Version 4.6.0 (Splatoon 2): Difference between revisions
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'''Version 4.6.0''' is an update to ''[[Splatoon 2]]'' that was released on {{date|2019-04-03}} at {{time|2019-04-03 01:00 UTC}}.<ref>[https://splatoonus.tumblr.com/post/183821477154 {{SRL}} SplatoonUS Tumblr announcing Version 4.6.0]</ref> | |||
'''Version 4.6.0''' is an | |||
==New content== | ==New content== | ||
===Weapons=== | ===Weapons=== | ||
[[Sheldon's Picks]] [[weapon]]s (ten returning, two new): | |||
====New==== | ====New==== | ||
* {{Weapon|S2|Main|Clear Dapple Dualies | * {{Weapon|S2|Main|Clear Dapple Dualies}} | ||
* {{Weapon|S2|Main|Tenta Camo Brella}} | * {{Weapon|S2|Main|Tenta Camo Brella}} | ||
====Returning==== | ====Returning==== | ||
* {{Weapon| | * {{Weapon|S2|Main|Sploosh-o-matic 7}} | ||
* {{Weapon| | * {{Weapon|S2|Main|Aerospray PG}} | ||
* {{Weapon| | * {{Weapon|S2|Main|N-ZAP '83}} | ||
* {{Weapon| | * {{Weapon|S2|Main|Grim Range Blaster}} | ||
* {{Weapon| | * {{Weapon|S2|Main|Cherry H-3 Nozzlenose}} | ||
* {{Weapon| | * {{Weapon|S2|Main|Permanent Inkbrush}} | ||
* {{Weapon| | * {{Weapon|S2|Main|Fresh Squiffer}} | ||
* {{Weapon| | * {{Weapon|S2|Main|Bamboozler 14 Mk III}} | ||
* {{Weapon| | * {{Weapon|S2|Main|Soda Slosher}} | ||
* {{Weapon| | * {{Weapon|S2|Main|Heavy Splatling Remix}} | ||
===Gear=== | ===Gear=== | ||
* Special gear, which was given out for the [[Hare vs. Tortoise]] through the Switch news channel. This includes | * Special [[gear]], which was given out for the [[Hare vs. Tortoise]] through the [[Nintendo Switch]] news channel. This includes four pieces of headgear and two sets of four shoes, four [[Pearl]]-styled and four [[Marina]]-styled: | ||
** {{Gear|S2|Headgear|Orange Novelty Visor}} | ** {{Gear|S2|Headgear|Orange Novelty Visor}} | ||
** {{Gear|S2|Headgear|Pink Novelty Visor}} | ** {{Gear|S2|Headgear|Pink Novelty Visor}} | ||
** {{Gear|S2|Headgear|Purple Novelty Visor}} | ** {{Gear|S2|Headgear|Purple Novelty Visor}} | ||
** {{Gear|S2|Headgear|Green Novelty Visor}} | ** {{Gear|S2|Headgear|Green Novelty Visor}} | ||
** {{Gear|S2|Shoes|Pearl Scout Lace-Ups}} | ** {{Gear|S2|Shoes|Pearl-Scout Lace-Ups}} | ||
** {{Gear|S2|Shoes|Pearlescent Squidkid IV}} | ** {{Gear|S2|Shoes|Pearlescent Squidkid IV}} | ||
** {{Gear|S2|Shoes|Pearl Punk Crowns}} | ** {{Gear|S2|Shoes|Pearl Punk Crowns}} | ||
Line 44: | Line 45: | ||
** {{Gear|S2|Shoes|Midnight Slip-Ons}} | ** {{Gear|S2|Shoes|Midnight Slip-Ons}} | ||
=== | One other new gear, obtained as a [[Salmon Run]] bonus: | ||
* {{Gear|S2|Headgear|Sailor Cap}} | |||
===Progression=== | |||
* [[Weapon badge]]s were added, which appear in the weapon selection screen based on the total Turf Inked with each weapon: | * [[Weapon badge]]s were added, which appear in the weapon selection screen based on the total Turf Inked with each weapon: | ||
* Red (100,000p) | ** Red (100,000p) | ||
* Bronze (500,000p) | ** Bronze (500,000p) | ||
* Silver (1,000,000p) | ** Silver (1,000,000p) | ||
* Gold (9,999,999p) | ** Gold (9,999,999p) | ||
==Balance changes== | |||
===Main weapons=== | |||
Specifications for some of the [[main weapon]]s have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! Weapon !! Change | |||
|- | |||
|{{Weapon|S2|Main|Sploosh-o-matic}}<br>{{Weapon|S2|Main|Neo Sploosh-o-matic}} | |||
| | |||
* {{buff|Boosted the increase to movement speed while swimming, and decreased time required to reach maximum swim speed.}} | |||
|- | |||
|{{Weapon|S2|Main|Splattershot Jr.}}<br>{{Weapon|S2|Main|Custom Splattershot Jr.}}<br>{{Weapon|S2|Main|Kensa Splattershot Jr.}} | |||
