Dual Squelcher: Difference between revisions

From Inkipedia, the Splatoon wiki
(This is the name of the Dualie Squelcher, not the Dual Squelcher. Although this is wrong, the weapon is named in a Dutch article.)
(Undo revision 241165 by Islar74 (talk) Removed a lot of sections. Including Sheldon’s quotes, data)
Tag: Undo
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The '''Dual Squelcher''' is a [[main weapon]] in ''[[Splatoon]]''. In ''[[Splatoon 2]]'', it was converted into [[Dualie Squelchers]].
The '''Dual Squelcher''' is a [[main weapon]] in ''[[Splatoon]]''. In ''[[Splatoon 2]]'', it was converted into [[Dualie Squelchers]].


It is similar to the [[Jet Squelcher]], but has a higher rate of fire at the cost of range and power.
It is similar to the [[Jet Squelcher]], but has a higher rate of fire at the cost of range and power. The fire rate is faster than the [[Splattershot Pro]] and slower than the [[Splash-o-matic]].


==''Splatoon''==
==''Splatoon''==
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|cost      = 9,800
|cost      = 9,800
|base      = 28
|base      = 28
|ink      = 1.2%
|depletion = 40%
|depletion = 40%
|range    = 68
|range    = 68
|damage    = 27
|damage    = 27
|fire_rate = 55
|fire_rate = 55
|alt1      = Custom Dual Squelcher
}}
}}
The Dual Squelcher comes in a set with the {{Weapon|S|Sub|Splat Bomb}} and {{Weapon|S|Special|Echolocator}}.
The Dual Squelcher comes in a set with [[Splat Bomb]] and [[Echolocator]].
 
===Data===
<section begin=data1 />{{shooter data s
| mobility class = middle
| mRepeatFrame = 6
| mTripleShotSpan = 0
| mInitVel = 22.00000000
| mDegRandom = 4.00000000
| mDegJumpRandom = 12.00000000
| mSplashSplitNum = 8
| mKnockBack = 0.00000000
| mInkConsume = 0.01200000
| mInkRecoverStop = 20
| mMoveSpeed = 0.60000002
| mDamageMax = 0.28000000
| mDamageMin = 0.14000000
| mDamageMinFrame = 18
| mStraightFrame = 6
| mGuideCheckCollisionFrame = 9
| mCreateSplashNum = 2.00000000
| mCreateSplashLength = 105.00000000
| mDrawRadius = 2.50000000
| mColRadius = 2.00000000
| mPaintNearDistance = 11.00000000
| mPaintFarDistance = 200.00000000
| mPaintNearRadius = 21.00000000
| mPaintFarRadius = 18.50000000
| mSplashDrawRadius = 3.00000000
| mSplashColRadius = 1.50000000
| mSplashPaintRadius = 13.00000000
| mDegBias = 0.25000000
| mDegBiasKf = 0.02000000
| mDegJumpBias = 0.40000001
| mDegJumpBiasFrame = 60
}}<ref>''Splatoon'' - NormalShotQuickLong.params</ref><section end=data1 />


===Version history===
===Version history===
====[[Version 2.2.0 (Splatoon)|2.2.0]]====
{{version history box|S|
*{{buff|Walk speed while firing increased by 20%.}}
{{version history item|S|2.2.0|
====[[Version 2.7.0 (Splatoon)|2.7.0]]====
* {{buff|Walk speed while firing increased by 20%.}}}}
*{{buff|Special gauge loss|50%|as low as 40%}}
 
{{version history item|S|2.7.0|
* {{buff|[[Special gauge]] loss|50%|as low as 40%.}}}}
}}
 
=== Quotes ===
{{SheldonsIntroduction|game=Splatoon|The '''Dual Squelcher''' adds a manifold mechanism to the {{Weapon|S|Main|Jet Squelcher}} for extreme range and firing rate.
Claim turf, fire out those {{Weapon|S|Special|Echolocator}}s, and then attack the opponents' position with {{Weapon|S|Sub|Splat Bomb}}s!
So I'd recommend it if those kinds of tricksy tactics happen to be your style!
{{NA}}}}
 
{{QuoteW|A double-barreled {{Weapon|S|Main|Jet Squelcher}} with a much higher rate of fire. The power of each shot is low, but the ample range and firing rate make up for it.|In-Game Description}}
 
{{QuoteW|Compared to the {{Weapon|S|Main|Jet Squelcher}}, the '''Dual Squelcher''' has a little less range, but makes up for it with a slightly faster fire rate. The Dual Squelcher comes with {{Weapon|S|Sub|Splat Bomb}}s and {{Weapon|S|Special|Echolocator}}. This is really nice for supporting your teammates and giving them cover fire. Selecting the {{Ability|S|Ink Saver (Sub)}} ability over {{Ability|S|Ink Saver (Main)}} is best due to the amount of ink the Splat Bomb needs. Another ability to strive for is {{Ability|S|Bomb Range Up}}, so you can throw those Splat Bombs at a greater distance, eschewing the need to get close to your opponents.|Splatoon Prima Guide}}
;Notes
{{note list}}


===Gallery===
===Gallery===
<gallery>
<gallery>
S Dual Squelcher promo render.jpg|Promo image.
DualSquelcher1.jpg|An image of a male [[Inkling]] with a Dual Squelcher.
DualSquelcher1.jpg|An image of a male [[Inkling]] with a Dual Squelcher.
DualSquelcher2.jpg|Another image of the Inkling wielding a Dual Squelcher.
DualSquelcher2.jpg|Another image of the Inkling wielding a Dual Squelcher.
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<embedvideo service="youtube">https://www.youtube.com/watch?v=MHKx6UdfYes</embedvideo>
<embedvideo service="youtube">https://www.youtube.com/watch?v=MHKx6UdfYes</embedvideo>


===Similar weapons===
==Trivia==
*{{Weapon|S|Main|Jet Squelcher|32}}
* Not counting the transition from [[E-liter 3K]] to [[E-liter 4K]], the Dual Squelcher is the only main weapon to not return in {{S2}}. Instead, it was mechanically changed and converted into the [[Dualie Squelchers]].
*{{Weapon|S|Main|Custom Jet Squelcher|32}}
* The Dual Squelcher only fires through the top barrel. The bottom barrel is simply cosmetic.
*{{Weapon|S|Main|Custom Dual Squelcher|32}}
*There is an unused model and weapon parameters for the Dual Squelcher in ''Splatoon 2'', but it was replaced by the [[Dualie Squelchers]].
 
