Kelp Splat Charger: Difference between revisions

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{{Infobox weapon
{{InfoboxGobbler}}
| type    = [[Main Weapon|Main]], [[Charger]]
{{Retired|article}}
| level  = 4 <small>(Requires [[Octonozzle]] [[Sunken Scroll]])</small>
The '''Kelp Splat Charger''' is a [[main weapon]] in ''[[Splatoon]]''. It is a [[Splat Charger]] with a different loadout, and some kelp attached to the rear. In {{S2}}, it was converted into the [[Firefin Splat Charger]].
| cost    = 2,500
| nocharge= 40
| fullcharge= 160
| range  = {{bar|87|100}}
| charge  = {{bar|50|100}}
| mobility= {{bar|40|100}}
| sub    = {{weapon|Sprinkler|Sub}}
| special = {{weapon|Killer Wail|Special}}
| specdep = {{explain|60%|Medium}}
| brand  = "Splat"
}}


The '''Kelp Splat Charger''' is a [[Main Weapon]] in ''[[Splatoon]]''.
== Appearance ==
The Kelp Splat Charger is nearly identical in appearance to the [[Splat Charger]]. However, the Kelp Splat Charger has a piece of kelp nailed to the right side of the ink tank.


==Description==
==''Splatoon''==
The Kelp Splat Charger is in a set with the [[Sprinkler]] and [[Killer Wail]]. Unlike most weapons, it can be charged. The more it is charged, the farther the ink will go. It also creates a thick line of ink, rather than a blob. This weapon is a type of [[Charger]] weapon in ''[[Splatoon]]''. {{Quote|A [[Splat Charger]] modified by [[Sheldon]] using some seaweed that was stuck to the blueprints. Maybe the [[Sprinkler]] sub weapon is meant to keep the seaweed fresh?|In-Game Description}}
{{Infobox/Weapon
|game        = Splatoon
|category    = Main
|class        = Charger
|sub          = Sprinkler
|special      = Killer Wail
|level        = 4
|cost        = 2,500
|scroll      = Octonozzle
|availability = Octo Valley
|base        = 40–100<ref group="notes">These are the values used by the game for damage scaling; numbers in this range are not necessarily guaranteed to be possible to achieve in-game. For example, 100 is overriden by the full charge damage value, so it will never be seen in-game.</ref> (Partial charge)<br>160 (Full charge)
|ink         = 2.25% (No charge)<br>18% (Full charge)
|depletion    = 60%
|range        = 87
|charge_speed = 50
|mobility    = 40
|alt1        = Splat Charger
|alt2        = Bento Splat Charger
|alt3        = Hero Charger Replica
|introduced=''Initial Release'' ({{ver|s|1.0.0}})
}}
The Kelp Splat Charger is in a set with [[Sprinkler]]s and the [[Killer Wail]].


{{SheldonsIntroduction|I created the '''{{PAGENAME}}'''' based on my grandpappy's blueprints. Cool seaweed design, right?
===Data===
Though, if I'm honest, it's exactly the same as the Splat Charger in stats.
{{#lst:Splat Charger|data1}}<!--To update this section, go to the Splat Charger article.-->


But this set comes with the [[Sprinkler]] to ink hard-to-reach locations while you hold a strategic position!
===Version history===
{{version history box|S|
{{version history item|S|2.7.0|
* {{nerf|Special gauge loss|50%|up to 60%}}
* {{nerf|Range when not fully charged reduced by about 20%.}}
* {{buff|Range when fully charged increased by about 4%.}}
}}}}


And the [[Killer Wail]] will blow all of your opponents away! Use it well to turn the tide of battle!
=== Quotes ===
{{SheldonsIntroduction|game=Splatoon|I created the '''Kelp Splat Charger''' based on my grandpappy's blueprints. Cool seaweed design, right? Though, if I'm honest, it's exactly the same as the [[Splat Charger]] in stats. But this set comes with the [[Sprinkler]] to [[ink]] hard-to-reach locations while you hold a strategic position! And the [[Killer Wail]] will blow all of your opponents away! Use it well to turn the tide of battle!}}


{{NA}}}}
{{QuoteW|A Splat Charger modified by [[Sheldon]] using some seaweed that was stuck to the blueprints. Maybe the Sprinkler [[sub weapon]] is meant to keep the seaweed fresh?|In-Game Description}}


===Gallery===
<gallery>
Splatoon Kelp Splat Charger promo render.jpg|Promo image.
KelpSplatCharger.jpg|An [[Inkling]] wielding the Kelp Splat Charger in the [[test range]].
JPTKelpSplatCharger.png|Official art of an Inkling holding the Kelp Splat Charger.
Gamescom2015.jpg|Promo art for ''Splatoon'' in Cologne, Germany, with a Splat Charger with the German flag on it.
S Kelp Splat Charger render.png|Render
Kelp Splat Charger HQ.png|SplatNet icon
</gallery>


