Camp Triggerfish: Difference between revisions

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{{Infobox/Stage
{{InfoboxGobbler}}
|game      = Splatoon
'''Camp Triggerfish''' is a multiplayer [[stage]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. It appears to be a wooden fort built over a lake, surrounded by a thick forest.
|introduced = July 24, 2015
|totalbp    = 2,316p
|features  = Moving gates
}}
{{quote|'''Callie:''' We should go camping here on our day off.
'''Marie:''' Why camp when I can just be lazy at home?}}
 
'''Camp Triggerfish''' is a multiplayer [[stage]] in ''[[Splatoon]]''. It appears to be a wooden fort built over a lake, surrounded by a thick forest. It was released as free DLC on July 24th, 2015.


==Layout==
==Layout==
[[File:Map_Camp_Triggerfish_Turf_War_Overhead.jpg|thumb|300px|The map of Camp Triggerfish at [[Turf War]].]]
Camp Triggerfish consists of a series of bridges over [[water]], and a large area near the team's spawn, along with a shelter that can only be accessed via a [[grate]]d pathway in Turf War. Both bases at Camp Triggerfish has a set of floodgates that open and close periodically. When the gates are down, it’s easier for other teams to enter. In [[Turf War]], the floodgates lower when there's one minute left on the clock, allowing for access to the shelter. In Ranked Battles, they stay down for the entire match.
Camp Triggerfish consists of a series of bridges over [[water]], and a large area near the team's spawn, along with a shelter that can only be accessed via a [[grate]]d pathway in Turf War. Both bases at Camp Triggerfish has a set of floodgates that open and close periodically. When the gates are down, it’s easier for other teams to enter. In [[Turf War]], the floodgates lower when there's one minute left on the clock, allowing for access to the shelter. In Ranked Battles, they stay down for the entire match.
Teams begin on opposite sides of the [[stage]], with bases immediately splitting into two paths. The left path leads into a large, circular area surrounded partially by a [[grate|net]] over water. This area extends into a narrow walkway ending in high, wooden walls. The path right of each team's base leads directly into the central walkways, which are also accessible by climbing over the aforementioned walls. This path leads into an open area below a series of net catwalks, which can be used to enter the other team's base or the shelters behind their floodgates.
Teams begin on opposite sides of the [[stage]], with bases immediately splitting into two paths. The left path leads into a large, circular area surrounded partially by a [[grate|net]] over water. This area extends into a narrow walkway ending in high, wooden walls. The path right of each team's base leads directly into the central walkways, which are also accessible by climbing over the aforementioned walls. This path leads into an open area below a series of net catwalks, which can be used to enter the other team's base or the shelters behind their floodgates.
Camp Triggerfish features ambiance of chirping birds, and when players are close to the lake, rippling water as well. Upon [[Spawn Point|spawning]], the chirping of crickets can be briefly heard before fading.
Camp Triggerfish features ambiance of chirping birds, and when players are close to the lake, rippling water as well. Upon [[Spawn Point|spawning]], the chirping of crickets can be briefly heard before fading.
The area in front of spawn is a very large area to grab turf. However, since they are very close to the areas where the enemy team can cross over to your side, they tend to attract enemy players that manage to sneak over to your side. Finally, these areas also lead to the backside of the walls of the Center Flatboards, which allow you to reach the top of the wall as a good perch for chargers.
The center "flatboards" are areas in the middle of the map that don't have much turf to cover, nor any direct path to cross the water canal, but many of the early splats will occur here due to the short distance between sides. On both sides, there are three sections each where grates go over the water. While only one of these (the farthest) allow the player to cross over to the other side of the map, it should be noted that these grated areas are great spots to shoot enemies that are on the other side. Though, you are very exposed while doing this, as you will fall through the grates into the water if you turn into a squid.
Floodgate Shelters are areas on the far ends of the map that lead directly to the open area in front of spawn. While this area is a good spot to sneak over to the other side to get enemy turf and surprise splats, it is easily accessible by the other team via the floodgates that drop in the final minute of the battle.


===Hazards===
==Ranked Battle Terrain==
Water is located through out the entire battle field, making it easy to fall in if a player is not being careful, especially on the rope bridges and grated platforms.
 
==Notable Locations==
*'''Spawn Base''': The area in front of spawn is a very large area to grab turf. However, since they are very close to the areas where the enemy team can cross over to your side, they tend to attract enemy players that manage to sneak over to your side. Finally, these areas also lead to the backside of the walls of the Center Flatboards, which allow you to reach the top of the wall as a good perch for chargers.
*'''Center "Flatboards"''': These areas in the middle of the map don't have much turf to cover, nor any direct path to cross the water canal, but many of the early splats will occur here due to the short distance between sides.
*'''Canal Grates''': On both sides, there are three sections each where grates go over the water. While only one of these (the farthest) allow the player to cross over to the other side of the map, it should be noted that these grated areas are great spots to shoot enemies that are on the other side. Though, you are very exposed while doing this, as you will fall through the grates into the water if you turn into a squid.
*'''Floodgate Shelters''': These areas on the far ends of the map lead directly to the open area in front of spawn. While this area is a good spot to sneak over to the other side to get enemy turf and surprise splats, it is easily accessible by the other team via the floodgates that drop in the final minute of the battle.
 