| | |||
* {{buff|Decreased [[ink]] consumption by roughly 14%.}} | |||
|- | |||
|{{Weapon|S2|Main|Aerospray MG}}<br>{{Weapon|S2|Main|Aerospray RG}} | |||
| | |||
* {{buff|Shots now ink a larger area when they land.}} | |||
|- | |||
|{{Weapon|S2|Main|.52 Gal}}<br>{{Weapon|S2|Main|.52 Gal Deco}}<br>{{Weapon|S2|Main|Kensa .52 Gal}} | |||
| | |||
* {{buff|Increased minimum damage from 26.0 to 30.0.}} | |||
|- | |||
|{{Weapon|S2|Main|N-ZAP '85}}<br>{{Weapon|S2|Main|N-ZAP '89}} | |||
| | |||
* {{buff|Increased radius of ink coverage around your feet while firing by roughly 6%.}} | |||
* {{buff|The [[Main Power Up]] [[gear]] [[gear ability|ability]] will now be more likely to provide its benefit even with fewer instances of the ability equipped.}} | |||
|- | |||
|{{Weapon|S2|Main|.96 Gal}}<br>{{Weapon|S2|Main|.96 Gal Deco}} | |||
| | |||
* {{buff|Increased minimum damage from 31.0 to 35.0.}} | |||
|- | |||
|{{Weapon|S2|Main|Luna Blaster}}<br>{{Weapon|S2|Main|Luna Blaster Neo}}<br>{{Weapon|S2|Main|Kensa Luna Blaster}} | |||
| | |||
* {{buff|Decreased time before ink recovery starts after pressing {{button|ZR|Switch}} to shoot by roughly 5/60 of a second.}} | |||
|- | |||
|{{Weapon|S2|Main|Inkbrush}}<br>{{Weapon|S2|Main|Inkbrush Nouveau}} | |||
| | |||
* {{buff|Adjusted the rate of damage drop-off over distance to be less severe than it was previously.}} | |||
* {{buff|In addition to its other benefits, equipping the gear ability Main Power Up will now also improve inking ability while holding down {{button|ZR|Switch}} to ink continuously while moving.}} | |||
|- | |||
|{{Weapon|S2|Main|Octobrush}}<br>{{Weapon|S2|Main|Octobrush Nouveau}}<br>{{Weapon|S2|Main|Kensa Octobrush}}<br>{{Weapon|S2|Main|Herobrush Replica}} | |||
| | |||
* {{buff|In addition to its other benefits, equipping the gear ability Main Power Up will now also improve inking ability while holding down {{button|ZR|Switch}} to ink continuously while moving.}} | |||
|- | |||
|{{Weapon|S2|Main|E-liter 4K}}<br>{{Weapon|S2|Main|Custom E-liter 4K}} | |||
| | |||
* {{buff|Increased damage dealt to opponent [[Splat Brella]]s, [[Sorella Brella]]s, and [[Hero Brella Replica]]s by roughly 17%.}} | |||
* {{buff|Increased damage dealt to opponent [[Tenta Brella]]s, [[Tenta Sorella Brella]]s, [[Tenta Camo Brella]]s, [[Undercover Brella]]s, [[Undercover Sorella Brella]]s, and [[Kensa Undercover Brella]]s by roughly 20%.}} | |||
* {{buff|Increased damage dealt to [[Bubble Blower]] bubbles by roughly 23%.}} | |||
* {{buff|Increased damage dealt to the armor surrounding an opponent using a [[Booyah Bomb]] by roughly 4%.}} | |||
* {{buff|Increased damage dealt to opponent [[Splash Wall]]s by roughly 10%.}} | |||
|- | |||
|{{Weapon|S2|Main|E-liter 4K Scope}}<br>{{Weapon|S2|Main|Custom E-liter 4K Scope}} | |||
| | |||
* {{buff|Increased damage dealt to opponent Splat Brellas, Sorella Brellas, and Hero Brella Replicas by roughly 17%.}} | |||
* {{buff|Increased damage dealt to opponent Tenta Brellas, Tenta Sorella Brellas, Tenta Camo Brellas, Undercover Brellas, Undercover Sorella Brellas, and Kensa Undercover Brellas by roughly 20%.}} | |||
* {{buff|Increased damage dealt to Bubble Blower bubbles by roughly 23%.}} | |||
* {{buff|Increased damage dealt to the armor surrounding an opponent using a Booyah Bomb by roughly 4%.}} | |||
* {{buff|Increased damage dealt to opponent Splash Walls by roughly 10%.}} | |||
|- | |||
|{{Weapon|S2|Main|Heavy Splatling}}<br>{{Weapon|S2|Main|Heavy Splatling Deco}} | |||
| | |||
* {{buff|Increased movement speed while charging by roughly 3%.}} | |||
