Shellendorf Institute: Difference between revisions

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==Layout==
==Layout==
[[File:S2 Shellendorf Institute Overview.jpg|thumb|250px|Shellendorf Institute overview.]]
[[File:S2 Shellendorf Institute Overview.jpg|thumb|left|250px|Shellendorf Institute overview.]]


Shellendorf Institute is a suspended upper floor of a large museum with many different displays of historical artifacts. The distinguishing feature of the [[stage]] is the two-layered dynamic of the [[ink]]able lower floor and the glass ceiling suspended above. The upper layer can only be accessed from the left path immediately in front of the [[spawn point]], the one inkable display on each team's right side, or the [[Inkrail]] right before entering the central plaza. Going to the left path from the spawn gives a vantage point over enemy coming in from the narrow hallways in that direction, while the glass ceiling makes up the rest of the upper ground. The center area dips down to a long open hallway with the only obstacle being a stone sarcophagus at center stage.
Shellendorf Institute is a suspended upper floor of a large museum with many different displays of historical artifacts. The distinguishing feature of the [[stage]] is the two-layered dynamic of the [[ink]]able lower floor and the glass ceiling suspended above. The upper layer can only be accessed from the left path immediately in front of the [[spawn point]], the one inkable display on each team's right side, or the [[Inkrail]] right before entering the central plaza. Going to the left path from the spawn gives a vantage point over enemy coming in from the narrow hallways in that direction, while the glass ceiling makes up the rest of the upper ground. The center area dips down to a long open hallway with the only obstacle being a stone sarcophagus at center stage.
{{clr}}


==Ranked Battle terrain==
==Ranked Battle terrain==
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===[[Splat Zones]]===
===[[Splat Zones]]===
The Splat Zone of the [[stage]] is located horizontally at the center of the stage and spans much of the center area, with the sides on the inclining slopes. The stage received a significant change during this mode, most notably the glass ceiling being separated, so teams are no longer able to access the opposing team's side from the upper route. Several blocks have been added to the narrow hallways, however. The addition of these blocks gives a potential access point for the opposing team to climb into the upper area of their enemy.
The Splat Zone of the [[stage]] is located horizontally at the center of the stage and spans much of the center area, with the sides on the inclining slopes. The stage received a significant change during this mode, most notably the glass ceiling being separated, so teams are no longer able to access the opposing team's side from the upper route. Several blocks have been added to the narrow hallways, however. The addition of these blocks gives a potential access point for the opposing team to climb into the upper area of their enemy. An [[Inkrail]] is added to the left of spawn to get to the Glass ceiling quicker.


===[[Tower Control]]===
===[[Tower Control]]===
The Tower is located at the center of the stage in place of the stone sarcophagus. The Tower weaves around a few blocks added to the center stage, traveling left into the side area, before rising above a wooden block, added to wall off the side area. It then descends from the other side and makes a right turn, reaching its destination where the opposing team would drop off into the battlefield.
The layout of the stage is adjusted with the glass ceiling being separated and a block added in the tower's path which makes pushing more difficult. The Tower is located at the center of the stage in place of the stone sarcophagus. The Tower weaves around a few blocks added to the center stage, traveling left into the side area, before rising above a wooden block, added to wall off the side area. It then descends from the other side and makes a right turn, reaching its destination where the opposing team would drop off into the battlefield.
 
{| class="wikitable sitecolor-s2"
Checkpoints:
! colspan="6" |In {{S2}}, checkpoints have been added:
 
|-
* The first checkpoint is located in the central area just before it goes up the ramp to the side area.
! rowspan="2" |Checkpoint
* The second checkpoint is located on top of the newly added wood block in the narrow hallways.
! rowspan="2" |Location
* The third checkpoint is located immediately after the wood block is cleared and just left of the final goal.
! rowspan="2" |Timer (Seconds)
! colspan="3" |Progress Amount
|-
|Before
|After
|Total
|-
|1
|The first checkpoint is located in the center area just before it goes up the ramp to the side area
|5
|91
|81
|10
|-
|2
|The second checkpoint is located immediately in between the crate and the uninkable ramp.
|6
|52
|40
|12
|-
|3
|The third checkpoint is located in the center of the enemy's elevated area beneath spawn.
| 4
|27
|21
|6
|}


