Octo Expansion: Difference between revisions
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==Story== | ==Story== | ||
The player takes the role of [[Agent 8]], an [[Octoling]] with amnesia who finds themself in a strange [[Deepsea Metro|subway]] station connected to a series of research facilities deep underground. As the game stars, the Octoling sees Cap'n Cuttlefish ready to attack them before stopping seeing that they don't have a weapon with them. Cap'n Cuttlefish then informs the Octoling that they and Agent 3 fought in Octo Valley before "something" attacked the three and caused the Octoling to lose all of their memories in the process. Surprised, Cap'n Cuttlefish asks if they remember anything which prompts the customization of the player's Octolings. After finding a way through the beginning, Agent 8 and Cap'n Cuttlefish come across an empty platform with a lone telephone ringing. As the Octoling answers the telephone, the telephone identifies them as Subject No. 10008; being too long, Cap'n Cuttlefish decides to give No.10008 the name, "Agent 8" for short. It tells the Octoling that it would want to go the "Promise Land" so they can be free, but in order to do so, Agent 8 must collect the 4 "Thangs" so they can have a way to the promise land. As the phone ends the call, a train pulls up towards Agent 8 and Cap'n Cuttlefish and stops for them. They then meet [[C.Q. Cumber]] who is the conductor of the train and explains the functions of the CQ-80 and the credits system. | The player takes the role of [[Agent 8]], an [[Octoling]] with amnesia who finds themself in a strange [[Deepsea Metro|subway]] station connected to a series of research facilities deep underground. As the game stars, the Octoling sees Cap'n Cuttlefish ready to attack them before stopping seeing that they don't have a weapon with them. Cap'n Cuttlefish then informs the Octoling that they and Agent 3 fought in Octo Valley before "something" attacked the three and caused the Octoling to lose all of their memories in the process. Surprised, Cap'n Cuttlefish asks if they remember anything which prompts the customization of the player's Octolings. After finding a way through the beginning, Agent 8 and Cap'n Cuttlefish come across an empty platform with a lone telephone ringing. As the Octoling answers the telephone, the telephone identifies them as Subject No. 10008; being too long, Cap'n Cuttlefish decides to give No.10008 the name, "Agent 8" for short. It tells the Octoling that it would want to go the "Promise Land" so they can be free, but in order to do so, Agent 8 must collect the 4 "Thangs" so they can have a way to the promise land. As the phone ends the call, a train pulls up towards Agent 8 and Cap'n Cuttlefish and stops for them. They then meet [[C.Q. Cumber]] who is the conductor of the train and explains the functions of the CQ-80 and the credits system. | ||
After Agent 8 completes all the tests, a locker in the Central Station will open and Agent 8 will remember their battle with Agent 3 two years ago. | |||
==Gameplay== | ==Gameplay== |
Revision as of 20:58, 14 June 2018
Please review our policy on rumors and leaks before adding leaked information.
Template:InfoboxMode Octo Expansion is paid downloadable content for Splatoon 2.[1][2] It is scheduled to be released on June 13, 2018.[3]
Story
The player takes the role of Agent 8, an Octoling with amnesia who finds themself in a strange subway station connected to a series of research facilities deep underground. As the game stars, the Octoling sees Cap'n Cuttlefish ready to attack them before stopping seeing that they don't have a weapon with them. Cap'n Cuttlefish then informs the Octoling that they and Agent 3 fought in Octo Valley before "something" attacked the three and caused the Octoling to lose all of their memories in the process. Surprised, Cap'n Cuttlefish asks if they remember anything which prompts the customization of the player's Octolings. After finding a way through the beginning, Agent 8 and Cap'n Cuttlefish come across an empty platform with a lone telephone ringing. As the Octoling answers the telephone, the telephone identifies them as Subject No. 10008; being too long, Cap'n Cuttlefish decides to give No.10008 the name, "Agent 8" for short. It tells the Octoling that it would want to go the "Promise Land" so they can be free, but in order to do so, Agent 8 must collect the 4 "Thangs" so they can have a way to the promise land. As the phone ends the call, a train pulls up towards Agent 8 and Cap'n Cuttlefish and stops for them. They then meet C.Q. Cumber who is the conductor of the train and explains the functions of the CQ-80 and the credits system.
After Agent 8 completes all the tests, a locker in the Central Station will open and Agent 8 will remember their battle with Agent 3 two years ago.
Gameplay
Octo Expansion adds a new single-player campaign consisting of 80 levels. Off the Hook will support Agent 8 from above ground, and their help can be used to skip missions that are too difficult.
The first station has the Telephone, where Agent 8 learns the details on how to escape the Deepsea Metro. The Telephone also provides Agent 8 with the CQ-80 device (a flat controller shaped like a submarine), used to navigate the underground; and a CQ Card, which is used to store CQ Points.
