Camp Triggerfish: Difference between revisions

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{{Infobox stage
{{InfoboxGobbler}}
| name        = Camp Triggerfish
| normalimage = File:Splatoon Stage Camp Triggerfish.png
| introduced  = Version 1.3.0
| hazards    = [[Water]]
}}
{{quote|'''Callie:''' We should go camping here on our day off.
'''Marie:''' Why camp when I can just be lazy at home?}}


'''Camp Triggerfish''' is a multiplayer [[stage]] in ''[[Splatoon]]''. It appears to be a wooden fort built over a lake, surrounded by a thick forest. It was released as free DLC on July 24th, 2015.
'''Camp Triggerfish''' is a multiplayer [[stage]] in ''[[Splatoon]]'' and ''[[Splatoon 2]]''. Located in a heavily wooded area surrounded by a large mountain range, the stage takes place on two forts built over a lake, which are  connected by a few small paths. Certain gates are lowered in [[Turf War]] and [[Ranked Battle|Ranked modes]], with the latter being lowered at the start of the match while the former will only descend in the final minute of a match.


==Layout==
==Layout==
[[File:Map_Camp_Triggerfish_Turf_War_Overhead.jpg|thumb|300px|The map of {{PAGENAME}} at [[Turf War]].]]
Camp Triggerfish consists of a series of bridges over [[water]] and a large area near the team's [[spawn point]], along with a shelter that can only be accessed via a [[grate]]d pathway in [[Turf War]]. Both bases at Camp Triggerfish have a set of floodgates that open and close periodically. When the gates are down, it is easier for other teams to enter.
 
Camp Triggerfish consists of a series of bridges over [[water]], and a large area near the team's spawn, along with a shelter that can only be accessed via a [[grate]]d pathway in Turf War. Both bases at Camp Triggerfish has a set of floodgates that open and close periodically. When the gates are down, it’s easier for other teams to enter. In [[Turf War]], the floodgates lower when there's one minute left on the clock, allowing for access to the shelter. In Ranked Battles, they stay down for the entire match.


Teams begin on opposite sides of the [[stage]], with bases immediately splitting into two paths. The left path leads into a large, circular area surrounded partially by a [[grate|net]] over water. This area extends into a narrow walkway ending in high, wooden walls. The path right of each team's base leads directly into the central walkways, which are also accessible by climbing over the aforementioned walls. This path leads into an open area below a series of net catwalks, which can be used to enter the other team's base or the shelters behind their floodgates.
Teams begin on opposite sides of the [[stage]] with bases immediately splitting into two paths. The left path leads into a large, circular area surrounded partially by a net over water. This area extends into a narrow walkway ending in high, wooden walls. The path to the right of each team's base leads directly into the central walkways, which are also accessible by climbing over the aforementioned walls. This path leads into an open area below a series of net catwalks, which lead to the other team's base or the shelters behind their floodgates. The areas in front of the spawns are very large. Going left also leads to the backside of the walls of in the center of the stage. These areas allow players to reach the top of the wall. On both sides, there are three sections each where grates go over the water. Only the farthest of these allow the player to cross over to the other side.


Camp Triggerfish features ambiance of chirping birds, and when players are close to the lake, rippling water as well. Upon [[Spawn Point|spawning]], the chirping of crickets can be briefly heard before fading.
Camp Triggerfish features an ambiance of chirping birds and, when players are close to the lake, rippling water. Occasionally, parachuters can be seen in the sky. On the opposite side of the river Camp Triggerfish is built over, another part of the camp can be seen with jellyfish performing various activities such as using canoes, sitting by the lake or climbing on the fort. Upon spawning, the chirping of crickets can be briefly heard before fading.


===Hazards===
In {{S2}}, the most notable change made is the change to the floodgates and area immediately behind them. Instead of having two floodgates, they have been replaced by a single wider gate and the area behind has been changed from a narrow corridor to an open square plaza. Two [[Inkrail]]s have been added to each side of the map; one directly in front of the spawn point, and the other is behind the wall close to the center of the map which allows a quicker path to the left side.
Water is located through out the entire battle field, making it easy to fall in if a player is not being careful, especially on the rope bridges and grated platforms.


==Notable Locations==
==Ranked Battle terrain==
*'''Spawn Base''': The area in front of spawn is a very large area to grab turf. However, since they are very close to the areas where the enemy team can cross over to your side, they tend to attract enemy players that manage to sneak over to your side. Finally, these areas also lead to the backside of the walls of the Center Flatboards, which allow you to reach the top of the wall as a good perch for chargers.
In [[Ranked Battle]]s, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.
*'''Center "Flatboards"''': These areas in the middle of the map don't have much turf to cover, nor any direct path to cross the water canal, but many of the early splats will occur here due to the short distance between sides.
*'''Canal Grates''': On both sides, there are three sections each where grates go over the water. While only one of these (the farthest) allow the player to cross over to the other side of the map, it should be noted that these grated areas are great spots to shoot enemies that are on the other side. Though, you are very exposed while doing this, as you will fall through the grates into the water if you turn into a squid.
*'''Floodgate Shelters''': These areas on the far ends of the map lead directly to the open area in front of spawn. While this area is a good spot to sneak over to the other side to get enemy turf and surprise splats, it is easily accessible by the other team via the floodgates that drop in the final minute of the battle.


==Ranked Battle==
===[[Splat Zones]]===
===[[Splat Zones]]===
 
There are two Splat Zones located on opposite sides of the canal in the middle of the map. The blocks on top of the Splat Zones do not count towards taking control of one.
Camp Triggerfish has two splat zones located on opposite sides of the canal in the middle of the map. It is possible for one team to completely gain control of both splat zones without ever setting foot into enemy territory just by shooting across the canal. The blocks on top of the Splat Zones don't count towards taking control of one.


===[[Tower Control]]===
===[[Tower Control]]===
The tower starts in the center of the two center platforms on an added platform in between. When activated, the tower then travels over the water dividing the two sides, passing by the many grated areas on either side, until it climbs up the gated section, before ending in the middle of the wide pathway in front of the spawn point.
The Tower starts in the center of the two center platforms on an added platform in between. When activated, the Tower travels over the water dividing the two sides, passing by the many grated areas on either side, until it climbs up the gated section, before ending in the middle of the wide pathway in front of the spawn point.


===[[Rainmaker]]===
In {{S2}}, during Tower Control, an additional wooden path connects the area immediately in front of the spawn to the platform on the right. The Tower now goes right near the Inkrail and does not go into the floodgate area. Checkpoints have also been added for the Tower:
The Rainmaker in this map starts on top of an added platform in the center of the map, bridging the gap between the two sides. The goals are located on opposite corners of the map, inside the Floodgate Shelter on the side closest to the opposing team's [[respawn point]]. A stack of blocks and an inkable wall have been added to help players reach vantage points and other parts of the map quicker, as well as wooden platform added next to each of the teams' bases so they can access their side of the goal faster. Two blocks have also been added to the roped bridges to aide in attacking any player on top of the grated platform on the other side, and to provide a hiding spot for both teams.


