Version 5.0.0 (Splatoon 2): Difference between revisions

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|version = 5.0.0
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'''Version 5.0.0''' is an update for {{S2}} that was released on {{date|2019-07-31}} at {{time|2019-07-31 08:00 UTC}}.<ref>{{TWI}} [[Inkipedia:Twitter_archive/2019/July#1156127685896048640|SplatoonJP on Twitter]]</ref> It is the last update to add new content.<ref>{{TWI}} [[Inkipedia:Twitter_archive/2019/June#1137591186720403458|SplatoonJP on Twitter]]</ref>
{{future}}
 
'''Version 5.0.0''' is an update for {{S2}} that will be released on July 31st 2019 at {{time|2019-07-31 08:00 UTC}}.<ref>https://twitter.com/SplatoonJP/status/1156127685896048640</ref> It is the last update to add new content.<ref>https://twitter.com/SplatoonJP/status/1137591186720403458</ref>


==New content==
==New content==
===Private Battle===
===Private Battle===
[[Private Battle]] will receive a new mode called "Turf War (Splatfest)", which will function like normal [[Turf War]] but will change the stage and [[ink]] colors to the look of a [[Splatfest]]. Stage selection options will include every regular stage, as well as all 24 [[Shifty Station]]s. The ink color used can be chosen from all 51 Splatfest ink color combinations used across all three regions.
* "[[Turf War]] ([[Splatfest]])" has been added to the modes available in [[Private Battle]].
* Selecting "Turf War (Splatfest)" will result in the following changes:
** [[Stage]] music and animations will be those used during a Splatfest.
** The 24 [[Shifty Station]] stages used in previous Splatfests will be available to select as multiplayer stages.
** Team [[ink]] colors can be selected from among the color combinations used in all previous Splatfests.


<gallery mode=packed>
<gallery mode=packed>
S2 5.0.0 Private Battle Turf War Splatfest.jpg|The new menu option, showing [[Cannon Fire Pearl]] selected with [[Cake vs. Ice Cream]]/[[Rock vs. Pop (Splatoon 2)|Rock vs. Pop]]'s colors.
S2 5.0.0 Private Battle Turf War Splatfest.jpg|The new menu option, showing [[Cannon Fire Pearl]] selected with [[Cake vs. Ice Cream]]/[[Rock vs. Pop (2017)|Rock vs. Pop]]'s colors.
S2 Shifty Station Private Battle promo.jpg|A promotional image released to showcase multiple Shifty Stations, including layout [[Goosponge|3]], [[Zappy Longshocking|10]], [[Sweet Valley Tentacles|12]], and [[Gusher Towns|16]].
S2 Shifty Station Private Battle promo.jpg|A promotional image released to showcase multiple Shifty Stations, including layouts [[Goosponge|3]], [[Zappy Longshocking|10]], [[Sweet Valley Tentacles|12]], and [[Gusher Towns|16]].
</gallery>
</gallery>


===Gear===
===Gear===
The gear item [[Splatfest Tee Replica]] will be added and given to all players as part of the update. The item will have the [[ability]] {{Ability|S2|Ability Doubler}}, matching the original, Splatfest-only {{Gear|S2|Clothing|Splatfest Tee}}.
* [[Splatfest Tee Replica]] has been added as new [[gear]].
 
** After applying the update you can acquire this gear by pressing {{Button|A|Switch}} in front of the cardboard box that appears in [[Inkopolis Square]].
===Stages===
** The Splatfest Tee Replica differs from standard gear in the following ways:
[[Shellendorf Institute]] will get a renovation, with what seems to be changes to the top glass floor and elevated platforms in between the glass top and the [[spawn point]].
*** As with the [[Splatfest Tee]], the Splatfest Tee Replica's primary gear [[gear ability|ability]] is [[Ability Doubler]].
 
*** Its appearance changes to match the ink color of the player's team.
[[New Albacore Hotel]] will also get a renovation which increases the height of inkable walls on both sides of the map.
*** While playing in "Turf War (Splatfest)" in Private Battle, if any player has this gear equipped, it will cause their team's Splatfest Team Name to appear as the match is beginning.