Entering each mission costs a set amount of points, for 3 lives. The player can then choose between multiple challenges, each with a different weapon set. Depending on the weapon set chosen, a different amount of points is awarded (harder sets provide bigger rewards).
If the player loses all three lives, they may continue from the last checkpoint by paying more points, restart the level for free, abandon the level and return to the subway, or ask for help from Off the Hook to skip the level. Other tests only give you one life or sometimes five lives. Off the Hook can only help you skip a level if Agent 8 fails the levels a certain number of times. If the player fails to complete the test's conditions to pass, an inflatable balloon of ink attached to Agent 8's ink tank will explode and splat them in the process.
The normal Octarians from Octo Canyon are replaced with Sanitized Octarians, which are a distinctive shade of sickly green.
Enemy Octolings will be able to use more main weapons and special weapons, only seen in online multiplayer modes until now. For example, in the trailer, an enemy Octoling is shown chasing Agent 8 using an Inkjet. A select amount of levels will also be special only, meaning Agent 8's special bar will never go down.
Some Tests have Agent 8 go against a team of four Sanitized Octolings in a style of ranked modes. The time limit will always be five minutes and Agent 8 has unlimited lives until the time limit ends.
After completing the campaign, players will be able to play as a male or female Octoling in multiplayer gameplay and customize them just like Inklings. Gear and weapons will be shared between the characters in the same account.
A short gameplay video of one of the missions was published on April 30, 2018. It shows Agent 8 on a mission requiring her to defeat all enemies within 2 minutes. The enemies are Sanitized Octotroopers, Octosnipers and Octocommanders situated, along with Balloon Fish on floating platforms, which Agent 8 can make spin by shooting her Splat Charger at Ink Switches. This video also marks the first appearance of canisters similar to the special weapon canisters from Octo Canyon, as well as metallic briefcases. Both are marked with the same logo as the CQ-80 and the CQ Card, unlike the Octo Canyon canisters that show the Ammo Knights logo. The objective of the missions were revealed in a short gameplay video of Stamped Up Station. It is a set of three floating pieces of a goal that must be covered in ink to be activated and be touched in order for the level to be completed which the level will say "TEST PASSED!" similar to the function of the Zapfishes. There are also smaller posts that emit red beacons that function the same to Mini Zapfish.
After 3 of the Thangs are found, Cap'n Cuttlefish will decide to make a "missing" poster for Agent 3, he will then ask Agent 8 what they look like which determines Agent 3's gender, skin color, and eye color.
Characters
- Cap'n Cuttlefish
- Pearl
- Marina
- Agent 3
- Agent 8
- C.Q. Cumber
- Telephone
- Iso Padre
- Dedf1sh
- Denizens of the deep
- Unknown pair of longsnout dogfish characters
- Unknown blobfish character
- Unknown pair of flashlight fish characters
- Unknown pair of gulper eel characters
- Unknown trio of deep-sea jelly characters
- Unknown sea angel character (wearing sports jacket)
- Unknown ping pong tree sponge(?) character
- Unknown siphonophore(?) character
- Unknown predatory tunicate characters
Gear
Purchasing the Octo Expansion unlocks the Studio Octophones and the Octo Layered LS. As soon as the player enters the game and finish the Inkopolis Square News, a box containing both pieces of gear will be in the center of the Square.
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The box that the gear comes in.
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A video showing the Studio Octophones and Octo Layered LS being received by the player.
Music
The full version of the Octo Expansion trailer song, called "Nasty Majesty" was performed during Off the Hook's live concert at NicoNico Choukaigi 2018[4]. On 21st May 2018, a new character was revealed. Her name is Dedf1sh and she is a Sanitized Octoling DJ. According to Nintendo, Dedf1sh was an DJ with a promising future in the music world. During her search for inspiration, she came across a deep-sea testing facility and became disinfected. Despite this, she kept up her career as a DJ, and her music will be heard all through the facility.