==Ranked Battle==
===[[Splat Zones]]===
===[[Splat Zones]]===
Camp Triggerfish has two splat zones located on opposite sides of the canal in the middle of the map. It is possible for one team to completely gain control of both splat zones without ever setting foot into enemy territory just by shooting across the canal. The blocks on top of the Splat Zones don't count towards taking control of one.
Camp Triggerfish has two splat zones located on opposite sides of the canal in the middle of the map. It is possible for one team to completely gain control of both splat zones without ever setting foot into enemy territory just by shooting across the canal. The blocks on top of the Splat Zones don't count towards taking control of one.


Line 39: Line 20:
The Rainmaker in this map starts on top of an added platform in the center of the map, bridging the gap between the two sides. The goals are located on opposite corners of the map, inside the Floodgate Shelter on the side closest to the opposing team's [[respawn point]]. A stack of blocks and an inkable wall have been added to help players reach vantage points and other parts of the map quicker, as well as wooden platform added next to each of the teams' bases so they can access their side of the goal faster. Two blocks have also been added to the roped bridges to aide in attacking any player on top of the grated platform on the other side, and to provide a hiding spot for both teams.
The Rainmaker in this map starts on top of an added platform in the center of the map, bridging the gap between the two sides. The goals are located on opposite corners of the map, inside the Floodgate Shelter on the side closest to the opposing team's [[respawn point]]. A stack of blocks and an inkable wall have been added to help players reach vantage points and other parts of the map quicker, as well as wooden platform added next to each of the teams' bases so they can access their side of the goal faster. Two blocks have also been added to the roped bridges to aide in attacking any player on top of the grated platform on the other side, and to provide a hiding spot for both teams.


<gallery>
===[[Clam Blitz]]===
Map Camp Triggerfish Splat Zones Overhead.jpg|Splat Zones
Map Camp Triggerfish Tower Control Overhead.png|Tower Control
Map Camp Triggerfish Rainmaker Overhead.jpg|Rainmaker
</gallery>


==Tips==
== ''Splatoon'' ==
*It is physically impossible to reach the path that leads left from the opposing team's [[Spawn Point]]. However, [[ink]] can be spread here by using various, long-range [[Main Weapon]]s, [[Sub Weapon]]s, and [[Special Weapon]]s.
{{Infobox/Stage
*Most of the wooden walls are quite thick at their top, allowing room for [[Inkling]]s to move around freely. These are great places for [[charger]]s and other strategic players to perch, proving hard to reach but smart options for advanced players.
|game      = Splatoon
*When the floodgates open, teams often rush to [[ink]] the turf awaiting inside. Because of this, advanced players may want to reach the other team's floodgate areas, hide in a partially inked wall, and ambush their opponents when they swim into the newly-available area.
|introduced = July 24, 2015
*In a [[Turf War]], one expert strategy is to reach the enemy side as quick as possible, and defeat any [[Inkling]]s on the enemy side that approach their mesh area (where they can cross over to your side). Though extremely difficult to do, if you can secure their mesh area before the enemy team crosses over, you can effectively lock the enemy team out from your side, and then close in on them by the teammates on your own side as well as the side you are on.
|totalbp    = 2,316p
**If the enemy team manages to cross over before their mesh area is secured by your team, it will be all the more difficult to lock them out, as enemy teammates can quickly [[Super Jump]] to them for assistance.
|features  = Moving gates
}}
Camp Triggerfish underwent a series of multiple changes between its development period and release.


==Development==
=== Pre-release version ===
[[File:CampMap.jpg|thumb|Pre-release screenshot of Camp Triggerfish|right|300px]]
[[File:CampMap.jpg|thumb|Pre-release screenshot of Camp Triggerfish|right|300px]]
 
The pre-release version included many differences, such as:
Camp Triggerfish underwent a series of multiple changes between its development period and release. The pre-release version included many differences, such as:
*The circular areas left of teams' bases included a much taller, independent cylinders to climb.
*The circular areas left of teams' bases included a much taller, independent cylinders to climb.
*The short stacks of boxes on the central walkways were not present.
*The short stacks of boxes on the central walkways were not present.
Line 65: Line 43:
*The wooden bridge next to both spawns was roped, allowing players to fall through it onto solid ground below.
*The wooden bridge next to both spawns was roped, allowing players to fall through it onto solid ground below.


A small change was made to Camp Triggerfish in [[Version 2.1.0 (Splatoon)|Version 2.1.0]] to combat a glitch, allowing players to jump over the moat in the center and reach the other side.
=== Release version ===
Camp Triggerfish was released on July 24, 2015.


== [[Squid Sisters]] quotes ==
=== Version history ===
=== English quotes ===
==== {{Ver|S|2.1.0}} ====
* Terrain adjustments to prevent players from directly jumping to the opponent's side on [[Turf War]] and [[Splat Zones]]. Not applicable for [[Tower Control]] as the layout already has bars.


