Girl Power Station: Difference between revisions

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*Elite Octolings armed with a {{Weapon|S2|Main|Slosher}} and {{Weapon|S2|Special|Ink Armor}} at 9 o'clock, an {{Weapon|S2|Main|Octo Shot Replica|icononly}} [[Octo Shot]] and {{Weapon|S2|Special|Inkjet}} at 12 o'clock, and a {{Weapon|S2|Main|Blaster}} and {{Weapon|S2|Special|Sting Ray}} at 3 o'clock
*Elite Octolings armed with a {{Weapon|S2|Main|Slosher}} and {{Weapon|S2|Special|Ink Armor}} at 9 o'clock, an {{Weapon|S2|Main|Octo Shot Replica|icononly}} [[Octo Shot]] and {{Weapon|S2|Special|Inkjet}} at 12 o'clock, and a {{Weapon|S2|Main|Blaster}} and {{Weapon|S2|Special|Sting Ray}} at 3 o'clock
*Elite Octolings armed with a {{Weapon|S2|Main|Splat Brella}} and {{Weapon|S2|Special|Ink Storm}} at 10 o'clock and {{Weapon|S2|Main|Splat Dualies}} and {{Weapon|S2|Special|Tenta Missiles}} at 2 o'clock
*Elite Octolings armed with a {{Weapon|S2|Main|Splat Brella}} and {{Weapon|S2|Special|Ink Storm}} at 10 o'clock and {{Weapon|S2|Main|Splat Dualies}} and {{Weapon|S2|Special|Tenta Missiles}} at 2 o'clock
*Elite Octolings armed with an {{Weapon|S2|Main|Octobrush}} and {{Weapon|S2|Special|Splashdown}} at 9 o'clock, an {{Weapon|S2|Main|Octo Shot Replica|icononly}} [[Octo Shot]] and {{Weapon|S2|Special|Splat Bomb Launcher}} at 12 o'clock, and a {{Weapon|S2|Main|Splat Roller}} and {{Weapon|S2|Special|Sting Ray}} at 3 o'clock
*Elite Octolings armed with an {{Weapon|S2|Main|Octobrush}} and {{Weapon|S2|Special|Splashdown}} at 9 o'clock, an {{Weapon|S2|Main|Splat Dualies}} and {{Weapon|S2|Special|Splat Bomb Launcher}} at 12 o'clock, and a {{Weapon|S2|Main|Splat Roller}} and {{Weapon|S2|Special|Sting Ray}} at 3 o'clock


==Strategy==
==Strategy==

Revision as of 00:47, 23 June 2018

J02: Matchmaster Station
Deepsea Metro Line J
J04: Footloose Station
D07: Targetbuster Station
Deepsea Metro Line D
D09: Goose Station


Template:InfoboxMission/OctoExpansion Girl Power Station is a mission in Octo Expansion.

Gameplay

In addition to choosing a sub weapon in the Equipper, at the start of the mission Agent 8 is provided nine canned main weapons that correspond to the nine hero weapons from Octo Canyon, among which to choose before entering the mission proper:

The main arena also features two pieces of Armor, and several canned special weapons:

To complete the mission, the player must defend the orb in the center of the stage for 1 minute and 30 seconds against a large squad of seven Sanitized Octolings , followed by Sanitized Elite Octolings, who arrive onto the stage in intervals:

Strategy

  • Select the main weapon among those available that you are most comfortable with. However, note that the two available backline weapons, the Splat Charger and the Heavy Splatling, can leave a player relatively immobile, and mobility might be necessary to quickly react to numerous threats from different directions.
  • Especially early on, it can be beneficial to actively eliminate each Sanitized Octoling before it reaches the orb. This will reduce the possibility of being overwhelmed by multiple Octolings.
  • Sanitized Octolings arrive onto the stage via super jumping, so their landing points will be marked. A well-timed Splat Bomb or Curling Bomb can eliminate an Octoling before it has a chance to cause damage.
  • Firing at the orb with weapons or bombs will refill its health, but usually not fast enough to negate enemy attacks. Eliminate the Sanitized Octolings before healing the orb.

Trivia

  • The title is a reference to the catch phrase of the 90s pop band, Spice Girls.
    • The subtitle is a reference to the lyric "Zig-a-zig-ah" from the band's song, "Wannabe".