Stations
Line A
A00. Deep Sea Central Station | A01. Gnarly Rails Station | A02. Far-Out Station | A03. Wassup 8-Ball Station | A04. Roll Out Station |
Promise land here we come! | Ride on! | Blast from the past! | Signs point to yes... | Baller status! |
A05. Fake Plastic Station | A06. Bounce with Me Station | A07. Maverick Station | A08. Bumpin' 8-Ball Station | |
Looks like the real thing... | Nice air, bud! | Revvin' up your Inkjet... | Better not tell you now... |
Line B
B01. Wassup 8-Ball Station | B02. Poppin' Fresh Station | B03. Spin Docto Station | B04. Rad Ride Station | B05. Wack 8-Ball Station |
Signs point to yes... | Grind it out! | Just go ahead now... | Just cruisin'... | It is decidedly so... |
B06. Notorious Station | B07. Fly 8-Ball Station | B08. Righteous Rails Station | B09. Grab & Go Station | B10. Ink 'n' Slide Station |
Blowin' up like it's all good. | You may rely on it... | Gnarly grindage! | Here lies the foundational thang... | Furl realz! |
B11. Tubular 8-Ball Station | B12. Brute Rollup Station | B13. Phat Splatz Station | B14. Breakdance Station | B15. Ink from Above Station |
Outlook not so good... | Rock 'n' roll 'em! | Bring da ruckus! | Step it up! | Heads up missiles up! |
B16. Pop Rock Station | ||||
As 50 yellow balloons go by... |
Line C
C01. Radical Rails Station | C02. Shrinky Ink Station | C03. Bumpin' 8-Ball Station | C04. Move It Move It Station | C05. Stamped Up Station |
Mondo grindage! | Dink and dunk! | Better not tell you now... | Ya like to... | Stamp-collaborate and glisten! |
C06. Bust 'n' Move Station | C07. Totally 8-Ball Station | C08. Right Round Station | 09. Bodacious 8-Ball Station | 10. McFly Station |
Don't just stand there... | Reply hazy. Try again... | Round round round round... | As I see it, yes... | Do it with some style! |
C11. Abracadabra Station | C12. Matchmaker Station | C13. Smash & Dash Station | 14. Stick 'n' Move Station | |
Now you see me... | What's up, dog? | Here lies the precision thang... | Float like a butterfly... |
Line D
D01. Ink from Above Station | D02. One-Shot Station | D03. Slap Bracelet Station | D04. Mad Props Station | D05. All That 8-Ball Station |
Heads up missiles up! | Do not miss your chance... | 2 cool 4 school. | Spin to win! | My sources say no... |
D06. Radical Rails Station | D07. Targetbuster Station | D08. Girl Power Station | D09. Goose Station | D10. Labyrinth Station |
Mondo grindage! | Who you gonna call? | Ink-a-zig-ah... | Listen to its howlin' roar... | Splat magic splat! |
D11. Ink & Watch Station | ||||
Watch out now! |
Line E
E01. ??? | E02. ??? | E03. ??? | E04. ??? | E05. ??? |
E06. ??? | E07. Iceman Station | E08. ??? | E09. ??? | E10. ??? |
Jet into the danger zone... | ||||
E11. Bodacious Rotation Station | E12. Drop the Bass Station | |||
Don't get psyched out! | Stomp 'til you drop. |
Line F
F01. Drop the Bass Station | F02. Slow Ride Station | F03. Pop Star Station | F04. Stamped Up Station | F05. Popalicious Station |
Stomp 'til you drop. | Take it easy... | Don't stop 'til you pop enough! | Stamp-collaborate and glisten! | The fun don't stop! |
F06. Duh-Oh Station | F07. Matchmaker Station | F08. Jump Station | F09. Bring It Station | F10. Cubular Station |
Who let the pods out? | What's up, dog? | Might as well... | Pound the rock! | What's the dealio? |
F11. Whack-Fu Station | ||||
Whack attack! |
Line G
G01. ??? | G02. ??? | G03. House Party Station | G04. Ink 'n' Slide Station | G05. Bustalicious Station |
No kiddin' or playin'. | Furl realz! | Did I do that? | ||
G06. Gnarly Rails Station | G07. Ride with Me Station | G08. Freakazoid Station | G09. Wack 8-Ball Station | G10. Iceman Station |
Ride on! | Shotgun! | Mad skillz, yo! | It is decidedly so... | Jet into the danger zone... |
Line H
H01. Slap Bracelet Station | H02. Ballercise Station | H03. ??? | H04. ??? | H05. ??? |
2 cool 4 school. | Feel the burn! | |||
H06. ??? | H07. ??? | H08. ??? | H09. ??? | H10. ??? |
Line I
I01. ??? | I02. ??? | I03. ??? | I04. Can't Touch This Station | I05. Righteous Rails Station |
My my my my... | Gnarly grindage! | |||
I06. All Eyez Station | I07. Ride with Me Station | I08. Radio Station | I09. Poppin' Fresh Station | |
Can't c me... | Shotgun! | Ten-four, good buddy! | Grind it out! |
Line J
J01. ??? | J02. Matchmaster Station | J03. Girl Power Station | J04. Footloose Station | J05. Stick 'n' Move Station |
Break it down! | Ink-a-zig-ah... | Watch your step! | Float like a butterfly... | |
J06. Ink & Watch Station | J07. Outrageous Station | J08. Whack-Fu Station | ||
Watch out now! | Truly, truly, truly. | Whack attack! |
- Swass-8 Ball Station
- Hypercolor Station
- Fail Balloon Challenge
- Rotating Platform Challenge
- 8-Ball Inkfurler Challenge
Quotes
View the quotation page. |
Trivia
- The expansion costs $19.99* in the US, €19.99 in the EU, £17.99* in the UK and ¥1800* in Japan. It is the first paid downloadable content announced for any game in the Splatoon series.
