Girl Power Station: Difference between revisions

From Inkipedia, the Splatoon wiki
(Added more strategy)
m (→‎Gameplay: Added number or Elites)
Line 46: Line 46:
*{{Weapon|S2|Special|Bubble Blower}}
*{{Weapon|S2|Special|Bubble Blower}}


To complete arguably the most difficult mission of Octo Expansion, the player must defend the [[Orb|orb]] in the center of the stage for 1 minute and 30 seconds against a squad of seven [[Octoling (enemy)|Sanitized Octolings]] , followed by Sanitized Elite Octolings, who arrive onto the stage in waves at five specific locations relative to the stage:
To complete arguably the most difficult mission of Octo Expansion, the player must defend the [[Orb|orb]] in the center of the stage for 1 minute and 30 seconds against a squad of seven [[Octoling (enemy)|Sanitized Octolings]] , followed by eight [[Octoling (enemy)#Elite Octolings|Sanitized Elite Octolings]], who arrive onto the stage in waves at five specific locations relative to the stage:
{| class="wikitable sitecolor-oe"
{| class="wikitable sitecolor-oe"
! colspan=5 | <center>'''Waves'''</center>
! colspan=5 | <center>'''Waves'''</center>

Revision as of 19:14, 24 June 2018

J02: Matchmaster Station
Deepsea Metro Line J
J04: Footloose Station
D07: Targetbuster Station
Deepsea Metro Line D
D09: Goose Station


Template:InfoboxMission/OctoExpansion Girl Power Station is a mission in Octo Expansion.

Gameplay

In addition to choosing a sub weapon in the Equipper, at the start of the mission Agent 8 is provided nine canned main weapons that correspond to the nine hero weapons from Octo Canyon, among which to choose before entering the mission proper:

The main arena also features two pieces of armor, and several canned special weapons:

To complete arguably the most difficult mission of Octo Expansion, the player must defend the orb in the center of the stage for 1 minute and 30 seconds against a squad of seven Sanitized Octolings , followed by eight Sanitized Elite Octolings, who arrive onto the stage in waves at five specific locations relative to the stage:

Waves
9 o'clock 10 o'clock 12 o'clock 2 o'clock 3 o'clock
Octolings
/
File:S2 Weapon Special Splat Bomb Launcher.png
Elite Octolings
File:S2 Weapon Special Splat Bomb Launcher.png

Strategy

  • Select the main weapon among those available that you are most comfortable with. However, note that the two available backline weapons, the Splat Charger and the Heavy Splatling, can leave a player relatively immobile, and the Sanitized Octolings will try to attack you and the orb from several different directions at once.
  • Collecting the Ink Armor and the two sets of armor will provide you extra layers of protection, allowing you to engage the Sanitized Octolings more aggressively.
  • Especially early on, it can be very beneficial to actively eliminate each Sanitized Octoling before it reaches the orb. This will reduce the possibility of being overwhelmed by multiple Octolings while also preventing them from using their special weapons.
  • Sanitized Octolings arrive onto the stage via super jumping, so their landing points will be marked. A well-timed Splat Bomb or Curling Bomb can eliminate an Octoling before it has a chance to cause damage.
  • Turfing the Sanitized Octolings' landing points before they arrive will impede their movement.
  • Firing at the orb with weapons or bombs will refill its health, but usually not fast enough to negate enemy attacks. Eliminate as many Sanitized Octolings as you can before healing the orb.
  • The Sanitized Octolings will try to destroy the crates surrounding the orb rather than taking the time to move around them. Keeping as many crates intact as possible–especially the armored crates–will help you stall for time. However, do not hesitate to break through the regular crates if you have to make an emergency defensive stop.
  • The Octolings can still be harmed before they've Super Jumped onto the battlefield, being completely vulnerable while standing on the ledge. However, attempting to attack them will automatically make them Super Jump and start their attack on the orb early, even if the attack misses.
    • The Splat Charger and Inkjet are both capable of splatting the Octolings before they are able to enter the battlefield. It should be noted that the laser sight of the Splat Charger will cause the Ocolings to Super Jump, but they can still be splatted if done quick enough.
    • They will also automatically jump out of the way if you try to swing at them with a Splat Roller.
  • The Splashdown and Baller are invaluable for turning the tables when the Sanitized Octolings have you surrounded. Note that this will very likely destroy any remaining crates.

Trivia

  • The title is a reference to the catch phrase of the 90s pop band, Spice Girls.
    • The subtitle is a reference to the lyric "Zig-a-zig-ah" from the band's song, "Wannabe".