<gallery>
{| class="wikitable sitecolor-s2"
Map Camp Triggerfish Splat Zones Overhead.jpg|Splat Zones
! colspan="6" | In {{S2}}, checkpoints have been added:
Map Camp Triggerfish Tower Control Overhead.png|Tower Control
|-
Map Camp Triggerfish Rainmaker Overhead.jpg|Rainmaker
! rowspan="2" |Checkpoint
</gallery>
! rowspan="2" |Location
! rowspan="2" |Timer (Seconds)
! colspan="3" |Progress Amount
|-
|Before
|After
|Total
|-
|1
|The first checkpoint is located at the turn from the central area on a newly added block.
|5
|83
|73
|10
|-
|2
|The second checkpoint is located underneath the netted walkway on the newly added bridge.
|5
|50
|40
|10
|-
|3
|The third checkpoint is located near the ramp with the [[Inkrail]] before the goal.
|3
|15
|9
|6
|}


==Tips==
===[[Rainmaker]]===
*It is physically impossible to reach the path that leads left from the opposing team's [[Spawn Point]]. However, [[ink]] can be spread here by using various, long-range [[Main Weapon]]s, [[Sub Weapon]]s, and [[Special Weapon]]s.
The [[Rainmaker (weapon)|Rainmaker]] starts on top of an added platform in the center of the map, bridging the gap between the two sides. The goals are located on opposite corners of the map, inside the floodgate shelter on the side closest to the opposing team's spawn point. A stack of blocks and an inkable wall have been added, as well as a wooden platform added next to each of the teams' bases that connects the spawn points to their side of the goal. Two inkable blocks have also been added to the roped bridges.
*Most of the wooden walls are quite thick at their top, allowing room for [[Inkling]]s to move around freely. These are great places for [[charger]]s and other strategic players to perch, proving hard to reach but smart options for advanced players.
*When the floodgates open, teams often rush to [[ink]] the turf awaiting inside. Because of this, advanced players may want to reach the other team's floodgate areas, hide in a partially inked wall, and ambush their opponents when they swim into the newly-available area.
*In a [[Turf War]], one expert strategy is to reach the enemy side as quick as possible, and defeat any [[Inkling]]s on the enemy side that approach their mesh area (where they can cross over to your side). Though extremely difficult to do, if you can secure their mesh area before the enemy team crosses over, you can effectively lock the enemy team out from your side, and then close in on them by the teammates on your own side as well as the side you are on.
**If the enemy team manages to cross over before their mesh area is secured by your team, it will be all the more difficult to lock them out, as enemy teammates can quickly [[Super Jump]] to them for assistance.
 
==Development==
[[File:CampMap.jpg|thumb|Pre-release screenshot of Camp Triggerfish|right|300px]]


Camp Triggerfish underwent a series of multiple changes between its development period and release. The pre-release version included many differences, such as:
In ''Splatoon 2'', the location of the Rainmaker remains the same. The pedestal has been moved closer to the middle of the floodgate shelter. The [[sponge]] is replaced with an inkable wall and the grate area next to the inkrail now connects to the floodgate area, allowing another way to get to the pedestal. The area added to the right of spawn in Tower Control is present in Rainmaker.
*The circular areas left of teams' bases included a much taller, independent cylinders to climb.
*The short stacks of boxes on the central walkways were not present.
*Many walls found through out the final version of the map are not present at all.
**The walkway near the round area near both teams' spawns is not present because of this.
*The walkways near the center were much closer to the water, lower than the area at the end of each side.
*The roped bridge that leads from one side to the other was not present.
*The grated platform closest to each teams' spawn extended farther out on to the water.
*The wooden bridge next to both spawns was roped, allowing players to fall through it onto solid ground below.


A small change was made to Camp Triggerfish in [[Version 2.1.0]] to combat a glitch, allowing players to jump over the moat in the center and reach the other side.
===[[Clam Blitz]]===
 
The goal is in front of the spawn point and a bump is present. A piece of terrain is present allowing for teams to get from their spawn point to the area that has the gate leading to the larger area. However, the Inkrail near the spawn point is still there. The sponge is replaced with an inkable wall and an uninkable staircase is on the other side of the inkable wall.
== [[Squid Sisters]] quotes ==
=== English quotes ===
 
{{StageQuotes
|C1face=Happy
|M1face=Normal
|C1A=Ahh, a campsite! Did you bring the marshmallows?
|M1A=I, uh, sort of already ate them. Heh...
|R1A=NOE
|C1B=Ahh, a campsite! Did you bring the marshmallows?
|M1B=No, but I brought hot dogs!
|R1B=NOA
|V1=1
 
|C2face=
|M2face=
|C2A=Apparently they've rebuilt this place tons of times!
|M2A=Why not pick a design and THEN start building it?
|R2A=NOE
|C2B=Apparently they've rebuilt this place tons of times.
|M2B=Ugh... Indecisive people annoy me...I think.
|R2B=NOA
|V2=1
 
|C3face=
|M3face=
|C3A=Bleugh, those totem poles give me the creeps!
|M3A=Aw, I think they're kind of cute!
|R3A=NOE
|C3B=Bleugh, those totem poles give me the creeps.
|M3B=Aw, I think they're kinda cute!
|R3B=NOA
|V3=1
 
|C4face=
|M4face=
|C4A=Gotta be careful not to fall in the water here!
|M4A=Swimming isn't an Inkling's strong suit...
|R4A=NOE
|C4B=Gotta be careful not to fall in the water here!
|M4B=Surprisingly, Inklings can only swim in ink.
|R4B=NOA
|V4=1
 
|C5face=
|M5face=
|C5A=I'm trying to remember this place's camp song!
|M5A=♪ Trigger trigger trigger! Trig! Trig! Trig! ♪
|R5A=NOE
|C5B=I'm trying to remember this place's camp song!
|M5B=♪ Triggerfish! Triggerfish! Pull that trigger, fish! ♪
|R5B=NOA
|V5=2
 
|C6face=
|M6face=
|C6A=Look at all this space! Get ready to run a lot!
|M6A=I'd rather just save my energy and use a Charger!
|R6A=NOE
|C6B=Look at all this space! Get ready to run...a lot.
|M6B=I'd rather just save my energy and use a charger.
|R6B=NOA
|V6=1
 
|C7face=Happy
|M7face=Normal
|C7A=Marie! I worked out how to make chips on a campfire!
|M7A=Look at you! That makes two recipes you know now!
|R7A=NOE
|C7B=Let's roast marshmallows over the campfire!
|M7B=Splat that! Team Hot Dog for LIFE!
|R7B=NOA
|V7=2
 
|C8face=
|M8face=
|C8A=Marie, got any strategy tips for us on this stage?
|M8A=Um... Just believe in yourself!
|R8A=NOE
|C8B=Marie, got any hot tactical tips for this stage?
|M8B=Of course! Just, uh, believe in yourself!
|R8B=NOA
|V8=1
 
|C9face=Happy
|M9face=Sad
|C9A=The midday sun here is so warm!
|M9A=Not as warm as my cosy indoor heating...
|R9A=NOE
|C9B=Being here makes me feel like a kid!
|M9B=Really? I feel more like a squid.
|R9B=NOA
|V9=2
 
|C10face=Normal
|M10face=Normal
|C10A=Um, looks like we don't have any notes for this...
|M10A=Oh, uh...um... Isn't the air here...uh...delicious?
|R10A=NOE
|C10B=Marie, tell us all about this map!
|M10B=Oh, um... Isn't the air here...uh...delicious?
|R10B=NOA
|V10=2
 
|C11face=
|M11face=
|C11A=We should come camping here on our day off!
|M11A=I'd rather just laze about at home, actually...
|R11A=NOE
|C11B=We should go camping here on our day off.
|M11B=Why camp when I can just be lazy at home?
|R11B=NOA
|V11=1
 
|C12face=
|M12face=
|C12A=We've been battling a long time, but weirdly enough... I can't remember a time when Judd wasn't the ref!
|M12A=He's been around since even before we were born!
|R12A=NOE
|C12B=We've been battling a long time. I can't remember a time when Judd wasn't the ref!
|M12B=Some say he's been reffing since the dawn of time...
|R12B=NOA
|V12=1