- Studio Octophones and Octo Layered LS were available early by pre-purchasing Octo Expansion. This is a throwback to the initial Splatoon Global Testfire, where players who pre-purchased Splatoon during the event were given Studio Headphones and a special squid-themed layered shirt.
Gallery
Official art
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Logo from the trailer
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Vertical version of the preview art
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Agent 8 as she appears in the poster.
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Playable female Octoling with an Octobrush
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Playable male Octoling with a .52 Gal
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Concept art of Agent 8
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Concept art of Agent 8
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Concept art of Off the Hook in the expansion,
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Inklings and playable Octolings trading competitive expressions
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Artwork on the expansion's download card.
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Artwork of Agent 8 in the Deepsea Metro.
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Artwork of Agent 8 and Cap'n Cuttlefish.
Customization
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The character customization screen that the player can choose to determine which gender Agent 8 will be.
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Agent 8 selected as a girl being chosen which eye color she'll have.
Deepsea Metro
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Agent 8 viewing the Deepsea Metro subway map. She is holding the CQ Device in her hand.
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Interior view of the Deepsea Metro. Left to right: Iso Padre, Agent 8, pair of deep-sea jellyfish, C.Q. Cumber, blobfish, Cap'n Cuttlefish
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A zoomed-in view of the same shot reveals the dogfish character behind the blobfish.
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A subway car filled with the predatory tunicates.
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The ping-pong tree sponge and one of the gulper eels inside the subway.
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A car with the blobfish, two siphonophores, and a longsnout dogfish.
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A platform in one of the Deepsea Metro stations. The Telephone can be seen on the right.
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Agent 8 looking towards the subway train.
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Agent 8 squatting in a Deepsea Metro station
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Promotional image of the Telephone
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The Telephone speaking to Agent 8. The text reads: If you have come here... ... You're trying to depart for the promised land, aren't you?!
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Promotional image of the CQ-80 Device and Card
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Challenge selection at the entrance to Avec Station. Entering the level costs 200 CQ points, and clearing it rewards the player with 700, 800 or 900 points, depending on the weapon set chosen.
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Smokestacks rising from one of the Deepsea Metro station, similar in appearance to underwater magma vents
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Promotional image of Agent 8 as a girl and a boy
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Promotional image of Off the Hook's new looks for the expansion.
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Longsnout dogfish, siphonophore, blobfish
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Sea angel, ping-pong tree sponge, deepsea jellies
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Predatory tunicates, gulper eels, flashlight fish
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Marina’s chat room.
Missions
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Agent 8 Fighting Sanitized Octocopters using the Heavy Splatling
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Agent 8 Fighting Sanitized Octozeppelins using the Inkjet
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Agent 8 firing an Inkjet.
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Agent 8 inside a mission
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Agent 8 standing in front of a mission entrance gate
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Agent 8 on a ride rail, wielding Dualie Squelchers. Ink Switches can be seen in the background.
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Agent 8 being thrown at the checkpoint at the start of a mission.
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Agent 8 inside a mission. The objects floating in the background are Nintendo GameCubes with their controllers and discs. Agent 8's pose is the one used when losing with a Dualie-type weapon.
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Agent 8 breaking some target crates with an Octobrush. An octo-machine resembling cross between an Ink Piston and a Flooder can be seen on the left.
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Continue screen when failing a mission. The options are:
* (Lives x 3, CQ Points x 100) Revive from checkpoint
* Revive from station home
* Return to electric train -
The option at the bottom right shows Off the Hook's icons and reads " Ask for help"
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"Mem Cakes", the tokens received for completing each of the expansion's 80 missions.
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Viewing the Inkling Squid Mem Cake.
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The same Mem Cake in Japanese. The description reads "Squid (6/80) - I was told these were once enemies we fought. Now we must join hands to get out of the deep sea."
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Agent 8 obtaining the Jelfonzo Mem Cake after finishing mission F04/C05. The level's subtitle is a reference to the song Ice Ice Baby.
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The same situation in the Japanese version.
Playable Octolings
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Player Octolings wearing different gear
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Player Octolings wielding various weapons
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Teeth of a playable Octoling
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Octopus form (View full size)
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The first part of the player settings screen now with Octolings