Sweet Valley Tentacles: Difference between revisions

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This layout's main mechanic revolves around tentacles that stick out of the floor. There are three octopus tentacles and three squid tentacles, even during same-team matches. The octopus tentacles resemble those that are seen in [[boss]] battles, and the squid tentacles resemble a larger version of the [[Squid Bumper]]s seen in the [[Shooting Range]].
This layout's main mechanic revolves around tentacles that stick out of the floor. There are three octopus tentacles and three squid tentacles, even during same-team matches. The octopus tentacles resemble those that are seen in [[boss]] battles, and the squid tentacles resemble a larger version of the [[Squid Bumper]]s seen in the [[Shooting Range]].


Each team's spawn point is on a raised platform with a lower area in front and to the right and a walkway going off to the left. Past the lower area is a wall numbered 3 on the left, a ramp to a raised platform in the middle, and a tall, uninkable wall to the right. Beyond these is a large courtyard divided by both teams' number 1 walls and an S-shaped inkable platform between them. On each team's side, the number 1 tentacle is on the right, near the S-shaped platform. Further to the right of each team's side is a small pit hazard and a blocked-off area containing the team's number 2 tentacle. To the left of the team's side of the center is their number 2 wall, and beyond it a small enclosed area. This area contains the team's number 3 tentacle and can be reached by following the left walkway from the team's spawn. The number 2 wall is flanked by a raised platform with [[sponge]]s at each end, allowing friendly team members to go around the wall without opening it.
Each team's spawn point is on a raised platform with a lower area in front and to the right and a walkway going off to the left. Past the lower area is a wall numbered 3 on the left, a ramp to a raised platform in the middle, and a tall, uninkable wall to the right. Beyond these is a large courtyard divided by both teams' number 1 walls and an S-shaped inkable platform between them. On each team's side, the number 1 tentacle is on the right, near the S-shaped platform. Further to the right of each team's side is a small pit hazard and a blocked-off area containing the team's number 2 tentacle. To the left of the team's side of the center is their number 2 wall, and beyond it a small enclosed area. This area contains the team's number 3 tentacle and can be reached by following the left walkway from the team's spawn. The number 2 wall is flanked by a raised platform with [[Sponge Block]]s at each end, allowing friendly team members to go around the wall without opening it.


The background of this layout features drinking jars with straws filled with a clear liquid. The background also has fireworks going off, some of them in the shape of the [[File:S2 Icon Inkling Squid Green.png|16px]] squid and [[File:S2 font - octopus glyph.svg|16px]] octopus icons from the game can be seen in the sky, colored to match the teams currently playing.
The background of this layout features drinking jars with straws filled with a clear liquid. The background also has fireworks going off, some of them in the shape of the squid and octopus icons from the game can be seen in the sky, colored to match the teams currently playing.


===Tentacles===
===Tentacles===
Players can splat their enemy team's corresponding numbered tentacles (denoted by the [[Inkling (language)|Inkling]] numbers 1, 2 and 3). Doing so will lower a barrier with the same number, giving access to other areas, displaying a message and playing the "objective captured" or "objective lost" sound effect from [[Ranked Battle]]s. Each tentacle is connected to a certain barrier and they do not heal damage or regenerate once splatted. There is a lit path on the floor leading from each tentacle to the gate it opens, and once the tentacle is splatted, the lights turn off as the gate opens.
Players can splat their enemy team's corresponding numbered tentacles (denoted by the [[Inkling (language)|Inkling]] numbers 1, 2 and 3). Doing so will lower a barrier with the same number, giving access to other areas, displaying a message and playing the "objective captured" or "objective lost" sound effect from [[Ranked Battle]]s. Each tentacle is connected to a certain barrier and they do not heal damage or regenerate once splatted. There is a lit path on the floor leading from each tentacle to the gate it opens, and once the tentacle is splatted, the lights turn off as the gate opens.


The tentacles do not need to be splatted in any particular order, as number 2 is accessible from the start, and number 3, while hidden behind the number 2 gate, can still be accessed using long-ranged weapons and ones that provide more mobility, such as the {{Weapon|S2|Special|Inkjet}} or {{Weapon|S2|Special|Sting Ray}}; or by standing on a [[sponge]] and having it be expanded by an enemy team member.
The tentacles do not need to be splatted in any particular order, as number 2 is accessible from the start, and number 3, while hidden behind the number 2 gate, can still be accessed using long-ranged weapons and ones that provide more mobility, such as the [[Inkjet]] or [[Sting Ray]]; or by standing on a Sponge Block and having it be expanded by an enemy team member.


