Bluefin Depot: Difference between revisions

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{{Infobox stage
{{InfoboxGobbler}}
| name    = Bluefin Depot
'''Bluefin Depot''' is a multiplayer [[stage]] in {{S}} and {{S3}}. It is an abandoned coal mine with railway track above it. A river splits the stage down the middle, with the spawn areas connecting the left and right paths. In ''Splatoon 3'', the abandoned coal mine has since been turned into a museum.<ref>[https://twitter.com/SplatoonNA/status/1729138368410259793 @SplatoonNA]</ref>
| normalimage  = File:Railroadstage.png
| caption = Bluefin Depot
| hazards = [[Water]]
}}
 
'''Bluefin Depot''' is a multiplayer [[stage]] in ''[[Splatoon]]''. It was made available on June 20th, 2015 at {{UTC|hour=02|minutes=00|year=2015|month=06|day=20}} <ref>{{cite web | url = https://www.facebook.com/SplatoonEN | title = Splatoon on Facebook | publisher = Splatoon | date = 2015-06-19 | accessdate= 2015-06-19 }}</ref><ref>{{cite web | url = https://twitter.com/SplatoonJP/status/611821015480471553 | title = Splatoon JP on Twitter | publisher = Splatoon Japan | date = 2015-06-19 | accessdate= 2015-06-19 }}</ref>.


==Layout==
==Layout==
Bluefin Depot consists of 4 different levels, the two uppermost most of which can only be accessed by the enemy team by [[grate]] walkways. The lowest level is divided by a body of water and requires traversing the third level to switch parts.
Bluefin Depot is an abandoned coal mine consisting of four different levels, the two uppermost of which can only be accessed by the enemy team by [[grate]]d walkways. The lowest level is divided by a body of water and requires traversing the third level to switch sides. It consists of two platforms that are separated from each other by a small body of [[water]] that cannot be jumped over. The level allows players to travel between both sides of the stage. Each team's base is comprised of two levels. The [[spawn point]] is located on the top level; it can only be reached via a grated walkway in the middle. The bottom level is where players can get to the different sides of the stage and can only be reached by a grated walkway on the opposing team's right.


==Notable Locations==
==Ranked Battle terrain==
*'''Lower Level'''- The lowest level of Bluefin Depot is most likely where most of the fighting between the two teams will take place. It consists of two platforms that are separated from each other by a small body of water that cannot be jumped over.
In [[Ranked Battle]]s, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
*'''Upper Level'''- The level just above the lowest level of Bluefin Depot is where all traveling between both sides of the level below is made. [[Chargers]] cannot snipe too much from here, mainly because of the iron bridge running over the middle of the map.
*'''Base'''- Each team's base is made up of a top level and a bottom level. The top level is where players respawn; it can only be reached via a grated walkway in the middle. The bottom level is where players can get to the different sides of the depot and can only be reached by a grated walkway on the opposing team's right.  


==Hazards==
[[Water]] can be found all around Bluefin Depot. Players can easily fall in if they're not paying attention, especially if they are on a grated walkway.
 
==Ranked Battle==
===[[Splat Zones]]===
===[[Splat Zones]]===
[[File:Map Bluefin Depot Splat Zones Overhead.jpg|thumb|200px|right|Overhead map of Bluefin Depot splat zones.]]
The Splat Zone in Bluefin Depot can be found on the side that is closest to the ocean. Two ramps leading towards the Splat Zone are located on the other side of the stage. Walls have also been added on both sides of the stage. Blocks have also been added to the bottom level of the bases and to the lower level to even the ramp located on each side.
The Splat Zone in Bluefin Depot can be found on the side that's closest to the ocean. Two ramps leading towards the Splat Zone are located on the other side of the map. Walls have also been added on both sides of the map to help the each team attack the other team, and for mobility. Blocks have also been added to the bottom level of the bases prevent sniping from each base and to the '''Lower Level''' to even the ramp located on each side.
 
In ''Splatoon 3'' the Splat Zone is located on a newly added platform in the center of the stage. Once the zone is claimed, the platform will move to the side closest to the opponents. The walls on each side now come up when the zone is on the opposite side and retract when the zone is on that side. The left side of each team's raised platform now expands further along with an inkable wall for opponents as another way to enter their side.