 
===Demonstration===
==Notes==
{{Quote|Statistically, this weapon is nearly identical to the Splat Charger. But the Sprinkler/Killer Wail duo promote a more reserved approach. The Killer Wail special is very powerful when aimed down narrow corridors. Consider using the Special Charge Up [[Gear Abilities|ability]] to use Killer Wail with greater frequency.|Splatoon Prima Guide}}
{{clr}}
 
==Demonstration==
<embedvideo service="youtube">https://www.youtube.com/watch?v=v_j3hpIX2nY</embedvideo>
<embedvideo service="youtube">https://www.youtube.com/watch?v=v_j3hpIX2nY</embedvideo>
{{clrns}}


==Competitive Viability==
== Trivia ==
The Kelp Splat Charger, along with the [[Splat Charger]] and [[Bento Splat Charger]], are all nice chargers with a strong enough range to play a dominant, safe charger, but they aren't an [[E-liter 3K]], and because of it they suffer. The Kelp has a [[Sprinkler]], which is really nice, but the [[Killer Wail]] doesn't help an awful lot, and because of it the regular [[Splat Charger]] gets a bit more use. The Kelp may be seen on close ranged TC maps, but otherwise it will not be chosen over any of the E-Liters in competitive.
 
==Update history==
===[[2.7.0]]===
*{{nerf|Special gauge loss|50%|up to 60%}}
*{{nerf|Range when not fully charged reduced by about 20%.}}
*{{buff|Range when fully charged increased by about 4%.}}


==Recommended Abilities==
* Both this weapon and the [[Bento Splat Charger]] were absent from ''[[Splatoon 2]]'', likely in favor of the [[Firefin Splat Charger]] and [[Kensa Charger]] being the new second and third variants respectively for the [[Splat Charger]].
==={{Ability|Quick Respawn}}===
Having Quick Respawn along with the Kelp Splat Charger allows charger users to jump back into battle and assist the team. Sooner rather than later.
==={{Ability|Ink Saver (Main)}}===
Chargers often run out of [[ink]] when the user least expects it. Also, the weapon uses a lot of ink when firing fully charged shots. Ink Saver Main reduces the amount of ink used by the charger.
==={{Ability|Special Charge Up}}===
The [[Killer Wail]] is some of the most powerful [[Special Weapon]]s in the game, and those with Kelp Splat Chargers will want to deploy it as much as possible. Having Special Charge Up will increase the speed at which the special gauge fills, allowing the special to be used more frequently.
==={{Ability|Run Speed Up}}===
Chargers are hard to move with. Having Run Speed up will increase mobility while in Inkling form.
==={{Ability|Swim Speed Up}}===
Swim Speed Up increases mobility in squid form. As chargers are hard to run with, having a higher swim speed can aid in fast escapes.
 
==Gallery==
<gallery>
KelpSplatCharger.jpg|An [[Inkling]] wielding the Kelp Splat Charger in the [[Shooting Range]].
JPTKelpSplatCharger.png|Official art of an Inkling holding the {{PAGENAME}}.
Splatoon in cologne.jpg|Promo art for ''[[Splatoon]]'' in Cologne, Germany, with a {{PAGENAME}} with the German flag on it.
</gallery>
 
==Similar weapons==
*{{weapon|Splat Charger}}
*{{weapon|Hero Charger Replica}}
*{{weapon|Bento Splat Charger}}
*{{weapon|Splatterscope}}
*{{weapon|Kelp Splatterscope}}
*{{weapon|Bento Splatterscope}}


==Names in other languages==
==Names in other languages==
{{Foreignname
{{Localized name
|color=Splatoon
|Jap=スプラチャージャーワカメ
|Jap=スプラチャージャーワカメ
|JapR=supura chājā wakame
|JapR=supura chājā wakame
|JapM=Spla-charger [https://en.wikipedia.org/wiki/Wakame Wakame]
|JapM=Spla-charger [[wikipedia:Wakame|Wakame]]
|SpaA=Cargatintas Alga
|SpaA=Cargatintas Alga
|SpaAM=Seaweed Ink Charger
|SpaAM=Seaweed Ink Charger
Line 90: Line 82:
}}
}}


{{WeaponsPro}}
== Notes ==
[[Category:Weapons]]
{{note list}}
[[Category:Main Weapons]]
 
[[Category:Charger]]
==References==
[[Category:Main Weapons with Sprinkler]]
<references/>
[[Category:Main Weapons with Killer Wail]]
 
[[Category:Main Weapons with Sprinkler and Killer Wail]]
{{Navbox/S Weapons}}
 
[[Category:Splatoon Version 1.0.0]]
 
[[es:Cargatintas B]]
[[fr:Concentraceur W]]

Latest revision as of 23:28, 2 May 2024

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg
RotM Icon Cuttlefish square.png
Retired.
This article describes content that may be partly or wholly inaccessible due to its removal or the discontinuation of online services.

