Main Power Up: Difference between revisions

From Inkipedia, the Splatoon wiki
(Adding Blaster and Brush)
(Undo revision 178431 by JoshieM818 (talk): Blasters are shooters and brushes are rollers)
Tag: Undo
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* {{Weapon|S2|Main|Luna Blaster}} - Increases high-damage radius of explosions by up to 200% and increase painting when fired into the air.
* {{Weapon|S2|Main|Luna Blaster}} - Increases high-damage radius of explosions by up to 200% and increase painting when fired into the air.
* {{Weapon|S2|Main|N-ZAP '85}} - Increases ink coverage by up to 13.8%. Increases accuracy while on the ground by up to 25%.
* {{Weapon|S2|Main|N-ZAP '85}} - Increases ink coverage by up to 13.8%. Increases accuracy while on the ground by up to 25%.
* {{Weapon|S2|Main|Range Blaster}} - Increases shot accuracy when firing while jumping by up to 37.5%.
* {{Weapon|S2|Main|Rapid Blaster}} - Increases shot accuracy when firing while jumping by up to 50%. Increases the radius of explosion by up to 9.4%.
* {{Weapon|S2|Main|Rapid Blaster Pro}} - Increases shot accuracy when firing while jumping by up to 50%. Increases the radius of explosion.
* {{Weapon|S2|Main|Splash-o-matic}} - Increases damage by up to 25%.
* {{Weapon|S2|Main|Splash-o-matic}} - Increases damage by up to 25%.
* {{Weapon|S2|Main|Splattershot}} - Increases shot accuracy when firing while jumping by up to 50%. Increases accuracy while on the ground by up to 25%.
* {{Weapon|S2|Main|Splattershot}} - Increases shot accuracy when firing while jumping by up to 50%. Increases accuracy while on the ground by up to 25%.
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* {{Weapon|S2|Main|Sploosh-o-matic}} - Increases damage by up to 25%.
* {{Weapon|S2|Main|Sploosh-o-matic}} - Increases damage by up to 25%.
* {{Weapon|S2|Main|Squeezer}} - Increases damage by up to 30% while tapping, and 20% while holding.
* {{Weapon|S2|Main|Squeezer}} - Increases damage by up to 30% while tapping, and 20% while holding.
===Roller===
===Roller===
* {{Weapon|S2|Main|Carbon Roller}} - Increases damage by up to 15%.
* {{Weapon|S2|Main|Carbon Roller}} - Increases damage by up to 15%.
* {{Weapon|S2|Main|Dynamo Roller}} - Increases damage by up to 15%.
* {{Weapon|S2|Main|Dynamo Roller}} - Increases damage by up to 15%.
* {{Weapon|S2|Main|Flingza Roller}} - Increases damage by up to 15%.
* {{Weapon|S2|Main|Flingza Roller}} - Increases damage by up to 15%.
* {{Weapon|S2|Main|Inkbrush}} - Increases movement speed by up to 5%. Increases ink coverage while inking<!--by up to ??%-->.
* {{Weapon|S2|Main|Octobrush}} - Slightly increases movement speed by up to 12%. Increases ink coverage while inking<!--by up to ??%-->.
* {{Weapon|S2|Main|Splat Roller}} - Increases damage by up to 15%.
* {{Weapon|S2|Main|Splat Roller}} - Increases damage by up to 15%.


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* {{Weapon|S2|Main|Splat Charger}} - Increases damage by up to 20%.
* {{Weapon|S2|Main|Splat Charger}} - Increases damage by up to 20%.
* {{Weapon|S2|Main|Splatterscope}} - Increases damage by up to 20%.
* {{Weapon|S2|Main|Splatterscope}} - Increases damage by up to 20%.
===Dualies===
 
===Slosher===
* {{Weapon|S2|Main|Bloblobber}} - Increases ink coverage by up to 20%.
* {{Weapon|S2|Main|Explosher}} - Increases ink coverage.
* {{Weapon|S2|Main|Slosher}} - Increase damage from higher grounds.
* {{Weapon|S2|Main|Sloshing Machine}} - Increases ink coverage.
* {{Weapon|S2|Main|Tri-Slosher}} - Increases ink coverage.
 
