Dead Sea: Difference between revisions
From Inkipedia, the Splatoon wiki
mNo edit summary |
(added description, i did my best to describe the song!) |
||
Line 13: | Line 13: | ||
==Description== | ==Description== | ||
{{Incomplete|section}} | {{Incomplete|section}} | ||
A part of ''[[Maritime Memory]]'' can be heard at about 0:58 | ''Dead Sea'' has a very rustic feel to it, with almost metal pipe-sounding noises, and a steady pulsing rhythm. A consistent drum beat can be heard as well. At the very beginning, an almost scream-like sound can be heard. Following this, a lively beat is played, up until 0:35, where the beginning scream-like sound is played again. The loop follows this, up until when a part of ''[[Maritime Memory]]'' can be heard at about 0:58. A brief 'bridge' follows this, and song repeats itself at 1:19. | ||
{{Navbox/S3 Music}} | {{Navbox/S3 Music}} |
Revision as of 00:56, 4 September 2023
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/5/53/Eel_construction_worker.png/60px-Eel_construction_worker.png)
This page or section is under construction.
Please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible!
Can you help us get it done?
Can you help us get it done?
Dead Sea
Artist | Firefly |
Game | Splatoon 3 |
Heard in Splatoon 3 |
Landfill Dreamland Jukebox |
Album | Splatune 3 |
Track list no. | 10 (Splatune 3 Disc 2) |
Audio file | File:Alterna Site 04 Phase 4.oga |
Dead Sea is a song in Splatoon 3 by Firefly. It plays in Landfill Dreamland in Return of the Mammalians.
Description
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/7/7d/Empty_ink_tank.png/60px-Empty_ink_tank.png)
This article or section is incomplete or is missing information.
You can help the wiki by filling in the blanks.
Reason: section
Reason: section
Dead Sea has a very rustic feel to it, with almost metal pipe-sounding noises, and a steady pulsing rhythm. A consistent drum beat can be heard as well. At the very beginning, an almost scream-like sound can be heard. Following this, a lively beat is played, up until 0:35, where the beginning scream-like sound is played again. The loop follows this, up until when a part of Maritime Memory can be heard at about 0:58. A brief 'bridge' follows this, and song repeats itself at 1:19.