{{StageQuotes
=== Maps ===
|game=Splatoon
<gallery>
|C1face=Happy
Map_Camp_Triggerfish_Turf_War_Overhead.jpg|Turf War
|M1face=Normal
Map Camp Triggerfish Splat Zones Overhead.jpg|Splat Zones
|C1A=Ahh, a campsite! Did you bring the marshmallows?
Map Camp Triggerfish Tower Control Overhead.png|Tower Control
|M1A=I, uh, sort of already ate them. Heh...
Map Camp Triggerfish Rainmaker Overhead.jpg|Rainmaker
|R1A=NOE
</gallery>
|C1B=Ahh, a campsite! Did you bring the marshmallows?
|M1B=No, but I brought hot dogs!
|R1B=NOA
|V1=1
 
|C2face=
|M2face=
|C2A=Apparently they've rebuilt this place tons of times!
|M2A=Why not pick a design and THEN start building it?
|R2A=NOE
|C2B=Apparently they've rebuilt this place tons of times.
|M2B=Ugh... Indecisive people annoy me...I think.
|R2B=NOA
|V2=1
 
|C3face=
|M3face=
|C3A=Bleugh, those totem poles give me the creeps!
|M3A=Aw, I think they're kind of cute!
|R3A=NOE
|C3B=Bleugh, those totem poles give me the creeps.
|M3B=Aw, I think they're kinda cute!
|R3B=NOA
|V3=1
 
|C4face=
|M4face=
|C4A=Gotta be careful not to fall in the water here!
|M4A=Swimming isn't an Inkling's strong suit...
|R4A=NOE
|C4B=Gotta be careful not to fall in the water here!
|M4B=Surprisingly, Inklings can only swim in ink.
|R4B=NOA
|V4=1
 
|C5face=
|M5face=
|C5A=I'm trying to remember this place's camp song!
|M5A=♪ Trigger trigger trigger! Trig! Trig! Trig! ♪
|R5A=NOE
|C5B=I'm trying to remember this place's camp song!
|M5B=♪ Triggerfish! Triggerfish! Pull that trigger, fish! ♪
|R5B=NOA
|V5=2
 
|C6face=
|M6face=
|C6A=Look at all this space! Get ready to run a lot!
|M6A=I'd rather just save my energy and use a Charger!
|R6A=NOE
|C6B=Look at all this space! Get ready to run...a lot.
|M6B=I'd rather just save my energy and use a charger.
|R6B=NOA
|V6=1
 
|C7face=Happy
|M7face=Normal
|C7A=Marie! I worked out how to make chips on a campfire!
|M7A=Look at you! That makes two recipes you know now!
|R7A=NOE
|C7B=Let's roast marshmallows over the campfire!
|M7B=Splat that! Team Hot Dog for LIFE!
|R7B=NOA
|V7=2
 
|C8face=
|M8face=
|C8A=Marie, got any strategy tips for us on this stage?
|M8A=Um... Just believe in yourself!
|R8A=NOE
|C8B=Marie, got any hot tactical tips for this stage?
|M8B=Of course! Just, uh, believe in yourself!
|R8B=NOA
|V8=1
 
|C9face=Happy
|M9face=Sad
|C9A=The midday sun here is so warm!
|M9A=Not as warm as my cosy indoor heating...
|R9A=NOE
|C9B=Being here makes me feel like a kid!
|M9B=Really? I feel more like a squid.
|R9B=NOA
|V9=2
 
|C10face=Normal
|M10face=Normal
|C10A=Um, looks like we don't have any notes for this...
|M10A=Oh, uh...um... Isn't the air here...uh...delicious?
|R10A=NOE
|C10B=Marie, tell us all about this map!
|M10B=Oh, um... Isn't the air here...uh...delicious?
|R10B=NOA
|V10=2
 
|C11face=
|M11face=
|C11A=We should come camping here on our day off!
|M11A=I'd rather just laze about at home, actually...
|R11A=NOE
|C11B=We should go camping here on our day off.
|M11B=Why camp when I can just be lazy at home?
|R11B=NOA
|V11=1
 
|C12face=
|M12face=
|C12A=We've been battling a long time, but weirdly enough... I can't remember a time when Judd wasn't the ref!
|M12A=He's been around since even before we were born!
|R12A=NOE
|C12B=We've been battling a long time. I can't remember a time when Judd wasn't the ref!
|M12B=Some say he's been reffing since the dawn of time...
|R12B=NOA
|V12=1
 
}}
 
=== Japanese quotes ===
 
{{StageQuotes
|game=Splatoon
|language=Jap
 
|C1face=Normal
|M1face=Normal
|C1A=ここって 確かテーマソングあったよね?
|M1A=モンモンガララ モンガララ♪ …言わせんといて
|C1Aeng=Remember this place's theme song?
|M1Aeng=Trigger trigger fish-ish, trigger fish-ish♪ ...Don't let me keep going.
|R1A=NOJ
|V1=2
 
|C2face=Sad
|M2face=Sad
|C2A=ここの水には 落ちないようにしなきゃね
|M2A=アタシたち、泳げんからね…
|C2Aeng=Don't fall in the water here, okay?
|M2Aeng=We can't swim...
|R2A=NOJ
|V2=1
 
|C3face=
|M3face=
|C3A=ここは広いぞー! 走れ走れー!
|M3A=アタシなら、あえて動かず チャージャーかな~
|C3Aeng=There's so much space here! Run, run!
|M3Aeng=I'd rather just stay still and use a Charger~
|R3A=NOJ
|V3=1
 
|C4face=Normal
|M4face=Normal
|C4A=このキャンプ場って、できるまで 何回も作り直したらしいよ!
|M4A=メーワクな設計者だな…
|C4Aeng=I heard this campsite has been rebuilt a bunch of times!
|M4Aeng=The designer must've been pretty laid-back...
|R4A=NOJ
|V4=1
 