* {{buff|Increased movement speed while firing by roughly 6%.}} | |||
* {{buff|Increased radius of ink coverage around your feet while firing by roughly 7%.}} | |||
|- | |||
|{{Weapon|S2|Main|Splattershot Pro}}<br>{{Weapon|S2|Main|Forge Splattershot Pro}}<br>{{Weapon|S2|Main|Kensa Splattershot Pro}} | |||
| | |||
* {{nerf|Decreased the benefits of the Main Power Up gear ability.}} | |||
* {{nerf|Changed the amount of gear ability required to reach 49.9 damage from 3.1 to 3.9 times the base gear ability.}} | |||
* Each additional gear ability is worth 0.3 the amount of the base gear ability. | |||
|} | |||
===Sub weapons=== | |||
Specifications for some of the [[sub weapon]]s have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! Weapon !! Change | |||
|- | |||
|{{Weapon|S2|Sub|Curling Bomb}} | |||
| | |||
* {{buff|Decreased time before [[ink]] recovery starts after ink is used by between roughly 5/60 to 15/60 of a second, depending on how long the {{button|R|Switch}} button is held down.}} | |||
* {{buff|Decreased time before ink recovery when {{button|R|Switch}} is pressed and released immediately by roughly 5/60 of a second.}} | |||
* {{buff|Decreased time before ink recovery when {{button|R|Switch}} is held down continuously by roughly 15/60 of a second.}} | |||
|} | |||
===Special weapons=== | |||
Specifications for some of the [[special weapon]]s have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! Weapon !! Change | |||
|- | |||
|{{Weapon|S2|Special|Curling-Bomb Launcher}} | |||
| | |||
* {{buff|Increased initial speed of bombs by roughly 18% and also increased the distance they travel when {{button|R|Switch}} is pressed and released immediately.}} | |||
* There is no change to the distance the bombs travel when {{button|R|Switch}} is held down continuously. | |||
|- | |||
|{{Weapon|S2|Special|Bubble Blower}} | |||
| | |||
* {{buff|Increased radius of [[ink]] coverage when Bubble Blower bubbles hit the ground by roughly 8%.}} | |||
* {{buff|Decreased the interval between bubble shots when in kid form by roughly 5/60 of a second.}} | |||
* {{buff|The [[Special Power Up]] [[gear]] [[gear ability|ability]] will now be more likely to provide its benefit even with fewer instances of the ability equipped.}} | |||
|- | |||
|{{Weapon|S2|Special|Sting Ray}} | |||
| | |||
* {{nerf|Silhouettes of players highlighted by effects such as [[Thermal Ink]] will now disappear once targeted by the Sting Ray when firing.}} | |||
|} | |||
===Abilities=== | |||
Specifications for certain [[gear]] [[gear ability|abilities]] have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! Ability !! Change | |||
|- | |||
|{{Ability|S2|Ink Resistance Up}} | |||
| | |||
* {{buff|Improved the [[gear]] [[gear ability|ability]]'s benefit of maintaining your ability to jump while stepping in enemy [[ink]].}} | |||
* {{buff|Improved the gear ability's benefit of maintaining movement speed while walking through enemy ink.}} | |||
|- | |||
|{{Ability|S2|Haunt}} | |||
| | |||
* {{buff|Increased duration of Haunt when its requirements are met to last until the end of the match (it previously lasted for 30 seconds).}} | |||
* The effects of Haunt on a player targeted by it will still end if that player is splatted. | |||
* {{buff|Changed the number of players that can be targeted by Haunt to four.}} | |||
* {{buff|Due to the above changes, the effects of Haunt on a targeted player will continue even after the player that targeted them with the ability is splatted by an opponent.}} | |||
|} | |||
