{{Quote|It looks like the 8-ball can be moved around using those special rails...}}
{{Quote|That cushion is absorbing some of the speed from the 8-ball.}}
{{Quote|Try to hit that bumper straight on, OK?}}
{{Quote|Oh! There's a ball bumper up ahead too!}}
{{Quote|Roll, roll, roll your ball!}}
{{Quote|Duck into the ink and keep moving!}}
{{Quote|Try to get it into the ball launcher back there!}}
{{Quote|I'm thinking you can use the Balloon Fish to your advantage here...}}
}}
{{collapse|
===[[File:S2 Icon Pearl 2.png|75px|frameless|left]] [[Pearl]]{{color|'s Quotes|green}}===
{{Clr}}
|
{{Quote|Hey-a ball!}}
{{Quote|Aw, yeah!}}
{{Quote|Sweet moves!}}
{{Quote|Inkrail! Right on! Ride on!}}
}}
==Trivia==
==Trivia==
* ''"Tubular"'' is an eighties slang word meaning ''"cool"''.
* "Tubular" is an eighties slang word meaning "cool" and the subtitle is one of the possible results on a [[Wikipedia:Magic 8-Ball|Magic 8-Ball]].
* The subtitle is one of the possible results on a [[Wikipedia:Magic 8-Ball|Magic 8-Ball]].
* Tubular 8-Ball Station was revealed before the ''Octo Expansion'' was released.
* Tubular 8-Ball Station was revealed before the ''Octo Expansion'' was released.
* The Japanese name of this station is a pun on ''"Honkaku chūka"'' (authentic Chinese dishes).
* The Japanese name of this station is a pun on ''"Honkaku chūka"'' (authentic Chinese dishes).
* This station has ''"Ito niching handicraft Kits"'' floating in the background, which are Japanese handicraft knotting kits.
* This station has ''"Ito niching"'' handicraft kits floating around in the background, which are Japanese handicraft knotting kits.
** The spools of threads are squid-shaped instead of having their regular shape.
** The spools of threads are squid-shaped instead of having their regular shape.
*** The Dutch name of this station alludes to the spools of threads.
*** The Dutch name of this station alludes to the spools of threads.
Line 49:
Line 90:
|JapM=Manchu Han Imperial Feast of traps:<br>Honka Kuchū River Station<br>Carry the 8-Ball!
|JapM=Manchu Han Imperial Feast of traps:<br>Honka Kuchū River Station<br>Carry the 8-Ball!
|Dut=Laat geen steken vallen<br>Altijd de klos<br>Begeleid de 8-bal!
|Dut=Laat geen steken vallen<br>Altijd de klos<br>Begeleid de 8-bal!
|DutM=Let no stitches fall<ref group="note">''"Een steekje laten vallen"'' (and variations of it) is a Dutch phrase for ''"to make a mistake"''.</ref><br>Always the bobbin<ref group="note">''"De klos zijn"'' (and variations of it) is a Dutch phrase for ''"be the victim"''.</ref><br>Guide the 8-ball!
|DutM=Let no stitches fall<ref group="note">Comes from ''"Een steekje laten vallen"'', a Dutch expression meaning ''"to make a mistake"''.</ref><br>Always the bobbin<ref group="note">Comes from ''"De klos zijn"'', a Dutch expression meaning ''"to be the victim"''.</ref><br>Guide the 8-ball!
|Fre=Y a pas de quoi flipper !<br>Traversée tricotin<br>Mène la bille 8 à bon port !
|Fre=Y a pas de quoi flipper !<br>Traversée tricotin<br>Mène la bille 8 à bon port !
|FreM=
|FreM=
|Ger=Nur nicht falsch abbiegen!<br>Achterbahn<br>Bringe die Achterkugel zum Ziel!
|Ger=Nur nicht falsch abbiegen!<br>Achterbahn<br>Bringe die Achterkugel zum Ziel!
|GerM=Just don't turn wrong!<br>Roller coaster<br>Bring the 8-ball to the goal!
|GerM=Just don't turn wrong!<br>Rollercoaster<br>Bring the 8-ball to the goal!
|Ita=Trappole diaboliche!<br>Cammino Tricottino<br>Guida la palla otto!
|Ita=Trappole diaboliche!<br>Cammino Tricottino<br>Guida la palla otto!
The main objective is to guide an 8-ball along narrow walkways by shooting it with a Splattershot Jr.. The ball can be moved between areas with special rails.
The first section is very simple. Agent 8 must get the 8-ball onto a rail, and rails and ball launchers will get the ball to a Shielded Octotrooper. After this, a launchpad will appear.
The second area involves a large number of cushions. The player must push the ball to the end without it being pushed off by a few Octarians.
The third area has two thin platforms with ball bumpers at the end. These should be hit straight on so that the ball does not fly off of the stage. This area will end by the player sending a ball down some 8-ball rails, where it will hit an Inkrail generator, letting Agent 8 proceed.
Area 4 has the player getting the 8-ball to a ball launcher. They must then use a Balloon Fish to send it flying to the goal platform. If they are successful, a launchpad will appear, letting Agent 8 push the ball onto the goal.