Foyer: Difference between revisions
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After clearing 30F once, the appearance of the foyer changes again. The room is now normally brighter, and there are now spotlights shining down from the ceiling. Outlines of various [[wp:Platonic solid|platonic solids]] appear in various locations in the room from time to time. During a specific phase, the room turns dim and an [[wp:Icosahedron|icosahedron]] appears in the middle of the room. Gliding through this with the [[Pearl|Pearl Drone]] will add vocals to the music. The colored lights around the inner edges of the floor and patterns under the water will change to match the dominant tone of the preceding run, cleared or not. | After clearing 30F once, the appearance of the foyer changes again. The room is now normally brighter, and there are now spotlights shining down from the ceiling. Outlines of various [[wp:Platonic solid|platonic solids]] appear in various locations in the room from time to time. During a specific phase, the room turns dim and an [[wp:Icosahedron|icosahedron]] appears in the middle of the room. Gliding through this with the [[Pearl|Pearl Drone]] will add vocals to the music. The colored lights around the inner edges of the floor and patterns under the water will change to match the dominant tone of the preceding run, cleared or not. | ||
==Quotes== | |||
==={{flag|us}}{{flag|uk}} English=== | |||
{{collapse| | |||
; '''First time entering the foyer:''' | |||
| | |||
{{MissionQuote|SO|Pearl Drone|Is this for real? Wherever we are, it's nothing like<br>the Inkopolis Square tower.}} | |||
{{MissionQuote|SO|Pearl Drone|I'm getting the heebie-jeebies. Keep your eyes open!}} | |||
<!-- After walking into the rectangular area: --> | |||
{{MissionQuote|SO|Pearl Drone|Heads up, Eight!}} | |||
{{MissionQuote|SO|Pearl Drone|Trouble's coming for us. Use these!}} | |||
{{MissionQuote|SO|Pearl Drone|You remember your way around a weapon, right?<br>Press {{Button|ZR|Switch}} to show 'em who they're dealing with!}} | |||
<!-- Defeating tutorial enemies: --> | |||
{{MissionQuote|SO|Pearl Drone|We got more incoming!}} | |||
{{MissionQuote|SO|Pearl Drone|That one's huge! What did we get ourselves into?!}} | |||
<!-- After defeating all enemies: --> | |||
{{MissionQuote|SO|Pearl Drone|Whew! I think that was the last of 'em.}} | |||
{{MissionQuote|SO|Pearl Drone|Huh? Where'd I get the weapon from? Iunno.<br>Your guess is as good as mine.}} | |||
{{MissionQuote|SO|Pearl Drone|Just felt like...something I had in me, y'know?}} | |||
{{MissionQuote|SO|Pearl Drone|But never mind that. The {{Color|elevator|DarkOrange}}'s running again!}} | |||
{{MissionQuote|SO|Pearl Drone|We can sit and scratch our heads all we want,<br>but why bother when the answers are up there?<br>Let's get moving, Eight!}} | |||
<!-- After using the elevator: --> | |||
{{MissionQuote|SO|Pearl Drone|You with those fish we busted up?!}} | |||
{{MissionQuote|SO|???|Cool it. I'm not your enemy.}} | |||
{{MissionQuote|SO|???|Just another bystander who got sucked in.}} | |||
{{MissionQuote|SO|???|I take it you two followed Marina's voice here.}} | |||
{{MissionQuote|SO|Pearl Drone|Say what?! You know Marina too?!}} | |||
<!-- In the elevator, technically the same cutscene but not sure if they really fit here: --> | |||
{{MissionQuote|SO|Acht|First things first: I'm {{Color|Acht|DarkOrange}}. As for Marina and me...<br>we go way back.}} | |||
{{MissionQuote|SO|Pearl Drone|For real?! Yo, lead with that next time!}} | |||
{{MissionQuote|SO|Pearl Drone|I'm Pearl, and this's Eight! Cool meeting you, Acht.}} | |||
{{MissionQuote|SO|Acht|I've been in the area since I came to.}} | |||
{{MissionQuote|SO|Acht|I heard Marina's voice from up the Spire, so I came<br>to find her.}} | |||
{{MissionQuote|SO|Acht|But those bony fish found me first. I call them<br>{{Color|Jelletons|DarkOrange}}. They're why I'm trapped in an elevator.}} | |||
{{MissionQuote|SO|Acht|The Spire is crammed with Jelletons. This wound they<br>gave me hasn't healed. So I'm stuck.}} | |||
{{MissionQuote|SO|Pearl Drone|Yikes. Things aren't looking super good for the home<br>team, huh?}} | |||
{{MissionQuote|SO|Acht|Don't count us out yet.}} | |||
{{MissionQuote|SO|Acht|I've been waiting for an {{Color|Octoling with a drone|DarkOrange}}. Said your<br>name was Eight? You're the one I needed to see.}} | |||