==''Splatoon''==
{{Infobox/Stage
|game          = Splatoon
|image = S Stage Camp Triggerfish.jpg
|introduced    = {{date|2015-07-24}}
|totalbp        = 2,316
|features      = Moving gates
|haswaterhazard = true
}}
}}
Camp Triggerfish underwent a series of multiple changes between its development period and release.


=== Japanese quotes ===
===Pre-release version one===
[[File:CampMap.jpg|thumb|Pre-release version of Camp Triggerfish|right|300px]]


{{StageQuotes
An early version of Camp Triggerfish appeared in many trailers for {{S}}. The pre-release version included many differences, such as:
|C=アオリ
|M=ホタル
|:=:
|Qopen=「
|Qclose=」


|C1face=Normal
* The circular areas on the left of the teams' bases included much taller, independent cylinders to climb.
|M1face=Normal
* The short stacks of boxes on the central walkways were not present.
|C1A=ここって 確かテーマソングあったよね?
* Many walls found throughout the final version are not present at all.
|M1A=モンモンガララ モンガララ♪ …言わせんといて
** The walkway near the round area near both teams' spawns is not present because of this.
|C1Aeng=Remember this place's theme song?
* The walkways near the center were much closer to the water, lower than the area at the end of each side.
|M1Aeng=Trigger trigger fish-ish, trigger fish-ish♪ ...Don't let me keep going.
* The roped bridge that leads from one side to the other was not present.
|R1A=NOJ
* The grated platform closest to each teams' spawn extended farther out onto the water.
|V1=2
* The wooden bridge next to both spawns was roped, allowing players to fall through it onto the solid ground below.


|C2face=Sad
<gallery>
|M2face=Sad
Splatoon pre-release - Camp Triggerfish painted with different colors.jpg|A pre-release version of Camp Triggerfish, inked in different colors.
|C2A=ここの水には 落ちないようにしなきゃね
CampTriggerfish6.jpg|A team of [[Inkling]]s posing together in an older version of Camp Triggerfish.
|M2A=アタシたち、泳げんからね…
PreCT.png|A shot of an older Camp Triggerfish, showing metal barrels in the sea.
|C2Aeng=Don't fall in the water here, okay?
S Splat Charger firing.gif|An Inkling splatting an enemy with the [[Splat Charger]] at an early version of Camp Triggerfish.
|M2Aeng=We can't swim...
</gallery>
|R2A=NOJ
|V2=1


|C3face=
===Pre-release version two===
|M3face=
[[File:S Stage Camp Triggerfish.jpg|thumb|right|The stage image for Camp Triggerfish has notable differences from the final design.|300px]]
|C3A=ここは広いぞー! 走れ走れー!
|M3A=アタシなら、あえて動かず チャージャーかな~
|C3Aeng=There's so much space here! Run, run!
|M3Aeng=I'd rather just stay still and use a Charger~
|R3A=NOJ
|V3=1


|C4face=Normal
A second early design for Camp Triggerfish can be seen in the stage's main image in {{S}}. While this design is much closer to the final version, there are still noticeable differences:
|M4face=Normal
|C4A=このキャンプ場って、できるまで 何回も作り直したらしいよ!
|M4A=メーワクな設計者だな…
|C4Aeng=I heard this campsite has been rebuilt a bunch of times!
|M4Aeng=The designer must've been pretty laid-back...
|R4A=NOJ
|V4=1


|C5face=Sad
* The wooden bridge next to the players' spawn is still roped, allowing players to slide through it. Additionally, it was placed higher than the wooden platform in the final game.
|M5face=Normal
* The wall separating the main pathway from the small area on the side of the stage was less tall.
|C5A=しっかし、ここのトーテムポール、いつ見ても キモイ…
* The height of the cylindrical platforms to the left side of the stage were much taller and were fully inkable, with no bar preventing players from swimming directly over them. Additionally, they did not fully connect to the wall separating the side area from the main pathway.
|M5A=え… アタシは カワイイと思うけど…
* Slanted platforms at the corners of the stage were initially completely flat.
|C5Aeng=Those totem poles are always as gross-looking as the last time I saw them...
* The placement of [[Bumper]]s around the stage was heavily modified.
|M5Aeng=Aw... I think they're cute...
* The grated platforms allowing teams to access the opponent's fort were lower than in the final version.
|R5A=NOJ
* The decorative totem poles were shorter.
|V5=1


|C6face=Normal
===Release version===
|M6face=Normal
Camp Triggerfish was released on {{date|2015-07-24}}.
|C6A=アタシたち よくバトルしてるけど、ジャッジくんって、昔から居るよね?
|M6A=てか、ウチらが生まれる前から おるらしいよ…
|C6Aeng=We battle so much, but has Judd been around since the olden days?
|M6Aeng=Well, since before we were born, it seems...
|R6A=NOJ
|V6=1


|C7face=Happy
===Version history===
|M7face=Sad
{| class="wikitable sitecolor-s"
|C7A=オフの日、ここでキャンプしたーい!
! Version !! Adjustments
|M7A=アタシ お家でゴロゴロしたい…
|-
|C7Aeng=Let's camp here on our day off!
| '''{{Ver|S|2.1.0}}''' ||
|M7Aeng=I just want to hang around at home...
* Adjustments to stage layout in [[Turf War]] and [[Splat Zones]] so users cannot jump directly over to the opponents' [[turf]].
|R7A=NOJ
|-
|V7=
| '''{{Ver|S|2.8.0}}''' ||
* Adjusted the size of the "Don't retreat!" warning zone near team starting areas.
|}


|C8face=Happy
===Maps===
|M8face=Normal
<gallery>
|C8A=キャンプ場かー! カレー食べたくなってきたー!
Map Camp Triggerfish Turf War Overhead.jpg|Turf War
|M8A=レトルトなら、ウチにあるよ~
Map Camp Triggerfish Splat Zones Overhead.jpg|Splat Zones
|C8Aeng=A campsite! Makes me want to eat curry!
Map Camp Triggerfish Tower Control Overhead.png|Tower Control
|M8Aeng=If it's the prepackaged kind, we have some at home~
Map Camp Triggerfish Rainmaker Overhead.jpg|Rainmaker
|R8A=NOJ
</gallery>
|V8=1


|C9face=Normal
===Gallery===
|M9face=Normal
<gallery>
|C9A=ホタルちゃん、ここの攻略ポイントよろしくー!
CampTriggerfish1.jpg|A picture of the [[spawn point]].
|M9A=……自分を 信じる!
S Camp Triggerfish2.jpg|A team of purple [[Inkling]]s on a [[grate]]d panel.
|C9Aeng=Marie, strategy advice, please!
CampTriggerfish3.jpg|An Inkling with a [[Range Blaster]] shooting at the other side.
|M9Aeng=……Believe in yourself!
CampTriggerfish4.jpg|A green Inkling charging into battle.
|R9A=NOJ
S .52 Gal screenshot.jpg|An Inkling using a [[.52 Gal]] within Camp Triggerfish.
|V9=2
Camp Triggerfish1.jpg|A [[charger]] user firing an explosion of ink.
 
