Labyrinth Station

From Inkipedia, the Splatoon wiki
Revision as of 00:20, 24 November 2023 by OcttKing (talk | contribs) (Collectables added)
D09: Goose Station
Deepsea Metro Line D
D11: Ink & Watch Station

"Splat magic splat!"
Labyrinth Station
Get to the goal!
OE Deepsea Metro Labyrinth Station.jpg
Station D10
Test Fee CQ Points 500
Lives S2 font - octopus glyph.svg × 3
Weapons
and rewards

S2 Weapon Main Splat Dualies.pngS2 Weapon Sub Burst Bomb.png

S2 Weapon Main Undercover Brella.pngS2 Weapon Sub Splat Bomb.png
 Kamabo Logo.pngRec 

S2 Weapon Main Bamboozler 14 Mk I.pngS2 Weapon Sub Curling Bomb.png
CQ Points 1,100 CQ Points 1,300 CQ Points 1,500
Mem cake S2 Mem Cake Tree.png Tree
Music #13 shade

Labyrinth Station is a test in Splatoon 2's paid downloadable content, Octo Expansion. This station is unlocked after clearing Goose Station or Ink & Watch Station.

Access

The player must clear either D09 Goose Station or J06D11 Ink & Watch Station to access this test. The shortest way to access this station is to clear D09 Goose Station

Walkthrough

Overview

The mission takes place in a replica of the Splatoon 2 tutorial area, traversing through the map in reverse, with the addition of enemies and obstacles. Agent 8 must reach the end of the area to complete the mission while watching out for enemy ambushes.

First checkpoint

After super jumping to the stage, Agent 8 lands on the pedestal that houses the launchpad in the tutorial version of the stage. At the end of the first alleyway and after the first turn, several Sanitized Octotroopers will spawn when the player gets close.

Second checkpoint

The second checkpoint precedes the large place with rubbish sacks, covered in ink. There are two Sanitized Octodivers, one of them is a common Octotrooper and the other one's a Twintacle Octotrooper. In the following tunnel, on the right, Agent 8 will be attacked by a Sanitized Octoling. In the next alley, some Octotroopers will attack the players from moving platforms that slide on the walls.

Third checkpoint

In the construction site, Agent 8 will be attacked by an Elite Octoling who wields an Octo Shot and a common Octoling with an Octarian Hero Slosher; they will super jump from the scaffoldings above the area. Two Twintacle Octotroopers will attack the player from the pillars leading to the next area. On the right, immediately after having jumped in the construction area, there is a hidden crate that contains a few Power Eggs submerged in the ink; another one is in an ink patch behind the platform where the Sanitized Octoling with the Slosher will land.

Fourth checkpoint

After a little wall of crates, the player will be attacked by a common Octoling and an Elite Octoling, both wielding the Octo Shot, respectively by a super jump and from an ink patch in the second half of the first alleyway; another Elite Octoling, with a Slosher, is waiting for Agent 8 after two turns in the same alley. The last alley is the one that conducts to the train station where the tutorial stage of Splatoon 2 begins. The goal is in front of the station, but a Sanitized Octosniper oversees the little street, with the help of three Octotroopers who attack from the top of stacks of shielded crates that the player can use as a cover. An Elite Octoling with an Octarian Hero Brella will super jump and land at the beginning of the alley to attack the player.

Tips

Splat Dualies

Splat Dualies will be a balanced choice; they lack range, but on the other hand, they have a good fire rate that gets rid of the enemies quickly. These dualies are perfect to defeat Octolings easily, but when the player is facing enemies who attack from a high platform, it's better to alternate the main weapon with the provided sub, Burst Bomb, which lacks power but consumes little ink. Another important strategy is to make good use of the chance to perform dodge rolls, especially when facing Octolings and the Octosniper who attacks from the goal.

Undercover Brella

Although damage potential isn't the best, the Undercover Brella will provide a better range than the Splat Dualies and a decent shielding. It is probably the best set for the mission; defeating the Octarians will be easier and the Splat Bomb will be very useful against Octolings.

Bamboozler 14 Mk I

The Bamboozler 14 Mk I will require a good technique to complete the mission; defeating Octotroopers will be very easy, thanks to a range better than that of the other provided weapons, and a quite good power that will one-shot common Octotroopers; however, fighting against Octolings will be a little more difficult, and a proper use of the Curling Bomb will be helpful, especially against super jumping Octolings (taking the distance from some of them, like the first one in the tunnel, will be helpful to splat them combining the disturbance factor of the Curling Bombs with the quickness of the Bamboozler 14 Mk I). A combined use of a Curling Bomb and the Bamboozler itself will be useful to avoid the attacks of the Octosniper and to splat it at the same time.

