Cap'n Cuttlefish's Theme: Difference between revisions

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==Description==
==Description==
''Cap'n Cuttlefish's Theme'' is an ambient, military themed track, to suit the persona of [[Cap'n Cuttlefish]], with march-like rhythms and a prominent wooded drum pattern. It is only heard during the introduction cutscene when the [[Agent 3|player]] first enters [[Octo Valley]], and meets [[Cap'n Cuttlefish]]. It can also be heard in [[Arcade Machine#Squid Beatz|Squid Beatz]].
''Cap'n Cuttlefish's Theme'' is an ambient, military-themed track, to suit the persona of [[Cap'n Cuttlefish]], with march-like rhythms and a prominent wooded drum pattern. It is only heard during the introduction cutscene when the [[Agent 3|player]] first enters [[Octo Valley]] and meets [[Cap'n Cuttlefish]]. It can also be heard in [[Arcade Machine#Squid Beatz|Squid Beatz]].


==Remixes and covers==
==Remixes and covers==
===''Cap'n Cuttlefish's Theme (Octo)''===
===''Cap'n Cuttlefish's Theme (Octo)''===
A remix of it was created for the [[Octo Expansion]], with a more complicated sound. Although very similar, there is additional underlying background production, for a deeper, more complex sound. It is only heard after the [[Octo Expansion]] [[Calamari Inkantation#Introduction|introduction]], where [[Agent 8]] meets [[Cap'n Cuttlefish]] for the first time during the cutscene in the [[Abandoned Station]], in a similar way to how Agent 3's initial encounter. It changes to the [[Player Editor]] music when the player is asked to choose the [[Player customization|gender and design]], but switches back once they are finished. The Theme continues playing until the player enters and travels inside the abandoned train, when it gradually fades away and is replaced by the [[Deepsea Metro Central Station]] music. In [[Octotune (Splatoon 2 Original Soundtrack)|Octotune]], it is merged with the Player Editor, to create one music file as ''Cap'n Cuttlefish's Theme (Octo) ~ Player Editor''
A remix of this track was created for the ''[[Octo Expansion]]'' with a more complicated sound. Although very similar, there is additional underlying background production, for a deeper, more complex sound. It is only heard after the [[Calamari Inkantation#Introduction|introduction]] of the ''Octo Expansion'' where [[Agent 8]] meets [[Cap'n Cuttlefish]] for the first time during the cutscene in the [[Abandoned Station]], in a similar way to Agent 3's initial encounter. It changes to the ''[[Player Editor]]'' music when the player is asked to choose the [[Player customization|gender and design]] but switches back once they are finished. The theme continues playing until the player enters and travels inside the abandoned train when it gradually fades away and is replaced by the [[Deepsea Metro]] [[Central Station]] music. In [[Octotune (Splatoon 2 Original Soundtrack)|Octotune]], it is merged with the Player Editor, to create one music file as ''Cap'n Cuttlefish's Theme (Octo) ~ Player Editor''.


==Samples and interpolations==
==Samples and interpolations==
===''Low Tide''===
===''Low Tide''===
{{Main|Low Tide}}
{{Main|Low Tide}}
''Low Tide'' is a mashup of both ''Cap'n Cuttlefish's Theme'' and ''[[Tide Goes Out]]'', with the melody of ''Tide Goes Out'' playing over ''Cap'n Cuttlefish's Theme''.
''Low Tide'' is a mashup of both ''Cap'n Cuttlefish's Theme'' and ''[[Tide Goes Out]]'', with the melody of ''Tide Goes Out'' playing over ''Cap'n Cuttlefish's Theme''.


===Player Editor===
===Player Editor===
{{Main|Player Editor}}
{{Main|Player Editor}}
Player Editor segues to and from 'Cap'n Cuttlefish's Theme (Octo)'' and keeps the same finger snaps and bass.
 
''Player Editor'' segues to and from ''Cap'n Cuttlefish's Theme (Octo)'' and keeps the same finger snaps and bass.


==Etymology==
==Etymology==
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|color=Splatoon 2
|color=Splatoon 2
|Jap=アタリメのテーマ(Octo)
|Jap=アタリメのテーマ(Octo)
|JapR=Atarime no tēma
|JapR=Atarime no tēma (Octo)
|JapM=Cap'n Cuttlefish's Theme (Octo)  
|JapM=Cap'n Cuttlefish's Theme (Octo)
}}
}}



Revision as of 10:42, 14 April 2019


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Cap'n Cuttlefish's Theme is a song.

Description

Cap'n Cuttlefish's Theme is an ambient, military-themed track, to suit the persona of Cap'n Cuttlefish, with march-like rhythms and a prominent wooded drum pattern. It is only heard during the introduction cutscene when the player first enters Octo Valley and meets Cap'n Cuttlefish. It can also be heard in Squid Beatz.

Remixes and covers

Cap'n Cuttlefish's Theme (Octo)

A remix of this track was created for the Octo Expansion with a more complicated sound. Although very similar, there is additional underlying background production, for a deeper, more complex sound. It is only heard after the introduction of the Octo Expansion where Agent 8 meets Cap'n Cuttlefish for the first time during the cutscene in the Abandoned Station, in a similar way to Agent 3's initial encounter. It changes to the Player Editor music when the player is asked to choose the gender and design but switches back once they are finished. The theme continues playing until the player enters and travels inside the abandoned train when it gradually fades away and is replaced by the Deepsea Metro Central Station music. In Octotune, it is merged with the Player Editor, to create one music file as Cap'n Cuttlefish's Theme (Octo) ~ Player Editor.

Samples and interpolations

Low Tide

Main article: Low Tide

Low Tide is a mashup of both Cap'n Cuttlefish's Theme and Tide Goes Out, with the melody of Tide Goes Out playing over Cap'n Cuttlefish's Theme.

Player Editor

Main article: Player Editor

Player Editor segues to and from Cap'n Cuttlefish's Theme (Octo) and keeps the same finger snaps and bass.

Etymology

Names in other languages

Template:Foreignname

Cap'n Cuttlefish's Theme (Octo)

Template:Foreignname