===[[Rainmaker]]===
===[[Rainmaker]]===
The [[Rainmaker (weapon)|Rainmaker]] is located center stage on top of the stone sarcophagus. The goal is located in front of the enemy base, one level up from the lower area. When approaching from the left, ramps have been added which allow players to reach the upper floors and some uninkable stairs have also been added immediately in front of the goal. There are three ways to reach the goal: to the left, up the ramps, which leaves them right above the goal; straight to the goal, up the uninkable stairs; or the upper route which leads the player to the right and directly to the platform where the goal is.
The [[Rainmaker (weapon)|Rainmaker]] is located center stage on top of the stone sarcophagus. The goal is located in front of the enemy base, one level up from the lower area. When approaching from the left, ramps have been added which allow players to reach the upper floors and some uninkable stairs have also been added immediately in front of the goal. There are three ways to reach the goal: to the left, up the ramps, which leaves them right above the goal; straight to the goal, up the uninkable stairs; or the upper route which leads the player to the right and directly to the platform where the goal is (The upper route can be accessed by climbing up the walls or taking an [[Inkrail]] left from the starting position of the Rainmaker).


===[[Clam Blitz]]===
===[[Clam Blitz]]===
The baskets are located at the far ends of the central area snug in the corner between the opposing team's upper paths. Players can reach for the basket on the lower floor, or they can make a goal standing on the glass above. Blocks have been added to allow more options to get onto the glass ceiling.
The baskets are located at the far ends of the central area in the center between the opposing team's upper paths. While players can access the goals from above, scoring from the glass roof is very precise, meaning that players will likely have to jump down to the lower level to throw clams into the basket. Blocks have been added to allow more options to get onto the glass ceiling.


==''Splatoon 2''==
==''Splatoon 2''==
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|introduced    = {{date|2018-01-12}}
|introduced    = {{date|2018-01-12}}
|totalbp        = 2,052
|totalbp        = 2,052
|features      = [[Inkrail]]s, [[Sponge Block]]s
|features      = [[Inkrail]]s<sup>([[Community Glossary#Mode abbreviations|SZ, RM, CB]])</sup> and [[sponge]]s<sup>([[Community Glossary#Mode abbreviations|TW, TC]])</sup>
|hasabysshazard = true
|hasabysshazard = true
}}
}}
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===Version 5.0.0 onwards===
===Version 5.0.0 onwards===
[[File:Shellendorf Institute 5.0.0.png|thumb|The image released on social media announcing changes to Shellendorf Institute.]]
[[File:Shellendorf Institute 5.0.0.jpg|thumb|The image released on social media announcing changes to Shellendorf Institute.]]


On {{date|2019-07-22}}, an announcement was posted on the official Japanese {{S}} Twitter account stating that from 29 to {{date|2019-07-31}}, Shellendorf Institute would be "closed for renovations", similar to the announcements made for [[Starfish Mainstage]] in Version {{Ver|S2|4.0.0}}, [[The Reef]] in Version {{Ver|S2|4.2.0}}, and [[Blackbelly Skatepark]] in {{Ver|S2|4.3.0}}.<ref>[https://twitter.com/SplatoonJP/status/1153230395988566016 {{TWI}} @SplatoonJP announcing Shellendorf Institute's renovation in ''Splatoon 2'']</ref> The announcement included a blueprint of the stage with the planned changes drawn over it. The changes were released in Version {{Ver|S2|5.0.0}} on {{date|2019-07-31}}.
On {{date|2019-07-22}}, an announcement was posted on the official Japanese {{S}} Twitter account stating that from 29 to {{date|2019-07-31}}, Shellendorf Institute would be "closed for renovations", similar to the announcements made for [[Starfish Mainstage]] in Version {{Ver|S2|4.0.0}}, [[The Reef]] in Version {{Ver|S2|4.2.0}}, and [[Blackbelly Skatepark]] in {{Ver|S2|4.3.0}}.<ref>[https://twitter.com/SplatoonJP/status/1153230395988566016 {{TWI}} @SplatoonJP announcing Shellendorf Institute's renovation in ''Splatoon 2'']</ref> The announcement included a blueprint of the stage with the planned changes drawn over it. The changes were released in Version {{Ver|S2|5.0.0}} on {{date|2019-07-31}}.
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Changes included:
Changes included:


* Elevation of the glass roof and side routes being modified.
*Elevation of the glass roof and side routes being modified.
* An additional ramp being placed on the right side of the stage.
*An additional ramp being placed on the right side of the stage.
* Areas on the sides of the stage gaining additional turf.
*Areas on the sides of the stage gaining additional turf.
* The removal of [[Inkrail]]s from the stage in favor of [[Sponge Block]]s in [[Turf War]].
*The removal of [[Inkrail]]s from the stage in favor of [[sponge]]s in [[Turf War]].
* The movement of the baskets to be centered in [[Clam Blitz]], making it significantly more difficult to toss Power Clams from the roof when combined with the roof's new height.
*The movement of the baskets to be centered in [[Clam Blitz]], making it significantly more difficult to toss Power Clams from the roof when combined with the roof's new height.


===Version history===
=== Version history===
{| class="wikitable sitecolor-s2"
{| class="wikitable sitecolor-s2"
! Version !! Adjustments
!Version!!Adjustments
|-
|-
| '''{{Ver|S2|2.2.0}}''' ||
|'''{{Ver|S2|2.2.0}}'''||
* Adjusted the lighting in Shellendorf Institute so the brightness doesn't blow out depending on how light is reflected into the camera.
*Adjusted the lighting in Shellendorf Institute so the brightness doesn't blow out depending on how light is reflected into the camera.
* Fixed an issue on Shellendorf Institute in which, when certain uninkable walls are hit with [[ink]], the game would show the same animation as inking an inkable wall.
*Fixed an issue on Shellendorf Institute in which, when certain uninkable walls are hit with [[ink]], the game would show the same animation as inking an inkable wall.
* Fixed an issue on Shellendorf Institute in which [[bomb]]s thrown at certain walls would disappear without exploding.
* Fixed an issue on Shellendorf Institute in which [[bomb]]s thrown at certain walls would disappear without exploding.
* Fixed an issue on Shellendorf Institute in [[Splat Zones]] and [[Tower Control]] in which players could briefly through the surface of certain areas of terrain.
*Fixed an issue on Shellendorf Institute in [[Splat Zones]] and [[Tower Control]] in which players could briefly through the surface of certain areas of terrain.
* Fixed an issue on Shellendorf Institute in [[Turf War]], Splat Zones, and [[Clam Blitz]] in which the box in the center would not be displayed on the Turf Map.
* Fixed an issue on Shellendorf Institute in [[Turf War]], Splat Zones, and [[Clam Blitz]] in which the box in the center would not be displayed on the Turf Map.
|-
|-
| '''{{Ver|S2|2.2.1}}''' ||
|'''{{Ver|S2|2.2.1}}'''||
* Fixed an issue when playing Splat Zones in Shellendorf Institute where certain obstacles were only appearing on one team's side of the map.
*Fixed an issue when playing Splat Zones in Shellendorf Institute where certain obstacles were only appearing on one team's side of the map.
|-
|-
| '''{{Ver|S2|2.3.0}}''' ||
|'''{{Ver|S2|2.3.0}}'''||
* Fixed an issue on Shellendorf Institute in which a player climbing a pillar near the center of the map would pass through the terrain and fall.
*Fixed an issue on Shellendorf Institute in which a player climbing a pillar near the center of the map would pass through the terrain and fall.
* Fixed an issue on Shellendorf Institute in which, when the player throws a bomb at the edge of a glass roof, the bomb would go into the roof and get stuck.
* Fixed an issue on Shellendorf Institute in which, when the player throws a bomb at the edge of a glass roof, the bomb would go into the roof and get stuck.
* Made it so that the top of exhibit displays within Splat Zones are not counted towards zone control in Splat Zones on Shellendorf Institute.
*Made it so that the top of exhibit displays within Splat Zones are not counted towards zone control in Splat Zones on Shellendorf Institute.
|-
|'''{{Ver|S2|4.3.1}}'''||
*Fixed an issue where certain animations did not display correctly when viewed through specific panes of glass.
|-
|-
| '''{{Ver|S2|5.0.0}}''' ||
|'''{{Ver|S2|5.0.0}}'''||
* Stage terrain has been modified for all game modes.
*Stage terrain has been modified for all game modes.
** Lowered the height of the central roof.
**Lowered the height of the central roof.
** Expanded the area of the open spaces on the left and right, depending on the game mode.
**Expanded the area of the open spaces on the left and right, depending on the game mode.
** Adjusted overall object placement.
**Adjusted overall object placement.
|-
| '''{{Ver|S2|5.0.1}}'''||
*Fixed an issue causing players to clip into the stage terrain when moving near a certain wall.
*Fixed an issue occurring in [[Rainmaker]] mode allowing players to clip into a specific piece of stage terrain.
|}
|}