MountainVestInkling.jpg|This picture showcasing the Inkling's clothing also shows some of the background of Camp Triggerfish.
|C10face=Happy
Splatfest Camp Triggerfish.jpg|Camp Triggerfish during a [[Splatfest]].
|M10face=Sad
Camptrig torch.png|A lit torch at Camp Triggerfish.
|C10A=昼間は太陽があったかくて、気持ちいいー!
Campjelly wave.png|A [[jellyfish]] waving from the other side of the river.
|M10A=同じあったかいなら、床暖がいいわ…
Night sky at camp triggerfish.png|The night sky over Camp Triggerfish during a Splatfest.
|C10Aeng= The sun's all nice and warm during the day!
S Green and pink squids jump.gif|Several Inklings in squid form jumping at the edge of Camp Triggerfish.
|M10Aeng= Even so, floor heating is still nice...
Concept Art - Playground Objects.png|Concept art of various objects at Camp Triggerfish.
|R10A=NOJ
Concept Art - Environments B.png|Concept art of different locations. "Playground" is an early sketch of Camp Triggerfish.
|V10=2
CampTriggerfishMap.jpg|A bird's-eye view of Camp Triggerfish.
S Inkling with Tri-Slosher.jpg|Promo for the [[Tri-Slosher]] with the Inkling girl in Camp Triggerfish.
Surfaces1.jpg|An Inkling with a [[Blaster]] in Camp Triggerfish.
CampJellyfish2.jpg|The scenery around the camp.
CampJellyfish1.jpg|Another view of the scenery.
Camp jellyfish scope.png|A zoomed-in view of the other side of the river, showing one [[jellyfish]] in a boat and another on a dock.
Parachutes at camp trigger.png|Parachuters over Camp Triggerfish.
Campjelly splatfest.png|A zoom on jellyfish during [[Splatfest]].
Campjelly shiver.png|A jellyfish looking at the water.
</gallery>


|C11face=Happy
===Splatfests===
|M11face=Normal
Camp Triggerfish was available in the following [[Splatfest]]s in {{S}}:
|C11A=ホタルちゃん!アタシ、はんごうで ポテト作る方法 編み出したよ!
|M11A=着実にレパートリー増えとるね
|C11Aeng=Marie! I figured out how to make fries with a mess kit!
|M11Aeng=Your cooking repertoire just keeps increasing.
|R11A=NOJ
|V11=2


|C12face=Normal
* [[Lemon Tea vs. Milk Tea]]
|M12face=Normal
* [[Marshmallows vs. Hot Dogs]]
|C12A=ホタルちゃん、 ここのエピソード 何かない?
* [[North Pole vs. South Pole]]
|M12A=えと……空気が美味しい?
* [[Love vs. Money]]
|C12Aeng=Marie, got any stories about this place?
* [[Pirates vs. Ninjas]]
|M12Aeng=Um…… The air tastes good?
* [[Zombies vs. Ghosts]]
|R12A=NOJ
* [[Pokémon Red vs. Pokémon Green]]
|V12=2
* [[Pokémon Red vs. Pokémon Blue]] {{NAEUOC}}


==''Splatoon 2''==
{{Infobox/Stage
|game          = Splatoon 2
|introduced    = {{date|2018-04-25}}
|totalbp        = 2,338
|features      = Moving gates, [[Inkrail]]s, and [[sponge]]s <sup>([[Community Glossary#Mode abbreviations|TW, SZ, TC]])</sup>
|haswaterhazard = true
}}
}}
The return of Camp Triggerfish to {{S2}} was announced in the [[Nintendo Direct]] on {{date|2018-03-08}}, along with [[Piranha Pit]]. It was released on {{date|2018-04-25}} at {{time|2018-04-25 02:00 UTC}} in Version {{Ver|S2|3.0.0}}.<ref>{{TWI}} [[Inkipedia:Twitter_archive/2018/April#April_24|SplatoonJP Twitter]]</ref>


=== French quotes ===
===Version history===
{| class="wikitable sitecolor-s2"
! Version !! Adjustments
|-
| '''{{Ver|S2|3.1.0}}''' ||
* Fixed an issue in Camp Triggerfish allowing players to jump over areas they were not intended to.
* Fixed an issue in Camp Triggerfish causing players to mistakenly encounter an impassable barrier when climbing certain walls in squid form.
* Fixed an issue in Camp Triggerfish allowing players in squid form to enter into the lower portion of hand rails that certain weapon fire will not pass through.
|-
| '''{{Ver|S2|4.0.0}}''' ||
* Fixed an issue causing players to fall off the stage when moving toward one of the pillars on the floodgates.
* Fixed an issue causing players who super jumped to a [[Squid Beakon]] in a certain location to enter inside the stage terrain.
|-
| '''{{Ver|S2|4.4.0}}''' ||
* Fixed an issue where super jumping to a specific location then activating a Booyah Bomb at the moment of landing could cause the player to fall out of bounds.
|-
| '''{{Ver|S2|5.0.1}}''' ||
* Fixed an issue that had previously allowed players to gain access to an [[Inkrail]] from an unintended direction by slightly adjusting the rail's position.
|}


{{StageQuotes
===Maps===
|C=Ayo
<gallery>
|M=Oly
S2 Map Camp Triggerfish Turf War.png|Turf War
|Qopen=«
S2 Map Camp Triggerfish Splat Zones.png|Splat Zones
|Qclose=»
S2 Map Camp Triggerfish Tower Control.png|Tower Control
S2 Map Camp Triggerfish Rainmaker.png|Rainmaker
S2 Map Camp Triggerfish Clam Blitz.png|Clam Blitz
</gallery>


|C1face=
===Gallery===
|M1face=
<gallery>
|C1A=Gare au bain accidentel, ici ! Ça fait pas du bien !
S2 Stage Camp Triggerfish Promo Image3.jpg|Promotional image
|M1A=L'évolution ne nous a pas fait de cadeaux...
S2 Stage Camp Triggerfish Promo Image4.jpg|Promotional image
|C1Aeng=Watch out for the accidental bath, here! It doesn't feel good!
S2 Stage Camp Triggerfish Promo Image2.jpg|Promotional image
|M1Aeng=Evolution wasn't kind to us...
S2 Stage Camp Triggerfish Promo Image1.jpg|Promotional image
|R1A=NOE
S2 Camp Triggerfish Splatfest.jpg|Camp Triggerfish during a Splatfest.
|V1=
Splatfest Stage Camp Triggerfish.png|Turf War (Splatfest) icon for Camp Triggerfish.
 