====Special gauge==== | |||
Points required to fill the [[special gauge]] for some weapons have been changed. | |||
{| class="wikitable sitecolor-s2" | |||
! Weapon !! Adjustment | |||
|- | |||
| {{Weapon|S2|Main|Splattershot}}<br>{{Weapon|S2|Main|Hero Shot Replica}} | |||
|style="white-space: nowrap;"|{{Buff||200|190}} | |||
|- | |||
| {{Weapon|S2|Main|Classic Squiffer}} | |||
|style="white-space: nowrap;"|{{Buff||180|170}} | |||
|- | |||
| {{Weapon|S2|Main|Tri-Slosher Nouveau}} | |||
|style="white-space: nowrap;"|{{Buff||180|170}} | |||
|- | |||
| {{Weapon|S2|Main|Ballpoint Splatling Nouveau}} | |||
|style="white-space: nowrap;"|{{Buff||230|220}} | |||
|- | |||
| {{Weapon|S2|Main|Dapple Dualies}} | |||
|style="white-space: nowrap;"|{{Buff||180|170}} | |||
|- | |||
| {{Weapon|S2|Main|Dapple Dualies Nouveau}} | |||
|style="white-space: nowrap;"|{{Buff||180|170}} | |||
|} | |||
==Fixes and adjustments== | |||
* Fixed an issue on [[Ancho-V Games]] causing players who switched back and forth between forms near the [[sponge]] in front of the [[spawn point|Spawn Point]] to occasionally clip inside the [[stage]] terrain. | |||
* Fixed an issue in certain modes on [[Goby Arena]] allowing players to gain access to the raised platform in the opposing base via the grating in front of the opposing Spawn Point. | |||
* Fixed an issue while using the [[Goo Tuber]] or [[Custom Goo Tuber]], in which the white area in the player's [[ink tank]] indicating [[ink]] consumption would decrease gradually as the player switched back and forth between forms while storing a charged shot. | |||
* Fixed an issue making a [[Torpedo]] seem to disappear when viewed by the player who launched it if the Torpedo was destroyed just prior to hitting an opponent it was targeting. | |||
* Fixed an issue causing a [[Booyah Bomb]] lost by being thrown into the water or out of bounds not to count toward the number of times a player used their [[special weapon]] during a match. | |||
* Fixed an issue causing the [[Ultra Stamp]] to pass through certain objects such as the umbrella portion of a [[Splat Brella]] or a [[Splash Wall]] when thrown, despite the targeting guide indicating that the object would be hit while aiming. | |||
* Fixed an issue causing players to jump higher than intended when jumping off a sponge at the instant it expanded in size. | |||
==References== | ==References== | ||
<references/> | <references/> | ||
{{Navbox/S2 Versions}} | |||
[[Category:Splatoon 2 history]] | [[Category:Splatoon 2 history]] | ||
[[Category:Splatoon 2 Version 4.6.0]] | [[Category:Splatoon 2 Version 4.6.0]] |
Latest revision as of 19:24, 25 February 2023
Version 4.6.0 is an update to Splatoon 2 that was released on 3 April 2019 at 01:00 UTC.[1]
New content
Weapons
Sheldon's Picks weapons (ten returning, two new):
New
Returning
- Sploosh-o-matic 7
- Aerospray PG
- N-ZAP '83
- Grim Range Blaster
- Cherry H-3 Nozzlenose
- Permanent Inkbrush
- Fresh Squiffer
- Bamboozler 14 Mk III
- Soda Slosher
- Heavy Splatling Remix
Gear
- Special gear, which was given out for the Hare vs. Tortoise through the Nintendo Switch news channel. This includes four pieces of headgear and two sets of four shoes, four Pearl-styled and four Marina-styled:
One other new gear, obtained as a Salmon Run bonus:
Progression
- Weapon badges were added, which appear in the weapon selection screen based on the total Turf Inked with each weapon:
- Red (100,000p)
- Bronze (500,000p)
- Silver (1,000,000p)
- Gold (9,999,999p)
Balance changes
Main weapons
Specifications for some of the main weapons have been changed.