===[[Tower Control]]===
===[[Tower Control]]===
In Tower Control, the tower starts in the center above water. Once claimed, it will move to the right and up the walls. Then, it crosses over to the left side and continues up until it reaches the goal.
In Tower Control, the Tower starts in the center, above the water and can be accessed by an added bridge. Once claimed, it moves to the right and up the walls. Then, it crosses over to the left side and continues up until it reaches the goal. Inkable blocks are added to the uninkable block on the left of the spawn point.


==Tips==
In ''Splatoon 3'' the Tower starts on a newly added bridge in the center of the stage. When traveling, it goes left, then up towards the very left of the stage. It then goes forward to the goal. The ramps in the middle of the stage has been reversed to drop off to the right side and grates are also added to make accessing the tower from the center easier.
*The elevated train tracks that cross over the middle of the map are a great place to throw [[Sprinkler]]s to cover the '''Lower Level''' on either side of the map.
*The water separating each side of the '''Lower Level''' is narrow enough so that players on one side can snipe or throw [[bomb]]s at unsuspecting players across the way.
*The stairs leading down from each team's [[Checkpoint|spawn point]] are difficult to cover, making them a prime target for [[Inkstrike]]s or [[Sprinkler]]s.
*High walls keep players out of the '''Upper Level''' from below. Placing an [[Ink Mine]] at the top will keep out members of the opposing team. Throwing a [[bomb]] or [[Point Sensor]] up before ascending is therefore a good idea.
*On each side of the '''Lower Level''' in the center are two thin perpendicular walls that form a plus sign when viewed from above. Use them as cover when performing an [[Inkstrike]] and ink and swim up them to ambush foes who expect you to maneuver around them.


== [[Squid Sisters]] quotes ==
===[[Rainmaker]]===
The [[Rainmaker (weapon)|Rainmaker]] is located in the middle of the stage. The control points are directly in front of the spawn points on each side. In this mode, there have been a few changes to the map, most notably the middle where the weapon is located. There are pathways, as well as a platform where the Rainmaker sits and ramps that allow players to easily move between the two sides of the stage. A box and grated walkway leading up to this section are added on the left.


===English quotes===
In ''Splatoon 3'' the checkpoints are located on the low ground from the left of the Rainmaker starting position and on the high ground in the open area to the right after the elevator, replacing a block normally there. The pedestal is on the open area right next to spawn. The ramp leading up to it has been replaced by an uninkable staircase and another ramp is added next to the checkpoint on the high ground. The left side has the platform added in Splat Zones with the wall near it being shrunken, allowing another way to the checkpoint.
 
{{StageQuotes
 
|C1A=Marie!  Tell us your strategy tips!
|M1A=Um...  Try and shoot opponents?  Don't miss?
|R1A=NOE
|V1=1
 
|C1B=All right, Marie! Hit me with a hot strategy tip!
|M1B=Yeah! Uh... Stay in school.
|R1B=NOA
 
|C2A=This place is haunted by a strange glowing orb...
|M2A=Are you sure that isn't just Jelonzo?
|R2A=NOE
|V2=1
 
|C2B=I heard there's a glowing ghost haunting this place...
|M2B=Um...are you sure that's not just Jelonzo?
|R2B=NOA
 
|C3face=Shocked
|M3face=Normal
|C3A=I thought I saw a ghost here! But it was just Judd.
|M3A=Something about this place sets me on edge...
|R3A=NOE
|V3=1
 
|C3B=Judd throws some killer secret parties down here!
|M3B=Shhh! What about ‘secret’ do you not understand?!
|R3B=NOA
 
|C4face=Normal
|M4face=Normal
|C4A=This place use to be heaving with people!
|M4A=Yeah, Gramps was saying he used to battle here!
|R4A=NOE
|V4=1
 
|C4B=Man, this place is such a ghost town these days!
|M4B=Totally! I've heard Gramps say he used to battle here.
|R4B=NOA
 
|C5A=There use to be a train station here... But now there's not.
|M5A=Fascinating.
|R5A=NOE
|V5=1
 
|C5B=So, there used to be a train station here... But now there's not.
|M5B=Cool story.
|R5B=NOA
 
 
|C6A=That big iron bridge really defines this battleground.
|M6A=It gets in the way when I snipe with my Charger...
|R6A=NOE
|V6=1
 
|C6face=Happy
|M6face=Sad
|C6B=That big iron bridge really defines this battleground...
|M6B=It's always in my way when I'm gettin' my snipe on!
|R6B=NOA
 