|C5face=Sad
|M5face=Normal
|C5A=しっかし、ここのトーテムポール、いつ見ても キモイ…
|M5A=え… アタシは カワイイと思うけど…
|C5Aeng=Those totem poles are always as gross-looking as the last time I saw them...
|M5Aeng=Aw... I think they're cute...
|R5A=NOJ
|V5=1
 
|C6face=Normal
|M6face=Normal
|C6A=アタシたち よくバトルしてるけど、ジャッジくんって、昔から居るよね?
|M6A=てか、ウチらが生まれる前から おるらしいよ…
|C6Aeng=We battle so much, but has Judd been around since the olden days?
|M6Aeng=Well, since before we were born, it seems...
|R6A=NOJ
|V6=1
 
|C7face=Happy
|M7face=Sad
|C7A=オフの日、ここでキャンプしたーい!
|M7A=アタシ お家でゴロゴロしたい…
|C7Aeng=Let's camp here on our day off!
|M7Aeng=I just want to hang around at home...
|R7A=NOJ
|V7=


|C8face=Happy
=== Gallery ===
|M8face=Normal
|C8A=キャンプ場かー! カレー食べたくなってきたー!
|M8A=レトルトなら、ウチにあるよ~
|C8Aeng=A campsite! Makes me want to eat curry!
|M8Aeng=If it's the prepackaged kind, we have some at home~
|R8A=NOJ
|V8=1
 
|C9face=Normal
|M9face=Normal
|C9A=ホタルちゃん、ここの攻略ポイントよろしくー!
|M9A=……自分を 信じる!
|C9Aeng=Marie, strategy advice, please!
|M9Aeng=……Believe in yourself!
|R9A=NOJ
|V9=2
 
|C10face=Happy
|M10face=Sad
|C10A=昼間は太陽があったかくて、気持ちいいー!
|M10A=同じあったかいなら、床暖がいいわ…
|C10Aeng= The sun's all nice and warm during the day!
|M10Aeng= Even so, floor heating is still nice...
|R10A=NOJ
|V10=2
 
|C11face=Happy
|M11face=Normal
|C11A=ホタルちゃん!アタシ、はんごうで ポテト作る方法 編み出したよ!
|M11A=着実にレパートリー増えとるね
|C11Aeng=Marie! I figured out how to make fries with a mess kit!
|M11Aeng=Your cooking repertoire just keeps increasing.
|R11A=NOJ
|V11=2
 
|C12face=Normal
|M12face=Normal
|C12A=ホタルちゃん、 ここのエピソード 何かない?
|M12A=えと……空気が美味しい?
|C12Aeng=Marie, got any stories about this place?
|M12Aeng=Um…… The air tastes good?
|R12A=NOJ
|V12=2
 
}}
 
=== French quotes ===
 
{{StageQuotes
|game=Splatoon
|language=Fre
 
|C1face=Sad
|M1face=Sad
|C1A=Gare au bain accidentel, ici ! Ça fait pas du bien !
|M1A=L'évolution ne nous a pas fait de cadeaux...
|C1Aeng=Watch out for the accidental bath, here! It doesn't feel good!
|M1Aeng=Evolution wasn't kind to us...
|R1A=NOE
|V1=2
 
|C2face=Happy
|M2face=Normal
|C2A=J'ai hâte de faire griller des saucisses sur le feu!
|M2A=Euh... des guimauves c'est bien meilleur!
|C2Aeng=I can't wait to grill sausages on fire!
|M2Aeng=Uh... marshmallows are much better!
|R2A=NOE
|V2=2
 
|C3face=Happy
|M3face=Normal
|C3A=Les campings, ça me donne trop envie de guimauve !
|M3A=Respire. Si ça passe pas, j'en ai à la maison.
|C3Aeng=Camping makes me want marshmallows!
|M3Aeng=Breathe. If it doesn't go away, I have some at home.
|R3A=NOE
|V3=2
 
|C4face=Happy
|M4face=Sad
|C4A=On pourrait venir camper ici un week-end, non ?
|M4A=Ou alors camper à la maison. Sur le canapé.
|C4Aeng=Couldn't we come camp here on a weekend?
|M4Aeng=Or we could camp at home. On the couch.
|R4A=NOE
|V4=2
 
|C5face=Normal
|M5face=Normal
|C5A=Un conseil stratégique à partager, Oly ?
|M5A=Hmm, euh, oui, euh... Il faut y croire. Et, euh, voilà.
|C5Aeng=A strategic tip to share, Marie?
|M5Aeng=Hmm, uh, yes, uh... You have to believe. And, uh, that's it.
|R5A=NOE
|V5=2
 
|C6face=Normal
|M6face=Normal
|C6A=Depuis quand il exerce, Charbitre ?
|M6A=Laisse tomber, on était pas nées.
|C6Aeng=Since when does Judd exercise?
|M6Aeng=Give up, we were not born.
|R6A=NOE
|V6=2
 
|C7face=Happy
|M7face=Normal
|C7A=Le terrain est vaste ! De quoi user de la semelle !
|M7A=Ou on la joue au fusil en mode économie d'énergie.
|C7Aeng=The ground is wide ! Something to run !
|M7Aeng=Or you can use a charger, if you wanna save some energy.
|R7A=NOE
|V7=2
 
|C8face=Normal
|M8face=NOrmal
|C8A=Oly, t'as préparé un truc à dire, pour celui-là ?
|M8A=Euh... oui, euh... que l'air... ben... était pur, et, euh...
|C8Aeng=Marie, did you prepared something to say, for this one ?
|M8Aeng=Uh... yes, uh... the air... well... was pure, and, uh...
|R8A=NOE
|V8=2
 