The first tentacle will suffer 600 damage before being splatted, the second 3000, and the third 2000. Certain weapons do more damage to the tentacles, with the game applying the same damage multipliers as when attacking tentacles in ''[[Octo Expansion]]'' boss fights. The tentacles are unaffected by {{Ability|S2|Object Shredder}}, so additional damage will be dealt.
The first tentacle will suffer 600 damage before being splatted, the second 3000, and the third 2000. Certain weapons do more damage to the tentacles, with the game applying the same damage multipliers as when attacking tentacles in ''[[Octo Expansion]]'' boss fights. The tentacles are unaffected by [[Object Shredder]], so additional damage will be dealt.


====Gate activation text====
====Gate activation text====
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|第◯ゲートがひらく!<br>''Dai ___ gēto ga hiraku!''<br>(Opened gate #!)
|第◯ゲートがひらく!<br>''Dai ___ gēto ga hiraku!''<br>(Opened gate #!)
|Poort # gaat open!<br>(Gate # goes open!)
|Poort # gaat open!<br>(Gate # goes open!)
| On a ouvert la porte #! (We opened gate #!)
|On a ouvert la porte #!<br>(We opened gate #!)
| On a ouvert la porte # ! (We opened gate #!)
|On a ouvert la porte # !<br>(We opened gate #!)
|-
|-
|Theirs
|Theirs
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|第◯ゲートがひらかれる!<br>''Dai ___ gēto ga hirakareru!''<br>(Gate # has been opened!)
|第◯ゲートがひらかれる!<br>''Dai ___ gēto ga hirakareru!''<br>(Gate # has been opened!)
|Ze openen poort #!<br>(They open gate #!)
|Ze openen poort #!<br>(They open gate #!)
| Ils ont ouvert la porte #! (They opened gate #!)<br>
|Ils ont ouvert la porte #!<br>(They opened gate #!)
| Ils ont ouvert la porte # ! (They opened gate #!)<br>
|Ils ont ouvert la porte # !<br>(They opened gate #!)
|-
|-
!Gate Opened
!Gate Opened
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|-
|-
|Ours
|Ours
|Tor # öffnet sich!
|Tor # öffnet sich!<br>(Gate # opens!)
|
|
|
|
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|-
|-
|Theirs
|Theirs
|Gegner öffnet Tor #!
|Gegner öffnet Tor #!<br>(Opponenet opens gate #!)
|
|
|
|
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S2 Shifty Station layout 12 glitch.mp4|Glitch on a ledge near a sponge. ([[:File:S2 Shifty Station layout 12 glitch.mp4|link to file]])
S2 Shifty Station layout 12 glitch.mp4|Glitch on a ledge near a sponge. ([[:File:S2 Shifty Station layout 12 glitch.mp4|link to file]])
</gallery>
</gallery>
===Maps===
===Maps===
<gallery>
<gallery>
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|Jap=たこあし注意報
|Jap=たこあし注意報
|JapR=Takoashi Chūihō
|JapR=Takoashi Chūihō
|JapM=Tentacle Warning. A pun on ''Tsunami Chūihō'', meaning "Tsunami Warning," by Miki Toriyama.
|JapM=Tentacle Warning. A pun on ''Tsunami Chūihō'' (Tsunami Warning), by Miki Toriyama.
|Dut=Tentakelspektakel
|Dut=Tentakelspektakel
|DutM=Tentacle Spectacle
|DutM=Tentacle Spectacle

Revision as of 11:06, 31 August 2020

Sweet Valley Tentacles

Sweet Valley Tentacles

Added in July 21, 2018 (Squid vs. Octopus)
Total area 2,593p
Features Breakable tentacles, opening gates, sponges
Hazards Abyss

Sweet Valley Tentacles is a multiplayer stage in Splatoon 2. It was the twelfth variation of Shifty Station, and first appeared in the Squid vs. Octopus Splatfest. It returned in the Chaos vs. Order Splatfest. As of Version 5.0.0, it is exclusively available in Private Battles. It features large tentacles, which can be splatted to open up gates around the stage.