The Kelp Splat Charger is a main weapon in Splatoon. It is a Splat Charger with a different loadout, and some kelp attached to the rear. In Splatoon 2, it was converted into the Firefin Splat Charger.

Appearance

The Kelp Splat Charger is nearly identical in appearance to the Splat Charger. However, the Kelp Splat Charger has a piece of kelp nailed to the right side of the ink tank.

Splatoon

Kelp Splat Charger

Kelp Splat Charger

Basic information
Category Main
Class Charger
Sub S Weapon Sub Sprinkler.png Sprinkler
Special S Weapon Special Killer Wail.png Killer Wail
Special points
Special depletion Special gauge 60%
Range
87 / 100
Damage
Impact
Fire rate
Charge speed
50 / 100
Ink speed
Mobility
40 / 100
Durability
Handling
Obtainable at
Level 4
Cost Cash 2,500
Requirement S Icon Sunken Scroll.png Octonozzle
Added in Initial Release (1.0.0)
Specifications
Weight
Base damage 40–100[a] (Partial charge)
160 (Full charge)
Base duration
Ink consumption 2.25% (No charge)
18% (Full charge)
Base range
Rate of fire
Muzzle velocity
Base accuracy

MPU effect
SPU effect
SPU effect
Other variants Splat Charger Splat Charger
Bento Splat Charger Bento Splat Charger
Hero Charger Replica Hero Charger Replica

The Kelp Splat Charger is in a set with Sprinklers and the Killer Wail.

Data

  • The Kelp Splat Charger is a middleweight weapon.
  • Ink consumption scales from 2.4% to 18% depending on the charge level.
    • The full-charge ink consumption of 18% allows players to fire 5 shots before needing to refill the ink supply.
    • This stat can be changed with Ink Saver (Main).
  • The Kelp Splat Charger cannot store its charge.
  • It takes 1 second to fully charge the weapon.
    • When charging a shot with an empty tank, the charge rate is 33.33%, permitting the player to fully charge a shot in 3 seconds.
  • Shots cannot pierce through enemies.
  • When charging while moving, the player's movement speed is set to 0.2 units per frame.
  • Damage scales from 40 to 100 depending on the charge level. At full charge, the damage is 160.
  • Shot velocity scales from 12 to 35.29 units per frame depending on the charge level. At full charge, the velocity is 48 units per frame.
  • Shot distance scales from 90 to 200 depending on the charge level. At full charge, the distance is 260.

[1]

Version history

Version Adjustments
2.7.0
  • Special gauge loss: 50% → up to 60%
  • Range when not fully charged reduced by about 20%.
  • Range when fully charged increased by about 4%.

Quotes

S Sheldon Artwork.png
Sheldon's Introduction

I created the Kelp Splat Charger based on my grandpappy's blueprints. Cool seaweed design, right? Though, if I'm honest, it's exactly the same as the Splat Charger in stats. But this set comes with the Sprinkler to ink hard-to-reach locations while you hold a strategic position! And the Killer Wail will blow all of your opponents away! Use it well to turn the tide of battle!

A Splat Charger modified by Sheldon using some seaweed that was stuck to the blueprints. Maybe the Sprinkler sub weapon is meant to keep the seaweed fresh?
— In-Game Description

Gallery

Demonstration

Trivia

Names in other languages

Language Name Meaning
Japan Japanese スプラチャージャーワカメ
supura chājā wakame
Spla-charger Wakame
CanadaFrance French Concentraceur W Concentrated Tracer Wakame
Germany German Algen-Klecks-Konzentrator Kelp Splat Concentrator
Italy Italian Splatter a carica DX Splatter Charger Deluxe
Mexico Spanish (NOA) Cargatintas Alga Seaweed Ink Charger
Spain Spanish (NOE) Cargatintas B Ink Charger B

Notes

  1. These are the values used by the game for damage scaling; numbers in this range are not necessarily guaranteed to be possible to achieve in-game. For example, 100 is overriden by the full charge damage value, so it will never be seen in-game.

References

  1. Splatoon - ChargeShotNormal.params