|C7A=It looks like it could collapse at any moment...
|M7A=I wonder if anyone is keeping it maintained?
|R7A=NOE
|V7=1
 
|C7B=The depot looks like it could collapse any second!
|M7B=No kidding! Glad I don't own a condo around there.
|R7B=NOA
 
|C8A=Really brightly coloured boats pass through here at night... I wonder what they're doing... Do you know?
|M8A=No, but I do get this weird urge to follow them...
|R8A=NOE
|V8=1
 
|C8face=Normal
|M8face=Normal
|C8B=Watching all the ships sail by totally floats my boat!
|M8B=...
|R8B=NOA
 
|C9face=Normal
|M9face=Normal
|C9A=What do me and Bluefin Depot have in common?
|M9A=When it comes to Turf War you're both pretty rusty...
|R9A=NOE
|V7=2
 
 
|C9B=What do you and Bluefin Depot have in common?
|M9B=When it comes to Turf War we're both pretty rusty...
|R9B=NOA
 
 
|C10face=Normal
|M10face=Serious
|C10A=We shot a music video here one time, right?
|M10A=That was a gruelling day!
|R10A=NOE
 
|C10B=Remember when we shot a music video down here?
|M10B=How could I forget?
|R10B=NOA
 
|C11face=Happy
|M11face=Normal
|C11A=Hey, it's a boat! I wanna take a trip somewhere...
|M11A=If we get more famous, we can go on a world tour!
|R11A=NOE
 
|C11B=Hey, it's a boat! I wanna take a trip somewhere...
|M11B=Let's go on a world tour when our album drops!
|R11B=NOA


===[[Clam Blitz]]===
The Clam Basket is located on the first drop from spawn, closer to the edge of the area. The center of the stage is similar to in Tower Control and the areas on the left of the spawn area are added.


==''Splatoon''==
{{Infobox/Stage
|game          = Splatoon
|introduced    = {{date|2015-06-20}}
|totalbp        = 1,665
|haswaterhazard = true
}}
}}
Bluefin Depot was made available on {{date|2015-06-20}} at {{time|2015-06-20 02:00 UTC}}.<ref>[https://www.facebook.com/SplatoonEN {{FB}} SplatoonEN on Facebook]</ref><ref>{{TWI}} [[Inkipedia:Twitter_archive/2015/June#June_19|@SplatoonJP on Twitter]]</ref>


===Italian quotes===
===Version history===
{| class="wikitable sitecolor-s"
! Version !! Adjustments
|-
| '''{{Ver|S|2.7.0}}''' ||
* Fixed an issue that allowed players to move inside certain objects in [[Rainmaker]] mode.
|-
| '''{{Ver|S|2.8.0}}''' ||
* Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
|}


{{StageQuotes
===Maps===
|C=Stella
<gallery>
|M=Marina
Map Bluefin Depot Turf War Overhead.png|Turf War
|Qopen=«
Map Bluefin Depot Splat Zones Overhead.jpg|Splat Zones
|Qclose=»
Map Bluefin Depot Tower Control Overhead.jpg|Tower Control
Map Bluefin Depot Rainmaker Overhead.jpg|Rainmaker
</gallery>


|C1face=Normal
===Gallery===
|M1face=Normal
<gallery>
|C1A=Marina, quale strategia useresti qui?
Bluefin Depot North America Announcement.jpg|[[Callie]] and [[Marie]] announce Bluefin Depot in the North American version of ''[[Splatoon]]''.
|C1Aeng=Marina, what strategy would you use here?
singleplayer20.png|Bluefin Depot in an [[Octo Valley (mode)|Octo Valley]] mission.
|M1A=Io... sparerei ai nemici cercando di colpirli!
BluefinDepot2.jpg|An [[Inkling]] with a [[charger]] shooting at another Inkling below.
|M1Aeng=I... would shoot at the enemies trying to hit them!
BluefinDepot3.jpg|Blue Inklings moving in on orange Inklings.
|R1A=NOE
Bluefin butterflies.png|Two butterflies at Bluefin Depot.
|V1=1
Bluefin depot sunset.png|The sunset at Bluefin Depot.
Jellyfish at bluefin depot.png|A lone [[jellyfish]] seen across the water.
Jelly stretch at bluefin.png|Another jellyfish.
Jellyfish paint at bluefin.png|Jellyfish at the wall of [[Miiverse]] posts.
Jellyfish paint at bluefin 2.png|Another jellyfish at the wall of Miiverse posts.
primaguidebluefin.png|Bluefin Depot as seen in the Prima Official Guide for ''Splatoon''.
S Bluefin Depot Rainmaker.png|The added bridge in [[Rainmaker]] mode.
S Firefin promo 1.jpg|Promo for [[Firefin]] at Bluefin Depot.
</gallery>