<gallery mode=packed>
<gallery mode=packed>
Shellendorf Institute 5.0.0.png|The changes that will be happening in [[Shellendorf Institute]] for Version 5.0.0.
S2 5.0.0 Splatfest Tee Replica promo.jpg
</gallery>
</gallery>


==Balance changes==
==Balance changes==
===Multiplayer===
[[File:Shellendorf Institute 5.0.0.jpg|thumb|Shellendorf Institute underwent renovation from 29 to {{date|2019-07-31}}.]]
* Adjusted the position of clams that appear during a match of [[Clam Blitz]] for all [[stage]]s.
* Stage terrain and object placement for the following stages has been changed.
{{clr}}
{| class="wikitable sitecolor-s2"
! Stage !! Adjustment
|-
| [[Shellendorf Institute]] ||
* [[Stage]] terrain has been modified for all game modes.
** Lowered the height of the central roof.
** Expanded the area of the open spaces on the left and right, depending on the game mode.
** Adjusted overall object placement.
|-
| [[New Albacore Hotel]] ||
* Stage terrain has been modified for all game modes.
** Increased the number of [[ink]]able walls and made access to higher areas easier from within a team's base.
** Adjusted overall object placement.
* Adjusted specific object placement in [[Splat Zones]] and [[Tower Control]] game modes.
** Changed the form factor of crates used to gain access to the center of the stage.
|}
===Main weapons===
===Main weapons===
Specifications for some of the [[main weapons]] have been changed.
Specifications for some of the [[main weapon]]s have been changed.