{{MissionQuote|SO|Acht|OK, Pearl. Now check out what happens when you set<br>this {{Color|color chip|DarkOrange}} into that {{Color|Palette|DarkOrange}}.}} | |||
{{MissionQuote|SO|Pearl Drone|Palette? I'm supposed to know what that is?}} | |||
{{MissionQuote|SO|Pearl Drone|Oh, are you talking about this thing?}} | |||
{{MissionQuote|SO|Acht|You got it. Now set this color chip into it.}} | |||
{{MissionQuote|SO|Pearl Drone|OK, but whatever happens is on you. Here goes<br>nothing, Eight! Slap that chip on in there!}} | |||
{{MissionQuote|SO|Pearl Drone|WHOA! Is it me, or did {{Color|your weapon get stronger|DarkOrange}}?}} | |||
{{MissionQuote|SO|Pearl Drone|If you set a whole bunch of color chips in here, you<br>could walk all over those fishy freaks!}} | |||
{{MissionQuote|SO|Acht|No doubt. Play your chips right, and you could make it<br>all the way to the top.}} | |||
{{MissionQuote|SO|Acht|Whatever's going on in this city, Marina's in the thick<br>of it. Or so I'm assuming.}} | |||
{{MissionQuote|SO|Acht|But this injury has left me sidelined. Our strike team<br>will be limited to you two.}} | |||
{{MissionQuote|SO|Pearl Drone|We're on it, Acht! Deep breaths, Eight. It's time to go<br>find Marina!}} | |||
}} | |||
==Gallery== | ==Gallery== |
Revision as of 22:39, 1 March 2024
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The foyer is a location in the Spire of Order.
The foyer is the ground level of the Spire of Order. It functions as a test range within Side Order, allowing the player to test different weapons that come with different Palettes before starting a run.
Appearance
The layout of the foyer changes after clearing the first climb. In both layouts, it is a platform surrounded by water on three sides. There is an elevator entrance on an elevator shaft located at the far end of the room, with a slightly raised floor in front of it connected to the platform with a slope.
During first climb
The foyer during the first climb has a relatively small rectangular platform in the middle. Outlines of circles randomly appear in midair. Upon entering the rectangular area, two indestructible portals pop open on the far side, in front of the elevator entrance, and starts spawning Jelletons — one Marching Andante, followed by four Swarming Languendo, and finally one Battering Lento. The portals close after spawning the last Jelleton. After defeating all Jelletons, the player can then proceed to enter the elevator.
After first climb
After clearing the first climb, the foyer becomes much wider with several raised platforms and a grate added to it, and is populated with practice targets, dash tracks, a bounce pad, an inkrail, a ride rail, a soaker block, and an ∞-ball.
Before clearing 30F, the foyer is lit with mostly static lighting, with lights on top of the pillars flashing to bass drum beats in the music. Occasionally, white outlines of spheres, vertical white lines, and sparkles appears in midair.
After clearing 30F once, the appearance of the foyer changes again. The room is now normally brighter, and there are now spotlights shining down from the ceiling. Outlines of various platonic solids appear in various locations in the room from time to time. During a specific phase, the room turns dim and an icosahedron appears in the middle of the room. Gliding through this with the Pearl Drone will add vocals to the music. The colored lights around the inner edges of the floor and patterns under the water will change to match the dominant tone of the preceding run, cleared or not.
Quotes
English
- First time entering the foyer:
Gallery
-
Video showing Short Order playing in the Foyer.
Triva
- After defeating Overlorder for the first time, Short Order will play in the Foyer while the player is inside the central icosahedron.
- The Foyer is the only place in any single-player campaign where armor protects the player against water.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | エントランス entoransu |
Entrance |
Dutch | Ingang | Entrance |
French (NOE) | hall d'entrée | |
German | Foyer | |
Italian | ingresso | |
Russian | Вестибюль Vestibyul' |
Vestibule |
Spanish | Entrada | Entrance |
Chinese (Simplified) | 入口大厅 rùkǒu dàtīng |
Entrance lobby |
Chinese (Traditional) | 入口大廳 rùkǒu dàtīng (Mandarin) jap6 hau2 daai6 teng1 (Cantonese) |
Entrance lobby |
Korean | 엔트런스 | Entrance |
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