== Quotes ==
{{Quotes}}


==Names in other languages==
==Names in other languages==
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|JapR=duaru suīpā
|JapR=duaru suīpā
|JapM=Dual Sweeper
|JapM=Dual Sweeper
|Dut=Dual Squelcher
|Dut=Dubbelplonzers
|DutM=-
|DutM=Double Splashers
|SpaA=Soplador doble
|SpaAM=Double Blower
|SpaE=Barredora Doble
|SpaEM=Double Sweeper
|FreE=Nettoyeur duo
|FreE=Nettoyeur duo
|FreEM=Dual Cleaner
|FreEM=Dual Cleaner
|FreA=Nettoyeur double
|FreA=Nettoyeur double
|FreAM=Double Cleaner
|FreAM=Double Cleaner
|Ger=Dual-Platscher
|GerM=Dual Splasher
|Ita=Sweeper duo
|Ita=Sweeper duo
|ItaM=Sweeper duo
|ItaM=Sweeper duo
|Ger=Dual-Platscher
|Rus=Сдвоенный Плескарь
|GerM=Dual Splasher
|RusR=Sdvoyennyy pleskar'
|RusM=Dual Splasher
|SpaA=Soplador doble
|SpaAM=Double Blower
|SpaE=Barredora Doble
|SpaEM=Double Sweeper
}}
}}


{{Navbox/S_Weapons}}
==References==
<references/>
 
{{Navbox/S Weapons}}


[[Category:Main Weapons]]
[[Category:Weapons]]
[[Category:Shooter]]
[[Category:Main Weapons with Splat Bomb]]
[[Category:Main Weapons with Echolocator]]
[[Category:Main Weapons with Splat Bomb and Echolocator]]
[[fr:Nettoyeur duo]]
[[fr:Nettoyeur duo]]

Revision as of 15:42, 10 May 2021

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

The Dual Squelcher is a main weapon in Splatoon. In Splatoon 2, it was converted into Dualie Squelchers.

It is similar to the Jet Squelcher, but has a higher rate of fire at the cost of range and power. The fire rate is faster than the Splattershot Pro and slower than the Splash-o-matic.

Splatoon

Dual Squelcher

Dual Squelcher

Basic information
Category Main
Class Shooter
Sub S Weapon Sub Splat Bomb.png Splat Bomb
Special S Weapon Special Echolocator.png Echolocator
Special points
Special depletion Special gauge 40%
Range
68 / 100
Damage
27 / 100
Impact
Fire rate
55 / 100
Charge speed
Ink speed
Mobility
Durability
Handling
Obtainable at
Level 16
Cost Cash 9,800
Requirement
Added in
Specifications
Weight
Base damage 28
Base duration
Ink consumption 1.2%
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variant Custom Dual Squelcher Custom Dual Squelcher

The Dual Squelcher comes in a set with Splat Bomb and Echolocator.

Data

Template:Shooter data s[1]

Version history

Version Adjustments
2.2.0
  • Walk speed while firing increased by 20%.
2.7.0

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

The Dual Squelcher adds a manifold mechanism to the S Weapon Main Jet Squelcher.png Jet Squelcher for extreme range and firing rate. Claim turf, fire out those S Weapon Special Echolocator.png Echolocators, and then attack the opponents' position with S Weapon Sub Splat Bomb.png Splat Bombs! So I'd recommend it if those kinds of tricksy tactics happen to be your style! (NA)[a]

A double-barreled S Weapon Main Jet Squelcher.png Jet Squelcher with a much higher rate of fire. The power of each shot is low, but the ample range and firing rate make up for it.
— In-Game Description
Compared to the S Weapon Main Jet Squelcher.png Jet Squelcher, the Dual Squelcher has a little less range, but makes up for it with a slightly faster fire rate. The Dual Squelcher comes with S Weapon Sub Splat Bomb.png Splat Bombs and S Weapon Special Echolocator.png Echolocator. This is really nice for supporting your teammates and giving them cover fire. Selecting the S Ability Ink Saver (Sub).png Ink Saver (Sub) ability over S Ability Ink Saver (Main).png Ink Saver (Main) is best due to the amount of ink the Splat Bomb needs. Another ability to strive for is S Ability Bomb Range Up.png Bomb Range Up, so you can throw those Splat Bombs at a greater distance, eschewing the need to get close to your opponents.
— Splatoon Prima Guide
Notes
  1. North America

Gallery

Demonstration

Trivia

  • Not counting the transition from E-liter 3K to E-liter 4K, the Dual Squelcher is the only main weapon to not return in Splatoon 2. Instead, it was mechanically changed and converted into the Dualie Squelchers.
  • The Dual Squelcher only fires through the top barrel. The bottom barrel is simply cosmetic.
  • There is an unused model and weapon parameters for the Dual Squelcher in Splatoon 2, but it was replaced by the Dualie Squelchers.

Names in other languages

Template:Foreignname

References

  1. Splatoon - NormalShotQuickLong.params