{| class="wikitable sitecolor-s2"
{| class="wikitable sitecolor-s2"
! Weapon !! Change
! Weapon !! Change
|-
|-
| {{Weapon|S2|Main|Sploosh-o-matic}}<br>
| {{Weapon|S2|Main|Sploosh-o-matic}}<br>{{Weapon|S2|Main|Neo Sploosh-o-matic}}<br>{{Weapon|S2|Main|Sploosh-o-matic 7}}
{{Weapon|S2|Main|Neo Sploosh-o-matic}}<br>
|
{{Weapon|S2|Main|Sploosh-o-matic 7}}
* {{buff|Increased damage dealt to the [[Booyah Bomb]] armor by roughly 17%.}}
|-
| {{Weapon|S2|Main|Splattershot Jr.}}<br>{{Weapon|S2|Main|Custom Splattershot Jr.}}<br>{{Weapon|S2|Main|Kensa Splattershot Jr.}}
|
|
* {{buff|Increased damage dealt to the {{Weapon|S2|Special|Booyah Bomb}} Armor by 17%.}}
* {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}}
|-
|-
| {{Weapon|S2|Main|Splattershot Jr.}}<br>
| {{Weapon|S2|Main|Aerospray MG}}<br>{{Weapon|S2|Main|Aerospray RG}}<br>{{Weapon|S2|Main|Aerospray PG}}
{{Weapon|S2|Main|Custom Splattershot Jr.}}<br>
{{Weapon|S2|Main|Kensa Splattershot Jr.}}
|
|
* {{buff|Increased damage dealt to the Booyah Bomb Armor by 17%.}}
* {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}}
|-
|-
| {{Weapon|S2|Main|Splash-o-matic}}<br>
| {{Weapon|S2|Main|Splash-o-matic}}<br>{{Weapon|S2|Main|Neo Splash-o-matic}}
{{Weapon|S2|Main|Neo Splash-o-matic}}
|
|
* {{buff|Increased damage dealt to the Booyah Bomb Armor by 17%.}}
* {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}}
|-
|-
| {{Weapon|S2|Main|Aerospray MG}}<br>
| {{Weapon|S2|Main|Splattershot}}<br>{{Weapon|S2|Main|Tentatek Splattershot}}<br>{{Weapon|S2|Main|Kensa Splattershot}}<br>{{Weapon|S2|Main|Hero Shot Replica}}<br>{{Weapon|S2|Main|Octo Shot Replica}}
{{Weapon|S2|Main|Aerospray RG}}<br>
{{Weapon|S2|Main|Aerospray PG}}
|
|
* {{buff|Increased damage dealt to the Booyah Bomb Armor by 17%.}}
* {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}}
|-
|-
| {{Weapon|S2|Main|.52 Gal}}<br>
| {{Weapon|S2|Main|.52 Gal}}<br>{{Weapon|S2|Main|.52 Gal Deco}}<br>{{Weapon|S2|Main|Kensa .52 Gal}}
{{Weapon|S2|Main|.52 Gal Deco}}<br>
{{Weapon|S2|Main|Kensa .52 Gal}}
|
|
* {{buff|Increased damage dealt to the Booyah Bomb Armor by 17%.}}
* {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}}
|-
|-
| {{Weapon|S2|Main|N-ZAP '85}}<br>
| {{Weapon|S2|Main|N-ZAP '85}}<br>{{Weapon|S2|Main|N-ZAP '89}}<br>{{Weapon|S2|Main|N-ZAP '83}}
{{Weapon|S2|Main|N-ZAP '89}}<br>
{{Weapon|S2|Main|N-ZAP '83}}
|
|
* {{buff|Increased damage dealt to the Booyah Bomb Armor by 17%.}}
* {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 17%.}}
|-
|-
| {{Weapon|S2|Main|Splattershot Pro}}<br>
| {{Weapon|S2|Main|Splattershot Pro}}<br>{{Weapon|S2|Main|Forge Splattershot Pro}}<br>{{Weapon|S2|Main|Kensa Splattershot Pro}}
{{Weapon|S2|Main|Forge Splattershot Pro}}<br>
{{Weapon|S2|Main|Kensa Splattershot Pro}}
|
|
* {{nerf|Decreased the benefits of the Main Power Up gear ability.}}
* {{nerf|Decreased the benefits of the [[Main Power Up]] [[gear]] [[gear ability|ability]].}}
* {{nerf|Changed the amount of gear ability required to reach 49.9 damage from 3.9 to 4.2 times the base gear ability.}}
* {{nerf|Changed the amount of gear ability required to reach 49.9 damage from 3.9 to 4.2 times the base gear ability.}}
* Each additional gear ability is worth 0.3 the amount of the base gear ability.
* Each additional gear ability is worth 0.3 the amount of the base gear ability.
|-
|-
| {{Weapon|S2|Main|Luna Blaster}}<br>
| {{Weapon|S2|Main|Luna Blaster}}<br>{{Weapon|S2|Main|Luna Blaster Neo}}<br>{{Weapon|S2|Main|Kensa Luna Blaster}}
{{Weapon|S2|Main|Luna Blaster Neo}}<br>
{{Weapon|S2|Main|Kensa Luna Blaster}}
|
|
* {{buff|Increased radius of 50 damage by 2%.}}
* {{buff|Expanded the radius within which a shot's explosion will deal 50.0 damage by roughly 2%.}}
|-
|-
| {{Weapon|S2|Main|Squeezer}}<br>