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</gallery>
</gallery>


====Prior to Version 5.0.0====
====Prior to Version 5.0.0 ====
<gallery>
<gallery>
S2 Map Shellendorf Institute Turf War.png|Turf War.
S2 Map Shellendorf Institute Turf War.png|Turf War.
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</gallery>
</gallery>


===Gallery===
=== Gallery===
<gallery>
<gallery>
Shellendorf Institute.jpg|An overview of the stage.
Shellendorf Institute.jpg|An overview of the stage.
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S2 Stage Shellendorf Institute Tumblr img2.jpg
S2 Stage Shellendorf Institute Tumblr img2.jpg
S2 Stage Shellendorf Institute Tumblr img3.jpg|Two Inklings on Shellendorf Institute, one firing a [[Luna Blaster]] and the other swinging an [[Inkbrush]].
S2 Stage Shellendorf Institute Tumblr img3.jpg|Two Inklings on Shellendorf Institute, one firing a [[Luna Blaster]] and the other swinging an [[Inkbrush]].
Shellendorf DNA.jpeg|An exhibit about the music contained in DNA.
Shellendorf DNA.jpg|An [[Wikipedia:Exhibition|exhibit]] that seems to be about DNA.
Golden egg shellendorf institute.PNG|An exhibit of a model of a [[Golden Egg]].
Golden egg shellendorf institute.png|An exhibit of a model of a [[Golden Egg]].
Golden egg and inklings relic.PNG|An exhibit featuring a depiction of Inklings surrounding a Golden Egg.
Golden egg and inklings relic.png|An exhibit featuring a depiction of Inklings surrounding a Golden Egg.
Shellendorf Institute Splatfest.jpg|v5.0 Shellendorf Institute during a Splatfest.
Splatfest Stage Shellendorf Institute.png|Turf War (Splatfest) icon for Shellendorf Institute.
Splatfest Stage Shellendorf Institute.png|Turf War (Splatfest) icon for Shellendorf Institute.
Shellendorfrainmakersheild.jpg|thumb|The [[Rainmaker]] at the beginning of a match
S2 Shellendorf Institute Great Zapfish Model.png|A scale model of the [[Great Zapfish]]
S2 Shellendorf Institute Rosetta Stone.png|The [[Language in the Splatoon series|Inkling]] [https://en.wikipedia.org/wiki/Rosetta_Stone Rosetta Stone]
S3 Decoration cephalo cipher stone.png|The Inkling Rosetta Stone as a [[Locker room|locker]] decoration in ''[[Splatoon 3]]''
S3 Decoration orca fossil.png|The orca fossil as a locker decoration
S3 Decoration Great Zapfish.png|The Great Zapfish model as a locker decoration
</gallery>
</gallery>


Line 112: Line 154:


==Trivia==
==Trivia==
* Shellendorf Institute was initially shown in the Version {{Ver|S2|2.0.0}} announcement video that was released on {{date|2017-11-21}}.
*Shellendorf Institute was initially shown in the Version {{Ver|S2|2.0.0}} announcement video that was released on {{date|2017-11-21}}.
* As the name suggests, it is perhaps owned or founded by [[Ammoses Shellendorf]]. However, this connection is only made in the English name of the stage and not in any other language.
*While the name suggests that it is perhaps owned or founded by [[Ammoses Shellendorf]], this connection is only made in the English name of the stage and not in any other language.
* One of the exhibits includes what appears to be three DNA strand models, each with a sign on the bottom left depicting a pair of headphones and a smartphone displaying a symbol. This is a reference to the concept of a song being contained in the DNA of every [[Inkling]], which has been mentioned in [[List of Sunken Scrolls in Splatoon#Scroll 23|Sunken Scroll 23]] from ''[[Splatoon]]'' and in the [[Splatune (Splatoon Original Soundtrack)#Squid Sisters|liner notes of ''Splatune'']].
*The stage shares similarities to [[Hammerhead Bridge]] from ''Splatoon''. There are multiple levels, with the top level having hardly any inkable surfaces.
** An interview with Marina in the [[Splatune 2 (Splatoon 2 Original Soundtrack)#Gallery|liner notes of ''Splatune 2'']] also brings up the possibility of [[Octoling (playable)|Octolings]] having a song in their DNA too.
*The institute appears to be a museum, with exhibits, skeletons and signs everywhere showing the prohibitions, including what seems to be photography, drinks and kissing.
* The stage shares similarities to [[Hammerhead Bridge]] from ''Splatoon''. There are multiple levels, with the top level having hardly any inkable surfaces.
*One of the large banners to the left of spawn advertises a [https://en.wikipedia.org/wiki/Dogū Dogū] figure with Inkling hair. The actual clay figures can be seen in the center exhibits.
* The institute appears to be a museum, with exhibits, skeletons and signs everywhere showing the prohibitions, including what seems to be photography, drinks and kissing.
*According to ''[[The Art of Splatoon 2]]'', the museum is 120 years old, and its exhibits holds the largest number of collections in the countries.
* One of the large banners to the left of spawn advertises a [https://en.wikipedia.org/wiki/Dogū Dogū] figure with Inkling hair. The actual clay figures can be seen in the center exhibits.
*The insects and fossils in the exhibits are identical to the models used in ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]''.
* According to ''[[The Art of Splatoon 2]]'', the museum is 120 years old and its exhibits holds the largest number of collections in the countries.
*As of Version {{Ver|S2|3.1.0}}, an advertisement for this location is one of the rotating ads on the left-side jumbotron in [[Inkopolis Square]].
* The insects and fossils in the exhibits are identical to the models used in ''[[nookipedia:Animal Crossing: New Leaf|Animal Crossing: New Leaf]]''.
*In one of her English quotes, [[Pearl]] mentions Temnodontosaurus (albeit spelt 'Temnodontasaurus'), a genus of Ichthyosaur from the early Jurassic period in Europe.
* The internal codename for this stage in the game files is "Tunnel".
*The giant skeleton that is hanging from the ceiling has a miniature version, which can be used as [[Locker room|locker]] decoration in ''[[Splatoon 3]]''.
* As of Version {{Ver|S2|3.0.0}}, an advertisement for this location is one of the rotating ads on the left-side jumbotron in [[Inkopolis Square]].
**A replica of the [[Language in the Splatoon series|Inkling]] [https://en.wikipedia.org/wiki/Rosetta_Stone Rosetta Stone] can also be used as a locker decoration.
* In one of her English quotes, [[Pearl]] mentions Temnodontosaurus (albeit spelt 'Temnodontasaurus'), a genus of Ichthyosaur from the early Jurassic period in Europe.


==Names in other languages==
==Names in other languages==
{{foreignname
{{Localized name
|color=Splatoon 2
|color=Splatoon 2
|Jap=デボン海洋博物館
|Jap=デボン海洋博物館
Line 132: Line 173:
|JapM=Devon (Devonian) Oceanographic Museum
|JapM=Devon (Devonian) Oceanographic Museum
|Dut=Vistorisch museum
|Dut=Vistorisch museum
|DutM=Fish-storical{{Explain|Portmanteau of &#34;Vis&#34;, fish and &#34;Historisch&#34;, historical|*}} museum
|DutM=Fish-storical<ref group="notes">Portmanteau of "Vis", fish and "Historisch", historical</ref> museum
|Fre=La Galerie des Abysses
|Fre=La Galerie des Abysses
|FreM=The Abyss Gallery
|FreM=The Abyss Gallery
|FraA=Galerie des abysses
|FraAM=Abyss Gallery
|Ger=Abyssal-Museum
|Ger=Abyssal-Museum
|GerM=Abyss Museum
|GerM=Abyss Museum
|Ita=Il Museo paleontonnologico
|Ita=Museo paleontonnologico
|ItaM=The Paleontological Museum
|ItaM=Paleontological Museum
|Rus=музей «Мезозой»
|Rus=Музей «Мезозой»
|RusR=Muzey "Mezozoy"
|RusR=Muzey "Mezozoy"
|RusM=Mesozoic Museum
|RusM=Mesozoic Museum
|Spa=Galería Raspa
|Spa=Galería Raspa
|SpaM=Fishbone Gallery
|SpaM=Fishbone Gallery
|Internal=Tunnel
}}
}}
===Translation notes===
{{note list}}


==References==
==References==
<references/>
<references />


{{Navbox/S2 Locations}}
{{Navbox/S2 Locations}}


[[Category:Splatoon 2]]
[[Category:Splatoon 2 stages]]
[[Category:Stages]]

Latest revision as of 20:00, 8 March 2024

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

Shellendorf Institute is a multiplayer stage in Splatoon 2. It takes place inside a history museum. A large glass roof stretches over the stage's center, giving players high ground but limiting their navigation options when they stand on it.

