Jukebox
![](http://cdn.wikimg.net/en/splatoonwiki/images/thumb/1/1b/S3_Jukebox.png/225px-S3_Jukebox.png)
The jukebox is a machine in Splatoon 3 that allows the player to listen to in-game songs in the lobby. It is located next to the Crab-N-Go stall. Players are able to request a song to play on it, which causes the selected song to play in the lobby (even if the player leaves and re-enters) until the player chooses to cancel the request. Requesting a song costs 100 per song. When using the jukebox in a Private Battle room, the requested music will play in the lobbies of all other players in that room as well. The music playing on the jukebox will only play while in the lobby and will have no impact on the battle music.
The jukebox was added to Splatoon 3 as part of the Version 3.0.0 update, replacing one of the two vending machines present in the lobby. Prior to this update, an unused jukebox was placed below the lobby floor, inaccessible by the player; this jukebox model had a different design than the final jukebox.[1]
Usage
The jukebox can be activated by standing in front of it and pressing . The left side of the jukebox screen displays the currently playing song, and if someone requested the song, their username is also shown. The right side shows the list of music tracks that can be requested, which are sorted into six sections (toggled between with and ): Battles, Story Mode, Salmon Run, City, Side Order, and Other. Pressing allows the player to preview the first 10 seconds of the song for free. Pressing on a track prompts the player to confirm the song request, which costs 100. When a song has been requested, pressing allows the player to cancel their song request.
If a newly unlocked song is available in the jukebox, the song item and its corresponding section heading will show an exclamation mark icon. Hovering over the song removes the exclamation mark.
List of tracks
Unlock conditions
- ↑ 1.0 1.1 Unlocked after the start of Fresh Season 2024.
- ↑ 2.0 2.1 Unlocked after the start of Sizzle Season 2024.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Unconfirmed (related to Splatfest).
- ↑ 4.0 4.1 Unlocks after receiving the results announcement of a Splatfest after the Version 5.0.0 update.
- ↑ Unlocks after receiving the results announcement of a Splatfest after the Version 7.1.0 update.
- ↑ 6.0 6.1 6.2 6.3 Unconfirmed (related to completion of the Crater).
- ↑ 7.00 7.01 7.02 7.03 7.04 7.05 7.06 7.07 7.08 7.09 7.10 7.11 7.12 7.13 Unconfirmed (related to completion of Alterna).
- ↑ Unconfirmed (related to completion of Future Utopia Island).
- ↑ Unconfirmed (related to completion of Cozy & Safe Factory).
- ↑ Unconfirmed (related to completion of Cryogenic Hopetown).
- ↑ Unconfirmed (related to completion of Landfill Dreamland).
- ↑ Unconfirmed (related to completion of Eco-Forest Treehills).
- ↑ Unconfirmed (related to completion of Happiness Research Lab).
- ↑ 14.0 14.1 14.2 14.3 14.4 14.5 Unconfirmed (related to completion of Return of the Mammalians).
- ↑ 15.0 15.1 15.2 15.3 15.4 15.5 15.6 Unconfirmed (related to Salmon Run).
- ↑ 16.0 16.1 Unlocks after receiving the results announcement of a Big Run after the Version 3.0.0 update.
- ↑ 17.0 17.1 17.2 17.3 17.4 17.5 17.6 17.7 17.8 Splatoon 3: Expansion Pass is required.
- ↑ 18.0 18.1 Unlocks after receiving the results announcement of a Splatfest with Splatoon 3: Expansion Pass installed after the Version 3.1.0 update.
- ↑ 19.00 19.01 19.02 19.03 19.04 19.05 19.06 19.07 19.08 19.09 19.10 19.11 19.12 19.13 19.14 Unconfirmed (related to Splatoon 3: Expansion Pass - Side Order.)
- ↑ 20.0 20.1 Unconfirmed (related to receiving the results announcement of a Splatfest with Splatoon 3: Expansion Pass installed, possibly requires clearing 30F in Side Order for the first time.)