| {{Weapon|S2|Main|Squeezer}}<br>{{Weapon|S2|Main|Foil Squeezer}}
{{Weapon|S2|Main|Foil Squeezer}}
|
|
* {{buff|Decreased ink consumption of tap shot by 8%.}}
* {{buff|Decreased [[ink]] consumption of first shot fired when pressing {{button|ZR|Switch}} by roughly 8%.}}
|-
|-
| {{Weapon|S2|Main|Carbon Roller}}<br>
| {{Weapon|S2|Main|Carbon Roller}}<br>{{Weapon|S2|Main|Carbon Roller Deco}}
{{Weapon|S2|Main|Carbon Roller Deco}}
|
|
* {{buff|Increased damage dealt to the Booyah Bomb Armor by 2%.}}
* {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 2%.}}
|-
|-
| {{Weapon|S2|Main|Splat Roller}}<br>
| {{Weapon|S2|Main|Splat Roller}}<br>{{Weapon|S2|Main|Krak-On Splat Roller}}<br>{{Weapon|S2|Main|Kensa Splat Roller}}<br>{{Weapon|S2|Main|Hero Roller Replica}}
{{Weapon|S2|Main|Krak-On Splat Roller}}<br>
{{Weapon|S2|Main|Kensa Splat Roller}}<br>
{{Weapon|S2|Main|Hero Roller Replica}}
|
|
* {{buff|Increased damage dealt to the Booyah Bomb Armor by 2%.}}
* {{buff|Increased damage dealt to the Booyah Bomb armor by roughly 2%.}}
|-
|-
| {{Weapon|S2|Main|Flingza Roller}}<br>
| {{Weapon|S2|Main|Flingza Roller}}<br>{{Weapon|S2|Main|Foil Flingza Roller}}
{{Weapon|S2|Main|Foil Flingza Roller}}
|
|
* {{buff|Increased radius of ink droplets from a vertical flick by 12%.}}
* {{buff|Increased the radius of the area ink droplets can fall in when making a vertical swing by roughly 12%.}}
|-
|-
| {{Weapon|S2|Main|Classic Squiffer}}<br>
| {{Weapon|S2|Main|Classic Squiffer}}<br>{{Weapon|S2|Main|New Squiffer}}<br>{{Weapon|S2|Main|Fresh Squiffer}}
{{Weapon|S2|Main|New Squiffer}}<br>
{{Weapon|S2|Main|Fresh Squiffer}}
|
|
* {{buff|Increased maximum partial charge damage from 70 to 80.}}
* {{buff|Increased the damage dealt by a shot just prior to being fully charged from 70.0 to 80.0.}}
|-
|-
| {{Weapon|S2|Main|Goo Tuber}}<br>
| {{Weapon|S2|Main|Goo Tuber}}<br>{{Weapon|S2|Main|Custom Goo Tuber}}
{{Weapon|S2|Main|Custom Goo Tuber}}
|
|
* {{buff|Increased range by 1%.}}
* {{buff|Increased the shot range of a fully charged shot by roughly 1%.
** Due to the above change, shot range of all shots that aren't fully charged has been increased by a proportionate amount.}}
|-
|-
| {{Weapon|S2|Main|Tri-Slosher}}<br>
| {{Weapon|S2|Main|Tri-Slosher}}<br>{{Weapon|S2|Main|Tri-Slosher Nouveau}}
{{Weapon|S2|Main|Tri-Slosher Nouveau}}
|
|
* {{buff|Fixed an issue where dead zones in the attack could cause your target to avoid damage entirely by increasing the size of the side slosh hitboxes.}}
* {{buff|Decreased gaps around the hit box of the central shot (of the ink blasts fired with a shot from these weapons) to make targets easier to hit, even when angling a shot up or down.}}
|-
|-
| {{Weapon|S2|Main|Nautilus 47}}<br>
| {{Weapon|S2|Main|Nautilus 47}}<br>{{Weapon|S2|Main|Nautilus 79}}
{{Weapon|S2|Main|Nautilus 79}}
|
|
* {{buff|Increased accuracy on the ground by 8%.}}
* {{buff|Decreased shot variance when firing while on the ground by roughly 8%.}}
|-
|-
| {{Weapon|S2|Main|Dapple Dualies}}<br>
| {{Weapon|S2|Main|Dapple Dualies}}<br>{{Weapon|S2|Main|Dapple Dualies Nouveau}}<br>{{Weapon|S2|Main|Clear Dapple Dualies}}
{{Weapon|S2|Main|Dapple Dualies Nouveau}}<br>
{{Weapon|S2|Main|Clear Dapple Dualies}}
|
|
* {{buff|Increased ink radius of the bullet's landing point by 3%.}}
* {{buff|Increased area of ink coverage when shots land by roughly 3%.}}
|-
|-
| {{Weapon|S2|Main|Glooga Dualies}}<br>
| {{Weapon|S2|Main|Glooga Dualies}}<br>{{Weapon|S2|Main|Glooga Dualies Deco}}<br>{{Weapon|S2|Main|Kensa Glooga Dualies}}
{{Weapon|S2|Main|Glooga Dualies Deco}}<br>
{{Weapon|S2|Main|Kensa Glooga Dualies}}
|
|
* {{buff|Decreased ink consumption by 6%.}}
* {{buff|Decreased ink consumption from shots fired by roughly 6%.}}
|}
|}


