Version 5.0.0 (Splatoon 2): Difference between revisions
From Inkipedia, the Splatoon wiki
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{{Weapon|S2|Main|Sploosh-o-matic 7}} | {{Weapon|S2|Main|Sploosh-o-matic 7}} | ||
| | | | ||
* {{buff|Increased damage dealt to the {{Weapon|S2|Special|Booyah Bomb}} armor by 17%.}} | * {{buff|Increased damage dealt to the {{Weapon|S2|Special|Booyah Bomb}} armor by roughly 17%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Splattershot Jr.}}<br> | | {{Weapon|S2|Main|Splattershot Jr.}}<br> | ||
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{{Weapon|S2|Main|Kensa Splattershot Jr.}} | {{Weapon|S2|Main|Kensa Splattershot Jr.}} | ||
| | | | ||
* {{buff|Increased damage dealt to the Booyah Bomb armor by 17%.}} | * {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}} | ||
|- | |||
| {{Weapon|S2|Main|Aerospray MG}}<br> | |||
{{Weapon|S2|Main|Aerospray RG}}<br> | |||
{{Weapon|S2|Main|Aerospray PG}} | |||
| | |||
* {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}} | |||
|- | |- | ||
| {{Weapon|S2|Main|Splash-o-matic}}<br> | | {{Weapon|S2|Main|Splash-o-matic}}<br> | ||
{{Weapon|S2|Main|Neo Splash-o-matic}} | {{Weapon|S2|Main|Neo Splash-o-matic}} | ||
| | | | ||
* {{buff|Increased damage dealt to the Booyah Bomb armor by 17%.}} | * {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main| | | {{Weapon|S2|Main|Splattershot}}<br> | ||
{{Weapon|S2|Main| | {{Weapon|S2|Main|Tentatek Splattershot}}<br> | ||
{{Weapon|S2|Main| | {{Weapon|S2|Main|Kensa Splattershot}}<br> | ||
{{Weapon|S2|Main|Hero Shot Replica}}<br> | |||
{{Weapon|S2|Main|Octo Shot Replica}} | |||
| | | | ||
* {{buff|Increased damage dealt to the Booyah Bomb armor by 17%.}} | * {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|.52 Gal}}<br> | | {{Weapon|S2|Main|.52 Gal}}<br> | ||
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{{Weapon|S2|Main|Kensa .52 Gal}} | {{Weapon|S2|Main|Kensa .52 Gal}} | ||
| | | | ||
* {{buff|Increased damage dealt to the Booyah Bomb armor by 17%.}} | * {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|N-ZAP '85}}<br> | | {{Weapon|S2|Main|N-ZAP '85}}<br> | ||
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{{Weapon|S2|Main|N-ZAP '83}} | {{Weapon|S2|Main|N-ZAP '83}} | ||
| | | | ||
* {{buff|Increased damage dealt to the Booyah Bomb armor by 17%.}} | * {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Splattershot Pro}}<br> | | {{Weapon|S2|Main|Splattershot Pro}}<br> | ||
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{{Weapon|S2|Main|Kensa Luna Blaster}} | {{Weapon|S2|Main|Kensa Luna Blaster}} | ||
| | | | ||
* {{buff| | * {{buff|Expanded the radius within which a shot's explosion will deal 50.0 damage by roughly 2%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Squeezer}}<br> | | {{Weapon|S2|Main|Squeezer}}<br> | ||
{{Weapon|S2|Main|Foil Squeezer}} | {{Weapon|S2|Main|Foil Squeezer}} | ||
| | | | ||
* {{buff|Decreased ink consumption of | * {{buff|Decreased ink consumption of first shot fired when pressing {{button|ZR}} by roughly 8%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Carbon Roller}}<br> | | {{Weapon|S2|Main|Carbon Roller}}<br> | ||
{{Weapon|S2|Main|Carbon Roller Deco}} | {{Weapon|S2|Main|Carbon Roller Deco}} | ||
| | | | ||
* {{buff|Increased damage dealt to the Booyah Bomb armor by 2%.}} | * {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 2%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Splat Roller}}<br> | | {{Weapon|S2|Main|Splat Roller}}<br> | ||
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{{Weapon|S2|Main|Hero Roller Replica}} | {{Weapon|S2|Main|Hero Roller Replica}} | ||
| | | | ||