</gallery>
|C2face=Happy
|M2face=Normal
|C2A=
|M2A=
|C2Aeng=
|M2Aeng=
|R2A=
|C2B=J'ai hâte de faire griller des saucisses sur le feu!
|M2B=Euh... des guimauves c'est bien meilleur!
|C2Beng=I can't wait to grill sausages on fire!
|M2Beng=Uh... marshmallows are much better!
|R2B=NOE
|V2=
 
|C3face=
|M3face=
|C3A=Les campings, ça me donne trop envie de guimauve !
|M3A=Respire. Si ça passe pas, j'en ai à la maison.
|C3Aeng=Camping makes me want marshmallows!
|M3Aeng=Breathe. If it doesn't go away, I have some at home.
|R3A=NOE
|V3=
 
|C4face=
|M4face=
|C4A=On pourrait venir camper ici un week-end, non ?
|M4A=Ou alors camper à la maison. Sur le canapé.
|C4Aeng=Couldn't we come camp here on a weekend?
|M4Aeng=Or we could camp at home. On the couch.
|R4A=NOE
|V4=
 
|C5face=
|M5face=
|C5A=Un conseil stratégique à partager, Oly ?
|M5A=Hmm, euh, oui, euh... Il faut y croire. Et, euh, voilà.
|C5Aeng=A strategic tip to share, Marie?
|M5Aeng=Hmm, uh, yes, uh... You have to believe. And, uh, that's it.
|R5A=NOE
|V5=
 
|C6face=Normal
|M6face=Normal
|C6A=[missing first half] Depuis quand il exerce, Charbitre ?
|M6A=Laisse tomber, on était pas nées.
|C6Aeng=[missing first half] Since when does Judd exercise?
|M6Aeng=Give up, we were not born.
|R6A=NOE
|V6=
 
}}


=== German quotes ===
==Quotes==
 
{{Quotes}}
{{StageQuotes
|C=Aioli
|M=Limone
 
|C1face=Normal
|M1face=Normal
|C1A=Wie ging das Lied von diesem Camp noch gleich?
|M1A=♪ Sch-Sch-Schützenfisch! Brück den Abzug, zisch! ♪
|C1Aeng=How did this camp's song go, again?
|M1Aeng=♪ Pro-pro-protective Fish! Bridging the trigger, sizzling! ♪
|R1A=NOE
|V1=
 
}}
 
=== Italian quotes ===
 
{{StageQuotes
|C=Stella
|M=Marina
|Qopen=«
|Qclose=»
 
|C1face=
|M1face=
|C1A=Dovremmo passare qualche giorno di vacanza qui!
|M1A=In realtà preferirei stare a casa a poltrire...
|C1Aeng=We should spent some days off here!
|M1Aeng=I'd rather just laze about at home...
|R1A=NOE
|V1=1
 
|C2face=Normal
|M2face=Normal
|C2A=Giudigatto è arbitro da chissà quanto tempo...
|M2A=Lo era già da prima che nascessimo noi!
|C2Aeng=Judd is a judge for who knows how long...
|M2Aeng=He was a judge before we were born!
|R2A=NOE
|V2=1
 
|C3face=
|M3face=
|C3A=Quei totem mi mettono i brividi...
|M3A=Ah sì? Io invece li trovo così carini...
|C3Aeng=Those totem are so creepy...
|M3Aeng=Is that so? I find them very cute...
|R3A=NOE
|V3=1
 
|C4face=Normal
|M4face=Normal
|C4A=Questo campeggio l'hanno rifatto un sacco di volte!
|M4A=Gli architetti non hanno idee molto chiare...
|C4Aeng=They remade this camp a lot of times!
|M4Aeng=The architects don't have a clear idea...
|R4A=NOE
|V4=1
 
|C5face=Normal
|M5face=Normal
|C5A=Sto cercando di ricordare la canzone di questo posto.
|M5Aeng=♪ Trigliallero trigliallà ♪
|C5Aeng=I'm trying to remember this place's camp song!
|M5A=♪ Trigliallero trigliallà ♪
|R5A=NOE
|Notes5=Play on "triglia" (mullet) and the common, nonsensical ''trullalero trullalà'' (and several variants) that indicates happy singing.
|V5=2
 
|C6face=Happy
|M6face=Normal
|C6A=Guarda quanto spazio. Qua ci sarà da sudare...
|C6Aeng=Look at all that space. It's gonna be exausting...
|M6A=Meglio risparmiare il fiato e usare le armi a carica!
|M6Aeng=Better not to waste breath and use charger weapons!
|R6A=NOE
|V6=1
 
|C7face=Happy
|M7face=Normal
|C7A=Marina! Ho imparato a fare le patatine sul falò!
|C7Aeng=Marie! I learned how to make chips on a campfire!
|M7A=Ma che brava, adesso sai fare due ricette!
|M7Aeng=Good girl, now you're able to do two recipes!
|R7A=NOE
|V7=2
 
|C8face=Normal
|M8face=Normal
|C8A=Marina, che strategia ci consigli?
|C8Aeng=Marie, what strategy would you suggest?
|M8A=La chiave è... credere nella propria forza!
|M8Aeng=The key is... believe in your strengh!
|R8A=NOE
|V8=1
 
|C9face=Happy
|M9face=Sad
|C9A=Il sole di mezzogiorno è così caldo qui!
|C9Aeng=The midday sun here is so warm!
|M9A=Non quanto la mia camera con il condizionatore...
|M9Aeng=Not as warm as my bedroom with the heat on...
|R9A=NOE
|V9=2
 
|C10face=Sad
|M10face=Sad
|C10A=Occhio a non cadere in acqua, qui!
|C10Aeng=Be careful not to fall in the water, here!
|M10A=Di sicuro la specialità degli Inkling non è nuotare...
|M10Aeng=The Inkling's specialty sure isn't swimming...
|R10A=NOE
|V10=1
 
|C11face=Happy
|M11face=Normal
|C11A=Ah, il campeggio... quanti ricordi d'infanzia!
|C11Aeng=Ah, the camp... so many childhood memories!
|M11A=Eh sì... le escursioni, le storie attorno al fuoco...
|M11Aeng=Yeah... the trekkings, the stories around the campfire...
|R11A=NOE
|V11=1
 