===Special weapons===
===Special weapons===
Specifications for some of the [[special weapons]] have been changed.
Specifications for some of the [[special weapon]]s have been changed.
 
{| class="wikitable sitecolor-s2"
{| class="wikitable sitecolor-s2"
! Weapon !! Change
! Weapon !! Change
Line 150: Line 152:
|{{Weapon|S2|Special|Inkjet}}
|{{Weapon|S2|Special|Inkjet}}
|
|
* {{buff|Increased projectile speed by 5%.}}
* {{buff|Increased the speed of shots fired by roughly 5%.}}
|-
|-
|{{Weapon|S2|Special|Ultra Stamp}}
|{{Weapon|S2|Special|Ultra Stamp}}
|
|
* {{buff|The time taken for the first swing and the time it takes to start continuously swinging have been reduced by 2/60ths of a second each.}}
* {{buff|When swinging the hammer to smash the ground, decreased the amount of time required to complete the first swing, and the time required to raise the hammer overhead for the second swing by roughly 2/60 of a second each.}}
|}
|}


Line 161: Line 163:


{| class="wikitable sitecolor-s2"
{| class="wikitable sitecolor-s2"
! style="width: 12.5em;" | Weapon !! Adjustment
! Weapon !! Adjustment
|-
|-
| {{Weapon|S2|Main|Splattershot}}<br>
| {{Weapon|S2|Main|Splattershot}}<br>{{Weapon|S2|Main|Hero Shot Replica}}
{{Weapon|S2|Main|Hero Shot Replica}}
|style="white-space: nowrap;"|{{Buff||180|170}}
|style="white-space: nowrap;"|{{Buff||180|170}}
|-
|-
| {{Weapon|S2|Main|Blaster}}<br>
| {{Weapon|S2|Main|Blaster}}<br>{{Weapon|S2|Main|Hero Blaster Replica}}
{{Weapon|S2|Main|Hero Blaster Replica}}
|style="white-space: nowrap;"|{{Buff||180|170}}
|style="white-space: nowrap;"|{{Buff||180|170}}
|-
|-
Line 174: Line 174:
|style="white-space: nowrap;"|{{Buff||180|170}}
|style="white-space: nowrap;"|{{Buff||180|170}}
|-
|-
| {{Weapon|S2|Main|Splat Roller}}<br>
| {{Weapon|S2|Main|Splat Roller}}<br>{{Weapon|S2|Main|Hero Roller Replica}}
{{Weapon|S2|Main|Hero Roller Replica}}
|style="white-space: nowrap;"|{{Buff||180|170}}
|style="white-space: nowrap;"|{{Buff||180|170}}
|-
|-
| {{Weapon|S2|Main|Splat Dualies}}<br>
| {{Weapon|S2|Main|Splat Dualies}}<br>{{Weapon|S2|Main|Hero Dualie Replicas}}
{{Weapon|S2|Main|Hero Dualie Replicas}}
|style="white-space: nowrap;"|{{Buff||190|180}}
|style="white-space: nowrap;"|{{Buff||190|180}}
|}
|}


==Fixes and adjustments==
==Fixes and adjustments==
* Fixed an issue occurring when the [[Sub Power Up]] [[gear]] [[gear ability|ability]] is equipped causing [[Torpedo]]es or [[Fizzy Bomb]]s launched toward a concave corner of [[stage]] terrain to clip into that terrain.
* Fixed an issue causing a Torpedo's explosion to damage an opponent standing on a thin floor or platform if the Torpedo hits the underside of the floor while tracking a target.
* Fixed an issue in [[Inkblot Art Academy]] allowing players to clip inside a specific piece of stage terrain.
* Fixed an issue in Inkblot Art Academy making a specific wall impossible to climb smoothly depending on the way it had been inked.
* Fixed an issue in [[Walleye Warehouse]] where removing the cardboard from within a portion of one of the glass walls made visibility through the wall different for each team.
* Fixed an issue in Walleye Warehouse allowing players who moved beneath a certain platform and then used a [[Splashdown]] [[special weapon|special]] to pass through the platform and end up on top of it.
* Fixed an issue in [[Arowana Mall]] occurring during [[Tower Control]] and [[Rainmaker]] modes allowing players to gain access to the opponent's base via a specific [[Inkrail]].
* Fixed an issue in [[Goby Arena]] allowing a player who [[Super Jump|super jump]]ed to an ally pressed up against a specific piece of stage terrain to clip inside it and remain there.
* Fixed an issue in [[Piranha Pit]] causing player movement to be held up slightly when walking off a specific conveyor belt.
* Fixed an issue in Piranha Pit occurring in Rainmaker mode allowing players to gain access to the opponent's base via a specific Inkrail.
* Fixed an issue in [[Wahoo World]] allowing players to clip inside a specific piece of stage terrain.
* Fixed an issue in Wahoo World making a specific wall impossible to climb smoothly depending on the way it had been inked.
* Fixed an issue in the [[Shifty Station]] stage, [[The Maze Dasher]], where a portion of stage terrain differed from the version of the stage originally released previously as part of a Splatfest.
===Changes to Salmon Run===
* Specifications for some of the [[main weapon]]s have been changed.
{| class="wikitable sitecolor-s2"
! Weapon !! Change
|-
|Worker's {{Weapon|S2|Main|Range Blaster}}
|
* {{buff|Reduced [[ink]] consumption by roughly 8%.}}
|-
|Worker's {{Weapon|S2|Main|Carbon Roller}}
|
* {{buff|Increased the maximum damage dealt by a horizontal swing by roughly 33%.}}
* {{buff|Increased the maximum damage dealt by a vertical swing by roughly 14%.}}
|-
|Worker's {{Weapon|S2|Main|Octobrush}}
|
* {{buff|Increased the maximum damage done by flinging ink while swinging the brush by roughly 50%.}}
|}
==External links==
* [https://en-americas-support.nintendo.com/app/answers/detail/a_id/27028/~/how-to-update-splatoon-2 {{NES}} Nintendo support page for ''Splatoon 2'' updates]
* [https://support.nintendo.co.jp/app/answers/detail/a_id/34680 {{NES}} Nintendo JP support page for ''Splatoon 2'' updates]