}}
 
=== German quotes ===
 
{{StageQuotes
|game=Splatoon
|language=Ger
 
|C1face=Normal
|M1face=Normal
|C1A=Wie ging das Lied von diesem Camp noch gleich?
|M1A=♪ Sch-Sch-Schützenfisch! Brück den Abzug, zisch! ♪
|C1Aeng=How did this camp's song go, again?
|M1Aeng=♪ Pro-pro-protective Fish! Bridging the trigger, sizzling! ♪
|R1A=NOE
|V1=
 
}}
 
=== Italian quotes ===
 
{{StageQuotes
|game=Splatoon
|language=Ita
 
|C1face=
|M1face=
|C1A=Dovremmo passare qualche giorno di vacanza qui!
|M1A=In realtà preferirei stare a casa a poltrire...
|C1Aeng=We should spent some days off here!
|M1Aeng=I'd rather just laze about at home...
|R1A=NOE
|V1=1
 
|C2face=Normal
|M2face=Normal
|C2A=Giudigatto è arbitro da chissà quanto tempo...
|M2A=Lo era già da prima che nascessimo noi!
|C2Aeng=Judd is a judge for who knows how long...
|M2Aeng=He was a judge before we were born!
|R2A=NOE
|V2=1
 
|C3face=
|M3face=
|C3A=Quei totem mi mettono i brividi...
|M3A=Ah sì? Io invece li trovo così carini...
|C3Aeng=Those totem are so creepy...
|M3Aeng=Is that so? I find them very cute...
|R3A=NOE
|V3=1
 
|C4face=Normal
|M4face=Normal
|C4A=Questo campeggio l'hanno rifatto un sacco di volte!
|M4A=Gli architetti non hanno idee molto chiare...
|C4Aeng=They remade this camp a lot of times!
|M4Aeng=The architects don't have a clear idea...
|R4A=NOE
|V4=1
 
|C5face=Normal
|M5face=Normal
|C5A=Sto cercando di ricordare la canzone di questo posto.
|M5Aeng=♪ Trigliallero trigliallà ♪
|C5Aeng=I'm trying to remember this place's camp song!
|M5A=♪ Trigliallero trigliallà ♪
|R5A=NOE
|Notes5=Play on "triglia" (mullet) and the common, nonsensical ''trullalero trullalà'' (and several variants) that indicates happy singing.
|V5=2
 
|C6face=Happy
|M6face=Normal
|C6A=Guarda quanto spazio. Qua ci sarà da sudare...
|C6Aeng=Look at all that space. It's gonna be exausting...
|M6A=Meglio risparmiare il fiato e usare le armi a carica!
|M6Aeng=Better not to waste breath and use charger weapons!
|R6A=NOE
|V6=1
 
|C7face=Happy
|M7face=Normal
|C7A=Marina! Ho imparato a fare le patatine sul falò!
|C7Aeng=Marie! I learned how to make chips on a campfire!
|M7A=Ma che brava, adesso sai fare due ricette!
|M7Aeng=Good girl, now you're able to do two recipes!
|R7A=NOE
|V7=2
 
|C8face=Normal
|M8face=Normal
|C8A=Marina, che strategia ci consigli?
|C8Aeng=Marie, what strategy would you suggest?
|M8A=La chiave è... credere nella propria forza!
|M8Aeng=The key is... believe in your strengh!
|R8A=NOE
|V8=1
 
|C9face=Happy
|M9face=Sad
|C9A=Il sole di mezzogiorno è così caldo qui!
|C9Aeng=The midday sun here is so warm!
|M9A=Non quanto la mia camera con il condizionatore...
|M9Aeng=Not as warm as my bedroom with the heat on...
|R9A=NOE
|V9=2
 
|C10face=Sad
|M10face=Sad
|C10A=Occhio a non cadere in acqua, qui!
|C10Aeng=Be careful not to fall in the water, here!
|M10A=Di sicuro la specialità degli Inkling non è nuotare...
|M10Aeng=The Inkling's specialty sure isn't swimming...
|R10A=NOE
|V10=1
 
|C11face=Happy
|M11face=Normal
|C11A=Ah, il campeggio... quanti ricordi d'infanzia!
|C11Aeng=Ah, the camp... so many childhood memories!
|M11A=Eh sì... le escursioni, le storie attorno al fuoco...
|M11Aeng=Yeah... the trekkings, the stories around the campfire...
|R11A=NOE
|V11=1
 
