Girl Power Station: Difference between revisions
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== Gameplay == | == Gameplay == | ||
In addition to choosing a [[sub weapon]] in the [[Equipper]], at the start of the mission [[Agent 8]] is provided nine canned [[Main weapon|main weapons]] that correspond to the | In addition to choosing a [[sub weapon]] in the [[Equipper]], at the start of the mission [[Agent 8]] is provided nine canned [[Main weapon|main weapons]] that correspond to the nine hero weapons from [[Octo Canyon (mode)|Octo Canyon]], among which to choose before entering the mission proper: | ||
*{{Weapon|S2|Main|Slosher}} | *{{Weapon|S2|Main|Slosher}} | ||
*{{Weapon|S2|Main|Splattershot}} | *{{Weapon|S2|Main|Splattershot}} |
Revision as of 00:21, 23 June 2018
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Template:InfoboxMission/OctoExpansion
Girl Power Station is a mission in Octo Expansion.
Gameplay
In addition to choosing a sub weapon in the Equipper, at the start of the mission Agent 8 is provided nine canned main weapons that correspond to the nine hero weapons from Octo Canyon, among which to choose before entering the mission proper:
- Slosher
- Splattershot
- Splat Dualies
- Splat Charger
- Splat Brella
- Heavy Splatling
- Blaster
- Splat Roller
- Octobrush
The main arena also features two pieces of Armor, and several canned special weapons:
To complete the mission, the player must defend the orb in the center of the stage for 1 minute and 30 seconds against a large squad of seven Sanitized Octolings , followed by Sanitized Elite Octolings, who arrive onto the stage in intervals:
- Octoling armed with an Octo Shot at 12 o'clock (relative position of the stage)
- Slosher and Blaster at 12 o'clock
- Splat Brella at 10 o'clock and Splat Dualies at 2 o'clock
- Splat Roller at 10 o'clock and Octobrush at 2 o'clock
- Elite Octolings armed with a Slosher and Ink Armor at 9 o'clock, an Octo Shot at 12 o'clock, and a Blaster at 3 o'clock
Strategy
- Select the main weapon among those available that you are most comfortable with. However, note that the two available backline weapons, the Splat Charger and the Heavy Splatling, can leave a player relatively immobile, and mobility might be necessary to quickly react to numerous threats from different directions.
- Especially early on, it can be beneficial to actively eliminate each Sanitized Octoling before it reaches the orb. This will reduce the possibility of being overwhelmed by multiple Octolings.
- Sanitized Octolings arrive onto the stage via super jumping, so their landing points will be marked. A well-timed Splat Bomb or Curling Bomb can eliminate an Octoling before it has a chance to cause damage.
- Firing at the orb with weapons or bombs will refill its health, but usually not fast enough to negate enemy attacks. Eliminate the Sanitized Octolings before healing the orb.
Trivia
- The title is a reference to the catch phrase of the 90s pop band, Spice Girls.
- The subtitle is a reference to the lyric "Zig-a-zig-ah" from the band's song, "Wannabe".