* {{buff|Increased damage dealt to the Booyah Bomb armor by 2%.}} | * {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 2%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Flingza Roller}}<br> | | {{Weapon|S2|Main|Flingza Roller}}<br> | ||
{{Weapon|S2|Main|Foil Flingza Roller}} | {{Weapon|S2|Main|Foil Flingza Roller}} | ||
| | | | ||
* {{buff|Increased radius of ink droplets | * {{buff|Increased the radius of the area ink droplets can fall in when making a vertical swing by roughly 12%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Classic Squiffer}}<br> | | {{Weapon|S2|Main|Classic Squiffer}}<br> | ||
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{{Weapon|S2|Main|Fresh Squiffer}} | {{Weapon|S2|Main|Fresh Squiffer}} | ||
| | | | ||
* {{buff|Increased | * {{buff|Increased the damage dealt by a shot just prior to being fully charged from 70.0 to 80.0.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Goo Tuber}}<br> | | {{Weapon|S2|Main|Goo Tuber}}<br> | ||
{{Weapon|S2|Main|Custom Goo Tuber}} | {{Weapon|S2|Main|Custom Goo Tuber}} | ||
| | | | ||
* {{buff|Increased range by 1%.}} | * {{buff|Increased the shot range of a fully charged shot by roughly 1%. | ||
** Due to the above change, shot range of all shots that aren't fully charged has been increased by a proportionate amount.}} | |||
|- | |- | ||
| {{Weapon|S2|Main|Tri-Slosher}}<br> | | {{Weapon|S2|Main|Tri-Slosher}}<br> | ||
{{Weapon|S2|Main|Tri-Slosher Nouveau}} | {{Weapon|S2|Main|Tri-Slosher Nouveau}} | ||
| | | | ||
* {{buff| | * {{buff|Decreased gaps around the hit box of the central shot (of the ink blasts fired with a shot from these weapons) to make targets easier to hit, even when angling a shot up or down.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Nautilus 47}}<br> | | {{Weapon|S2|Main|Nautilus 47}}<br> | ||
{{Weapon|S2|Main|Nautilus 79}} | {{Weapon|S2|Main|Nautilus 79}} | ||
| | | | ||
* {{buff| | * {{buff|Decreased shot variance when firing while on the ground by roughly 8%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Dapple Dualies}}<br> | | {{Weapon|S2|Main|Dapple Dualies}}<br> | ||
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{{Weapon|S2|Main|Clear Dapple Dualies}} | {{Weapon|S2|Main|Clear Dapple Dualies}} | ||
| | | | ||
* {{buff|Increased ink | * {{buff|Increased area of ink coverage when shots land by roughly 3%.}} | ||
|- | |- | ||
| {{Weapon|S2|Main|Glooga Dualies}}<br> | | {{Weapon|S2|Main|Glooga Dualies}}<br> | ||
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{{Weapon|S2|Main|Kensa Glooga Dualies}} | {{Weapon|S2|Main|Kensa Glooga Dualies}} | ||
| | | | ||
* {{buff|Decreased ink consumption by 6%.}} | * {{buff|Decreased ink consumption from shots fired by roughly 6%.}} | ||
|} | |} | ||
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|{{Weapon|S2|Special|Inkjet}} | |{{Weapon|S2|Special|Inkjet}} | ||
| | | | ||
* {{buff|Increased | * {{buff|Increased the speed of shots fired by roughly 5%.}} | ||
|- | |- | ||
|{{Weapon|S2|Special|Ultra Stamp}} | |{{Weapon|S2|Special|Ultra Stamp}} | ||
| | | | ||
* {{buff| | * {{buff|When swinging the hammer to smash the ground, decreased the amount of time required to complete the first swing, and the time required to raise the hammer overhead for the second swing by roughly 2/60 of a second each.}} | ||
|} | |} | ||
Revision as of 15:30, 5 August 2019
Version 5.0.0 is an update for Splatoon 2 that was released on July 31st 2019 at 08:00 UTC.[1] It is the last update to add new content.[2]
New content
Private Battle
- "Turf War (Splatfest)" has been added to the modes available in Private Battle.
- Selecting "Turf War (Splatfest)" will result in the following changes:
- Stage music and animations will be those used during a Splatfest.