==References==
==References==
<references/>
<references/>


{{Navbox/S2 Versions}}
[[Category:Splatoon 2 history]]
[[Category:Splatoon 2 history]]
[[Category:Splatoon 2 Version 5.0.0]]
[[Category:Splatoon 2 Version 5.0.0]]

Latest revision as of 05:24, 21 November 2023

Version 5.0.0
For Splatoon 2
4.9.15.0.05.0.1
Version history

Version 5.0.0 is an update for Splatoon 2 that was released on 31 July 2019 at 08:00 UTC.[1] It is the last update to add new content.[2]

New content

Private Battle

  • "Turf War (Splatfest)" has been added to the modes available in Private Battle.
  • Selecting "Turf War (Splatfest)" will result in the following changes:
    • Stage music and animations will be those used during a Splatfest.
    • The 24 Shifty Station stages used in previous Splatfests will be available to select as multiplayer stages.
    • Team ink colors can be selected from among the color combinations used in all previous Splatfests.

Gear

  • Splatfest Tee Replica has been added as new gear.
    • After applying the update you can acquire this gear by pressing in front of the cardboard box that appears in Inkopolis Square.
    • The Splatfest Tee Replica differs from standard gear in the following ways:
      • As with the Splatfest Tee, the Splatfest Tee Replica's primary gear ability is Ability Doubler.
      • Its appearance changes to match the ink color of the player's team.
      • While playing in "Turf War (Splatfest)" in Private Battle, if any player has this gear equipped, it will cause their team's Splatfest Team Name to appear as the match is beginning.

Balance changes

Multiplayer

Shellendorf Institute underwent renovation from 29 to 31 July 2019.
  • Adjusted the position of clams that appear during a match of Clam Blitz for all stages.
  • Stage terrain and object placement for the following stages has been changed.
Stage Adjustment
Shellendorf Institute
  • Stage terrain has been modified for all game modes.
    • Lowered the height of the central roof.
    • Expanded the area of the open spaces on the left and right, depending on the game mode.
    • Adjusted overall object placement.
New Albacore Hotel
  • Stage terrain has been modified for all game modes.
    • Increased the number of inkable walls and made access to higher areas easier from within a team's base.
    • Adjusted overall object placement.
  • Adjusted specific object placement in Splat Zones and Tower Control game modes.
    • Changed the form factor of crates used to gain access to the center of the stage.

Main weapons

Specifications for some of the main weapons have been changed.