===Splatling===
* {{Weapon|S2|Main|Ballpoint Splatling}} - Increases damage by up to 10%
* {{Weapon|S2|Main|Heavy Splatling}} - Increases duration of firing by up to 24%.
* {{Weapon|S2|Main|Hydra Splatling}} - Increases damage by up to 10% when not fully charged and up to 20% when fully charged.
* {{Weapon|S2|Main|Mini Splatling}} - Increases duration of firing by up to 30%
* {{Weapon|S2|Main|Nautilus 47}} - Increases duration of firing by up to 30%
 
===Dualie===
* {{Weapon|S2|Main|Dapple Dualies}} - Increases damage by up to 20%.
* {{Weapon|S2|Main|Dapple Dualies}} - Increases damage by up to 20%.
* {{Weapon|S2|Main|Dark Tetra Dualies}} - Increases damage by up to 20%.
* {{Weapon|S2|Main|Dark Tetra Dualies}} - Increases damage by up to 20%.
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* {{Weapon|S2|Main|Glooga Dualies}} - Increases damage by up to 20%.
* {{Weapon|S2|Main|Glooga Dualies}} - Increases damage by up to 20%.
* {{Weapon|S2|Main|Splat Dualies}} - Increases damage by up to 16%.
* {{Weapon|S2|Main|Splat Dualies}} - Increases damage by up to 16%.
===Brella===
===Brella===
* {{Weapon|S2|Main|Splat Brella}} - Speeds up Brella canopy regeneration by up to 46%.
* {{Weapon|S2|Main|Splat Brella}} - Speeds up Brella canopy regeneration by up to 46%.
* {{Weapon|S2|Main|Tenta Brella}} - Increases Brella canopy durability by up to 43%.
* {{Weapon|S2|Main|Tenta Brella}} - Increases Brella canopy durability by up to 43%.
* {{Weapon|S2|Main|Undercover Brella}} - Speeds up Brella canopy regeneration by up to 44%.
* {{Weapon|S2|Main|Undercover Brella}} - Speeds up Brella canopy regeneration by up to 44%.
===Splatling===
* {{Weapon|S2|Main|Ballpoint Splatling}} - Increases damage by up to 10%
* {{Weapon|S2|Main|Heavy Splatling}} - Increases duration of firing by up to 24%.
* {{Weapon|S2|Main|Hydra Splatling}} - Increases damage by up to 10% when not fully charged and up to 20% when fully charged.
* {{Weapon|S2|Main|Mini Splatling}} - Increases duration of firing by up to 30%
* {{Weapon|S2|Main|Nautilus 47}} - Increases duration of firing by up to 30%
===Blaster===
* {{Weapon|S2|Main|Luna Blaster}} - Multiplies the radius of explosions by up to three and increase painting when fired into the air.
* {{Weapon|S2|Main|Blaster}} - Increases shot accuracy when firing while jumping by up to 40%.
* {{Weapon|S2|Main|Clash Blaster}} - Increases shot accuracy when firing while jumping by up to 50%.
* {{Weapon|S2|Main|Range Blaster}} - Increases shot accuracy when firing while jumping by up to 37.5%.
* {{Weapon|S2|Main|Rapid Blaster}} - Increases shot accuracy when firing while jumping by up to 50%. Increases the radius of explosion by up to 9.4%.
* {{Weapon|S2|Main|Rapid Blaster Pro}} - Increases shot accuracy when firing while jumping by up to 50%. Increases the radius of explosion.
===Slosher===
* {{Weapon|S2|Main|Bloblobber}} - Increases ink coverage by up to 20%.
* {{Weapon|S2|Main|Explosher}} - Increases ink coverage.
* {{Weapon|S2|Main|Slosher}} - Increase damage from higher grounds.
* {{Weapon|S2|Main|Sloshing Machine}} - Increases ink coverage.
* {{Weapon|S2|Main|Tri-Slosher}} - Increases ink coverage.
===Brush===
* {{Weapon|S2|Main|Inkbrush}} - Increases movement speed by up to 5%. Increases ink coverage while inking<!--by up to ??%-->.
* {{Weapon|S2|Main|Octobrush}} - Slightly increases movement speed by up to 12%. Increases ink coverage while inking<!--by up to ??%-->.
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Revision as of 21:51, 17 August 2019

Main Power Up
Main Power Up
Applicable gear
Favored by
Unfavored by

Main Power Up is an ability in Splatoon 2 added in Version 4.3.0.