Weapon | Change |
---|---|
Sploosh-o-matic Neo Sploosh-o-matic |
|
Splattershot Jr. Custom Splattershot Jr. Kensa Splattershot Jr. |
|
Aerospray MG Aerospray RG |
|
.52 Gal .52 Gal Deco Kensa .52 Gal |
|
N-ZAP '85 N-ZAP '89 |
|
.96 Gal .96 Gal Deco |
|
Luna Blaster Luna Blaster Neo Kensa Luna Blaster |
|
Inkbrush Inkbrush Nouveau |
|
Octobrush Octobrush Nouveau Kensa Octobrush Herobrush Replica |
|
E-liter 4K Custom E-liter 4K |
|
E-liter 4K Scope Custom E-liter 4K Scope |
|
Heavy Splatling Heavy Splatling Deco |
|
Splattershot Pro Forge Splattershot Pro Kensa Splattershot Pro |
|
Sub weapons
Specifications for some of the sub weapons have been changed.
Weapon | Change |
---|---|
Curling Bomb |
|
Special weapons
Specifications for some of the special weapons have been changed.
Weapon | Change |
---|---|
Curling-Bomb Launcher |
|
Bubble Blower |
|
Sting Ray |
|
Abilities
Specifications for certain gear abilities have been changed.
Ability | Change |
---|---|
Ink Resistance Up | |
Haunt |
|
Special gauge
Points required to fill the special gauge for some weapons have been changed.
Weapon | Adjustment |
---|---|
Splattershot Hero Shot Replica |
▲ 200 → 190 |
Classic Squiffer | ▲ 180 → 170 |
Tri-Slosher Nouveau | ▲ 180 → 170 |
Ballpoint Splatling Nouveau | ▲ 230 → 220 |
Dapple Dualies | ▲ 180 → 170 |
Dapple Dualies Nouveau | ▲ 180 → 170 |
Fixes and adjustments
- Fixed an issue on Ancho-V Games causing players who switched back and forth between forms near the sponge in front of the Spawn Point to occasionally clip inside the stage terrain.
- Fixed an issue in certain modes on Goby Arena allowing players to gain access to the raised platform in the opposing base via the grating in front of the opposing Spawn Point.
- Fixed an issue while using the Goo Tuber or Custom Goo Tuber, in which the white area in the player's ink tank indicating ink consumption would decrease gradually as the player switched back and forth between forms while storing a charged shot.
- Fixed an issue making a Torpedo seem to disappear when viewed by the player who launched it if the Torpedo was destroyed just prior to hitting an opponent it was targeting.
- Fixed an issue causing a Booyah Bomb lost by being thrown into the water or out of bounds not to count toward the number of times a player used their special weapon during a match.
- Fixed an issue causing the Ultra Stamp to pass through certain objects such as the umbrella portion of a Splat Brella or a Splash Wall when thrown, despite the targeting guide indicating that the object would be hit while aiming.
- Fixed an issue causing players to jump higher than intended when jumping off a sponge at the instant it expanded in size.
References
|