|C2face=Normal
===Splatfests===
|M2face=Normal
Bluefin Depot was available in the following [[Splatfest]]s in {{S}}:
|C2A=Qualcuno ha visto una strana sfera luminosa qui...
|C2Aeng=Someone sighted a strange glowing ball around here...
|M2A=Sicura che non si trattasse di Meduso?
|M2Aeng=You sure it wasn't Jelonzo?
|R2A=NOE
|V2=1


|C3face=Shocked
* [[Red Kitsune Udon vs. Green Tanuki Soba (July 2015)]]
|M3face=Normal
* [[Roller Coasters vs. Water Slides]]
|C3A=Credevo di aver visto un fantasma. Era Giudigatto.
* [[Eating vs. Sleeping]]
|C3Aeng=I thought I've seen a ghost. It was Judd.
* [[Art vs. Science]]
|M3A=C'è qualcosa qui che mi mette i brividi...
* [[Messy vs. Tidy]]
|M3Aeng=There's something spooky about this place...
* [[Squid vs. Octopus (2015)|Squid vs. Octopus]]
|R3A=NOE
* [[SpongeBob vs. Patrick]]
|V3=1


|C4face=Normal
== ''Splatoon 3'' ==
|M4face=Normal
{{Infobox/Stage
|C4A=Una volta qui pullulava di gente!
|image = S3 Stage Bluefin Depot.png
|C4Aeng=This place use to be heaving with people!
|game          = Splatoon 3
|M4A=Il nonno mi ha raccontato che ha combattuto qui.
|introduced    = [[Chill Season 2023]] ({{Ver|S3|6.0.0}})
|M4Aeng=Gramps told me that he fought here.
|totalbp = 2,180
|R4A=NOE
|features = Moving Platforms
|V4=1
|haswaterhazard = true}}
Bluefin Depot returns in ''[[Splatoon 3]]'' as part of the [[Chill Season 2023]]. Major changes have been made to the spawn region, and elevators replace inkable walls as another way to traverse the stage. It is also one of the stages that can have [[Tricolor Turf War|Tricolor Turf Wars]].


|C5face=Normal
===Splatfests===
|M5face=Normal
Bluefin Depot was available in the following [[Splatfest|Splatfests]] as a [[Tricolor Turf War]] stage in {{S3}}:
|C5A=Una volta qui c'era una stazione ferroviaria.
|C5Aeng=There used to be a train station here.
|M5A=Interessante...
|M5Aeng=Interesting...
|R5A=NOE
|V5=1


|C6face=Happy
* [[Red Bean Paste vs. Custard vs. Whipped Cream]]
|M6face=Sad
* [[Friday vs. Saturday vs. Sunday]]
|C6A=Combattere sotto un ponte di ferro? Intrigante!
|C6Aeng=Fighting under an iron bridge? Intriguing!
|M6A=La visibilità ridotta rende le armi a carica inutili...
|M6Aeng=The reduced visibility makes charger weapons useless...
|R6A=NOE
|V6=1


|C7face=Normal
<!---
|M7face=Normal
===Version history===
|C7A=Questo posto cade a pezzi...
-->
|C7Aeng=This place is falling apart...
===Maps===
|M7A=Mi chiedo se qualcuno si occupi della manutenzione.
<gallery>
|M7Aeng=I wonder if anyone is keeping it maintained?
File:S3 Map Bluefin Depot Turf War.png|Turf War
|R7A=NOE
File:S3 Map Bluefin Depot Splat Zones.png|Splat Zones
|V7=1
File:S3 Map Bluefin Depot Tower Control.png|Tower Control
File:S3 Map Bluefin Depot Rainmaker.png|Rainmaker
File:S3 Map Bluefin Depot Clam Blitz.png|Clam Blitz
File:S3 Map Bluefin Depot Tricolor.jpg|Tricolor Turf War
</gallery>