Collectables

Mem cake

S2 Mem Cake Tree.png
To plant a tree's its own reward

After you're gone, it will grow on In memory, initials scarred.

Completing this test awards the player with the Tree mem cake.

Mem Medal

File:Mem medal without background.png

Gallery

Quotes

RotM clean room label 1.png
Translation needed
Identify and add the regions the "English" quotes are from. edit

English

File:S2 Icon C.Q. Cumber 2.png C.Q. Cumber's Quotes

This test will take place in an urban area that you may find familiar.
Beware the darkness, for things may... emerge from it.
To watch your step goes without saying, but please watch your head as well.

File:S2 Icon Cap'n Cuttlefish.png Cap'n Cuttlefish's Quotes

GAH! An Octoling!
Elite Octoling! Don't let these guys get the upper hand!
Here they come!

File:S2 Icon Marina 2.png Marina's Quotes

I know the place you mean, but I guess this is just another test chamber...
Looks like a bomb should reach!
Ahoy! It's the goal!
So close!

File:S2 Icon Pearl 2.png Pearl's Quotes

Uh... Isn't this near Inkopolis Square?
Yeah...I'm sure nothing is hiding in there.
K-keep your voice down, Cap!
Yo—check that Grapplink up there!
Phew... That was intense!
Something's glowing over by the station!

Trivia

  • The title and subtitle are a reference to the lyric "Dance, magic dance!" from David Bowie's song Magic Dance, as heard the 1986 film Labyrinth, in which he also starred.
  • The Dutch title of this station is a reference to the city of New York with its nickname "De stad die nooit slaapt" (The City That Never Sleeps).
    • This happens in the Italian subtitle "La città non dorme mai" (The city never sleeps) too.
  • This stage is essentially the Tutorial of Splatoon 2 but in reverse.
  • Two of the three weapons that the player can use in this mission, Splat Dualies and Bamboozler 14 Mk I, come with the sub weapons from their original sets in online mode, respectively Burst Bomb and Curling Bomb.
    • However, the Undercover Brella's Sub weapon is based on its Sorella variant in online modes, as it comes with Splat Bombs in its kit.

Names in other languages

Language Name Meaning
Japan Japanese 昼も夜も働いてます
データバン区駅
暗がりを進んでゴールせよ!

Hiru mo yoru mo hataraite masu
Dētaban Ku Eki[note 1]
Kuragari o susunde gōru seyo!
We work day and night
Dētaban District Station
Get the goal through the darkness!
Netherlands Dutch Geen tijd om te rusten
De stad die nooit slaapt
Baan je een weg door de schaduw naar het doel!
No time to rest
The city that never sleeps
Pave a way to the goal through the shadow!
Canada French (NOA) Travail de nuit
Obscurapolis
Atteins l'arrivée à travers les ténèbres!
Night shift
Obscurapolis
Reach the end through the darkness!
France French (NOE) Travail de nuit
Obscurapolis
Atteins l'arrivée à travers les ténèbres !
Night shift
Obscurapolis
Reach the end through the darkness!
Germany German Die Stadt schläft nicht!
Einsteigersiedlung
Erreiche trotz Dunkelheit das Ziel!
The city isn't sleeping!
Beginner settlement
Reach the goal despite the darkness!
Italy Italian La città non dorme mai
Quartiere Scoloropoli
Fatti strada nell'oscurità fino al traguardo!
The city never sleeps
Deinkopolis Neighborhood[note 2]
Make your way through the dark to the goal!
Russia Russian ...Позвонить есть?
Задворовск-Тёмный
Доберись до цели в темноте!

...Pozvonit' yest'?
Zadvorovsk-Tyomniy
Doberis' do tseli v temnote!
...Do you have a phone to call?[note 3]
Dark-Backyard Town Station
Reach the goal in the darkness!
Mexico Spanish (NOA) ¡Qué cosas suceden!
El Apagón
Avanza por la penumbra hasta la meta.
What things happen!
The blackout
Advance through the penumbra to the goal
Spain Spanish (NOE) Dando el callo día y noche
Extrarradio
Avanza por la penumbra hasta la meta.
Slaving away day and night
Outskirts
Advance through the penumbra to the goal

Translation notes

  1. A pun on "databank". It is also the name of a Casio watch. It was popular in eighties Japan.
  2. "Scoloropoli" it's a distortion of "Coloropoli" (Italian name for Inkopolis) with the privative "s-", similarly to "a-" or "de-"; since the mission takes place in a distorted reconstruction of a neighborhood in Inkopolis, "Coloropoli" is preceeded with the "s-" and becomes "Scoloropoli" (literally, Deinkopolis).
  3. A part of a Russian threatening phrase "Позвонить есть? А если найду?" ("Do you have a phone to call? What if I find it?"), which is typically used by roughnecks to take away a victim's mobile phone and/or rob it.