}}
 
=== Spanish quotes ===
 
{{StageQuotes
|C=Mar
|M=Tina
|Qopen="
|Qclose="
 
|C1face=Happy
|M1face=Normal
|C1A=
|M1A=
|R1A=NOE
|C1B=Lo mejor de acampar es cantar junto a la fogata.
|M1B=Solo si conoces a alguien que sepa tocar la guitarra.
|C1Beng=The best part about camping is singing together by the fire.
|M1Beng=Only if you know someone who can play the guitar.
|R1B=NOA
|V1=1
 
|C2face=Normal
|M2face=Normal
|C2A=
|M2A=
|R2A=NOE
|C2B=Creo que han remodelado este lugar varias veces.
|M2B=La gente indecisa es de lo peor, ¿no crees?
|C2Beng=I think they've remodeled this place several times.
|M2Beng=Indecisive people are the worst, don't you think?
|R2B=NOA
|V2=1
 
|C3face=Sad
|M3face=Normal
|C3A=Esos tótems me dan un poco de miedo.
|M3A=¿En serio? Pues a mí me parecen monos...
|C3Aeng=Those totems scare me a bit.
|M3Aeng=Seriously? I think they're cute...
|R3A=NOE
|C3B=Esos tótems me dan un poco de miedo.
|M3B=¿En serio? Pues a mí me parecen muy lindos...
|C3Beng=Those totems scare me a bit.
|M3Beng=Seriously? I think they're very cute...
|R3B=NOA
|V3=1
 
|C4face=Sad
|M4face=Sad
|C4A=
|M4A=
|R4A=NOE
|C4B=¡Aquí hay que cuidarse de no caer al agua!
|M4B=Es una pena que solo podamos nadar en tinta...
|C4Beng=Here, you have to be careful that you don't fall in the water!
|M4Beng=It's a pain that we can only swim in ink...
|R4B=NOA
|V4=1
 
|C5face=Normal
|M5face=Normal
|C5A=
|M5A=
|R5A=NOE
|C5B=¿Cómo era la canción de este campamento?
|M5B=♪ ¡Campamento Arowana, capturemos a dos ranas! ♪
|C5Beng=How did this camp's song go?
|M5Beng=♪ Camp Arowana, we'll capture two frogs! ♪
|R5B=NOA
|V5=2
 
|C6face=Happy
|M6face=Normal
|C6A=
|M6A=
|R6A=NOE
|C6B=¡Cuánto espacio! Habrá que correr como loco.
|M6B=Prefiero quedarme quieta y usar el cargatintas.
|C6Beng=So much space! We'll have to run like crazy.
|M6Beng=I prefer to stay quiet and use Splat Chargers.
|R6B=NOA
|V6=1
 
|C7face=Happy
|M7face=Normal
|C7A=
|M7A=
|R7A=NOE
|C7B=¡Vámonos de campamento! ¡Quiero asar malvaviscos!
|M7B=¡Qué asco! Las salchichas son mucho mejores.
|C7Beng=Let's go camping! I want to roast marshmallows!
|M7Beng=Gross! Hot dogs are much better.
|R7B=NOA
|V7=2
 
|C8face=Normal
|M8face=Normal
|C8A=
|M8A=
|R8A=NOE
|C8B=Tina, ¿qué consejos nos das para este escenario?
|M8B=Este... ¡Confía en tus instintos!
|C8Beng=Marie, what advice will you give us for this stage?
|M8Beng=This... trust your instincts!
|R8B=NOA
|V8=1
 
|C9face=Happy
|M9face=Sad
|C9A=
|M9A=
|R9A=NOE
|C9B=Nada más verlo, ¡me siento como una niña!
|M9B=Pues yo me siento como un calamar.
|C9Beng=Nothing else to see, I feel like a kid!
|M9Beng=Well, I feel like a squid.
|R9B=NOA
|V9=2
 
|C10face=Normal
|M10face=Normal
|C10A=
|M10A=
|R10A=NOE
|C10B=Este escenario es especial porque... este... porque...
|M10B=¡Porque hay compuertas!
|C10Beng=This stage is special because... this... because...
|M10Beng=Because there are floodgates!
|R10B=NOA
|V10=2
 
|C11face=Happy
|M11face=Sad
|C11A=¡Este fin de semana nos vamos de campamento!
|M11A=Yo preferiría quedarme en casa tumbada en el sofá...
|C11Aeng=This weekend we go camping!
|M11Aeng=I'd rather stay at home lying on the couch ...
|R11A=NOE
|C11B=¡Deberíamos ir a acampar este fin de semana!
|M11B=¡Ay, no! El fin de semana es para ver la tele.
|C11Beng=We should go camping this weekend!
|M11Beng=Oh, no! Weekends are for watching TV.
|R11B=NOA
|V11=1
 
|C12face=Normal
|M12face=Normal
|C12A=
|M12A=
|R12A=NOE
|C12B=¿Cuánto llevará Justino haciéndola de árbitro?
|M12B=Seguro que empezó cuando todovía ni nacíamos.
|C12Beng=How long has Judd been refereeing?
|M12Beng=I'm sure he began when we weren't even born.
|R12B=NOA
|V12=1
 
}}


==Trivia==
==Trivia==
*Camp Triggerfish has been shown in a multitude of trailers and screenshots for ''[[Splatoon]]'', only releasing to the map pool on July 24th; this makes it the longest-known-about stage to be released.
* According to ''[[The Art of Splatoon]]'', it takes thirty minutes to reach Camp Triggerfish from [[Inkopolis]] by express train.
*The name is based on the real-life [[wikipedia:Triggerfish|triggerfish]].
* Camp Triggerfish is the only stage in ''Splatoon'' that had a pre-release version but was not available from the start.
*The Spanish name of this location is misspelled; its name is "Campamento Ar'''o'''wana" when it should be called "Campamento Ar''a''wana" since "Arowana" doesn't exist in that language.
* The [[Squid Sisters]]' conversation saying that "apparently they've rebuilt this place tons of times" and asking "why not pick a design and THEN start building it?" are likely a reference to the long development period of Camp Triggerfish.
**The Spanish and Italian versions of ''Splatoon'' were also the only editions that didn't include ''Arowana'' in [[Arowana Mall]]. The Spanish version already included this fish name in this setting, while the Italian version has no setting called Arowana.
** According to an [[Off the Hook]] conversation, [[Pearl]] was the designer of Camp Triggerfish and the stage is owned by her family, stating: "Hey, did you know I designed this stage back in the day?", to which Marina replies: "Yup. Your parents own the place, right?".
*The [[Squid Sisters]] quotes, "Apparently they've rebuilt this place tons of times" and "Why not pick a design and THEN start building it?", are likely a reference to the long development period of Camp Triggerfish.
*** It is also stated that Pearl wrote the camp song that [[Marie]] mentions in the first game.
[[File:Parachutes @ camp trigger.png|thumb|right|x150px|Parachuters over Camp Triggerfish.]]
* The Squid Sisters' conversations "Ahh, a campsite! Did you bring the marshmallows?", "No, but I brought hot dogs!" and "Let's roast marshmallows over the campfire!", "Splat that! Team Hot Dog for LIFE!" are a reference to the third North American [[Splatfest]], [[Marshmallows vs. Hot Dogs]].
*The [[Squid Sisters]] quotes, “Ahh, a campsite! Did you bring the marshmallows?” | “No, but I brought hot dogs!and "Let's roast marshmallows over the campfire!" | "Splat that! Team Hot Dog for LIFE!", are a reference to the third North American [[Splatfest]], for which the theme was "Would you rather roast a marshmallow or a hot dog?"
*[[Camp Jellyfish]] can be seen across the lake that Camp Triggerfish is built on.
*Parachuters can sometimes be seen above Camp Triggerfish. It is unknown who or what they are, but they are probably patrons of Camp Jellyfish.
*Before Version 2.1.0, a [[glitch]] existed that allowed players to jump across the gap between the the two sides in the middle of the camp. Although the timing was strict, it was a nasty trick that could be achieved consistently, but has been patched out of the game.
{{clr}}