The ability appears in both primary and secondary gear slots, and has different effects on each main weapon, even inside the same weapon class.

All gear previously available in the shops that had S2 Ability Cold-Blooded.png Cold-Blooded are available with Main Power Up.

Known effects

The effects of Main Power Up are displayed on the Equipment screen on the ZL info tab for the abilities for the currently selected main weapon. The benefits from Main Power Up vary from weapon to weapon. Weapons which acquire increased damage are incapable of decreasing the number of hits required to splat an undamaged opponent, but the damage total for each hit is slightly increased.

Some weapons receive an increase in bullet velocity, which means they also get more range.

Some weapons get increased ink coverage, meaning they get their special weapon faster. This stacks with S2 Ability Special Charge Up.png Special Charge Up but not with S2 Ability Tenacity.png Tenacity, since the quick special charge only counts when inking the ground.

Shooter

  • S2 Weapon Main .52 Gal.png .52 Gal - Increases shot accuracy when firing while jumping by up to 50%. Increases accuracy while on the ground by up to 25%.
  • S2 Weapon Main .96 Gal.png .96 Gal - Increases damage by up to 25%.
  • S2 Weapon Main Aerospray MG.png Aerospray MG - Increases ink coverage by up to 16.7%.
  • S2 Weapon Main Blaster.png Blaster - Increases shot accuracy when firing while jumping by up to 40%.
  • S2 Weapon Main Clash Blaster.png Clash Blaster - Increases shot accuracy when firing while jumping by up to 50%.
  • S2 Weapon Main H-3 Nozzlenose.png H-3 Nozzlenose - Increases damage by up to 24%.
  • S2 Weapon Main Jet Squelcher.png Jet Squelcher - Increases bullet velocity by up to 8.5%. Increases accuracy while on the ground by up to 30%.
  • S2 Weapon Main L-3 Nozzlenose.png L-3 Nozzlenose - Increases damage by up to 30%.
  • S2 Weapon Main Luna Blaster.png Luna Blaster - Increases high-damage radius of explosions by up to 200% and increase painting when fired into the air.
  • S2 Weapon Main N-ZAP '85.png N-ZAP '85 - Increases ink coverage by up to 13.8%. Increases accuracy while on the ground by up to 25%.
  • S2 Weapon Main Range Blaster.png Range Blaster - Increases shot accuracy when firing while jumping by up to 37.5%.
  • S2 Weapon Main Rapid Blaster.png Rapid Blaster - Increases shot accuracy when firing while jumping by up to 50%. Increases the radius of explosion by up to 9.4%.
  • S2 Weapon Main Rapid Blaster Pro.png Rapid Blaster Pro - Increases shot accuracy when firing while jumping by up to 50%. Increases the radius of explosion.
  • S2 Weapon Main Splash-o-matic.png Splash-o-matic - Increases damage by up to 25%.
  • S2 Weapon Main Splattershot.png Splattershot - Increases shot accuracy when firing while jumping by up to 50%. Increases accuracy while on the ground by up to 25%.
  • S2 Weapon Main Splattershot Jr..png Splattershot Jr. - Increases ink coverage by up to 20.2%.
  • S2 Weapon Main Splattershot Pro.png Splattershot Pro - Increases damage by up to 21.6%.
  • S2 Weapon Main Sploosh-o-matic.png Sploosh-o-matic - Increases damage by up to 25%.
  • S2 Weapon Main Squeezer.png Squeezer - Increases damage by up to 30% while tapping, and 20% while holding.