Weapon Change
S2 Weapon Main Sploosh-o-matic.png Sploosh-o-matic
S2 Weapon Main Neo Sploosh-o-matic.png Neo Sploosh-o-matic
S2 Weapon Main Sploosh-o-matic 7.png Sploosh-o-matic 7
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.
S2 Weapon Main Splattershot Jr..png Splattershot Jr.
S2 Weapon Main Custom Splattershot Jr..png Custom Splattershot Jr.
S2 Weapon Main Kensa Splattershot Jr..png Kensa Splattershot Jr.
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.
S2 Weapon Main Aerospray MG.png Aerospray MG
S2 Weapon Main Aerospray RG.png Aerospray RG
S2 Weapon Main Aerospray PG.png Aerospray PG
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.
S2 Weapon Main Splash-o-matic.png Splash-o-matic
S2 Weapon Main Neo Splash-o-matic.png Neo Splash-o-matic
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.
S2 Weapon Main Splattershot.png Splattershot
S2 Weapon Main Tentatek Splattershot.png Tentatek Splattershot
S2 Weapon Main Kensa Splattershot.png Kensa Splattershot
S2 Weapon Main Hero Shot Replica.png Hero Shot Replica
S2 Weapon Main Octo Shot Replica.png Octo Shot Replica
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.
S2 Weapon Main .52 Gal.png .52 Gal
S2 Weapon Main .52 Gal Deco.png .52 Gal Deco
S2 Weapon Main Kensa .52 Gal.png Kensa .52 Gal
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.
S2 Weapon Main N-ZAP '85.png N-ZAP '85
S2 Weapon Main N-ZAP '89.png N-ZAP '89
S2 Weapon Main N-ZAP '83.png N-ZAP '83
  • Increased damage dealt to the Booyah Bomb armor by roughly 17%.
S2 Weapon Main Splattershot Pro.png Splattershot Pro
S2 Weapon Main Forge Splattershot Pro.png Forge Splattershot Pro
S2 Weapon Main Kensa Splattershot Pro.png Kensa Splattershot Pro
  • Decreased the benefits of the Main Power Up gear ability.
  • Changed the amount of gear ability required to reach 49.9 damage from 3.9 to 4.2 times the base gear ability.
  • Each additional gear ability is worth 0.3 the amount of the base gear ability.
S2 Weapon Main Luna Blaster.png Luna Blaster
S2 Weapon Main Luna Blaster Neo.png Luna Blaster Neo
S2 Weapon Main Kensa Luna Blaster.png Kensa Luna Blaster
  • Expanded the radius within which a shot's explosion will deal 50.0 damage by roughly 2%.
S2 Weapon Main Squeezer.png Squeezer
S2 Weapon Main Foil Squeezer.png Foil Squeezer
  • Decreased ink consumption of first shot fired when pressing by roughly 8%.
S2 Weapon Main Carbon Roller.png Carbon Roller
S2 Weapon Main Carbon Roller Deco.png Carbon Roller Deco
  • Increased damage dealt to the Booyah Bomb armor by roughly 2%.
S2 Weapon Main Splat Roller.png Splat Roller
S2 Weapon Main Krak-On Splat Roller.png Krak-On Splat Roller
S2 Weapon Main Kensa Splat Roller.png Kensa Splat Roller
S2 Weapon Main Hero Roller Replica.png Hero Roller Replica
  • Increased damage dealt to the Booyah Bomb armor by roughly 2%.
S2 Weapon Main Flingza Roller.png Flingza Roller
S2 Weapon Main Foil Flingza Roller.png Foil Flingza Roller
  • Increased the radius of the area ink droplets can fall in when making a vertical swing by roughly 12%.
S2 Weapon Main Classic Squiffer.png Classic Squiffer
S2 Weapon Main New Squiffer.png New Squiffer
S2 Weapon Main Fresh Squiffer.png Fresh Squiffer
  • Increased the damage dealt by a shot just prior to being fully charged from 70.0 to 80.0.
S2 Weapon Main Goo Tuber.png Goo Tuber
S2 Weapon Main Custom Goo Tuber.png Custom Goo Tuber
  • Increased the shot range of a fully charged shot by roughly 1%.
    • Due to the above change, shot range of all shots that aren't fully charged has been increased by a proportionate amount.
S2 Weapon Main Tri-Slosher.png Tri-Slosher
S2 Weapon Main Tri-Slosher Nouveau.png Tri-Slosher Nouveau
  • Decreased gaps around the hit box of the central shot (of the ink blasts fired with a shot from these weapons) to make targets easier to hit, even when angling a shot up or down.
S2 Weapon Main Nautilus 47.png Nautilus 47
S2 Weapon Main Nautilus 79.png Nautilus 79
  • Decreased shot variance when firing while on the ground by roughly 8%.
S2 Weapon Main Dapple Dualies.png Dapple Dualies
S2 Weapon Main Dapple Dualies Nouveau.png Dapple Dualies Nouveau
S2 Weapon Main Clear Dapple Dualies.png Clear Dapple Dualies
  • Increased area of ink coverage when shots land by roughly 3%.
S2 Weapon Main Glooga Dualies.png Glooga Dualies
S2 Weapon Main Glooga Dualies Deco.png Glooga Dualies Deco
S2 Weapon Main Kensa Glooga Dualies.png Kensa Glooga Dualies
  • Decreased ink consumption from shots fired by roughly 6%.