==Gallery==
==Etymology==
<gallery>
The name of the stage is based on the real-life [[wikipedia:Triggerfish|triggerfish]].
CampTriggerfish1.jpg|A picture of the Spawn Base.
CampTriggerfish2.jpg|A team of purple [[Inkling]]s on a [[grate|grated]] panel.
CampTriggerfish3.jpg|An Inkling with a [[Range Blaster]] shooting at the other side.
CampTriggerfish4.jpg|A green Inkling charging into battle.
PreCT2.jpg|An Inkling using a [[.52 Gal]] within {{PAGENAME}}
Camp Triggerfish1.jpg|A [[Charger]]-user firing an explosion of ink.
CampTriggerfish6.jpg|A team of Inklings posing together in an older version of {{PAGENAME}}.
MountainVestInkling.jpg|This picture showcasing the Inkling's clothing also shows some of the background of {{PAGENAME}}.
PreCT.png|A shot of an older {{PAGENAME}}, showing metal barrels in the sea.
Splat charger firing.gif|An Inkling splatting an enemy with the [[Splat Charger]] at an early version of {{PAGENAME}}.
Splatfest Camp Triggerfish.jpg|{{PAGENAME}} during [[Splatfest]].
Camptrig torch.png|A lit torch at Camp Triggerfish.
Campjelly wave.png|A [[jellyfish]] waving at Camp Triggerfish from [[Camp Jellyfish]].
Night sky @ camptrig.png|The night sky over {{PAGENAME}} during a Splatfest.
Green + pink squids jump.gif|Several Inklings in squid form jumping at the edge of {{PAGENAME}}, with Camp Jellyfish in the background.
Concept Art - Playground Objects.png|Concept art of various objects at {{PAGENAME}}.
Concept Art - Environments B.png|Concept art of different locations. "Playground" is an early sketch of {{PAGENAME}}.
CampTriggerfishMap.jpg|A bird's-eye view of {{PAGENAME}}.
</gallery>


==Names in other languages==
===Names in other languages===
{{Foreignname
{{Localized name
|Jap=モンガラキャンプ場
|Jap=モンガラキャンプ場
|JapR=mongara kyanpujō
|JapR=mongara kyanpujō
|JapM=[[Wikipedia:Triggerfish|triggerfish]] camping site
|JapM=[[Wikipedia:Triggerfish|Triggerfish]] camping site
|Spa=Campamento Arowana
|Dut=Kamp Karper
|SpaM=Arowana Camp
|DutM=Camp Carp
|Fre=Hippo-Camping
|Fre=Hippo-Camping
|FreM=A play on the words "hippocamp" (seahorse in French) and "camping"
|FreM=A play on the words "hippocampe" (seahorse in French) and "camping"
|Ger=Camp Schützenfisch
|Ger=Camp Schützenfisch
|GerM=Camp [[Wikipedia:Banded archerfish|Banded Archerfish]]
|GerM=Camp [[Wikipedia:Banded archerfish|Banded Archerfish]]
|Ita=Campeggio Totan
|Ita=Campeggio Totan
|ItaM=''Totano'' (squid) Camping Site
|ItaM=''Totano'' (squid) Camping Site
|Rus=База «Спинорог»
|RusR=Baza «Spinorog»
|RusM=Base «Triggerfish»
|Spa=Campamento Arowana
|SpaM=Arowana Camp<ref group="note">This name seems to be misspelt. It should be called "Campamento Ar''a''wana", since "Arowana" does not exist in that language.</ref>
|Internal=Athletic
}}
}}
{{-}}
 
{{LocationsPro}}
===Translation notes===
{{-}}
<references group="note"/>
[[Category:Stages]]
 
[[Category:Locations]]
==Notes==
[[Category:Downloadable Content]]
{{Note list}}
 
==References==
<references/>
 
==External links==
* [[strategywiki:Splatoon/Camp Triggerfish|Camp Triggerfish on StrategyWiki]]
 
{{Navbox/S Locations}}
{{Navbox/S2 Locations}}
 
[[Category:Splatoon stages]]
[[Category:Splatoon 2 stages]]
[[Category:Post-release content]]
 
[[fr:Hippo-Camping]]

Latest revision as of 20:00, 4 April 2024

Splatoon "S" icon.svg
Splatoon 2 "2" icon.svg
Splatoon 3 "3" icon.svg

Camp Triggerfish is a multiplayer stage in Splatoon and Splatoon 2. Located in a heavily wooded area surrounded by a large mountain range, the stage takes place on two forts built over a lake, which are connected by a few small paths. Certain gates are lowered in Turf War and Ranked modes, with the latter being lowered at the start of the match while the former will only descend in the final minute of a match.

Layout

Camp Triggerfish consists of a series of bridges over water and a large area near the team's spawn point, along with a shelter that can only be accessed via a grated pathway in Turf War. Both bases at Camp Triggerfish have a set of floodgates that open and close periodically. When the gates are down, it is easier for other teams to enter.

Teams begin on opposite sides of the stage with bases immediately splitting into two paths. The left path leads into a large, circular area surrounded partially by a net over water. This area extends into a narrow walkway ending in high, wooden walls. The path to the right of each team's base leads directly into the central walkways, which are also accessible by climbing over the aforementioned walls. This path leads into an open area below a series of net catwalks, which lead to the other team's base or the shelters behind their floodgates. The areas in front of the spawns are very large. Going left also leads to the backside of the walls of in the center of the stage. These areas allow players to reach the top of the wall. On both sides, there are three sections each where grates go over the water. Only the farthest of these allow the player to cross over to the other side.

Camp Triggerfish features an ambiance of chirping birds and, when players are close to the lake, rippling water. Occasionally, parachuters can be seen in the sky. On the opposite side of the river Camp Triggerfish is built over, another part of the camp can be seen with jellyfish performing various activities such as using canoes, sitting by the lake or climbing on the fort. Upon spawning, the chirping of crickets can be briefly heard before fading.

In Splatoon 2, the most notable change made is the change to the floodgates and area immediately behind them. Instead of having two floodgates, they have been replaced by a single wider gate and the area behind has been changed from a narrow corridor to an open square plaza. Two Inkrails have been added to each side of the map; one directly in front of the spawn point, and the other is behind the wall close to the center of the map which allows a quicker path to the left side.

Ranked Battle terrain

In Ranked Battles, specifications for the terrain or placement of objects are different between the modes; these changes create new paths or new objects to take cover behind.

Splat Zones

There are two Splat Zones located on opposite sides of the canal in the middle of the map. The blocks on top of the Splat Zones do not count towards taking control of one.

Tower Control

The Tower starts in the center of the two center platforms on an added platform in between. When activated, the Tower travels over the water dividing the two sides, passing by the many grated areas on either side, until it climbs up the gated section, before ending in the middle of the wide pathway in front of the spawn point.