- ↑ 21.0 21.1 21.2 21.3 21.4 21.5 21.6 21.7 21.8 21.9 Unconfirmed (possibly related to clearing the first climb in Side Order.)
- ↑ 22.00 22.01 22.02 22.03 22.04 22.05 22.06 22.07 22.08 22.09 22.10 22.11 22.12 22.13 22.14 22.15 Unlocks after clearing 30F in Side Order for the first time.
- ↑ Unlocks after clearing 30F in Side Order for the second time.
- ↑ 24.0 24.1 24.2 24.3 24.4 24.5 24.6 Unconfirmed (related to Tableturf Battle).
Version history
Version | Adjustments |
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3.0.0 |
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3.1.0 |
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4.0.0 |
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5.0.0 |
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5.1.0 |
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6.0.0 |
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7.0.0 |
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7.1.0 |
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8.0.0 |
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Quotes
“ | OK, that's more than enough from Ballistics. Musicology here with news that SINGS—there's a jukebox coming to the lobby! Just plug in 100 cash to choose a tune. If you're in a Private Battle, you can be the DJ—everyone will hear your selection. No judgment...but choose wisely! | ” |
— @SplatoonNA on Twitter[2]
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“ | Welcome to the jukebox! You can use this to request a song for the lobby—just ![]() |
” |
— Message upon first using the jukebox
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Gallery
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Promotional image showing the jukebox's placement in the Lobby
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Promotional image of the jukebox menu
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Japanese version
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Main menu of the jukebox
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The screen when requesting a song to be played
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The main menu when a requested song is playing
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The main menu when an unknown song yet to be unlocked in the jukebox is playing
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Placeholder cover art for unknown songs yet to be unlocked in the jukebox
Trivia
- When the player has chosen a song to play, the Crab-N-Go music stops playing and the jellyfish barista does not make noises. However, the Lobby Terminal's music still plays.
- At 2AM, 10AM, and 6PM UTC, the lobby will play one of six playlists of select battle themes from previous Splatoon games, rotating through songs in a set order every 5 minutes until the hour is up. The legacy playlist will be played for all three of the designated hours in a particular day, then rotate to the next playlist in sequence for the next day.
- At the start of a legacy playlist hour, a version of Opening will play corresponding to the game that the playlist's leading song originates from. If the jukebox screen is already open at this moment, it will continue to display the last song played as the current song. Otherwise, if the jukebox is used when this happens right after a stage rotation change, the jukebox screen will display the next song to be played as the current song.
- Opening will still play at this time even during the 24-hour period after a Splatfest in which only Daybreaker Anthem (in Splatsville), Maritime Memory (in Inkopolis Plaza), or Into the Light (in Inkopolis Square) plays. When this happens, the jukebox display is glitched, showing a placeholder song name consisting of only capital Ws.[Citation needed]
- At the start of a legacy playlist hour, a version of Opening will play corresponding to the game that the playlist's leading song originates from. If the jukebox screen is already open at this moment, it will continue to display the last song played as the current song. Otherwise, if the jukebox is used when this happens right after a stage rotation change, the jukebox screen will display the next song to be played as the current song.
- When a song playing in the lobby has not yet been unlocked in the jukebox, the jukebox screen shows a placeholder cover art with the song name and artist listed as "???" (three question marks). This can be seen with songs the player has not yet unlocked that are requested by other players in a Private Battle room, as well as when Daybreaker Anthem plays after the end of a Splatfest if the player has not yet unlocked it as a selectable song. However, this does not happen when Deepers Creepers, Yule Tide, or Meadowlark are playing, as they cannot be unlocked as selectable songs.
Names in other languages
Language | Name | Meaning |
---|---|---|
ジュークボックス[a] jūkubokkusu |
Jukebox | |
Jukebox | Same as English | |
Джук-бокс Dzhuk-boks |
Jukebox | |
Gramola | Jukebox |
"Jukebox" is also available as the subject part of titles since Drizzle Season 2023. For the title in other languages, refer to Title/Names in other languages/Subject.