Layout

This layout's main mechanic revolves around tentacles that stick out of the floor. There are three octopus tentacles and three squid tentacles, even during same-team matches. The octopus tentacles resemble those that are seen in boss battles, and the squid tentacles resemble a larger version of the Squid Bumpers seen in the Shooting Range.

Each team's spawn point is on a raised platform with a lower area in front and to the right and a walkway going off to the left. Past the lower area is a wall numbered 3 on the left, a ramp to a raised platform in the middle, and a tall, uninkable wall to the right. Beyond these is a large courtyard divided by both teams' number 1 walls and an S-shaped inkable platform between them. On each team's side, the number 1 tentacle is on the right, near the S-shaped platform. Further to the right of each team's side is a small pit hazard and a blocked-off area containing the team's number 2 tentacle. To the left of the team's side of the center is their number 2 wall, and beyond it a small enclosed area. This area contains the team's number 3 tentacle and can be reached by following the left walkway from the team's spawn. The number 2 wall is flanked by a raised platform with Sponge Blocks at each end, allowing friendly team members to go around the wall without opening it.

The background of this layout features drinking jars with straws filled with a clear liquid. The background also has fireworks going off, some of them in the shape of the squid and octopus icons from the game can be seen in the sky, colored to match the teams currently playing.

Tentacles

Players can splat their enemy team's corresponding numbered tentacles (denoted by the Inkling numbers 1, 2 and 3). Doing so will lower a barrier with the same number, giving access to other areas, displaying a message and playing the "objective captured" or "objective lost" sound effect from Ranked Battles. Each tentacle is connected to a certain barrier and they do not heal damage or regenerate once splatted. There is a lit path on the floor leading from each tentacle to the gate it opens, and once the tentacle is splatted, the lights turn off as the gate opens.

The tentacles do not need to be splatted in any particular order, as number 2 is accessible from the start, and number 3, while hidden behind the number 2 gate, can still be accessed using long-ranged weapons and ones that provide more mobility, such as the Inkjet or Sting Ray; or by standing on a Sponge Block and having it be expanded by an enemy team member.

The first tentacle will suffer 600 damage before being splatted, the second 3000, and the third 2000. Certain weapons do more damage to the tentacles, with the game applying the same damage multipliers as when attacking tentacles in Octo Expansion boss fights. The tentacles are unaffected by Object Shredder, so additional damage will be dealt.

Gate activation text

Gate Opened English message Japanese message Dutch message NOA French message NOE French message
Ours We opened gate #! 第◯ゲートがひらく!
Dai ___ gēto ga hiraku!
(Opened gate #!)
Poort # gaat open!
(Gate # goes open!)
On a ouvert la porte #!
(We opened gate #!)
On a ouvert la porte # !
(We opened gate #!)
Theirs They opened gate #! 第◯ゲートがひらかれる!
Dai ___ gēto ga hirakareru!
(Gate # has been opened!)
Ze openen poort #!
(They open gate #!)
Ils ont ouvert la porte #!
(They opened gate #!)
Ils ont ouvert la porte # !
(They opened gate #!)
Gate Opened German message Italian message Russian message NOA Spanish message NOE Spanish message
Ours Tor # öffnet sich!
(Gate # opens!)
¡Abrimos la puerta #!
(We opened gate #!)
¡Se abre el portal número #!
(Gate number # is opened!)
Theirs Gegner öffnet Tor #!
(Opponenet opens gate #!)
¡El rival abrió la puerta #!
(The rival opened gate #!)
¡Portal número # abierto!
(Gate number # opened!)

Gallery

Maps

Trivia

  • The file name for this stage is "Deli13" and the codename is "Takoashi". Takoashi is taken from 蛸足, meaning "octopus tentacle" in Japanese. This refers to the giant tentacles found around the stage.
    • The file name implies it may have been finished after The Switches, despite appearing earlier.
  • This stage, The Bouncey Twins, and Railway Chillin' were found in the game's data after the release of Version 3.2.0. Sweet Valley Tentacles was the only complete layout that also had the stage model present.

Etymology

Sweet Valley Tentacles is named after the Sweet Valley High books by Francine Pascal, who presided over a team of ghostwriters. The name references the large tentacles found around the stage.

Names in other languages

Template:Foreignname