Scorch Gorge: Difference between revisions

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(→‎Trivia: Internal codename)
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===[[Clam Blitz]]===
===[[Clam Blitz]]===
The Clam baskets are located to the left of each team's raised block. The stage is similar to the Rainmaker layout. The only change is the area near the baskets being more flat instead of on a ramp.
The Clam baskets are located to the left of each team's raised block. The stage is similar to the Rainmaker layout. The only change is the area near the baskets being more flat instead of on a ramp and the center tower being its normal height.


==''Splatoon 3''==
==''Splatoon 3''==

Revision as of 17:51, 28 December 2022

Scorch Gorge

Scorch Gorge

Added in Launch
Total area 2,142p
Features
Hazards

Scorch Gorge is a multiplayer stage in Splatoon 3.

Layout

Overhead view of the stage

Scorch Gorge is a stage located in a deserted wasteland (presumably within the Splatlands). The center of the stage contains a climbable platform connected with grates to other platforms.

Description

The stage looks somewhat similar to the Rainmaker variant of Piranha Pit, with the general shape, color, and placement of certain platforms. There are two poles next to the center of the stage on top of elevated platforms, both with dome-like shapes on top of each platform and two other poles, both having a big fish skeleton on top of each one. The map seems to have a fair amount of elevation as well, with multiple towers that are constantly taken advantage of in the Splatoon 3 trailer, as seen by the users of the Hydra Splatling and Tri-Stringer. In-game mechanics, such as sponges and Inkrails, do not seem to be included in the stage.

Ranked Battle Terrain

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The Splat Zone is located in the middle of the stage, taking up most of the middle of the stage. The stage is unchanged.

Tower Control

The central platform is lowered than its Turf War version. The Tower starts on the platform, goes forward before turning right to the opposing team's left side. It then goes forward then left, then forward again until it reaches the goal. The left side of each team is now accessible by ramp and the grated pathway is now removed. The ramp to the left side is replaced with a climbable wall.

In Splatoon 3, checkpoints have been added:
Location Timer
Checkpoint 1 The first checkpoint is to the right of the central tower 12 Seconds
Checkpoint 2 The second checkpoint is on the raised right area. 10 Seconds
Checkpoint 3 The third checkpoint is located on the enemy team's open area, before it reaches the goal. 6 Seconds

Rainmaker

The central tower is similar to the Tower Control layout, but with grates leading to the enemy team's side. The Rainmaker starts on the central tower. The checkpoints are located on the right of the starting position and after the central grates on the opponent's raised area. The goal is located after the first drop from spawn. The layout is similar to the Tower Control layout, but with wall being instead a ramp, similar to the Splat Zones version.

Clam Blitz

The Clam baskets are located to the left of each team's raised block. The stage is similar to the Rainmaker layout. The only change is the area near the baskets being more flat instead of on a ramp and the center tower being its normal height.

Splatoon 3

Scorch Gorge was released with the launch of Splatoon 3.

Version history

Version Adjustments
1.2.0
  • Fixed an issue in Turf War, Splat Zones and Clam Blitz battles where squeezing into the gap between certain terrain would cause the player to enter into the terrain.

Maps

Gallery

Trivia

  • The stage is a designated National Park.[2]
  • The oddly shaped stone pillars in the background were once underwater hydrothermal vents that appear on land due to changes in the planet's surface.[2]
  • Traditional spawn points can be seen, but concealed in a tarp and not usable.
  • Bugsnax, a single-player adventure game, features an area in the game of a similar name, known as Scorched Gorge. This area looks very similar to Scorch Gorge.
  • A doodle of this Stage's map can be found on the top-right structure in the Lobby's Test Range with Inkling words with arrows written around it.
  • The internal codename for this stage in the game files is "Yunohana".

Names in other languages

Template:Foreignname

References