Layout

Shellendorf Institute overview.

Shellendorf Institute is a suspended upper floor of a large museum with many different displays of historical artifacts. The distinguishing feature of the stage is the two-layered dynamic of the inkable lower floor and the glass ceiling suspended above. The upper layer can only be accessed from the left path immediately in front of the spawn point, the one inkable display on each team's right side, or the Inkrail right before entering the central plaza. Going to the left path from the spawn gives a vantage point over enemy coming in from the narrow hallways in that direction, while the glass ceiling makes up the rest of the upper ground. The center area dips down to a long open hallway with the only obstacle being a stone sarcophagus at center stage.

Ranked Battle terrain

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The Splat Zone of the stage is located horizontally at the center of the stage and spans much of the center area, with the sides on the inclining slopes. The stage received a significant change during this mode, most notably the glass ceiling being separated, so teams are no longer able to access the opposing team's side from the upper route. Several blocks have been added to the narrow hallways, however. The addition of these blocks gives a potential access point for the opposing team to climb into the upper area of their enemy. An Inkrail is added to the left of spawn to get to the Glass ceiling quicker.

Tower Control

The layout of the stage is adjusted with the glass ceiling being separated and a block added in the tower's path which makes pushing more difficult. The Tower is located at the center of the stage in place of the stone sarcophagus. The Tower weaves around a few blocks added to the center stage, traveling left into the side area, before rising above a wooden block, added to wall off the side area. It then descends from the other side and makes a right turn, reaching its destination where the opposing team would drop off into the battlefield.

In Splatoon 2, checkpoints have been added:
Checkpoint Location Timer (Seconds) Progress Amount
Before After Total
1 The first checkpoint is located in the center area just before it goes up the ramp to the side area 5 91 81 10
2 The second checkpoint is located immediately in between the crate and the uninkable ramp. 6 52 40 12
3 The third checkpoint is located in the center of the enemy's elevated area beneath spawn. 4 27 21 6

Rainmaker

The Rainmaker is located center stage on top of the stone sarcophagus. The goal is located in front of the enemy base, one level up from the lower area. When approaching from the left, ramps have been added which allow players to reach the upper floors and some uninkable stairs have also been added immediately in front of the goal. There are three ways to reach the goal: to the left, up the ramps, which leaves them right above the goal; straight to the goal, up the uninkable stairs; or the upper route which leads the player to the right and directly to the platform where the goal is (The upper route can be accessed by climbing up the walls or taking an Inkrail left from the starting position of the Rainmaker).

Clam Blitz

The baskets are located at the far ends of the central area in the center between the opposing team's upper paths. While players can access the goals from above, scoring from the glass roof is very precise, meaning that players will likely have to jump down to the lower level to throw clams into the basket. Blocks have been added to allow more options to get onto the glass ceiling.

Splatoon 2

Shellendorf Institute

Shellendorf Institute

Added in 12 January 2018
Total area 2,052p
Features Inkrails(SZ, RM, CB) and sponges(TW, TC)
Hazards Abyss

Version 2.1.1 to 4.9.1

Shellendorf Institute was released on 12 January 2018 at 02:00 UTC.

Version 5.0.0 onwards

The image released on social media announcing changes to Shellendorf Institute.

On 22 July 2019, an announcement was posted on the official Japanese Splatoon Twitter account stating that from 29 to 31 July 2019, Shellendorf Institute would be "closed for renovations", similar to the announcements made for Starfish Mainstage in Version 4.0.0, The Reef in Version 4.2.0, and Blackbelly Skatepark in 4.3.0.[1] The announcement included a blueprint of the stage with the planned changes drawn over it. The changes were released in Version 5.0.0 on 31 July 2019.