}}
 
=== Spanish quotes ===
 
{{StageQuotes
|game=Splatoon
|language=Spa
 
|C1face=Happy
|M1face=Normal
|C1A=
|M1A=
|R1A=NOE
|C1B=Lo mejor de acampar es cantar junto a la fogata.
|M1B=Solo si conoces a alguien que sepa tocar la guitarra.
|C1Beng=The best part about camping is singing together by the fire.
|M1Beng=Only if you know someone who can play the guitar.
|R1B=NOA
|V1=1
 
|C2face=Normal
|M2face=Normal
|C2A=
|M2A=
|R2A=NOE
|C2B=Creo que han remodelado este lugar varias veces.
|M2B=La gente indecisa es de lo peor, ¿no crees?
|C2Beng=I think they've remodeled this place several times.
|M2Beng=Indecisive people are the worst, don't you think?
|R2B=NOA
|V2=1
 
|C3face=Sad
|M3face=Normal
|C3A=Esos tótems me dan un poco de miedo.
|M3A=¿En serio? Pues a mí me parecen monos...
|C3Aeng=Those totems scare me a bit.
|M3Aeng=Seriously? I think they're cute...
|R3A=NOE
|C3B=Esos tótems me dan un poco de miedo.
|M3B=¿En serio? Pues a mí me parecen muy lindos...
|C3Beng=Those totems scare me a bit.
|M3Beng=Seriously? I think they're very cute...
|R3B=NOA
|V3=1
 
|C4face=Sad
|M4face=Sad
|C4A=
|M4A=
|R4A=NOE
|C4B=¡Aquí hay que cuidarse de no caer al agua!
|M4B=Es una pena que solo podamos nadar en tinta...
|C4Beng=Here, you have to be careful that you don't fall in the water!
|M4Beng=It's a shame that we can only swim in ink...
|R4B=NOA
|V4=1
 
|C5face=Normal
|M5face=Normal
|C5A=
|M5A=
|R5A=NOE
|C5B=¿Cómo era la canción de este campamento?
|M5B=♪ ¡Campamento Arowana, capturemos a dos ranas! ♪
|C5Beng=How did this camp's song go?
|M5Beng=♪ Camp Arowana, we'll capture two frogs! ♪
|R5B=NOA
|V5=2
 
|C6face=Happy
|M6face=Normal
|C6A=
|M6A=
|R6A=NOE
|C6B=¡Cuánto espacio! Habrá que correr como loco.
|M6B=Prefiero quedarme quieta y usar el cargatintas.
|C6Beng=So much space! We'll have to run like crazy.
|M6Beng=I prefer to stand still and use Splat Chargers.
|R6B=NOA
|V6=1
 
|C7face=Happy
|M7face=Normal
|C7A=
|M7A=
|R7A=NOE
|C7B=¡Vámonos de campamento! ¡Quiero asar malvaviscos!
|M7B=¡Qué asco! Las salchichas son mucho mejores.
|C7Beng=Let's go camping! I want to roast marshmallows!
|M7Beng=Gross! Hot dogs are much better.
|R7B=NOA
|V7=2
 
|C8face=Normal
|M8face=Normal
|C8A=
|M8A=
|R8A=NOE
|C8B=Tina, ¿qué consejos nos das para este escenario?
|M8B=Este... ¡Confía en tus instintos!
|C8Beng=Marie, what advice will you give us for this stage?
|M8Beng=Uhh... trust your instincts!
|R8B=NOA
|V8=1
 
|C9face=Happy
|M9face=Sad
|C9A=
|M9A=
|R9A=NOE
|C9B=Nada más verlo, ¡me siento como una niña!
|M9B=Pues yo me siento como un calamar.
|C9Beng=Nothing else to see, I feel like a kid!
|M9Beng=Well, I feel like a squid.
|R9B=NOA
|V9=2
 
|C10face=Normal
|M10face=Normal
|C10A=
|M10A=
|R10A=NOE
|C10B=Este escenario es especial porque... este... porque...
|M10B=¡Porque hay compuertas!
|C10Beng=This stage is special because... umm... because...
|M10Beng=Because there are floodgates!
|R10B=NOA
|V10=2
 
|C11face=Happy
|M11face=Sad
|C11A=¡Este fin de semana nos vamos de campamento!
|M11A=Yo preferiría quedarme en casa tumbada en el sofá...
|C11Aeng=This weekend we go camping!
|M11Aeng=I'd rather stay at home lying on the couch ...
|R11A=NOE
|C11B=¡Deberíamos ir a acampar este fin de semana!
|M11B=¡Ay, no! El fin de semana es para ver la tele.
|C11Beng=We should go camping this weekend!
|M11Beng=Oh, no! Weekends are for watching TV.
|R11B=NOA
|V11=1
 
|C12face=Normal
|M12face=Normal
|C12A=
|M12A=
|R12A=NOE
|C12B=¿Cuánto llevará Justino haciéndola de árbitro?
|M12B=Seguro que empezó cuando todovía ni nacíamos.
|C12Beng=How long has Judd been refereeing?
|M12Beng=I'm sure we weren't even born when he started.
|R12B=NOA
|V12=1
 