- The 24 Shifty Station stages used in previous Splatfests will be available to select as multiplayer stages.
- Team ink colors can be selected from among the color combinations used in all previous Splatfests.
-
The new menu option, showing Cannon Fire Pearl selected with Cake vs. Ice Cream/Rock vs. Pop's colors.
Gear
- Splatfest Tee Replica has been added as new gear.
- After applying the update you can acquire this gear by pressing in front of the cardboard box that appears in Inkopolis Square.
- The Splatfest Tee Replica differs from standard gear in the following ways:
- As with the Splatfest Tee, the Splatfest Tee Replica's primary gear ability is Ability Doubler.
- Its appearance changes to match the ink color of the player's team.
- While playing in "Turf War (Splatfest)" in Private Battle, if any player has this gear equipped, it will cause their team's Splatfest Team Name to appear as the match is beginning.
Balance changes
Multiplayer
- Adjusted the position of clams that appear during a match of Clam Blitz for all stages.
- Stage terrain and object placement for the following stages has been changed.
Stage | Adjustment |
---|---|
Shellendorf Institute |
|
New Albacore Hotel |
|
Main weapons
Specifications for some of the main weapons have been changed.
Weapon | Change |
---|---|
Sploosh-o-matic |
|
Splattershot Jr. |
|
Aerospray MG |
|
Splash-o-matic |
|
Splattershot Tentatek Splattershot |
|
.52 Gal |
|
N-ZAP '85 |
|
Splattershot Pro |
|
Luna Blaster |
|
Squeezer |
|
Carbon Roller |
|
Splat Roller |
|
Flingza Roller |
|
Classic Squiffer |
|
Goo Tuber |
|
Tri-Slosher |
|
Nautilus 47 |
|
Dapple Dualies |
|
Glooga Dualies |
|
Special weapons
Specifications for some of the special weapons have been changed.
Weapon | Change |
---|---|
Inkjet |
|
Ultra Stamp |
|
Special gauge
Points required to fill the special gauge for some weapons have been changed.
Weapon | Adjustment |
---|---|
Splattershot |
▲ 180 → 170 |
Blaster |
▲ 180 → 170 |
H-3 Nozzlenose | ▲ 180 → 170 |
Splat Roller |
▲ 180 → 170 |
Splat Dualies |
▲ 190 → 180 |
Fixes and adjustments
- Fixed an issue occurring when the Sub Power Up gear ability is equipped causing Torpedoes or Fizzy Bombs launched toward a concave corner of stage terrain to clip into that terrain.
- Fixed an issue causing a Torpedo's explosion to damage an opponent standing on a thin floor or platform if the Torpedo hits the underside of the floor while tracking a target.
- Fixed an issue in Inkblot Art Academy allowing players to clip inside a specific piece of stage terrain.
- Fixed an issue in Inkblot Art Academy making a specific wall impossible to climb smoothly depending on the way it had been inked.
- Fixed an issue in Walleye Warehouse where removing the cardboard from within a portion of one of the glass walls made visibility through the wall different for each team.
- Fixed an issue in Walleye Warehouse allowing players who moved beneath a certain platform and then used a Splashdown special to pass through the platform and end up on top of it.
- Fixed an issue in Arowana Mall occurring during Tower Control and Rainmaker modes allowing players to gain access to the opponent's base via a specific Inkrail.
- Fixed an issue in Goby Arena allowing a player who super jumped to an ally pressed up against a specific piece of stage terrain to clip inside it and remain there.
- Fixed an issue in Piranha Pit causing player movement to be held up slightly when walking off a specific conveyor belt.
- Fixed an issue in Piranha Pit occurring in Rainmaker mode allowing players to gain access to the opponent's base via a specific Inkrail.
- Fixed an issue in Wahoo World allowing players to clip inside a specific piece of stage terrain.
- Fixed an issue in Wahoo World making a specific wall impossible to climb smoothly depending on the way it had been inked.
- Fixed an issue in the Shifty Station stage, The Maze Dasher, where a portion of stage terrain differed from the version of the stage originally released previously as part of a Splatfest.
Changes to Salmon Run
- Specifications for some of the main weapons have been changed.
Weapon | Change |
---|---|
Worker's Range Blaster |
|
Worker's Carbon Roller |
|
Worker's Octobrush |
|