Special weapons

Specifications for some of the special weapons have been changed.

Weapon Change
S2 Weapon Special Inkjet.png Inkjet
  • Increased the speed of shots fired by roughly 5%.
S2 Weapon Special Ultra Stamp.png Ultra Stamp
  • When swinging the hammer to smash the ground, decreased the amount of time required to complete the first swing, and the time required to raise the hammer overhead for the second swing by roughly 2/60 of a second each.

Special gauge

Points required to fill the special gauge for some weapons have been changed.

Weapon Adjustment
S2 Weapon Main Splattershot.png Splattershot
S2 Weapon Main Hero Shot Replica.png Hero Shot Replica
180 → 170
S2 Weapon Main Blaster.png Blaster
S2 Weapon Main Hero Blaster Replica.png Hero Blaster Replica
180 → 170
S2 Weapon Main H-3 Nozzlenose.png H-3 Nozzlenose 180 → 170
S2 Weapon Main Splat Roller.png Splat Roller
S2 Weapon Main Hero Roller Replica.png Hero Roller Replica
180 → 170
S2 Weapon Main Splat Dualies.png Splat Dualies
S2 Weapon Main Hero Dualie Replicas.png Hero Dualie Replicas
190 → 180

Fixes and adjustments

  • Fixed an issue occurring when the Sub Power Up gear ability is equipped causing Torpedoes or Fizzy Bombs launched toward a concave corner of stage terrain to clip into that terrain.
  • Fixed an issue causing a Torpedo's explosion to damage an opponent standing on a thin floor or platform if the Torpedo hits the underside of the floor while tracking a target.
  • Fixed an issue in Inkblot Art Academy allowing players to clip inside a specific piece of stage terrain.
  • Fixed an issue in Inkblot Art Academy making a specific wall impossible to climb smoothly depending on the way it had been inked.
  • Fixed an issue in Walleye Warehouse where removing the cardboard from within a portion of one of the glass walls made visibility through the wall different for each team.
  • Fixed an issue in Walleye Warehouse allowing players who moved beneath a certain platform and then used a Splashdown special to pass through the platform and end up on top of it.
  • Fixed an issue in Arowana Mall occurring during Tower Control and Rainmaker modes allowing players to gain access to the opponent's base via a specific Inkrail.
  • Fixed an issue in Goby Arena allowing a player who super jumped to an ally pressed up against a specific piece of stage terrain to clip inside it and remain there.
  • Fixed an issue in Piranha Pit causing player movement to be held up slightly when walking off a specific conveyor belt.
  • Fixed an issue in Piranha Pit occurring in Rainmaker mode allowing players to gain access to the opponent's base via a specific Inkrail.
  • Fixed an issue in Wahoo World allowing players to clip inside a specific piece of stage terrain.
  • Fixed an issue in Wahoo World making a specific wall impossible to climb smoothly depending on the way it had been inked.
  • Fixed an issue in the Shifty Station stage, The Maze Dasher, where a portion of stage terrain differed from the version of the stage originally released previously as part of a Splatfest.

Changes to Salmon Run

  • Specifications for some of the main weapons have been changed.
Weapon Change
Worker's S2 Weapon Main Range Blaster.png Range Blaster
  • Reduced ink consumption by roughly 8%.
Worker's S2 Weapon Main Carbon Roller.png Carbon Roller
  • Increased the maximum damage dealt by a horizontal swing by roughly 33%.
  • Increased the maximum damage dealt by a vertical swing by roughly 14%.
Worker's S2 Weapon Main Octobrush.png Octobrush
  • Increased the maximum damage done by flinging ink while swinging the brush by roughly 50%.

External links

References