Roller

  • S2 Weapon Main Carbon Roller.png Carbon Roller - Increases damage by up to 15%.
  • S2 Weapon Main Dynamo Roller.png Dynamo Roller - Increases damage by up to 15%.
  • S2 Weapon Main Flingza Roller.png Flingza Roller - Increases damage by up to 15%.
  • S2 Weapon Main Inkbrush.png Inkbrush - Increases movement speed by up to 5%. Increases ink coverage while inking.
  • S2 Weapon Main Octobrush.png Octobrush - Slightly increases movement speed by up to 12%. Increases ink coverage while inking.
  • S2 Weapon Main Splat Roller.png Splat Roller - Increases damage by up to 15%.

Charger

Slosher

Splatling

Dualie

Brella

Gear

Main Power Up is the main ability of:

Headgear with Main Power Up in Splatoon 2

Stacking

Calculating damage

[1]

A = ability points = 10 × [Main Power Up main slots] + 3 × [Main Power Up sub slots]
B = (3.3 * A - 0.027 * A^2) / 100
C = (mid - min) / (max - min)
D = min⁡ + ( max - min ) * lerpN(B, C)
result = [base value] * D

max and mid can be found in the game's parameters as DamageRate_MWPUG_High and DamageRate_MWPUG_Mid. For Main Power Up, min is always 1.0.

lerpN is an interpolation function where:

If C = 0.5 then lerpN(B, C) = B
If B = 0.0 then lerpN(B, C) = B
If B = 1.0 then lerpN(B, C) = B
If C ≠ 0.5 then lerpN(B, C) = e^(-(ln⁡(B) × ln⁡(C)) / ln⁡(2))

For example, Splat Dualies with two primary Main Power Up slots and one secondary Main Power Up slot.

Given:
main slots = 2
sub slots = 1
min = 1.0
mid = 1.06
max = 1.16
base damage = 30
A = 10 × 2 + 3 × 1 = 23
B = (3.3 * 23 - 0.027 * 23^2) / 100 = 0.503985906
C = (1.06 - 1) / (1.16 - 1) = 0.375
C ≠ 0.5, so lerpN(B, C) = e^(-(ln⁡(B) × ln⁡(C)) / ln⁡(2))
effect = 1 + ( 1.16 - 1 ) * e^(-(ln⁡(0.503985906) × ln⁡(0.375)) / ln⁡(2)) = 1.080637745
result = 30 * 1.080637745 = 32.41913235

This would appear as 32.4 damage in-game.

Damage cap

After the damage cap is reached, adding more Main Power Up does not increase maximum weapon damage, but does continue to increase falloff damage. For example, even if a S2 Weapon Main Splattershot Pro.png Splattershot Pro reaches 49.9 damage on direct hits within effective range, the lower-damage hits that occur out of effective range still continue to be boosted by using more Main Power Up.

Weapon Max damage Reached at (AP)
S2 Weapon Main Bamboozler 14 Mk I.png Bamboozler 14 Mk I 99.9 41
S2 Weapon Main H-3 Nozzlenose.png H-3 Nozzlenose 49.9 42
S2 Weapon Main Splattershot Pro.png Splattershot Pro 49.9 42
S2 Weapon Main Dualie Squelchers.png Dualie Squelchers 33.3 47
S2 Weapon Main Dark Tetra Dualies.png Dark Tetra Dualies 33.3 47
S2 Weapon Main Splash-o-matic.png Splash-o-matic 33.3 31
S2 Weapon Main Squeezer.png Squeezer (hold) 33.3 20
S2 Weapon Main Splat Dualies.png Splat Dualies 33.3 32
S2 Weapon Main L-3 Nozzlenose.png L-3 Nozzlenose 33.3 18
S2 Weapon Main Hydra Splatling.png Hydra Splatling (partial charge) 33.3 15
  • One main slot = 10 AP
  • One sub slot = 3 AP

Trivia

  • Main Power Up is one of first two abilities to be added to Splatoon 2 post-release. However, it remains as the only truly unique ability, unlike S2 Ability Bomb Defense Up DX.png Bomb Defense Up DX.

Names in other languages

Template:Foreignname

References