Changes included:

  • Elevation of the glass roof and side routes being modified.
  • An additional ramp being placed on the right side of the stage.
  • Areas on the sides of the stage gaining additional turf.
  • The removal of Inkrails from the stage in favor of sponges in Turf War.
  • The movement of the baskets to be centered in Clam Blitz, making it significantly more difficult to toss Power Clams from the roof when combined with the roof's new height.

Version history

Version Adjustments
2.2.0
  • Adjusted the lighting in Shellendorf Institute so the brightness doesn't blow out depending on how light is reflected into the camera.
  • Fixed an issue on Shellendorf Institute in which, when certain uninkable walls are hit with ink, the game would show the same animation as inking an inkable wall.
  • Fixed an issue on Shellendorf Institute in which bombs thrown at certain walls would disappear without exploding.
  • Fixed an issue on Shellendorf Institute in Splat Zones and Tower Control in which players could briefly through the surface of certain areas of terrain.
  • Fixed an issue on Shellendorf Institute in Turf War, Splat Zones, and Clam Blitz in which the box in the center would not be displayed on the Turf Map.
2.2.1
  • Fixed an issue when playing Splat Zones in Shellendorf Institute where certain obstacles were only appearing on one team's side of the map.
2.3.0
  • Fixed an issue on Shellendorf Institute in which a player climbing a pillar near the center of the map would pass through the terrain and fall.
  • Fixed an issue on Shellendorf Institute in which, when the player throws a bomb at the edge of a glass roof, the bomb would go into the roof and get stuck.
  • Made it so that the top of exhibit displays within Splat Zones are not counted towards zone control in Splat Zones on Shellendorf Institute.
4.3.1
  • Fixed an issue where certain animations did not display correctly when viewed through specific panes of glass.
5.0.0
  • Stage terrain has been modified for all game modes.
    • Lowered the height of the central roof.
    • Expanded the area of the open spaces on the left and right, depending on the game mode.
    • Adjusted overall object placement.
5.0.1
  • Fixed an issue causing players to clip into the stage terrain when moving near a certain wall.
  • Fixed an issue occurring in Rainmaker mode allowing players to clip into a specific piece of stage terrain.

Maps

Prior to Version 5.0.0

Gallery

Quotes

Click to view the quotes for Shellendorf Institute. View the quotation page.

Trivia

  • Shellendorf Institute was initially shown in the Version 2.0.0 announcement video that was released on 21 November 2017.
  • While the name suggests that it is perhaps owned or founded by Ammoses Shellendorf, this connection is only made in the English name of the stage and not in any other language.
  • The stage shares similarities to Hammerhead Bridge from Splatoon. There are multiple levels, with the top level having hardly any inkable surfaces.
  • The institute appears to be a museum, with exhibits, skeletons and signs everywhere showing the prohibitions, including what seems to be photography, drinks and kissing.
  • One of the large banners to the left of spawn advertises a Dogū figure with Inkling hair. The actual clay figures can be seen in the center exhibits.
  • According to The Art of Splatoon 2, the museum is 120 years old, and its exhibits holds the largest number of collections in the countries.
  • The insects and fossils in the exhibits are identical to the models used in Animal Crossing: New Leaf.
  • As of Version 3.1.0, an advertisement for this location is one of the rotating ads on the left-side jumbotron in Inkopolis Square.
  • In one of her English quotes, Pearl mentions Temnodontosaurus (albeit spelt 'Temnodontasaurus'), a genus of Ichthyosaur from the early Jurassic period in Europe.
  • The giant skeleton that is hanging from the ceiling has a miniature version, which can be used as locker decoration in Splatoon 3.

Names in other languages

Language Name Meaning
Japan Japanese デボン海洋博物館
debon kaiyō hakubutsukan
Devon (Devonian) Oceanographic Museum
Netherlands Dutch Vistorisch museum Fish-storical[a] museum
Canada French (NOA) Galerie des abysses Abyss Gallery
CanadaFrance French La Galerie des Abysses The Abyss Gallery
Germany German Abyssal-Museum Abyss Museum
Italy Italian Museo paleontonnologico Paleontological Museum
Russia Russian Музей «Мезозой»
Muzey "Mezozoy"
Mesozoic Museum
SpainMexico Spanish Galería Raspa Fishbone Gallery
Translate logo.svg Internal Tunnel

Translation notes

  1. Portmanteau of "Vis", fish and "Historisch", historical

References