|C8face=Happy
===Gallery===
|M8face=Normal
{{More images}}
|C8A=Ehi, una barca! Voglio fare un giro in mare!
<gallery>
|C8Aeng=Ehy, a boat! I wanna do a sea ​​voyage!
File:S3 Bluefin Depot social media.jpg|A selfie taken by an Inkling at Bluefin Depot
|M8A=Se diventiamo famose, faremo un tour mondiale!
File:S3 Bluefin Depot Recon 1.png|Bluefin Depot in Recon mode.
|M8Aeng=If we become famous, we'll do a world tour!
File:S3 Bluefin Depot Recon 2.png|Bluefin Depot in Recon mode.
|R8A=NOE
File:S3 Bluefin Depot Recon 3.png|Bluefin Depot in Recon mode.
|V8=1
File:S3 Bluefin Depot Recon 4.png|Bluefin Depot in Recon mode.
 
File:S3 Bluefin Depot Recon 5.png|Bluefin Depot in Recon mode.
<!-- unkown number -->
File:S3 Bluefin Depot Recon 6.png|A in-world map located in Bluefin Depot
|C10face=Normal
S3 Bluefin Depot Tricolor.png|Overhead view of the stage's Tricolor Turf War layout.
|M10face=Normal
</gallery>
|C10A=Ogni notte parte sempre una strana nave da qui...
<gallery widths="320px" heights="180px">
|C10Aeng=Every night a strange ship sails from here...
S3 Bluefin Depot promotional video.mp4|Promotional Video ([[:File:S3 Bluefin Depot promotional video.mp4|link to file]])
|M10A=Non sai quanto vorrei andare a dare un'occhiata!
</gallery>
|M10Aeng=You have no idea how much I want to go take a look!
<!--
|R10A=NOE
===Quotes===
|V10=2
-->


}}
==Quotes==
{{Quotes}}


==Trivia==
==Trivia==
*Evening and night variants of this map exist in [[Octo Valley (mode)|Octo Valley]], in the missions [[Octoling Uprising]] and [[Undeniable Flying Object]] respectively.
* Evening and night variants of this map exist in [[Octo Valley (mode)|Octo Valley]], in the missions [[Octoling Uprising]] and [[Undeniable Flying Object]], respectively.
*The map's name is a reference to the real-life [[Wikipedia:Bluefin tuna|Bluefin tuna]].
** At the end of Undeniable Flying Object, after the [[Octostriker]] has been defeated and the music stops, some unusual sounds can be heard: an erratic clanking and a faint moan, which are slightly louder towards the edge of the UFO. These sounds could also be heard when using [[Recon (mode)|Recon]] to explore Bluefin Depot during a [[Splatfest]]. Given [[Callie]]'s comments on the [[stage]], they may be the result of paranormal happenings or simply the deterioration of old structures.
*Bluefin Depot was indirectly revealed in the Splatoon Nintendo Direct, when the Gamepad map of it was shown.
* Bluefin Depot is one of two stages to have appeared in an [[Octo Valley (mode)|Octo Valley]] mission yet not be available to play multiplayer battles on at launch, alongside [[Kelp Dome]].
* In the ''[[Octo Expansion]]'', [[Cuttlefish|Cap'n Cuttlefish]] refers to Bluefin Depot in {{OctoExpansionStation|E|02}} [[Bust & Run Station]].


==Gallery==
== Etymology ==
<gallery>
The map's name is a reference to the [[Wikipedia:Bluefin tuna|bluefin tuna]].
File:Bluefin Depot North America Announcement.jpg|[[Callie]] and [[Marie]] announce Bluefin Depot in the North American version of {{S}}
singleplayer20.png
BluefinDepot2.jpg
BluefinDepot3.jpg
Jellyfish at bluefin depot.png|A lone [[jellyfish]] seen across the water.
primaguidebluefin.png|Bluefin Depot as seen in the Prima Official Guide for Splatoon
</gallery>