In Splatoon 2, during Tower Control, an additional wooden path connects the area immediately in front of the spawn to the platform on the right. The Tower now goes right near the Inkrail and does not go into the floodgate area. Checkpoints have also been added for the Tower:

In Splatoon 2, checkpoints have been added:
Checkpoint Location Timer (Seconds) Progress Amount
Before After Total
1 The first checkpoint is located at the turn from the central area on a newly added block. 5 83 73 10
2 The second checkpoint is located underneath the netted walkway on the newly added bridge. 5 50 40 10
3 The third checkpoint is located near the ramp with the Inkrail before the goal. 3 15 9 6

Rainmaker

The Rainmaker starts on top of an added platform in the center of the map, bridging the gap between the two sides. The goals are located on opposite corners of the map, inside the floodgate shelter on the side closest to the opposing team's spawn point. A stack of blocks and an inkable wall have been added, as well as a wooden platform added next to each of the teams' bases that connects the spawn points to their side of the goal. Two inkable blocks have also been added to the roped bridges.

In Splatoon 2, the location of the Rainmaker remains the same. The pedestal has been moved closer to the middle of the floodgate shelter. The sponge is replaced with an inkable wall and the grate area next to the inkrail now connects to the floodgate area, allowing another way to get to the pedestal. The area added to the right of spawn in Tower Control is present in Rainmaker.

Clam Blitz

The goal is in front of the spawn point and a bump is present. A piece of terrain is present allowing for teams to get from their spawn point to the area that has the gate leading to the larger area. However, the Inkrail near the spawn point is still there. The sponge is replaced with an inkable wall and an uninkable staircase is on the other side of the inkable wall.

Splatoon

Camp Triggerfish

Camp Triggerfish

Added in 24 July 2015
Total area 2,316p
Features Moving gates
Hazards Water

Camp Triggerfish underwent a series of multiple changes between its development period and release.

Pre-release version one

Pre-release version of Camp Triggerfish

An early version of Camp Triggerfish appeared in many trailers for Splatoon. The pre-release version included many differences, such as:

  • The circular areas on the left of the teams' bases included much taller, independent cylinders to climb.
  • The short stacks of boxes on the central walkways were not present.
  • Many walls found throughout the final version are not present at all.
    • The walkway near the round area near both teams' spawns is not present because of this.
  • The walkways near the center were much closer to the water, lower than the area at the end of each side.
  • The roped bridge that leads from one side to the other was not present.
  • The grated platform closest to each teams' spawn extended farther out onto the water.
  • The wooden bridge next to both spawns was roped, allowing players to fall through it onto the solid ground below.

Pre-release version two

The stage image for Camp Triggerfish has notable differences from the final design.

A second early design for Camp Triggerfish can be seen in the stage's main image in Splatoon. While this design is much closer to the final version, there are still noticeable differences:

  • The wooden bridge next to the players' spawn is still roped, allowing players to slide through it. Additionally, it was placed higher than the wooden platform in the final game.
  • The wall separating the main pathway from the small area on the side of the stage was less tall.
  • The height of the cylindrical platforms to the left side of the stage were much taller and were fully inkable, with no bar preventing players from swimming directly over them. Additionally, they did not fully connect to the wall separating the side area from the main pathway.
  • Slanted platforms at the corners of the stage were initially completely flat.
  • The placement of Bumpers around the stage was heavily modified.
  • The grated platforms allowing teams to access the opponent's fort were lower than in the final version.
  • The decorative totem poles were shorter.

Release version

Camp Triggerfish was released on 24 July 2015.

Version history

Version Adjustments
2.1.0
2.8.0
  • Adjusted the size of the "Don't retreat!" warning zone near team starting areas.

Maps

Gallery

Splatfests

Camp Triggerfish was available in the following Splatfests in Splatoon:

Splatoon 2

Camp Triggerfish

Camp Triggerfish

Added in 25 April 2018
Total area 2,338p
Features Moving gates, Inkrails, and sponges (TW, SZ, TC)
Hazards Water

The return of Camp Triggerfish to Splatoon 2 was announced in the Nintendo Direct on 8 March 2018, along with Piranha Pit. It was released on 25 April 2018 at 02:00 UTC in Version 3.0.0.[1]

Version history

Version Adjustments
3.1.0
  • Fixed an issue in Camp Triggerfish allowing players to jump over areas they were not intended to.
  • Fixed an issue in Camp Triggerfish causing players to mistakenly encounter an impassable barrier when climbing certain walls in squid form.
  • Fixed an issue in Camp Triggerfish allowing players in squid form to enter into the lower portion of hand rails that certain weapon fire will not pass through.
4.0.0
  • Fixed an issue causing players to fall off the stage when moving toward one of the pillars on the floodgates.
  • Fixed an issue causing players who super jumped to a Squid Beakon in a certain location to enter inside the stage terrain.
4.4.0
  • Fixed an issue where super jumping to a specific location then activating a Booyah Bomb at the moment of landing could cause the player to fall out of bounds.
5.0.1
  • Fixed an issue that had previously allowed players to gain access to an Inkrail from an unintended direction by slightly adjusting the rail's position.

Maps

Gallery

Quotes

Click to view the quotes for Camp Triggerfish. View the quotation page.

Trivia

  • According to The Art of Splatoon, it takes thirty minutes to reach Camp Triggerfish from Inkopolis by express train.
  • Camp Triggerfish is the only stage in Splatoon that had a pre-release version but was not available from the start.
  • The Squid Sisters' conversation saying that "apparently they've rebuilt this place tons of times" and asking "why not pick a design and THEN start building it?" are likely a reference to the long development period of Camp Triggerfish.
    • According to an Off the Hook conversation, Pearl was the designer of Camp Triggerfish and the stage is owned by her family, stating: "Hey, did you know I designed this stage back in the day?", to which Marina replies: "Yup. Your parents own the place, right?".
      • It is also stated that Pearl wrote the camp song that Marie mentions in the first game.
  • The Squid Sisters' conversations "Ahh, a campsite! Did you bring the marshmallows?", "No, but I brought hot dogs!" and "Let's roast marshmallows over the campfire!", "Splat that! Team Hot Dog for LIFE!" are a reference to the third North American Splatfest, Marshmallows vs. Hot Dogs.

Etymology

The name of the stage is based on the real-life triggerfish.

Names in other languages

Language Name Meaning
Japan Japanese モンガラキャンプ場
mongara kyanpujō
Triggerfish camping site
Netherlands Dutch Kamp Karper Camp Carp
CanadaFrance French Hippo-Camping A play on the words "hippocampe" (seahorse in French) and "camping"
Germany German Camp Schützenfisch Camp Banded Archerfish
Italy Italian Campeggio Totan Totano (squid) Camping Site
Russia Russian База «Спинорог»
Baza «Spinorog»
Base «Triggerfish»
SpainMexico Spanish Campamento Arowana Arowana Camp[note 1]
Translate logo.svg Internal Athletic

Translation notes

  1. This name seems to be misspelt. It should be called "Campamento Arawana", since "Arowana" does not exist in that language.

Notes

  1. North America, Europe, and Oceania

References

External links