}}
 
==Trivia==
*Camp Triggerfish has been shown in a multitude of trailers and screenshots for ''[[Splatoon]]'', only releasing to the map pool on July 24th; this makes it the longest-known-about stage to be released.
*The name is based on the real-life [[wikipedia:Triggerfish|triggerfish]].
*The Spanish name of this location is misspelled; its name is "Campamento Ar'''o'''wana" when it should be called "Campamento Ar''a''wana" since "Arowana" doesn't exist in that language.
**The Spanish and Italian versions of ''Splatoon'' were also the only editions that didn't include ''Arowana'' in [[Arowana Mall]]. The Spanish version already included this fish name in this setting, while the Italian version has no setting called Arowana.
*The [[Squid Sisters]] quotes, "Apparently they've rebuilt this place tons of times" and "Why not pick a design and THEN start building it?", are likely a reference to the long development period of Camp Triggerfish.
[[File:Parachutes @ camp trigger.png|thumb|right|x150px|Parachuters over Camp Triggerfish.]]
*The [[Squid Sisters]] quotes, “Ahh, a campsite! Did you bring the marshmallows?” | “No, but I brought hot dogs!” and "Let's roast marshmallows over the campfire!" | "Splat that! Team Hot Dog for LIFE!", are a reference to the third North American [[Splatfest]], for which the theme was "Would you rather roast a marshmallow or a hot dog?"
*[[Camp Jellyfish]] can be seen across the lake that Camp Triggerfish is built on.
*Parachuters can sometimes be seen above Camp Triggerfish. It is unknown who or what they are, but they are probably patrons of Camp Jellyfish.
*Before Version 2.1.0, a [[glitch]] existed that allowed players to jump across the gap between the the two sides in the middle of the camp. Although the timing was strict, it was a nasty trick that could be achieved consistently, but has been patched out of the game.
{{clr}}
 
==Gallery==
<gallery>
<gallery>
CampTriggerfish1.jpg|A picture of the Spawn Base.
CampTriggerfish1.jpg|A picture of the Spawn Base.
Line 705: Line 79:
CampTriggerfishMap.jpg|A bird's-eye view of Camp Triggerfish.
CampTriggerfishMap.jpg|A bird's-eye view of Camp Triggerfish.
</gallery>
</gallery>
== ''Splatoon 2'' ==
The return of Camp Triggerfish to ''Splatoon 2'' was announced in the Nintendo Direct at March 8, 2018 along with the stage [[Piranha Pit]]. This map is planned to be released after Ver 3.0 will be released at late April 2018.
== Quotes ==
{{Quotes}}
==Trivia==
*Camp Triggerfish has been shown in a multitude of trailers and screenshots for ''[[Splatoon]]'', only releasing to the map pool on July 24th; this makes it the longest-known-about stage to be released.
*The name is based on the real-life [[wikipedia:Triggerfish|triggerfish]].
*The Spanish name of this location is misspelled; its name is "Campamento Ar'''o'''wana" when it should be called "Campamento Ar''a''wana" since "Arowana" doesn't exist in that language.
**The Spanish and Italian versions of ''Splatoon'' were also the only editions that didn't include ''Arowana'' in [[Arowana Mall]]. The Spanish version already included this fish name in this setting, while the Italian version has no setting called Arowana.
*The [[Squid Sisters]] quotes, "Apparently they've rebuilt this place tons of times" and "Why not pick a design and THEN start building it?", are likely a reference to the long development period of Camp Triggerfish.
[[File:Parachutes @ camp trigger.png|thumb|right|x150px|Parachuters over Camp Triggerfish.]]
*The [[Squid Sisters]] quotes, “Ahh, a campsite! Did you bring the marshmallows?” | “No, but I brought hot dogs!” and "Let's roast marshmallows over the campfire!" | "Splat that! Team Hot Dog for LIFE!", are a reference to the third North American [[Splatfest]], for which the theme was "Would you rather roast a marshmallow or a hot dog?"
*[[Camp Jellyfish]] can be seen across the lake that Camp Triggerfish is built on.
*Parachuters can sometimes be seen above Camp Triggerfish. It is unknown who or what they are, but they are probably patrons of Camp Jellyfish.
*Before Version 2.1.0, a [[glitch]] existed that allowed players to jump across the gap between the the two sides in the middle of the camp. Although the timing was strict, it was a nasty trick that could be achieved consistently, but has been patched out of the game.
{{clr}}


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Foreignname
|color=Splatoon
|Jap=モンガラキャンプ場
|Jap=モンガラキャンプ場
|JapR=mongara kyanpujō
|JapR=mongara kyanpujō
Line 723: Line 115:
{{-}}
{{-}}
{{Navbox/S Locations}}
{{Navbox/S Locations}}
{{Navbox/S2 Locations}}
{{-}}
{{-}}
[[Category:Stages]]
[[Category:Stages]]

Revision as of 22:14, 9 March 2018

Camp Triggerfish is a multiplayer stage in Splatoon and Splatoon 2. It appears to be a wooden fort built over a lake, surrounded by a thick forest.