==Names in other languages==
===Names in other languages===
{{Foreignname
{{Localized name
|color=Generic
|Jap=ネギトロ炭鉱
|Jap=ネギトロ炭鉱
|JapR=Negitoro Tankō
|JapR=Negitoro Tankō
|JapM=Negitoro (tuna with green onion) Coal Mine
|JapM=Negitoro (tuna with green onion) Coal Mine
|SpaA=Mina costera
|Dut=Blauwvin-depot<br>Bluefin-depot<ref group="notes">{{OE}} only</ref>
|SpaAM=Coastal Mine
|DutM=Bluefin Depot
|FreE=Mine Marine
|FreEM=Naval Mine
|FreA=Mine Marine (''Splatoon 3'')<br>Ruines marines (''Splatoon'')
|FreAM=Naval Mine<br>Marine Ruins
|Ger=Blauflossen-Depot
|Ger=Blauflossen-Depot
|GerM=Bluefin Depot
|GerM=Bluefin Depot
|Ita=Molo Mollusco
|Ita=Molo Mollusco
|ItaM=Mollusk Wharf
|ItaM=Mollusk Wharf
|Fre=Ruines marines
|Rus=Тунцовое депо
|FreM=Marine Ruins
|RusR=Tuntsovoye depo
|RusM=Tuna depot
|Spa=Mina costera
|SpaM=Coastal Mine
|ChiS=葱鲔鱼煤矿场
|ChiSR=cōng wěiyú méikuàngchǎng
|ChiSM=Tuna with Green Onion (Negitoro) Coal Mine
|ChiT=蔥鮪魚煤礦場
|ChiTR=cōng wěiyú méikuàngchǎng (Mandarin)<br>cung1 fui2<ref group="note">"The word "鮪" is rarely used in Cantonese, therefore people tend to mispronounce the word. In Cantonese, tuna is typically called 吞拿魚 (tan1 naa4 jyu2).</ref> jyu2 mui4 kwong3 coeng4 (Cantonese)
|ChiTM=Tuna with Green Onion (Negitoro) Coal Mine
|Kor=참치 탄광
|KorR=chamchi tangwang
|KorM=Tuna Coal Mine
|Internal=Ruins
}}
}}


{{Refs}}
====Translation notes====
{{-}}
<references group="note"/>
{{LocationsPro}}<br>
 
==Notes==
{{Note list}}
 
==References==
<references/>
 
==External links==
* [[strategywiki:Splatoon/Bluefin Depot|Bluefin Depot on StrategyWiki]]
 
{{Navbox/S Locations}}
{{Navbox/S3 Locations}}
 
[[Category:Splatoon stages]]
[[Category:Splatoon 3 stages]]
[[Category:Post-release content]]


[[Category:Stages]]
[[fr:Mine Marine]]
[[Category:Locations]]
[[es:Mina Costera]]
[[Category:DLC]]

Revision as of 11:24, 26 April 2024

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

Bluefin Depot is a multiplayer stage in Splatoon and Splatoon 3. It is an abandoned coal mine with railway track above it. A river splits the stage down the middle, with the spawn areas connecting the left and right paths. In Splatoon 3, the abandoned coal mine has since been turned into a museum.[1]

Layout

Bluefin Depot is an abandoned coal mine consisting of four different levels, the two uppermost of which can only be accessed by the enemy team by grated walkways. The lowest level is divided by a body of water and requires traversing the third level to switch sides. It consists of two platforms that are separated from each other by a small body of water that cannot be jumped over. The level allows players to travel between both sides of the stage. Each team's base is comprised of two levels. The spawn point is located on the top level; it can only be reached via a grated walkway in the middle. The bottom level is where players can get to the different sides of the stage and can only be reached by a grated walkway on the opposing team's right.

Ranked Battle terrain

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

The Splat Zone in Bluefin Depot can be found on the side that is closest to the ocean. Two ramps leading towards the Splat Zone are located on the other side of the stage. Walls have also been added on both sides of the stage. Blocks have also been added to the bottom level of the bases and to the lower level to even the ramp located on each side.

In Splatoon 3 the Splat Zone is located on a newly added platform in the center of the stage. Once the zone is claimed, the platform will move to the side closest to the opponents. The walls on each side now come up when the zone is on the opposite side and retract when the zone is on that side. The left side of each team's raised platform now expands further along with an inkable wall for opponents as another way to enter their side.

Tower Control

In Tower Control, the Tower starts in the center, above the water and can be accessed by an added bridge. Once claimed, it moves to the right and up the walls. Then, it crosses over to the left side and continues up until it reaches the goal. Inkable blocks are added to the uninkable block on the left of the spawn point.

In Splatoon 3 the Tower starts on a newly added bridge in the center of the stage. When traveling, it goes left, then up towards the very left of the stage. It then goes forward to the goal. The ramps in the middle of the stage has been reversed to drop off to the right side and grates are also added to make accessing the tower from the center easier.

