{InfoboxMission/OctoExpansion | {{InfoboxMission/OctoExpansion | ||
|subtitle = | |subtitle = | ||
|line1 = Escape | |line1 = Escape | ||
|number1 = 01 | |number1 = 01 | ||
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|main1 = Unarmed | |main1 = Unarmed | ||
|music = Escape | |music = Escape | ||
|image = | |image = Dm mCoccyx Phase.jpg | ||
}} | }} | ||
'''Coccyx Phase''' is the first stage in [[Octo Expansion]]' | '''Coccyx Phase''' is the first stage in the ''[[Octo Expansion|Octo Expansion's]]'' finale. | ||
==Gameplay== | ==Gameplay== | ||
The player must guide Agent 8 past a series of [[Sanitized Octarians]] without being seen, as the player has no weapon. If seen by a Sanitized Octarian, the player will be quickly surrounded by additional enemies and must escape immediately to avoid being splatted. | The player must guide [[Agent 8]] past a series of [[Sanitized Octarians]] without being seen, as the player has no weapon. If seen by a Sanitized Octarian, the player will be quickly surrounded by additional enemies and must escape immediately to avoid being splatted. | ||
If the player gets repeatedly splatted they have the option to skip this phase, with each splat contributing to 20% Skip Charge, where the following dialogue will be displayed: | If the player gets repeatedly splatted, they have the option to skip this phase, with each splat contributing to 20% Skip Charge, where the following dialogue will be displayed: | ||
"''Agent 8 was able to keep out of sight and sneak past the enemies...''" | "''Agent 8 was able to keep out of sight and sneak past the enemies...''" | ||
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<gallery> | <gallery> | ||
</gallery> | </gallery> | ||
{{clr}} | |||
==Quotes== | ==Quotes== | ||
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{{Quote|If you mean Agent 3 - still out cold!}} | {{Quote|If you mean Agent 3 - still out cold!}} | ||
}} | }} | ||
{{collapse| | {{collapse| | ||
===[[File:S2 Icon Marina 2.png|75px|frameless|left]] [[Marina]]{{color|'s Quotes|green}}=== | ===[[File:S2 Icon Marina 2.png|75px|frameless|left]] [[Marina]]{{color|'s Quotes|green}}=== | ||
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{{Quote|Those are spawn points! If you're spotted, enemies will come out of them!}} | {{Quote|Those are spawn points! If you're spotted, enemies will come out of them!}} | ||
{{Quote|Launchpad! That weapon has got to be on the other side!}} | {{Quote|Launchpad! That weapon has got to be on the other side!}} | ||
{{Quote|Agent 8? AGENT 8?!|When the player | {{Quote|Agent 8? AGENT 8?!|When the player gets splatted.}} | ||
}} | }} | ||
{{collapse| | {{collapse| | ||
===[[File:S2 Icon Pearl 2.png|75px|frameless|left]] [[Pearl]]{{color|'s Quotes|green}}=== | ===[[File:S2 Icon Pearl 2.png|75px|frameless|left]] [[Pearl]]{{color|'s Quotes|green}}=== | ||
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==Trivia== | ==Trivia== | ||
* This phase shares many similarities with the ''Metal Gear Solid'' series, such as similar stealth mechanics and the dialogue presented if Agent 8 is splatted, though these similarities may be coincidental. However, it is worth noting that Jordan Amaro, one of the designers for Octo Expansion, has previously worked on ''Metal Gear Solid V'' and stated he placed | * This phase shares many similarities with the ''Metal Gear Solid'' series, such as similar stealth mechanics and the dialogue presented if [[Agent 8]] is splatted, though these similarities may be coincidental. However, it is worth noting that Jordan Amaro, one of the designers for the ''[[Octo Expansion]]'', has previously worked on ''Metal Gear Solid V'' and stated he placed a homage to the series on his Twitter account. His name in the credits also bears a strong resemblance to the font used for the original ''Metal Gear Solid'' logo. | ||
==Names in other languages== | ==Names in other languages== | ||
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|JapM=Coccyx prison | |JapM=Coccyx prison | ||
|Dut=Het venijn in de staart<br>Infiltreer het zenuwcentrum | |Dut=Het venijn in de staart<br>Infiltreer het zenuwcentrum | ||
|DutM=The venom in the tail<ref group="note">Comes from ''"het venijn zit in de staart"'', a Dutch proverb meaning ''"the worst comes last"''</ref><br>Infiltrate the nerve center | |DutM=The venom in the tail<ref group="note">Comes from ''"het venijn zit in de staart"'', a Dutch proverb meaning ''"the worst comes last"''.</ref><br>Infiltrate the nerve center | ||
|FreE=Base Coccyx | |FreE=Base Coccyx | ||
|FreEM=Coccyx Base | |FreEM=Coccyx Base | ||
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|SpaM=Gloomy Tower | |SpaM=Gloomy Tower | ||
}} | }} | ||
===Translation notes=== | ===Translation notes=== | ||
<references group="note"/> | <references group="note"/> | ||
{{Navbox/Octo Expansion}} | {{Navbox/Octo Expansion}} |
Revision as of 10:35, 2 June 2019
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Template:InfoboxMission/OctoExpansion Coccyx Phase is the first stage in the Octo Expansion's finale.
Gameplay
The player must guide Agent 8 past a series of Sanitized Octarians without being seen, as the player has no weapon. If seen by a Sanitized Octarian, the player will be quickly surrounded by additional enemies and must escape immediately to avoid being splatted.
If the player gets repeatedly splatted, they have the option to skip this phase, with each splat contributing to 20% Skip Charge, where the following dialogue will be displayed:
"Agent 8 was able to keep out of sight and sneak past the enemies..."
Gallery
Quotes
Cap'n Cuttlefish's Quotes
“ | Dang it! Agent 8, you've got no weapon! | ” |
“ | If you mean Agent 3 - still out cold! | ” |
Marina's Quotes
“ | Agent 8! You need to advance without the enemies noticing you! | ” |
“ | If you move too quickly, you'll make splashes and be spotted! | ” |
“ | Those are spawn points! If you're spotted, enemies will come out of them! | ” |
“ | Launchpad! That weapon has got to be on the other side! | ” |
“ | Agent 8? AGENT 8?! | ” |
— When the player gets splatted.
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Pearl's Quotes
“ | Enemies! Submerge and sneak by. | ” |
“ | Blerk... I think I'm gonna pass out from holding my breath... | ” |
“ | No more ink! Wait until their backs are turned, and then go! | ” |
“ | Enemy ink is quite the obstacle... | ” |
“ | Phew... By the way, how's it goin' over there, old man? | ” |
“ | No weapon... This is a toughie. | ” |
“ | NICE! | ” |
“ | This is way too stressful... Stay vigilant and head for the surface! | ” |
Trivia
- This phase shares many similarities with the Metal Gear Solid series, such as similar stealth mechanics and the dialogue presented if Agent 8 is splatted, though these similarities may be coincidental. However, it is worth noting that Jordan Amaro, one of the designers for the Octo Expansion, has previously worked on Metal Gear Solid V and stated he placed a homage to the series on his Twitter account. His name in the credits also bears a strong resemblance to the font used for the original Metal Gear Solid logo.
Names in other languages
Translation notes