Layout

Camp Triggerfish consists of a series of bridges over water, and a large area near the team's spawn, along with a shelter that can only be accessed via a grated pathway in Turf War. Both bases at Camp Triggerfish has a set of floodgates that open and close periodically. When the gates are down, it’s easier for other teams to enter. In Turf War, the floodgates lower when there's one minute left on the clock, allowing for access to the shelter. In Ranked Battles, they stay down for the entire match. Teams begin on opposite sides of the stage, with bases immediately splitting into two paths. The left path leads into a large, circular area surrounded partially by a net over water. This area extends into a narrow walkway ending in high, wooden walls. The path right of each team's base leads directly into the central walkways, which are also accessible by climbing over the aforementioned walls. This path leads into an open area below a series of net catwalks, which can be used to enter the other team's base or the shelters behind their floodgates. Camp Triggerfish features ambiance of chirping birds, and when players are close to the lake, rippling water as well. Upon spawning, the chirping of crickets can be briefly heard before fading. The area in front of spawn is a very large area to grab turf. However, since they are very close to the areas where the enemy team can cross over to your side, they tend to attract enemy players that manage to sneak over to your side. Finally, these areas also lead to the backside of the walls of the Center Flatboards, which allow you to reach the top of the wall as a good perch for chargers. The center "flatboards" are areas in the middle of the map that don't have much turf to cover, nor any direct path to cross the water canal, but many of the early splats will occur here due to the short distance between sides. On both sides, there are three sections each where grates go over the water. While only one of these (the farthest) allow the player to cross over to the other side of the map, it should be noted that these grated areas are great spots to shoot enemies that are on the other side. Though, you are very exposed while doing this, as you will fall through the grates into the water if you turn into a squid. Floodgate Shelters are areas on the far ends of the map that lead directly to the open area in front of spawn. While this area is a good spot to sneak over to the other side to get enemy turf and surprise splats, it is easily accessible by the other team via the floodgates that drop in the final minute of the battle.

Ranked Battle Terrain

Splat Zones

Camp Triggerfish has two splat zones located on opposite sides of the canal in the middle of the map. It is possible for one team to completely gain control of both splat zones without ever setting foot into enemy territory just by shooting across the canal. The blocks on top of the Splat Zones don't count towards taking control of one.

Tower Control

The tower starts in the center of the two center platforms on an added platform in between. When activated, the tower then travels over the water dividing the two sides, passing by the many grated areas on either side, until it climbs up the gated section, before ending in the middle of the wide pathway in front of the spawn point.

Rainmaker

The Rainmaker in this map starts on top of an added platform in the center of the map, bridging the gap between the two sides. The goals are located on opposite corners of the map, inside the Floodgate Shelter on the side closest to the opposing team's respawn point. A stack of blocks and an inkable wall have been added to help players reach vantage points and other parts of the map quicker, as well as wooden platform added next to each of the teams' bases so they can access their side of the goal faster. Two blocks have also been added to the roped bridges to aide in attacking any player on top of the grated platform on the other side, and to provide a hiding spot for both teams.

Clam Blitz

Splatoon

Camp Triggerfish

Camp Triggerfish

Added in July 24, 2015
Total area 2,316pp
Features Moving gates
Hazards

Camp Triggerfish underwent a series of multiple changes between its development period and release.

Pre-release version

Pre-release screenshot of Camp Triggerfish

The pre-release version included many differences, such as:

  • The circular areas left of teams' bases included a much taller, independent cylinders to climb.
  • The short stacks of boxes on the central walkways were not present.
  • Many walls found through out the final version of the map are not present at all.
    • The walkway near the round area near both teams' spawns is not present because of this.
  • The walkways near the center were much closer to the water, lower than the area at the end of each side.
  • The roped bridge that leads from one side to the other was not present.
  • The grated platform closest to each teams' spawn extended farther out on to the water.
  • The wooden bridge next to both spawns was roped, allowing players to fall through it onto solid ground below.

Release version

Camp Triggerfish was released on July 24, 2015.

Version history

2.1.0

  • Terrain adjustments to prevent players from directly jumping to the opponent's side on Turf War and Splat Zones. Not applicable for Tower Control as the layout already has bars.

Maps

Gallery

Splatoon 2

The return of Camp Triggerfish to Splatoon 2 was announced in the Nintendo Direct at March 8, 2018 along with the stage Piranha Pit. This map is planned to be released after Ver 3.0 will be released at late April 2018.

Quotes

Click to view the quotes for Camp Triggerfish. View the quotation page.

Trivia

  • Camp Triggerfish has been shown in a multitude of trailers and screenshots for Splatoon, only releasing to the map pool on July 24th; this makes it the longest-known-about stage to be released.
  • The name is based on the real-life triggerfish.
  • The Spanish name of this location is misspelled; its name is "Campamento Arowana" when it should be called "Campamento Arawana" since "Arowana" doesn't exist in that language.
    • The Spanish and Italian versions of Splatoon were also the only editions that didn't include Arowana in Arowana Mall. The Spanish version already included this fish name in this setting, while the Italian version has no setting called Arowana.
  • The Squid Sisters quotes, "Apparently they've rebuilt this place tons of times" and "Why not pick a design and THEN start building it?", are likely a reference to the long development period of Camp Triggerfish.
File:Parachutes @ camp trigger.png
Parachuters over Camp Triggerfish.
  • The Squid Sisters quotes, “Ahh, a campsite! Did you bring the marshmallows?” | “No, but I brought hot dogs!” and "Let's roast marshmallows over the campfire!" | "Splat that! Team Hot Dog for LIFE!", are a reference to the third North American Splatfest, for which the theme was "Would you rather roast a marshmallow or a hot dog?"
  • Camp Jellyfish can be seen across the lake that Camp Triggerfish is built on.
  • Parachuters can sometimes be seen above Camp Triggerfish. It is unknown who or what they are, but they are probably patrons of Camp Jellyfish.
  • Before Version 2.1.0, a glitch existed that allowed players to jump across the gap between the the two sides in the middle of the camp. Although the timing was strict, it was a nasty trick that could be achieved consistently, but has been patched out of the game.

Names in other languages

Template:Foreignname Template:-

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