Rainmaker

The Rainmaker is located in the middle of the stage. The control points are directly in front of the spawn points on each side. In this mode, there have been a few changes to the map, most notably the middle where the weapon is located. There are pathways, as well as a platform where the Rainmaker sits and ramps that allow players to easily move between the two sides of the stage. A box and grated walkway leading up to this section are added on the left.

In Splatoon 3 the checkpoints are located on the low ground from the left of the Rainmaker starting position and on the high ground in the open area to the right after the elevator, replacing a block normally there. The pedestal is on the open area right next to spawn. The ramp leading up to it has been replaced by an uninkable staircase and another ramp is added next to the checkpoint on the high ground. The left side has the platform added in Splat Zones with the wall near it being shrunken, allowing another way to the checkpoint.

Clam Blitz

The Clam Basket is located on the first drop from spawn, closer to the edge of the area. The center of the stage is similar to in Tower Control and the areas on the left of the spawn area are added.

Splatoon

Bluefin Depot

Bluefin Depot

Added in 20 June 2015
Total area 1,665p
Features
Hazards Water

Bluefin Depot was made available on 20 June 2015 at 02:00 UTC.[2][3]

Version history

Version Adjustments
2.7.0
  • Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.
2.8.0
  • Fixed an issue that allowed players to move inside certain objects in Rainmaker mode.

Maps

Gallery

Splatfests

Bluefin Depot was available in the following Splatfests in Splatoon:

Splatoon 3

Bluefin Depot

Bluefin Depot

Added in Chill Season 2023 (6.0.0)
Total area 2,180p
Features Moving Platforms
Hazards Water

Bluefin Depot returns in Splatoon 3 as part of the Chill Season 2023. Major changes have been made to the spawn region, and elevators replace inkable walls as another way to traverse the stage. It is also one of the stages that can have Tricolor Turf Wars.

Splatfests

Bluefin Depot was available in the following Splatfests as a Tricolor Turf War stage in Splatoon 3:

Maps

Gallery

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Quotes

Click to view the quotes for Bluefin Depot. View the quotation page.

Trivia

  • Evening and night variants of this map exist in Octo Valley, in the missions Octoling Uprising and Undeniable Flying Object, respectively.
    • At the end of Undeniable Flying Object, after the Octostriker has been defeated and the music stops, some unusual sounds can be heard: an erratic clanking and a faint moan, which are slightly louder towards the edge of the UFO. These sounds could also be heard when using Recon to explore Bluefin Depot during a Splatfest. Given Callie's comments on the stage, they may be the result of paranormal happenings or simply the deterioration of old structures.
  • Bluefin Depot is one of two stages to have appeared in an Octo Valley mission yet not be available to play multiplayer battles on at launch, alongside Kelp Dome.
  • In the Octo Expansion, Cap'n Cuttlefish refers to Bluefin Depot in E02 Bust & Run Station.

Etymology

The map's name is a reference to the bluefin tuna.

Names in other languages

Language Name Meaning
Japan Japanese ネギトロ炭鉱
Negitoro Tankō
Negitoro (tuna with green onion) Coal Mine
Netherlands Dutch Blauwvin-depot
Bluefin-depot[a]
Bluefin Depot
Canada French (NOA) Mine Marine (Splatoon 3)
Ruines marines (Splatoon)
Naval Mine
Marine Ruins
France French (NOE) Mine Marine Naval Mine
Germany German Blauflossen-Depot Bluefin Depot
Italy Italian Molo Mollusco Mollusk Wharf
Russia Russian Тунцовое депо
Tuntsovoye depo
Tuna depot
SpainMexico Spanish Mina costera Coastal Mine
China Chinese (Simplified) 葱鲔鱼煤矿场
cōng wěiyú méikuàngchǎng
Tuna with Green Onion (Negitoro) Coal Mine
Hong Kong Chinese (Traditional) 蔥鮪魚煤礦場
cōng wěiyú méikuàngchǎng (Mandarin)
cung1 fui2[note 1] jyu2 mui4 kwong3 coeng4 (Cantonese)
Tuna with Green Onion (Negitoro) Coal Mine
South Korea Korean 참치 탄광
chamchi tangwang
Tuna Coal Mine
Translate logo.svg Internal Ruins

Translation notes

  1. "The word "鮪" is rarely used in Cantonese, therefore people tend to mispronounce the word. In Cantonese, tuna is typically called 吞拿魚 (tan1 naa4 jyu2).

Notes

References

External links